Merge pull request #73263 from clayjohn/render_priority

Notify mesh surface when render_priority changes
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Rémi Verschelde 2023-02-14 11:05:28 +01:00
commit 1a206d0e22
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2 changed files with 2 additions and 0 deletions

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@ -2881,6 +2881,7 @@ void MaterialStorage::material_set_render_priority(RID p_material, int priority)
if (material->data) { if (material->data) {
material->data->set_render_priority(priority); material->data->set_render_priority(priority);
} }
material->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MATERIAL);
} }
bool MaterialStorage::material_is_animated(RID p_material) { bool MaterialStorage::material_is_animated(RID p_material) {

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@ -2803,6 +2803,7 @@ void MaterialStorage::material_set_render_priority(RID p_material, int priority)
if (material->data) { if (material->data) {
material->data->set_render_priority(priority); material->data->set_render_priority(priority);
} }
material->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MATERIAL);
} }
bool MaterialStorage::material_is_animated(RID p_material) { bool MaterialStorage::material_is_animated(RID p_material) {