Merge pull request #38114 from lawnjelly/kessel_rulerfix
Fix batch translate to colored synchronization error
This commit is contained in:
commit
3b44f34166
|
@ -85,6 +85,19 @@ void RasterizerCanvasGLES2::RenderItemState::reset() {
|
||||||
joined_item = nullptr;
|
joined_item = nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// just translate the color into something easily readable and not too verbose
|
||||||
|
String RasterizerCanvasGLES2::BatchColor::to_string() const {
|
||||||
|
String sz = "{";
|
||||||
|
const float *data = get_data();
|
||||||
|
for (int c = 0; c < 4; c++) {
|
||||||
|
float f = data[c];
|
||||||
|
int val = ((f * 255.0f) + 0.5f);
|
||||||
|
sz += String(Variant(val)) + " ";
|
||||||
|
}
|
||||||
|
sz += "}";
|
||||||
|
return sz;
|
||||||
|
}
|
||||||
|
|
||||||
RasterizerStorageGLES2::Texture *RasterizerCanvasGLES2::_get_canvas_texture(const RID &p_texture) const {
|
RasterizerStorageGLES2::Texture *RasterizerCanvasGLES2::_get_canvas_texture(const RID &p_texture) const {
|
||||||
if (p_texture.is_valid()) {
|
if (p_texture.is_valid()) {
|
||||||
|
|
||||||
|
@ -494,17 +507,17 @@ void RasterizerCanvasGLES2::_batch_translate_to_colored() {
|
||||||
for (int n = 0; n < bdata.batches.size(); n++) {
|
for (int n = 0; n < bdata.batches.size(); n++) {
|
||||||
const Batch &source_batch = bdata.batches[n];
|
const Batch &source_batch = bdata.batches[n];
|
||||||
|
|
||||||
bool needs_new_batch;
|
bool needs_new_batch = true;
|
||||||
|
|
||||||
if (dest_batch) {
|
if (dest_batch) {
|
||||||
// is the dest batch the same except for the color?
|
if (dest_batch->type == source_batch.type) {
|
||||||
if ((dest_batch->batch_texture_id == source_batch.batch_texture_id) && (dest_batch->type == source_batch.type)) {
|
if (source_batch.type == Batch::BT_RECT) {
|
||||||
|
if (dest_batch->batch_texture_id == source_batch.batch_texture_id) {
|
||||||
// add to previous batch
|
// add to previous batch
|
||||||
dest_batch->num_commands += source_batch.num_commands;
|
dest_batch->num_commands += source_batch.num_commands;
|
||||||
needs_new_batch = false;
|
needs_new_batch = false;
|
||||||
|
|
||||||
// create the colored verts (only if not default)
|
// create the colored verts (only if not default)
|
||||||
if (source_batch.type != Batch::BT_DEFAULT) {
|
|
||||||
int first_vert = source_batch.first_quad * 4;
|
int first_vert = source_batch.first_quad * 4;
|
||||||
int end_vert = 4 * (source_batch.first_quad + source_batch.num_commands);
|
int end_vert = 4 * (source_batch.first_quad + source_batch.num_commands);
|
||||||
|
|
||||||
|
@ -518,13 +531,20 @@ void RasterizerCanvasGLES2::_batch_translate_to_colored() {
|
||||||
cv->uv = bv.uv;
|
cv->uv = bv.uv;
|
||||||
cv->col = source_batch.color;
|
cv->col = source_batch.color;
|
||||||
}
|
}
|
||||||
}
|
} // textures match
|
||||||
} else {
|
} else {
|
||||||
needs_new_batch = true;
|
// default
|
||||||
}
|
// we can still join, but only under special circumstances
|
||||||
} else {
|
// does this ever happen? not sure at this stage, but left for future expansion
|
||||||
needs_new_batch = true;
|
uint32_t source_last_command = source_batch.first_command + source_batch.num_commands;
|
||||||
|
if (source_last_command == dest_batch->first_command) {
|
||||||
|
dest_batch->num_commands += source_batch.num_commands;
