Exclude incorrect completion options for `render_mode` in shaders
(cherry picked from commit 719741b0eb
)
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@ -8027,6 +8027,9 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f
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while (tk.type != TK_EOF) {
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switch (tk.type) {
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case TK_RENDER_MODE: {
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#ifdef DEBUG_ENABLED
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keyword_completion_context = CF_UNSPECIFIED;
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#endif // DEBUG_ENABLED
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while (true) {
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StringName mode;
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_get_completable_identifier(nullptr, COMPLETION_RENDER_MODE, mode);
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@ -8114,6 +8117,9 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f
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return ERR_PARSE_ERROR;
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}
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}
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#ifdef DEBUG_ENABLED
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keyword_completion_context = CF_GLOBAL_SPACE;
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#endif // DEBUG_ENABLED
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} break;
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case TK_STRUCT: {
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ShaderNode::Struct st;
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