added get_used_cells_by_id method
This method will return an array of positions by a specific tile id.
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@ -1207,6 +1207,21 @@ Array TileMap::get_used_cells() const {
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return a;
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}
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Array TileMap::get_used_cells_by_id(int p_id) const {
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Array a;
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a.clear();
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for (Map<PosKey, Cell>::Element *E = tile_map.front(); E; E = E->next()) {
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if (E->value().id == p_id) {
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Vector2 p(E->key().x, E->key().y);
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a.push_back(p);
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}
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}
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return a;
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}
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Rect2 TileMap::get_used_rect() { // Not const because of cache
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if (used_size_cache_dirty) {
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@ -1325,6 +1340,7 @@ void TileMap::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("clear"), &TileMap::clear);
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ObjectTypeDB::bind_method(_MD("get_used_cells"), &TileMap::get_used_cells);
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ObjectTypeDB::bind_method(_MD("get_used_cells_by_id", "id"), &TileMap::get_used_cells_by_id);
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ObjectTypeDB::bind_method(_MD("get_used_rect"), &TileMap::get_used_rect);
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ObjectTypeDB::bind_method(_MD("map_to_world", "mappos", "ignore_half_ofs"), &TileMap::map_to_world, DEFVAL(false));
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@ -270,6 +270,7 @@ public:
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bool is_y_sort_mode_enabled() const;
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Array get_used_cells() const;
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Array get_used_cells_by_id(int p_id) const;
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Rect2 get_used_rect(); // Not const because of cache
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void set_occluder_light_mask(int p_mask);
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