|
||||||
|
needs_new_batch = false;
|
||||||
|
} // if the commands line up exactly
|
||||||
}
|
}
|
||||||
|
} // if both batches are the same type
|
||||||
|
|
||||||
|
} // if dest batch is valid
|
||||||
|
|
||||||
if (needs_new_batch) {
|
if (needs_new_batch) {
|
||||||
dest_batch = bdata.batches_temp.request();
|
dest_batch = bdata.batches_temp.request();
|
||||||
|
@ -646,9 +666,69 @@ void RasterizerCanvasGLES2::_batch_render_rects(const Batch &p_batch, Rasterizer
|
||||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#ifdef DEBUG_ENABLED
|
||||||
|
String RasterizerCanvasGLES2::get_command_type_string(const Item::Command &p_command) const {
|
||||||
|
String sz = "";
|
||||||
|
|
||||||
|
switch (p_command.type) {
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
case Item::Command::TYPE_LINE: {
|
||||||
|
sz = "l";
|
||||||
|
} break;
|
||||||
|
case Item::Command::TYPE_POLYLINE: {
|
||||||
|
sz = "PL";
|
||||||
|
} break;
|
||||||
|
case Item::Command::TYPE_RECT: {
|
||||||
|
sz = "r";
|
||||||
|
} break;
|
||||||
|
case Item::Command::TYPE_NINEPATCH: {
|
||||||
|
sz = "n";
|
||||||
|
} break;
|
||||||
|
case Item::Command::TYPE_PRIMITIVE: {
|
||||||
|
sz = "PR";
|
||||||
|
} break;
|
||||||
|
case Item::Command::TYPE_POLYGON: {
|
||||||
|
sz = "p";
|
||||||
|
} break;
|
||||||
|
case Item::Command::TYPE_MESH: {
|
||||||
|
sz = "m";
|
||||||
|
} break;
|
||||||
|
case Item::Command::TYPE_MULTIMESH: {
|
||||||
|
sz = "MM";
|
||||||
|
} break;
|
||||||
|
case Item::Command::TYPE_PARTICLES: {
|
||||||
|
sz = "PA";
|
||||||
|
} break;
|
||||||
|
case Item::Command::TYPE_CIRCLE: {
|
||||||
|
sz = "c";
|
||||||
|
} break;
|
||||||
|
case Item::Command::TYPE_TRANSFORM: {
|
||||||
|
sz = "t";
|
||||||
|
|
||||||
|
// add a bit more info in debug build
|
||||||
|
const Item::CommandTransform *transform = static_cast<const Item::CommandTransform *>(&p_command);
|
||||||
|
const Transform2D &mat = transform->xform;
|
||||||
|
|
||||||
|
sz += " ";
|
||||||
|
sz += String(Variant(mat.elements[2]));
|
||||||
|
sz += " ";
|
||||||
|
} break;
|
||||||
|
case Item::Command::TYPE_CLIP_IGNORE: {
|
||||||
|
sz = "CI";
|
||||||
|
} break;
|
||||||
|
} // switch
|
||||||
|
|
||||||
|
return sz;
|
||||||
|
}
|
||||||
|
|
||||||
void RasterizerCanvasGLES2::diagnose_batches(Item::Command *const *p_commands) {
|
void RasterizerCanvasGLES2::diagnose_batches(Item::Command *const *p_commands) {
|
||||||
int num_batches = bdata.batches.size();
|
int num_batches = bdata.batches.size();
|
||||||
|
|
||||||
|
BatchColor curr_color;
|
||||||
|
curr_color.set(Color(-1, -1, -1, -1));
|
||||||
|
bool first_color_change = true;
|
||||||
|
|
||||||
for (int batch_num = 0; batch_num < num_batches; batch_num++) {
|
for (int batch_num = 0; batch_num < num_batches; batch_num++) {
|
||||||
const Batch &batch = bdata.batches[batch_num];
|
const Batch &batch = bdata.batches[batch_num];
|
||||||
bdata.frame_string += "\t\tbatch ";
|
bdata.frame_string += "\t\tbatch ";
|
||||||
|
@ -656,21 +736,42 @@ void RasterizerCanvasGLES2::diagnose_batches(Item::Command *const *p_commands) {
|
||||||
switch (batch.type) {
|
switch (batch.type) {
|
||||||
case Batch::BT_RECT: {
|
case Batch::BT_RECT: {
|
||||||
bdata.frame_string += "R ";
|
bdata.frame_string += "R ";
|
||||||
|
