Merge pull request #68228 from pasi1991/fix_typo_in_visual_instance_3d

Fix typo in method (set_transparecy) of visual_instance_3d
This commit is contained in:
Rémi Verschelde 2022-11-04 10:06:27 +01:00
commit 21675625a0
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2 changed files with 3 additions and 3 deletions

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@ -156,7 +156,7 @@ Ref<Material> GeometryInstance3D::get_material_overlay() const {
return material_overlay;
}
void GeometryInstance3D::set_transparecy(float p_transparency) {
void GeometryInstance3D::set_transparency(float p_transparency) {
transparency = CLAMP(p_transparency, 0.0f, 1.0f);
RS::get_singleton()->instance_geometry_set_transparency(get_instance(), transparency);
}
@ -408,7 +408,7 @@ void GeometryInstance3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_lod_bias", "bias"), &GeometryInstance3D::set_lod_bias);
ClassDB::bind_method(D_METHOD("get_lod_bias"), &GeometryInstance3D::get_lod_bias);
ClassDB::bind_method(D_METHOD("set_transparency", "transparency"), &GeometryInstance3D::set_transparecy);
ClassDB::bind_method(D_METHOD("set_transparency", "transparency"), &GeometryInstance3D::set_transparency);
ClassDB::bind_method(D_METHOD("get_transparency"), &GeometryInstance3D::get_transparency);
ClassDB::bind_method(D_METHOD("set_visibility_range_end_margin", "distance"), &GeometryInstance3D::set_visibility_range_end_margin);

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@ -140,7 +140,7 @@ public:
void set_cast_shadows_setting(ShadowCastingSetting p_shadow_casting_setting);
ShadowCastingSetting get_cast_shadows_setting() const;
void set_transparecy(float p_transparency);
void set_transparency(float p_transparency);
float get_transparency() const;
void set_visibility_range_begin(float p_dist);