Merge pull request #37228 from rcorre/rcorre/better-load-dialog

Use QuickOpen to load resources in the inspector.
This commit is contained in:
Rémi Verschelde 2021-09-20 12:04:47 +02:00 committed by GitHub
commit 4d9b5852f4
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GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 23 additions and 1 deletions

View File

@ -135,6 +135,10 @@ void EditorResourcePicker::_file_selected(const String &p_path) {
_update_resource();
}
void EditorResourcePicker::_file_quick_selected() {
_file_selected(quick_open->get_selected());
}
void EditorResourcePicker::_update_menu() {
_update_menu_items();
@ -153,7 +157,10 @@ void EditorResourcePicker::_update_menu_items() {
// Add options for creating specific subtypes of the base resource type.
set_create_options(edit_menu);
// Add an option to load a resource from a file.
// Add an option to load a resource from a file using the QuickOpen dialog.
edit_menu->add_icon_item(get_theme_icon(SNAME("Load"), SNAME("EditorIcons")), TTR("Quick Load"), OBJ_MENU_QUICKLOAD);
// Add an option to load a resource from a file using the regular file dialog.
edit_menu->add_icon_item(get_theme_icon(SNAME("Load"), SNAME("EditorIcons")), TTR("Load"), OBJ_MENU_LOAD);
// Add options for changing existing value of the resource.
@ -246,6 +253,17 @@ void EditorResourcePicker::_edit_menu_cbk(int p_which) {
file_dialog->popup_file_dialog();
} break;
case OBJ_MENU_QUICKLOAD: {
if (!quick_open) {
quick_open = memnew(EditorQuickOpen);
add_child(quick_open);
quick_open->connect("quick_open", callable_mp(this, &EditorResourcePicker::_file_quick_selected));
}
quick_open->popup_dialog(base_type);
quick_open->set_title(TTR("Resource"));
} break;
case OBJ_MENU_EDIT: {
if (edited_resource.is_valid()) {
emit_signal(SNAME("resource_selected"), edited_resource);

View File

@ -32,6 +32,7 @@
#define EDITOR_RESOURCE_PICKER_H
#include "editor_file_dialog.h"
#include "quick_open.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/popup_menu.h"
@ -54,9 +55,11 @@ class EditorResourcePicker : public HBoxContainer {
TextureRect *preview_rect;
Button *edit_button;
EditorFileDialog *file_dialog = nullptr;
EditorQuickOpen *quick_open = nullptr;
enum MenuOption {
OBJ_MENU_LOAD,
OBJ_MENU_QUICKLOAD,
OBJ_MENU_EDIT,
OBJ_MENU_CLEAR,
OBJ_MENU_MAKE_UNIQUE,
@ -75,6 +78,7 @@ class EditorResourcePicker : public HBoxContainer {
void _update_resource_preview(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, ObjectID p_obj);
void _resource_selected();
void _file_quick_selected();
void _file_selected(const String &p_path);
void _update_menu();