bdata.frame_string += itos(batch.first_command) + "-";
|
||||||
bdata.frame_string += itos(batch.num_commands);
|
bdata.frame_string += itos(batch.num_commands);
|
||||||
bdata.frame_string += " [" + itos(batch.batch_texture_id) + "]";
|
bdata.frame_string += " [" + itos(batch.batch_texture_id) + "]";
|
||||||
|
|
||||||
|
bdata.frame_string += " " + batch.color.to_string();
|
||||||
|
|
||||||
if (batch.num_commands > 1) {
|
if (batch.num_commands > 1) {
|
||||||
bdata.frame_string += " MULTI\n";
|
bdata.frame_string += " MULTI";
|
||||||
} else {
|
|
||||||
bdata.frame_string += "\n";
|
|
||||||
}
|
}
|
||||||
|
if (curr_color != batch.color) {
|
||||||
|
curr_color = batch.color;
|
||||||
|
if (!first_color_change) {
|
||||||
|
bdata.frame_string += " color";
|
||||||
|
} else {
|
||||||
|
first_color_change = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
bdata.frame_string += "\n";
|
||||||
} break;
|
} break;
|
||||||
default: {
|
default: {
|
||||||
bdata.frame_string += "D ";
|
bdata.frame_string += "D ";
|
||||||
bdata.frame_string += itos(batch.num_commands) + "\n";
|
bdata.frame_string += itos(batch.first_command) + "-";
|
||||||
|
bdata.frame_string += itos(batch.num_commands) + " ";
|
||||||
|
|
||||||
|
int num_show = MIN(batch.num_commands, 16);
|
||||||
|
for (int n = 0; n < num_show; n++) {
|
||||||
|
const Item::Command &comm = *p_commands[batch.first_command + n];
|
||||||
|
bdata.frame_string += get_command_type_string(comm) + " ";
|
||||||
|
}
|
||||||
|
|
||||||
|
bdata.frame_string += "\n";
|
||||||
} break;
|
} break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
void RasterizerCanvasGLES2::render_batches(Item::Command *const *p_commands, Item *p_current_clip, bool &r_reclip, RasterizerStorageGLES2::Material *p_material) {
|
void RasterizerCanvasGLES2::render_batches(Item::Command *const *p_commands, Item *p_current_clip, bool &r_reclip, RasterizerStorageGLES2::Material *p_material) {
|
||||||
|
|
||||||
|
@ -1592,9 +1693,11 @@ void RasterizerCanvasGLES2::flush_render_batches(Item *p_first_item, Item *p_cur
|
||||||
|
|
||||||
Item::Command *const *commands = p_first_item->commands.ptr();
|
Item::Command *const *commands = p_first_item->commands.ptr();
|
||||||
|
|
||||||
|
#ifdef DEBUG_ENABLED
|
||||||
if (bdata.diagnose_frame) {
|
if (bdata.diagnose_frame) {
|
||||||
diagnose_batches(commands);
|
diagnose_batches(commands);
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
render_batches(commands, p_current_clip, r_reclip, p_material);
|
render_batches(commands, p_current_clip, r_reclip, p_material);
|
||||||
}
|
}
|
||||||
|
|
|
@ -67,10 +67,15 @@ class RasterizerCanvasGLES2 : public RasterizerCanvasBaseGLES2 {
|
||||||
b = p_c.b;
|
b = p_c.b;
|
||||||
a = p_c.a;
|
a = p_c.a;
|
||||||
}
|
}
|
||||||
|
bool operator==(const BatchColor &p_c) const {
|
||||||
|
return (r == p_c.r) && (g == p_c.g) && (b == p_c.b) && (a == p_c.a);
|
||||||
|
}
|
||||||
|
bool operator!=(const BatchColor &p_c) const { return (*this == p_c) == false; }
|
||||||
bool equals(const Color &p_c) const {
|
bool equals(const Color &p_c) const {
|
||||||
return (r == p_c.r) && (g == p_c.g) && (b == p_c.b) && (a == p_c.a);
|
return (r == p_c.r) && (g == p_c.g) && (b == p_c.b) && (a == p_c.a);
|
||||||
}
|
}
|
||||||
const float *get_data() const { return &r; }
|
const float *get_data() const { return &r; }
