Expose NOTIFICATION_POST_ENTER_TREE
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@ -918,6 +918,9 @@
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<constant name="NOTIFICATION_INTERNAL_PHYSICS_PROCESS" value="26">
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<constant name="NOTIFICATION_INTERNAL_PHYSICS_PROCESS" value="26">
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Notification received every frame when the internal physics process flag is set (see [method set_physics_process_internal]).
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Notification received every frame when the internal physics process flag is set (see [method set_physics_process_internal]).
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</constant>
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</constant>
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<constant name="NOTIFICATION_POST_ENTER_TREE" value="27">
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Notification received when the node is ready, just before [constant NOTIFICATION_READY] is received. Unlike the latter, it's sent every time the node enters tree, instead of only once.
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</constant>
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<constant name="NOTIFICATION_WM_MOUSE_ENTER" value="1002">
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<constant name="NOTIFICATION_WM_MOUSE_ENTER" value="1002">
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Notification received from the OS when the mouse enters the game window.
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Notification received from the OS when the mouse enters the game window.
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Implemented on desktop and web platforms.
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Implemented on desktop and web platforms.
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@ -2852,6 +2852,7 @@ void Node::_bind_methods() {
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BIND_CONSTANT(NOTIFICATION_PATH_CHANGED);
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BIND_CONSTANT(NOTIFICATION_PATH_CHANGED);
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BIND_CONSTANT(NOTIFICATION_INTERNAL_PROCESS);
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BIND_CONSTANT(NOTIFICATION_INTERNAL_PROCESS);
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BIND_CONSTANT(NOTIFICATION_INTERNAL_PHYSICS_PROCESS);
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BIND_CONSTANT(NOTIFICATION_INTERNAL_PHYSICS_PROCESS);
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BIND_CONSTANT(NOTIFICATION_POST_ENTER_TREE);
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BIND_CONSTANT(NOTIFICATION_WM_MOUSE_ENTER);
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BIND_CONSTANT(NOTIFICATION_WM_MOUSE_ENTER);
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BIND_CONSTANT(NOTIFICATION_WM_MOUSE_EXIT);
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BIND_CONSTANT(NOTIFICATION_WM_MOUSE_EXIT);
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