Merge pull request #68340 from KoBeWi/deparent
Don't reparent dragged node when non needed
This commit is contained in:
commit
91fcc3986e
|
@ -1814,7 +1814,7 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V
|
|||
// Sort by tree order, so re-adding is easy.
|
||||
p_nodes.sort_custom<Node::Comparator>();
|
||||
|
||||
editor_data->get_undo_redo()->create_action(TTR("Reparent Node"));
|
||||
editor_data->get_undo_redo()->create_action(TTR("Reparent Node"), UndoRedo::MERGE_DISABLE, p_nodes[0]);
|
||||
|
||||
HashMap<Node *, NodePath> path_renames;
|
||||
Vector<StringName> former_names;
|
||||
|
@ -1835,14 +1835,17 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V
|
|||
owners.push_back(E);
|
||||
}
|
||||
|
||||
if (new_parent == node->get_parent() && node->get_index() < p_position_in_parent + ni) {
|
||||
bool same_parent = new_parent == node->get_parent();
|
||||
if (same_parent && node->get_index() < p_position_in_parent + ni) {
|
||||
inc--; // If the child will generate a gap when moved, adjust.
|
||||
}
|
||||
|
||||
editor_data->get_undo_redo()->add_do_method(node->get_parent(), "remove_child", node);
|
||||
editor_data->get_undo_redo()->add_do_method(new_parent, "add_child", node, true);
|
||||
if (!same_parent) {
|
||||
editor_data->get_undo_redo()->add_do_method(node->get_parent(), "remove_child", node);
|
||||
editor_data->get_undo_redo()->add_do_method(new_parent, "add_child", node, true);
|
||||
}
|
||||
|
||||
if (p_position_in_parent >= 0) {
|
||||
if (p_position_in_parent >= 0 || same_parent) {
|
||||
editor_data->get_undo_redo()->add_do_method(new_parent, "move_child", node, p_position_in_parent + inc);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue