Fixes collisions shape selection
(cherry picked from commit c250a9a9f9
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@ -45,7 +45,7 @@ protected:
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Shape2D(const RID &p_rid);
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public:
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virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const { return true; }
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virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const { return get_rect().has_point(p_point); }
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void set_custom_solver_bias(real_t p_bias);
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real_t get_custom_solver_bias() const;
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