Prevent deleting input presets as it does not work
Follow-up of #3076. Now the only thing possible to do with input presets is to add/remove key bindings. It was already the case previously but it's now clearer in the UI.
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@ -427,9 +427,10 @@ void ProjectSettings::_update_actions() {
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item->set_cell_mode(0,TreeItem::CELL_MODE_CHECK);
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item->set_text(0,name);
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item->add_button(0,get_icon("Add","EditorIcons"),1);
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if (!Globals::get_singleton()->get_input_presets().find(pi.name))
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if (!Globals::get_singleton()->get_input_presets().find(pi.name)) {
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item->add_button(0,get_icon("Rename","EditorIcons"),2);
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item->add_button(0,get_icon("Remove","EditorIcons"),3);
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item->add_button(0,get_icon("Remove","EditorIcons"),3);
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}
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item->set_custom_bg_color(0,get_color("prop_subsection","Editor"));
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item->set_editable(0,true);
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item->set_checked(0,pi.usage&PROPERTY_USAGE_CHECKED);
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