Merge pull request #97028 from Hilderin/fix-error-reopening-non-existing-scene-on-startup
Fix error reopening non existing scene on startup
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commit
6bd833d2b8
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@ -5341,14 +5341,18 @@ void EditorNode::_load_open_scenes_from_config(Ref<ConfigFile> p_layout) {
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PackedStringArray scenes = p_layout->get_value(EDITOR_NODE_CONFIG_SECTION, "open_scenes");
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PackedStringArray scenes = p_layout->get_value(EDITOR_NODE_CONFIG_SECTION, "open_scenes");
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for (int i = 0; i < scenes.size(); i++) {
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for (int i = 0; i < scenes.size(); i++) {
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if (FileAccess::exists(scenes[i])) {
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load_scene(scenes[i]);
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load_scene(scenes[i]);
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}
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}
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}
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if (p_layout->has_section_key(EDITOR_NODE_CONFIG_SECTION, "current_scene")) {
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if (p_layout->has_section_key(EDITOR_NODE_CONFIG_SECTION, "current_scene")) {
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String current_scene = p_layout->get_value(EDITOR_NODE_CONFIG_SECTION, "current_scene");
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String current_scene = p_layout->get_value(EDITOR_NODE_CONFIG_SECTION, "current_scene");
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int current_scene_idx = scenes.find(current_scene);
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for (int i = 0; i < editor_data.get_edited_scene_count(); i++) {
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if (current_scene_idx >= 0) {
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if (editor_data.get_scene_path(i) == current_scene) {
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_set_current_scene(current_scene_idx);
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_set_current_scene(i);
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break;
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}
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}
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}
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}
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}
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