Encode axis_value in Variant for InputEvent::JOYSTICK_MOTION.
Fixes a bug that caused InputMap actions which have been set to joystick axes
not to work correctly on exported builds as the axis_value property wouldn't be serialized into engine.cfb.
See recent discussion in #49 (Post 121+)
(cherry picked from commit 9201b5a27c
)
This commit is contained in:
parent
7f4387d21e
commit
93b1f60ca2
|
@ -438,8 +438,9 @@ Error decode_variant(Variant& r_variant,const uint8_t *p_buffer, int p_len,int *
|
|||
case InputEvent::JOYSTICK_MOTION: {
|
||||
|
||||
ie.joy_motion.axis=decode_uint32(&buf[12]);
|
||||
ie.joy_motion.axis_value=decode_float(&buf[16]);
|
||||
if (r_len)
|
||||
(*r_len)+=4;
|
||||
(*r_len)+=8;
|
||||
} break;
|
||||
}
|
||||
|
||||
|
@ -1154,8 +1155,9 @@ Error encode_variant(const Variant& p_variant, uint8_t *r_buffer, int &r_len) {
|
|||
|
||||
int axis = ie.joy_motion.axis;
|
||||
encode_uint32(axis,&buf[llen]);
|
||||
encode_float(ie.joy_motion.axis_value, &buf[llen+4]);
|
||||
}
|
||||
llen+=4;
|
||||
llen+=8;
|
||||
} break;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue