Fix sprite frame editor crash with null `frames` pounter

This commit is contained in:
jsjtxietian 2024-07-02 11:57:50 +08:00
parent 446e7a7c22
commit 7cecdc0dab
1 changed files with 1 additions and 1 deletions

View File

@ -953,7 +953,7 @@ void SpriteFramesEditor::_sync_animation() {
}
void SpriteFramesEditor::_select_animation(const String &p_name, bool p_update_node) {
if (!frames->has_animation(p_name)) {
if (frames.is_null() || !frames->has_animation(p_name)) {
return;
}
edited_anim = p_name;