Merge pull request #33967 from Calinou/add-os-is-window-focused
Add an `OS.is_window_focused()` getter
This commit is contained in:
commit
8454804972
|
@ -400,6 +400,10 @@ bool _OS::is_window_always_on_top() const {
|
|||
return OS::get_singleton()->is_window_always_on_top();
|
||||
}
|
||||
|
||||
bool _OS::is_window_focused() const {
|
||||
return OS::get_singleton()->is_window_focused();
|
||||
}
|
||||
|
||||
void _OS::set_borderless_window(bool p_borderless) {
|
||||
OS::get_singleton()->set_borderless_window(p_borderless);
|
||||
}
|
||||
|
@ -1226,6 +1230,7 @@ void _OS::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("is_window_maximized"), &_OS::is_window_maximized);
|
||||
ClassDB::bind_method(D_METHOD("set_window_always_on_top", "enabled"), &_OS::set_window_always_on_top);
|
||||
ClassDB::bind_method(D_METHOD("is_window_always_on_top"), &_OS::is_window_always_on_top);
|
||||
ClassDB::bind_method(D_METHOD("is_window_focused"), &_OS::is_window_focused);
|
||||
ClassDB::bind_method(D_METHOD("request_attention"), &_OS::request_attention);
|
||||
ClassDB::bind_method(D_METHOD("get_real_window_size"), &_OS::get_real_window_size);
|
||||
ClassDB::bind_method(D_METHOD("center_window"), &_OS::center_window);
|
||||
|
|
|
@ -198,6 +198,7 @@ public:
|
|||
virtual bool is_window_maximized() const;
|
||||
virtual void set_window_always_on_top(bool p_enabled);
|
||||
virtual bool is_window_always_on_top() const;
|
||||
virtual bool is_window_focused() const;
|
||||
virtual void request_attention();
|
||||
virtual void center_window();
|
||||
virtual void move_window_to_foreground();
|
||||
|
|
|
@ -222,6 +222,7 @@ public:
|
|||
virtual bool is_window_maximized() const { return true; }
|
||||
virtual void set_window_always_on_top(bool p_enabled) {}
|
||||
virtual bool is_window_always_on_top() const { return false; }
|
||||
virtual bool is_window_focused() const { return true; }
|
||||
virtual void set_console_visible(bool p_enabled) {}
|
||||
virtual bool is_console_visible() const { return false; }
|
||||
virtual void request_attention() {}
|
||||
|
|
|
@ -655,6 +655,14 @@
|
|||
Returns [code]true[/code] if the window should always be on top of other windows.
|
||||
</description>
|
||||
</method>
|
||||
<method name="is_window_focused" qualifiers="const">
|
||||
<return type="bool">
|
||||
</return>
|
||||
<description>
|
||||
Returns [code]true[/code] if the window is currently focused.
|
||||
[b]Note:[/b] Only implemented on desktop platforms. On other platforms, it will always return [code]true[/code].
|
||||
</description>
|
||||
</method>
|
||||
<method name="kill">
|
||||
<return type="int" enum="Error">
|
||||
</return>
|
||||
|
|
|
@ -121,6 +121,7 @@ public:
|
|||
bool maximized;
|
||||
bool zoomed;
|
||||
bool resizable;
|
||||
bool window_focused;
|
||||
|
||||
Size2 window_size;
|
||||
Rect2 restore_rect;
|
||||
|
@ -274,6 +275,7 @@ public:
|
|||
virtual bool is_window_maximized() const;
|
||||
virtual void set_window_always_on_top(bool p_enabled);
|
||||
virtual bool is_window_always_on_top() const;
|
||||
virtual bool is_window_focused() const;
|
||||
virtual void request_attention();
|
||||
virtual String get_joy_guid(int p_device) const;
|
||||
|
||||
|
|
|
@ -393,9 +393,6 @@ static Vector2 get_mouse_pos(NSPoint locationInWindow, CGFloat backingScaleFacto
|
|||
}
|
||||
|
||||
- (void)windowDidBecomeKey:(NSNotification *)notification {
|
||||
//_GodotInputWindowFocus(window, GL_TRUE);
|
||||
//_GodotPlatformSetCursorMode(window, window->cursorMode);
|
||||
|
||||
if (OS_OSX::singleton->get_main_loop()) {
|
||||
get_mouse_pos(
|
||||
[OS_OSX::singleton->window_object mouseLocationOutsideOfEventStream],
|
||||
|
@ -404,25 +401,31 @@ static Vector2 get_mouse_pos(NSPoint locationInWindow, CGFloat backingScaleFacto
|
|||
|
||||
OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
|
||||
}
|
||||
|
||||
OS_OSX::singleton->window_focused = true;
|
||||
}
|
||||
|
||||
- (void)windowDidResignKey:(NSNotification *)notification {
|
||||
//_GodotInputWindowFocus(window, GL_FALSE);
|
||||
//_GodotPlatformSetCursorMode(window, Godot_CURSOR_NORMAL);
|
||||
if (OS_OSX::singleton->get_main_loop())
|
||||
OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
|
||||
|
||||
OS_OSX::singleton->window_focused = false;
|
||||
}
|
||||
|
||||
- (void)windowDidMiniaturize:(NSNotification *)notification {
|
||||
OS_OSX::singleton->wm_minimized(true);
|
||||
if (OS_OSX::singleton->get_main_loop())
|
||||
OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
|
||||
|
||||
OS_OSX::singleton->window_focused = false;
|
||||
};
|
||||
|
||||
- (void)windowDidDeminiaturize:(NSNotification *)notification {
|
||||
