Add "4D" to EditorPropertyNameProcessor

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Aaron Franke 2024-09-15 04:19:45 -07:00
parent 6681f2563b
commit 461b4dd614
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@ -148,6 +148,7 @@ EditorPropertyNameProcessor::EditorPropertyNameProcessor() {
// https://github.com/godotengine/godot-editor-l10n/blob/main/scripts/common.py // https://github.com/godotengine/godot-editor-l10n/blob/main/scripts/common.py
capitalize_string_remaps["2d"] = "2D"; capitalize_string_remaps["2d"] = "2D";
capitalize_string_remaps["3d"] = "3D"; capitalize_string_remaps["3d"] = "3D";
capitalize_string_remaps["4d"] = "4D";
capitalize_string_remaps["aa"] = "AA"; capitalize_string_remaps["aa"] = "AA";
capitalize_string_remaps["aabb"] = "AABB"; capitalize_string_remaps["aabb"] = "AABB";
capitalize_string_remaps["adb"] = "ADB"; capitalize_string_remaps["adb"] = "ADB";