Merge pull request #93553 from m4gr3d/update_github_android_build_config
CI: Add editor target to Android builds config
This commit is contained in:
commit
48973aa0d1
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@ -13,9 +13,30 @@ concurrency:
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cancel-in-progress: true
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jobs:
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android-template:
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build-android:
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runs-on: "ubuntu-20.04"
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name: Template (target=template_release)
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name: ${{ matrix.name }}
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strategy:
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fail-fast: false
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matrix:
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include:
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- name: Editor (target=editor)
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cache-name: android-editor
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target: editor
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tests: false
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sconsflags: arch=arm64 production=yes
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- name: Template arm32 (target=template_release, arch=arm32)
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cache-name: android-template-arm32
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target: template_release
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tests: false
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sconsflags: arch=arm32
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- name: Template arm64 (target=template_release, arch=arm64)
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cache-name: android-template-arm64
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target: template_release
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tests: false
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sconsflags: arch=arm64
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steps:
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- uses: actions/checkout@v4
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@ -30,33 +51,38 @@ jobs:
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- name: Setup Godot build cache
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uses: ./.github/actions/godot-cache
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with:
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cache-name: ${{ matrix.cache-name }}
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continue-on-error: true
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- name: Setup Python and SCons
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uses: ./.github/actions/godot-deps
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- name: Compilation (arm32)
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- name: Compilation
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uses: ./.github/actions/godot-build
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with:
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sconsflags: ${{ env.SCONSFLAGS }} arch=arm32
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sconsflags: ${{ env.SCONSFLAGS }} ${{ matrix.sconsflags }}
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platform: android
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target: template_release
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tests: false
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- name: Compilation (arm64)
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uses: ./.github/actions/godot-build
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with:
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sconsflags: ${{ env.SCONSFLAGS }} arch=arm64
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platform: android
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target: template_release
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tests: false
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target: ${{ matrix.target }}
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tests: ${{ matrix.tests }}
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- name: Generate Godot templates
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if: matrix.target == 'template_release'
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run: |
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cd platform/android/java
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./gradlew generateGodotTemplates
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cd ../../..
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ls -l bin/
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- name: Generate Godot editor
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if: matrix.target == 'editor'
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run: |
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cd platform/android/java
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./gradlew generateGodotEditor
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cd ../../..
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ls -l bin/android_editor_builds/
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- name: Upload artifact
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uses: ./.github/actions/upload-artifact
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with:
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name: ${{ matrix.cache-name }}
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