OS_OSX::singleton->wm_minimized(false);
|
||||
if (OS_OSX::singleton->get_main_loop())
|
||||
OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
|
||||
|
||||
OS_OSX::singleton->window_focused = true;
|
||||
};
|
||||
|
||||
@end
|
||||
|
@ -2607,6 +2610,10 @@ bool OS_OSX::is_window_always_on_top() const {
|
|||
return [window_object level] == NSFloatingWindowLevel;
|
||||
}
|
||||
|
||||
bool OS_OSX::is_window_focused() const {
|
||||
return window_focused;
|
||||
}
|
||||
|
||||
void OS_OSX::request_attention() {
|
||||
|
||||
[NSApp requestUserAttention:NSCriticalRequest];
|
||||
|
@ -3059,6 +3066,7 @@ OS_OSX::OS_OSX() {
|
|||
window_size = Vector2(1024, 600);
|
||||
zoomed = false;
|
||||
resizable = false;
|
||||
window_focused = true;
|
||||
|
||||
Vector<Logger *> loggers;
|
||||
loggers.push_back(memnew(OSXTerminalLogger));
|
||||
|
|
|
@ -352,12 +352,14 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
|||
if (LOWORD(wParam) == WA_ACTIVE || LOWORD(wParam) == WA_CLICKACTIVE) {
|
||||
|
||||
main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
|
||||
window_focused = true;
|
||||
alt_mem = false;
|
||||
control_mem = false;
|
||||
shift_mem = false;
|
||||
} else { // WM_INACTIVE
|
||||
input->release_pressed_events();
|
||||
main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
|
||||
window_focused = false;
|
||||
alt_mem = false;
|
||||
};
|
||||
|
||||
|
@ -2095,6 +2097,11 @@ bool OS_Windows::is_window_always_on_top() const {
|
|||
return video_mode.always_on_top;
|
||||
}
|
||||
|
||||
bool OS_Windows::is_window_focused() const {
|
||||
|
||||
return window_focused;
|
||||
}
|
||||
|
||||
void OS_Windows::set_console_visible(bool p_enabled) {
|
||||
if (console_visible == p_enabled)
|
||||
return;
|
||||
|
@ -3372,6 +3379,7 @@ OS_Windows::OS_Windows(HINSTANCE _hInstance) {
|
|||
meta_mem = false;
|
||||
minimized = false;
|
||||
was_maximized = false;
|
||||
window_focused = true;
|
||||
console_visible = IsWindowVisible(GetConsoleWindow());
|
||||
|
||||
//Note: Functions for pen input, available on Windows 8+
|
||||
|
|
|
@ -274,6 +274,7 @@ protected:
|
|||
bool maximized;
|
||||
bool minimized;
|
||||
bool borderless;
|
||||
bool window_focused;
|
||||
bool console_visible;
|
||||
bool was_maximized;
|
||||
|
||||
|
@ -322,6 +323,7 @@ public:
|
|||
virtual bool is_window_maximized() const;
|
||||
virtual void set_window_always_on_top(bool p_enabled);
|
||||
virtual bool is_window_always_on_top() const;
|
||||
virtual bool is_window_focused() const;
|
||||
virtual void set_console_visible(bool p_enabled);
|
||||
virtual bool is_console_visible() const;
|
||||
virtual void request_attention();
|
||||
|
|
|
@ -1684,6 +1684,10 @@ bool OS_X11::is_window_always_on_top() const {
|
|||
return current_videomode.always_on_top;
|
||||
}
|
||||
|
||||
bool OS_X11::is_window_focused() const {
|
||||
return window_focused;
|
||||
}
|
||||
|
||||
void OS_X11::set_borderless_window(bool p_borderless) {
|
||||
|
||||
if (get_borderless_window() == p_borderless)
|
||||
|
@ -2276,6 +2280,8 @@ void OS_X11::process_xevents() {
|
|||
minimized = false;
|
||||
window_has_focus = true;
|
||||
main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
|
||||
window_focused = true;
|
||||
|
||||
if (mouse_mode_grab) {
|
||||
// Show and update the cursor if confined and the window regained focus.
|
||||
if (mouse_mode == MOUSE_MODE_CONFINED)
|
||||
|
@ -2303,6 +2309,7 @@ void OS_X11::process_xevents() {
|
|||
window_has_focus = false;
|
||||
input->release_pressed_events();
|
||||
main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
|
||||
window_focused = false;
|
||||
|
||||
if (mouse_mode_grab) {
|
||||
//dear X11, I try, I really try, but you never work, you do whathever you want.
|
||||
|
@ -3497,6 +3504,7 @@ OS_X11::OS_X11() {
|
|||
xi.last_relative_time = 0;
|
||||
layered_window = false;
|
||||
minimized = false;
|
||||
window_focused = true;
|
||||
xim_style = 0L;
|
||||
mouse_mode = MOUSE_MODE_VISIBLE;
|
||||
}
|
||||
|
|
|
@ -195,6 +195,7 @@ class OS_X11 : public OS_Unix {
|
|||
|
||||
int video_driver_index;
|
||||
bool maximized;
|
||||
bool window_focused;
|
||||
//void set_wm_border(bool p_enabled);
|
||||
void set_wm_fullscreen(bool p_enabled);
|
||||
void set_wm_above(bool p_enabled);
|
||||
|
@ -284,6 +285,7 @@ public:
|
|||
virtual bool is_window_maximized() const;
|
||||
virtual void set_window_always_on_top(bool p_enabled);
|
||||
virtual bool is_window_always_on_top() const;
|
||||
virtual bool is_window_focused() const;
|
||||
virtual void request_attention();
|
||||
|
||||
virtual void set_borderless_window(bool p_borderless);
|
||||
|
|
Loading…
Reference in New Issue