Merge pull request #24722 from Calinou/improve-graphedit-line-drawing
Make GraphEdit lines smoother and scale their width on hiDPI displays
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commit
6b1c3d6310
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@ -34,6 +34,10 @@
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#include "core/os/keyboard.h"
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#include "scene/gui/box_container.h"
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#ifdef TOOLS_ENABLED
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#include "editor/editor_scale.h"
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#endif
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#define ZOOM_SCALE 1.2
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#define MIN_ZOOM (((1 / ZOOM_SCALE) / ZOOM_SCALE) / ZOOM_SCALE)
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@ -665,11 +669,15 @@ void GraphEdit::_draw_cos_line(CanvasItem *p_where, const Vector2 &p_from, const
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Vector<Color> colors;
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points.push_back(p_from);
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colors.push_back(p_color);
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_bake_segment2d(points, colors, 0, 1, p_from, c1, p_to, c2, 0, 3, 9, 8, p_color, p_to_color, lines);
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_bake_segment2d(points, colors, 0, 1, p_from, c1, p_to, c2, 0, 3, 9, 3, p_color, p_to_color, lines);
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points.push_back(p_to);
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colors.push_back(p_to_color);
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#ifdef TOOLS_ENABLED
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p_where->draw_polyline_colors(points, colors, Math::floor(2 * EDSCALE), true);
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#else
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p_where->draw_polyline_colors(points, colors, 2, true);
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#endif
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}
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void GraphEdit::_connections_layer_draw() {
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