Small documentation improvements

(cherry picked from commit 04b49264f2)
This commit is contained in:
Jiří Procházka 2019-04-30 22:32:02 +02:00 committed by Rémi Verschelde
parent 3066616e1a
commit 768f5fd1ac
3 changed files with 3 additions and 2 deletions

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@ -156,7 +156,7 @@
Perspective Projection (object's size on the screen becomes smaller when far away).
</constant>
<constant name="PROJECTION_ORTHOGONAL" value="1" enum="Projection">
Orthogonal Projection (objects remain the same size on the screen no matter how far away they are).
Orthogonal Projection (objects remain the same size on the screen no matter how far away they are; also known as orthographic projection).
</constant>
<constant name="KEEP_WIDTH" value="0" enum="KeepAspect">
Preserves the horizontal aspect ratio.

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@ -5,6 +5,7 @@
</brief_description>
<description>
Can have [PathFollow2D] child-nodes moving along the [Curve2D]. See [PathFollow2D] for more information on this usage.
Note that the path is considered as relative to the moved nodes (children of [PathFollow2D]) - usually the curve should start with a zero vector (0, 0).
</description>
<tutorials>
</tutorials>

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@ -191,7 +191,7 @@
<argument index="0" name="phi" type="float">
</argument>
<description>
Returns the vector rotated by [code]phi[/code] radians.
Returns the vector rotated by [code]phi[/code] radians. See also [method @GDScript.deg2rad].
</description>
</method>
<method name="round">