Fix error reopening non existing scene on startup

This commit is contained in:
Hilderin 2024-09-14 20:55:34 -04:00
parent 6681f2563b
commit d06c7ad6f0
1 changed files with 8 additions and 4 deletions

View File

@ -5249,14 +5249,18 @@ void EditorNode::_load_open_scenes_from_config(Ref<ConfigFile> p_layout) {
PackedStringArray scenes = p_layout->get_value(EDITOR_NODE_CONFIG_SECTION, "open_scenes");
for (int i = 0; i < scenes.size(); i++) {
load_scene(scenes[i]);
if (FileAccess::exists(scenes[i])) {
load_scene(scenes[i]);
}
}
if (p_layout->has_section_key(EDITOR_NODE_CONFIG_SECTION, "current_scene")) {
String current_scene = p_layout->get_value(EDITOR_NODE_CONFIG_SECTION, "current_scene");
int current_scene_idx = scenes.find(current_scene);
if (current_scene_idx >= 0) {
_set_current_scene(current_scene_idx);
for (int i = 0; i < editor_data.get_edited_scene_count(); i++) {
if (editor_data.get_scene_path(i) == current_scene) {
_set_current_scene(i);
break;
}
}
}