doc: Add description for EditorInspector

(cherry-picked from #35858)
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Rémi Verschelde 2020-02-12 15:04:19 +01:00
parent 23e08b0fad
commit 4657daff05
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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="EditorInspector" inherits="ScrollContainer" version="3.2"> <class name="EditorInspector" inherits="ScrollContainer" version="3.2">
<brief_description> <brief_description>
A tab used to edit properties of the selected node.
</brief_description> </brief_description>
<description> <description>
The editor inspector is by default located on the right-hand side of the editor. It's used to edit the properties of the selected node. For example, you can select a node such as Sprite2D then edit its transform through the inspector tool. The editor inspector is an essential tool in the game development workflow.
</description> </description>
<tutorials> <tutorials>
</tutorials> </tutorials>