Merge pull request #71914 from vnen/gdscript-no-continue-match
GDScript: Remove function of `continue` for match statement
This commit is contained in:
commit
81fe3715b8
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@ -1543,28 +1543,6 @@ void GDScriptByteCodeGenerator::write_endwhile() {
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current_breaks_to_patch.pop_back();
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}
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void GDScriptByteCodeGenerator::start_match() {
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match_continues_to_patch.push_back(List<int>());
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}
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void GDScriptByteCodeGenerator::start_match_branch() {
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// Patch continue statements.
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for (const int &E : match_continues_to_patch.back()->get()) {
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patch_jump(E);
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}
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match_continues_to_patch.pop_back();
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// Start a new list for next branch.
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match_continues_to_patch.push_back(List<int>());
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}
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void GDScriptByteCodeGenerator::end_match() {
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// Patch continue statements.
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for (const int &E : match_continues_to_patch.back()->get()) {
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patch_jump(E);
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}
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match_continues_to_patch.pop_back();
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}
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void GDScriptByteCodeGenerator::write_break() {
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append_opcode(GDScriptFunction::OPCODE_JUMP);
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current_breaks_to_patch.back()->get().push_back(opcodes.size());
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@ -1576,12 +1554,6 @@ void GDScriptByteCodeGenerator::write_continue() {
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append(continue_addrs.back()->get());
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}
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void GDScriptByteCodeGenerator::write_continue_match() {
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append_opcode(GDScriptFunction::OPCODE_JUMP);
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match_continues_to_patch.back()->get().push_back(opcodes.size());
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append(0);
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}
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void GDScriptByteCodeGenerator::write_breakpoint() {
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append_opcode(GDScriptFunction::OPCODE_BREAKPOINT);
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}
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@ -113,7 +113,6 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
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List<int> ternary_jump_skip_pos;
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List<List<int>> current_breaks_to_patch;
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List<List<int>> match_continues_to_patch;
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void add_stack_identifier(const StringName &p_id, int p_stackpos) {
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if (locals.size() > max_locals) {
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@ -496,12 +495,8 @@ public:
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virtual void start_while_condition() override;
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virtual void write_while(const Address &p_condition) override;
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virtual void write_endwhile() override;
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virtual void start_match() override;
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virtual void start_match_branch() override;
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virtual void end_match() override;
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virtual void write_break() override;
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virtual void write_continue() override;
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virtual void write_continue_match() override;
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virtual void write_breakpoint() override;
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virtual void write_newline(int p_line) override;
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virtual void write_return(const Address &p_return_value) override;
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@ -148,12 +148,8 @@ public:
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virtual void start_while_condition() = 0; // Used to allow a jump to the expression evaluation.
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virtual void write_while(const Address &p_condition) = 0;
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virtual void write_endwhile() = 0;
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virtual void start_match() = 0;
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virtual void start_match_branch() = 0;
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virtual void end_match() = 0;
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virtual void write_break() = 0;
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virtual void write_continue() = 0;
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virtual void write_continue_match() = 0;
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virtual void write_breakpoint() = 0;
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virtual void write_newline(int p_line) = 0;
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virtual void write_return(const Address &p_return_value) = 0;
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@ -1679,7 +1679,6 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui
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case GDScriptParser::Node::MATCH: {
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const GDScriptParser::MatchNode *match = static_cast<const GDScriptParser::MatchNode *>(s);
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gen->start_match();
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codegen.start_block();
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// Evaluate the match expression.
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@ -1718,7 +1717,6 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui
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const GDScriptParser::MatchBranchNode *branch = match->branches[j];
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gen->start_match_branch(); // Need so lower level code can patch 'continue' jumps.
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codegen.start_block(); // Create an extra block around for binds.
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// Add locals in block before patterns, so temporaries don't use the stack address for binds.
