Merge pull request #45622 from WeaselShoppe/3.2
lightmap capture broken on webgl1.0
This commit is contained in:
commit
3502a5bc36
|
@ -955,7 +955,7 @@ vec4 texture2D_bicubic(sampler2D tex, vec2 uv) {
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef USE_LIGHTMAP_CAPTURE
|
#ifdef USE_LIGHTMAP_CAPTURE
|
||||||
uniform mediump vec4[12] lightmap_captures;
|
uniform mediump vec4 lightmap_captures[12];
|
||||||
uniform bool lightmap_capture_sky;
|
uniform bool lightmap_capture_sky;
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
Loading…
Reference in New Issue