Fix crash when using the Tileset Editor when the given shape has no points
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@ -2417,11 +2417,11 @@ void TileSetEditor::draw_polygon_shapes() {
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colors.push_back(c_bg);
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}
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}
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if (polygon.size() == 0)
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if (polygon.size() < 3)
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continue;
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if (polygon.size() > 2) {
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workspace->draw_polygon(polygon, colors);
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}
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if (coord == edited_shape_coord || tileset->tile_get_tile_mode(get_current_tile()) == TileSet::SINGLE_TILE) {
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if (!creating_shape) {
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