Fix editor only lights
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@ -163,11 +163,6 @@ void Light::_update_visibility() {
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if (!is_inside_tree())
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if (!is_inside_tree())
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return;
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return;
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// FIXME: Since the call to VS::instance_light_set_enabled was disabled below,
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// the whole logic became pointless so editor_ok triggers unused variable warnings.
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// Commenting out for now but this should be fixed/reimplemented so that editor_only
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// works as expected (GH-17989).
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/*
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bool editor_ok = true;
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bool editor_ok = true;
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#ifdef TOOLS_ENABLED
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#ifdef TOOLS_ENABLED
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@ -184,8 +179,8 @@ void Light::_update_visibility() {
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}
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}
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#endif
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#endif
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//VS::get_singleton()->instance_light_set_enabled(get_instance(),is_visible_in_tree() && editor_ok);
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VS::get_singleton()->instance_set_visible(get_instance(), is_visible_in_tree() && editor_ok);
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*/
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_change_notify("geometry/visible");
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_change_notify("geometry/visible");
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}
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}
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