Update changelog for 3.5.4

This commit is contained in:
Rémi Verschelde 2024-01-30 15:23:52 +01:00
parent 3a5baf8899
commit 7dc083cc6a
No known key found for this signature in database
GPG Key ID: C3336907360768E1
1 changed files with 51 additions and 0 deletions

View File

@ -5,6 +5,56 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
## [3.5.4] - TBD
See the [release announcement](https://godotengine.org/article/maintenance-release-godot-3-5-3) for details.
### Added
#### Porting
- iOS: Add project settings for AVAudioSessionCategory on iOS https://github.com/godotengine/godot/pull/83409
### Changed
#### Thirdparty
- mbedtls updated to version 2.28.7.
- miniupnpc update to version 2.2.5.
- zlib/minizip updated to version 1.3.1.
- CA root certificates updated to 2023-12-13 bundle from Mozilla.
- SDL GameControllerDB updated to 2024-01-22 git snapshot.
### Removed
### Fixed
#### Buildsystem
- Fix Python 3.12 SyntaxError with regex escape sequences https://github.com/godotengine/godot/pull/82290 https://github.com/godotengine/godot/pull/85818
- Web: Set what were default values for Web platform linker flags `-sSTACK_SIZE` and `-sDEFAULT_PTHREAD_STACK_SIZE` https://github.com/godotengine/godot/pull/86036
- Web: Fix build when compiler version isn't properly detected https://github.com/godotengine/godot/pull/87739
- Windows: Fix generating vsproj with SCons 4.6.0+ https://github.com/godotengine/godot/pull/85357
#### Core
- Fix `File.get_buffer` returning wrong length https://github.com/godotengine/godot/pull/84934
#### Mono (C#)
- Fix incorrect Rect2 sizing when using the Transform2D `*` operator https://github.com/godotengine/godot/pull/86466
#### Porting
- Server: Return exit code 0 when running `--version` or `--help` https://github.com/godotengine/godot/pull/83664
- Windows: Add XInput device ID for wireless Series 2 Elite controller https://github.com/godotengine/godot/pull/82508
- Windows: Fix Dummy audio driver initialization issue on WASAPI output device initialization failure https://github.com/godotengine/godot/pull/87261
#### XR
- Fix touch events in WebXR with an "immersive-ar" session https://github.com/godotengine/godot/pull/85521
## [3.5.3] - 2023-09-25
See the [release announcement](https://godotengine.org/article/maintenance-release-godot-3-5-3) for details.
@ -3024,6 +3074,7 @@ See the [release announcement](https://godotengine.org/article/maintenance-relea
- Only WebAssembly is supported now, since all browsers supporting WebGL 2.0 also support WebAssembly.
[3.5.4]: https://downloads.tuxfamily.org/godotengine/3.5.4/Godot_v3.5.4-stable_changelog_chrono.txt
[3.5.3]: https://downloads.tuxfamily.org/godotengine/3.5.3/Godot_v3.5.3-stable_changelog_chrono.txt
[3.5.2]: https://downloads.tuxfamily.org/godotengine/3.5.2/Godot_v3.5.2-stable_changelog_chrono.txt
[3.5.1]: https://downloads.tuxfamily.org/godotengine/3.5.1/Godot_v3.5.1-stable_changelog_chrono.txt