Merge pull request #87764 from Riteo/wayland-native-handle

Wayland: Implement `window_get_native_handle`
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Rémi Verschelde 2024-01-31 14:01:59 +01:00 committed by GitHub
commit 9adb7c7d13
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2 changed files with 33 additions and 0 deletions

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@ -576,6 +576,37 @@ Vector<DisplayServer::WindowID> DisplayServerWayland::get_window_list() const {
return ret;
}
int64_t DisplayServerWayland::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const {
MutexLock mutex_lock(wayland_thread.mutex);
switch (p_handle_type) {
case DISPLAY_HANDLE: {
return (int64_t)wayland_thread.get_wl_display();
} break;
case WINDOW_HANDLE: {
return (int64_t)wayland_thread.window_get_wl_surface(p_window);
} break;
case WINDOW_VIEW: {
return 0; // Not supported.
} break;
#ifdef GLES3_ENABLED
case OPENGL_CONTEXT: {
if (egl_manager) {
return (int64_t)egl_manager->get_context(p_window);
}
return 0;
} break;
#endif // GLES3_ENABLED
default: {
return 0;
} break;
}
}
DisplayServer::WindowID DisplayServerWayland::get_window_at_screen_position(const Point2i &p_position) const {
// Standard Wayland APIs don't support this.
return MAIN_WINDOW_ID;

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@ -203,6 +203,8 @@ public:
virtual Vector<DisplayServer::WindowID> get_window_list() const override;
virtual int64_t window_get_native_handle(HandleType p_handle_type, WindowID p_window = MAIN_WINDOW_ID) const override;
virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override;
virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window_id = MAIN_WINDOW_ID) override;