Docs: Add tutorials for KinematicBody2D
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Kinematic Characters: KinematicBody2D also has an API for moving objects (the [method move_and_collide] and [method move_and_slide] methods) while performing collision tests. This makes them really useful to implement characters that collide against a world, but that don't require advanced physics.
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</description>
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<tutorials>
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<link>https://docs.godotengine.org/en/3.1/tutorials/physics/kinematic_character_2d.html</link>
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<link>https://docs.godotengine.org/en/3.1/tutorials/physics/using_kinematic_body_2d.html</link>
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</tutorials>
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<methods>
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<method name="get_floor_velocity" qualifiers="const">
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