Fix Segmentation fault and reduce memory consumption
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0d8f1ba6a9
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a156b7976d
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@ -1627,40 +1627,28 @@ void ProjectManager::_show_project(const String &p_path) {
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OS::get_singleton()->shell_open(String("file://") + p_path);
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}
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void ProjectManager::_scan_dir(DirAccess *da, float pos, float total, List<String> *r_projects) {
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List<String> subdirs;
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void ProjectManager::_scan_dir(const String &path, List<String> *r_projects) {
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DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
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da->change_dir(path);
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da->list_dir_begin();
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String n = da->get_next();
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while (n != String()) {
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if (da->current_is_dir() && !n.begins_with(".")) {
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subdirs.push_front(n);
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_scan_dir(da->get_current_dir().plus_file(n), r_projects);
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} else if (n == "project.godot") {
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r_projects->push_back(da->get_current_dir());
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}
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n = da->get_next();
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}
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da->list_dir_end();
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int m = 0;
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for (List<String>::Element *E = subdirs.front(); E; E = E->next()) {
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da->change_dir(E->get());
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float slice = total / subdirs.size();
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_scan_dir(da, pos + slice * m, slice, r_projects);
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da->change_dir("..");
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m++;
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}
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memdelete(da);
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}
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void ProjectManager::_scan_begin(const String &p_base) {
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print_line("Scanning projects at: " + p_base);
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List<String> projects;
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DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
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da->change_dir(p_base);
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_scan_dir(da, 0, 1, &projects);
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memdelete(da);
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_scan_dir(p_base, &projects);
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print_line("Found " + itos(projects.size()) + " projects.");
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for (List<String>::Element *E = projects.front(); E; E = E->next()) {
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@ -106,7 +106,7 @@ class ProjectManager : public Control {
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void _on_project_created(const String &dir);
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void _on_projects_updated();
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void _update_scroll_position(const String &dir);
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void _scan_dir(DirAccess *da, float pos, float total, List<String> *r_projects);
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void _scan_dir(const String &path, List<String> *r_projects);
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void _install_project(const String &p_zip_path, const String &p_title);
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