Allow JOY_AXIS_INVALID in InputEventJoypadMotion's `axis`
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@ -1088,7 +1088,7 @@ void InputEventMouseMotion::_bind_methods() {
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///////////////////////////////////
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void InputEventJoypadMotion::set_axis(JoyAxis p_axis) {
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ERR_FAIL_COND(p_axis < JoyAxis::LEFT_X || p_axis > JoyAxis::MAX);
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ERR_FAIL_COND(p_axis < JoyAxis::INVALID || p_axis > JoyAxis::MAX);
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axis = p_axis;
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emit_changed();
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