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@ -80,7 +80,11 @@
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<return type="ViewportTexture">
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</return>
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<description>
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Returns the viewport's texture.
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Returns the viewport's texture. Note that due to the way OpenGL works, the resulting [ViewportTexture] is flipped vertically. You can use [method Image.flip_y] on the result of [method Texture.get_data] to flip it back, for example:
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[codeblock]
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var img = get_viewport().get_texture().get_data()
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img.flip_y()
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[/codeblock]
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</description>
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</method>
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<method name="get_viewport_rid" qualifiers="const">
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