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@ -1756,8 +1754,6 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui
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for (int j = 0; j < match->branches.size(); j++) {
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gen->write_endif();
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}
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gen->end_match();
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} break;
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case GDScriptParser::Node::IF: {
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const GDScriptParser::IfNode *if_n = static_cast<const GDScriptParser::IfNode *>(s);
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@ -1845,12 +1841,7 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui
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gen->write_break();
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} break;
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case GDScriptParser::Node::CONTINUE: {
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const GDScriptParser::ContinueNode *cont = static_cast<const GDScriptParser::ContinueNode *>(s);
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if (cont->is_for_match) {
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gen->write_continue_match();
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} else {
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gen->write_continue();
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}
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gen->write_continue();
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} break;
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case GDScriptParser::Node::RETURN: {
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const GDScriptParser::ReturnNode *return_n = static_cast<const GDScriptParser::ReturnNode *>(s);
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@ -1789,11 +1789,10 @@ GDScriptParser::BreakNode *GDScriptParser::parse_break() {
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GDScriptParser::ContinueNode *GDScriptParser::parse_continue() {
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if (!can_continue) {
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push_error(R"(Cannot use "continue" outside of a loop or pattern matching block.)");
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push_error(R"(Cannot use "continue" outside of a loop.)");
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}
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current_suite->has_continue = true;
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ContinueNode *cont = alloc_node<ContinueNode>();
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cont->is_for_match = is_continue_match;
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complete_extents(cont);
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end_statement(R"("continue")");
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return cont;
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@ -1819,12 +1818,10 @@ GDScriptParser::ForNode *GDScriptParser::parse_for() {
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// Save break/continue state.
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bool could_break = can_break;
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bool could_continue = can_continue;
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bool was_continue_match = is_continue_match;
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// Allow break/continue.
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can_break = true;
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can_continue = true;
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is_continue_match = false;
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SuiteNode *suite = alloc_node<SuiteNode>();
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if (n_for->variable) {
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@ -1842,7 +1839,6 @@ GDScriptParser::ForNode *GDScriptParser::parse_for() {
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// Reset break/continue state.
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can_break = could_break;
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can_continue = could_continue;
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is_continue_match = was_continue_match;
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return n_for;
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}
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@ -1979,13 +1975,6 @@ GDScriptParser::MatchBranchNode *GDScriptParser::parse_match_branch() {
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return nullptr;
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}
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// Save continue state.
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bool could_continue = can_continue;
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bool was_continue_match = is_continue_match;
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// Allow continue for match.
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can_continue = true;
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is_continue_match = true;
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SuiteNode *suite = alloc_node<SuiteNode>();
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if (branch->patterns.size() > 0) {
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for (const KeyValue<StringName, IdentifierNode *> &E : branch->patterns[0]->binds) {
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@ -1998,10 +1987,6 @@ GDScriptParser::MatchBranchNode *GDScriptParser::parse_match_branch() {
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branch->block = parse_suite("match pattern block", suite);
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complete_extents(branch);
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// Restore continue state.
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can_continue = could_continue;
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is_continue_match = was_continue_match;
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return branch;
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}
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@ -2160,12 +2145,10 @@ GDScriptParser::WhileNode *GDScriptParser::parse_while() {
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// Save break/continue state.
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bool could_break = can_break;
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bool could_continue = can_continue;
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bool was_continue_match = is_continue_match;
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// Allow break/continue.
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can_break = true;
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can_continue = true;
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is_continue_match = false;
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n_while->loop = parse_suite(R"("while" block)");
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n_while->loop->is_loop = true;
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@ -2174,7 +2157,6 @@ GDScriptParser::WhileNode *GDScriptParser::parse_while() {
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// Reset break/continue state.
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can_break = could_break;
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can_continue = could_continue;
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is_continue_match = was_continue_match;
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return n_while;
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}
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@ -758,7 +758,6 @@ public:
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};
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struct ContinueNode : public Node {
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bool is_for_match = false;
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ContinueNode() {
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type = CONTINUE;
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}
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@ -1254,7 +1253,6 @@ private:
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bool panic_mode = false;
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bool can_break = false;
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bool can_continue = false;
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bool is_continue_match = false; // Whether a `continue` will act on a `match`.
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List<bool> multiline_stack;
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ClassNode *head = nullptr;
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@ -3,8 +3,6 @@ func test():
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match i:
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"Hello":
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print("hello")
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# This will fall through to the default case below.
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continue
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"Good bye":
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print("bye")
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_:
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@ -1,4 +1,3 @@
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GDTEST_OK
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hello
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default
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This will match
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@ -8,11 +8,10 @@ func test():
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1234:
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print("2")
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match number:
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1234:
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print("3")
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continue
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4321:
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print("Should not be printed")
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_:
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print("Should also be printed")
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print("3")
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match number:
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1234:
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print("4")
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@ -2,7 +2,6 @@ GDTEST_OK
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1
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2
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3
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Should also be printed
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4
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5
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6
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