|
||||||
|
String to_string() const;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct BatchVertex {
|
struct BatchVertex {
|
||||||
|
@ -272,8 +277,11 @@ private:
|
||||||
bool _light_scissor_begin(const Rect2 &p_item_rect, const Transform2D &p_light_xform, const Rect2 &p_light_rect) const;
|
bool _light_scissor_begin(const Rect2 &p_item_rect, const Transform2D &p_light_xform, const Rect2 &p_light_rect) const;
|
||||||
void _calculate_scissor_threshold_area();
|
void _calculate_scissor_threshold_area();
|
||||||
|
|
||||||
// debug
|
// no need to compile these in in release, they are unneeded outside the editor and only add to executable size
|
||||||
|
#ifdef DEBUG_ENABLED
|
||||||
void diagnose_batches(Item::Command *const *p_commands);
|
void diagnose_batches(Item::Command *const *p_commands);
|
||||||
|
String get_command_type_string(const Item::Command &p_command) const;
|
||||||
|
#endif
|
||||||
|
|
||||||
public:
|
public:
|
||||||
void initialize();
|
void initialize();
|
||||||
|
@ -299,31 +307,14 @@ _FORCE_INLINE_ void RasterizerCanvasGLES2::_prefill_default_batch(FillState &r_f
|
||||||
#endif
|
#endif
|
||||||
// we do have a pending extra transform command to flush
|
// we do have a pending extra transform command to flush
|
||||||
// either the extra transform is in the prior command, or not, in which case we need 2 batches
|
// either the extra transform is in the prior command, or not, in which case we need 2 batches
|
||||||
// if (r_fill_state.transform_extra_command_number_p1 == p_command_num) {
|
|
||||||
// this should be most common case
|
|
||||||
r_fill_state.curr_batch->num_commands += 2;
|
r_fill_state.curr_batch->num_commands += 2;
|
||||||
// } else {
|
|
||||||
// // mad ordering .. does this even happen?
|
|
||||||
// int extra_command = r_fill_state.transform_extra_command_number_p1 - 1; // plus 1 based
|
|
||||||
|
|
||||||
// // send the extra to the GPU in a batch
|
|
||||||
// r_fill_state.curr_batch = _batch_request_new();
|
|
||||||
// r_fill_state.curr_batch->type = Batch::BT_DEFAULT;
|
|
||||||
// r_fill_state.curr_batch->first_command = extra_command;
|
|
||||||
// r_fill_state.curr_batch->num_commands = 1;
|
|
||||||
|
|
||||||
// // start default batch
|
|
||||||
// r_fill_state.curr_batch = _batch_request_new();
|
|
||||||
// r_fill_state.curr_batch->type = Batch::BT_DEFAULT;
|
|
||||||
// r_fill_state.curr_batch->first_command = p_command_num;
|
|
||||||
// r_fill_state.curr_batch->num_commands = 1;
|
|
||||||
// }
|
|
||||||
|
|
||||||
r_fill_state.transform_extra_command_number_p1 = 0; // mark as sent
|
r_fill_state.transform_extra_command_number_p1 = 0; // mark as sent
|
||||||
r_fill_state.extra_matrix_sent = true;
|
r_fill_state.extra_matrix_sent = true;
|
||||||
|
|
||||||
// the original mode should always be hardware transform ..
|
// the original mode should always be hardware transform ..
|
||||||
// test this assumption
|
// test this assumption
|
||||||
|
//CRASH_COND(r_fill_state.orig_transform_mode != TM_NONE);
|
||||||
r_fill_state.transform_mode = r_fill_state.orig_transform_mode;
|
r_fill_state.transform_mode = r_fill_state.orig_transform_mode;
|
||||||
|
|
||||||
// do we need to restore anything else?
|
// do we need to restore anything else?
|
||||||
|
|
Loading…
Reference in New Issue