Prevent deleting input presets as it does not work

Follow-up of #3076.
Now the only thing possible to do with input presets is to add/remove key bindings. It was already the case previously but it's now clearer in the UI.
This commit is contained in:
Rémi Verschelde 2015-12-15 08:45:34 +01:00
parent 69c79c0d4a
commit 87a415f275
1 changed files with 3 additions and 2 deletions

View File

@ -427,9 +427,10 @@ void ProjectSettings::_update_actions() {
item->set_cell_mode(0,TreeItem::CELL_MODE_CHECK);
item->set_text(0,name);
item->add_button(0,get_icon("Add","EditorIcons"),1);
if (!Globals::get_singleton()->get_input_presets().find(pi.name))
if (!Globals::get_singleton()->get_input_presets().find(pi.name)) {
item->add_button(0,get_icon("Rename","EditorIcons"),2);
item->add_button(0,get_icon("Remove","EditorIcons"),3);
item->add_button(0,get_icon("Remove","EditorIcons"),3);
}
item->set_custom_bg_color(0,get_color("prop_subsection","Editor"));
item->set_editable(0,true);
item->set_checked(0,pi.usage&PROPERTY_USAGE_CHECKED);