Merge pull request #63483 from qianjunakasumi/qianjunakasumi/master

Introduce `appCategory` attribute of android to set category
This commit is contained in:
Rémi Verschelde 2023-01-03 12:38:54 +01:00
commit 6dc9629b45
No known key found for this signature in database
GPG Key ID: C3336907360768E1
4 changed files with 80 additions and 5 deletions

View File

@ -873,7 +873,7 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p
int hand_tracking_frequency_index = p_preset->get("xr_features/hand_tracking_frequency");
bool backup_allowed = p_preset->get("user_data_backup/allow");
bool classify_as_game = p_preset->get("package/classify_as_game");
int app_category = p_preset->get("package/app_category");
bool retain_data_on_uninstall = p_preset->get("package/retain_data_on_uninstall");
bool exclude_from_recents = p_preset->get("package/exclude_from_recents");
bool is_resizeable = bool(GLOBAL_GET("display/window/size/resizable"));
@ -972,8 +972,12 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p
encode_uint32(backup_allowed, &p_manifest.write[iofs + 16]);
}
if (tname == "application" && attrname == "appCategory") {
encode_uint32(_get_app_category_value(app_category), &p_manifest.write[iofs + 16]);
}
if (tname == "application" && attrname == "isGame") {
encode_uint32(classify_as_game, &p_manifest.write[iofs + 16]);
encode_uint32(app_category == APP_CATEGORY_GAME, &p_manifest.write[iofs + 16]);
}
if (tname == "application" && attrname == "hasFragileUserData") {
@ -1731,7 +1735,7 @@ void EditorExportPlatformAndroid::get_export_options(List<ExportOption> *r_optio
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "ext.domain.name"), "org.godotengine.$genname"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name [default if blank]"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/signed"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/classify_as_game"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "package/app_category", PROPERTY_HINT_ENUM, "Accessibility,Audio,Game,Image,Maps,News,Productivity,Social,Video"), APP_CATEGORY_GAME));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/retain_data_on_uninstall"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/exclude_from_recents"), false));

View File

@ -72,6 +72,54 @@ String _get_android_orientation_label(DisplayServer::ScreenOrientation screen_or
}
}
int _get_app_category_value(int category_index) {
switch (category_index) {
case APP_CATEGORY_ACCESSIBILITY:
return 8;
case APP_CATEGORY_AUDIO:
return 1;
case APP_CATEGORY_IMAGE:
return 3;
case APP_CATEGORY_MAPS:
return 6;
case APP_CATEGORY_NEWS:
return 5;
case APP_CATEGORY_PRODUCTIVITY:
return 7;
case APP_CATEGORY_SOCIAL:
return 4;
case APP_CATEGORY_VIDEO:
return 2;
case APP_CATEGORY_GAME:
default:
return 0;
}
}
String _get_app_category_label(int category_index) {
switch (category_index) {
case APP_CATEGORY_ACCESSIBILITY:
return "accessibility";
case APP_CATEGORY_AUDIO:
return "audio";
case APP_CATEGORY_IMAGE:
return "image";
case APP_CATEGORY_MAPS:
return "maps";
case APP_CATEGORY_NEWS:
return "news";
case APP_CATEGORY_PRODUCTIVITY:
return "productivity";
case APP_CATEGORY_SOCIAL:
return "social";
case APP_CATEGORY_VIDEO:
return "video";
case APP_CATEGORY_GAME:
default:
return "game";
}
}
// Utility method used to create a directory.
Error create_directory(const String &p_dir) {
if (!DirAccess::exists(p_dir)) {
@ -253,21 +301,27 @@ String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) {
}
String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_read_write_storage_permission) {
int app_category_index = (int)(p_preset->get("package/app_category"));
bool is_game = app_category_index == APP_CATEGORY_GAME;
int xr_mode_index = (int)(p_preset->get("xr_features/xr_mode"));
bool uses_xr = xr_mode_index == XR_MODE_OPENXR;
String manifest_application_text = vformat(
" <application android:label=\"@string/godot_project_name_string\"\n"
" android:allowBackup=\"%s\"\n"
" android:icon=\"@mipmap/icon\"\n"
" android:appCategory=\"%s\"\n"
" android:isGame=\"%s\"\n"
" android:hasFragileUserData=\"%s\"\n"
" android:requestLegacyExternalStorage=\"%s\"\n"
" tools:replace=\"android:allowBackup,android:isGame,android:hasFragileUserData,android:requestLegacyExternalStorage\"\n"
" tools:replace=\"android:allowBackup,android:appCategory,android:isGame,android:hasFragileUserData,android:requestLegacyExternalStorage\"\n"
" tools:ignore=\"GoogleAppIndexingWarning\">\n\n"
" <meta-data tools:node=\"remove\" android:name=\"xr_hand_tracking_version_name\" />\n"
" <meta-data tools:node=\"remove\" android:name=\"xr_hand_tracking_metadata_name\" />\n",
bool_to_string(p_preset->get("user_data_backup/allow")),
bool_to_string(p_preset->get("package/classify_as_game")),
_get_app_category_label(app_category_index),
bool_to_string(is_game),
bool_to_string(p_preset->get("package/retain_data_on_uninstall")),
bool_to_string(p_has_read_write_storage_permission));

View File

@ -44,6 +44,18 @@ const String godot_project_name_xml_string = R"(<?xml version="1.0" encoding="ut
</resources>
)";
// Application category.
// See https://developer.android.com/guide/topics/manifest/application-element#appCategory for standards
static const int APP_CATEGORY_ACCESSIBILITY = 0;
static const int APP_CATEGORY_AUDIO = 1;
static const int APP_CATEGORY_GAME = 2;
static const int APP_CATEGORY_IMAGE = 3;
static const int APP_CATEGORY_MAPS = 4;
static const int APP_CATEGORY_NEWS = 5;
static const int APP_CATEGORY_PRODUCTIVITY = 6;
static const int APP_CATEGORY_SOCIAL = 7;
static const int APP_CATEGORY_VIDEO = 8;
// Supported XR modes.
// This should match the entries in 'platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java'
static const int XR_MODE_REGULAR = 0;
@ -73,6 +85,10 @@ int _get_android_orientation_value(DisplayServer::ScreenOrientation screen_orien
String _get_android_orientation_label(DisplayServer::ScreenOrientation screen_orientation);
int _get_app_category_value(int category_index);
String _get_app_category_label(int category_index);
// Utility method used to create a directory.
Error create_directory(const String &p_dir);

View File

@ -20,6 +20,7 @@
android:label="@string/godot_project_name_string"
android:allowBackup="false"
android:icon="@mipmap/icon"
android:appCategory="game"
android:isGame="true"
android:hasFragileUserData="false"
android:requestLegacyExternalStorage="false"