Merge pull request #50213 from m44615/fix_50161

Fix: The ORMMaterial3D shader doesn't compile #50161
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Rémi Verschelde 2021-07-06 22:55:14 +02:00 committed by GitHub
commit 86b215516d
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1 changed files with 2 additions and 2 deletions

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@ -999,9 +999,9 @@ void BaseMaterial3D::_update_shader() {
code += "\tSPECULAR = specular;\n";
} else {
if (flags[FLAG_UV1_USE_TRIPLANAR]) {
code += "\tfloat orm_tex = triplanar_texture(texture_orm,uv1_power_normal,uv1_triplanar_pos);\n";
code += "\tvec4 orm_tex = triplanar_texture(texture_orm,uv1_power_normal,uv1_triplanar_pos);\n";
} else {
code += "\tfloat orm_tex = texture(texture_orm,base_uv);\n";
code += "\tvec4 orm_tex = texture(texture_orm,base_uv);\n";
}
code += "\tROUGHNESS = orm_tex.g;\n";