updated defaults and documentation for GLES2 glow
This commit is contained in:
parent
871a9d5d56
commit
afaa68628a
|
@ -177,6 +177,7 @@
|
||||||
Enables fog's light transmission. If enabled, lets reflections light to be transmitted by the fog.
|
Enables fog's light transmission. If enabled, lets reflections light to be transmitted by the fog.
|
||||||
</member>
|
</member>
|
||||||
<member name="glow_bicubic_upscale" type="bool" setter="set_glow_bicubic_upscale" getter="is_glow_bicubic_upscale_enabled" default="false">
|
<member name="glow_bicubic_upscale" type="bool" setter="set_glow_bicubic_upscale" getter="is_glow_bicubic_upscale_enabled" default="false">
|
||||||
|
Smooths out blockiness created by sampling higher levels.
|
||||||
</member>
|
</member>
|
||||||
<member name="glow_blend_mode" type="int" setter="set_glow_blend_mode" getter="get_glow_blend_mode" enum="Environment.GlowBlendMode" default="2">
|
<member name="glow_blend_mode" type="int" setter="set_glow_blend_mode" getter="get_glow_blend_mode" enum="Environment.GlowBlendMode" default="2">
|
||||||
Glow blending mode.
|
Glow blending mode.
|
||||||
|
@ -193,10 +194,10 @@
|
||||||
Bleed scale of the HDR glow.
|
Bleed scale of the HDR glow.
|
||||||
</member>
|
</member>
|
||||||
<member name="glow_hdr_threshold" type="float" setter="set_glow_hdr_bleed_threshold" getter="get_glow_hdr_bleed_threshold" default="1.0">
|
<member name="glow_hdr_threshold" type="float" setter="set_glow_hdr_bleed_threshold" getter="get_glow_hdr_bleed_threshold" default="1.0">
|
||||||
Bleed threshold of the HDR glow.
|
Bleed threshold of the HDR glow. In GLES2, this needs to be below 1.0 in order for glow to be visible, a default value of 0.9 works well.
|
||||||
</member>
|
</member>
|
||||||
<member name="glow_intensity" type="float" setter="set_glow_intensity" getter="get_glow_intensity" default="0.8">
|
<member name="glow_intensity" type="float" setter="set_glow_intensity" getter="get_glow_intensity" default="0.8">
|
||||||
Glow intensity.
|
Glow intensity. In GLES2, this should be increased to 1.5 by default to compensate for not using HDR.
|
||||||
</member>
|
</member>
|
||||||
<member name="glow_levels/1" type="bool" setter="set_glow_level" getter="is_glow_level_enabled" default="false">
|
<member name="glow_levels/1" type="bool" setter="set_glow_level" getter="is_glow_level_enabled" default="false">
|
||||||
First level of glow (most local).
|
First level of glow (most local).
|
||||||
|
@ -220,7 +221,7 @@
|
||||||
Seventh level of glow (most global).
|
Seventh level of glow (most global).
|
||||||
</member>
|
</member>
|
||||||
<member name="glow_strength" type="float" setter="set_glow_strength" getter="get_glow_strength" default="1.0">
|
<member name="glow_strength" type="float" setter="set_glow_strength" getter="get_glow_strength" default="1.0">
|
||||||
Glow strength.
|
Glow strength. In GLES2, this should be increased to 1.3 by default to compensate for not using HDR.
|
||||||
</member>
|
</member>
|
||||||
<member name="ss_reflections_depth_tolerance" type="float" setter="set_ssr_depth_tolerance" getter="get_ssr_depth_tolerance" default="0.2">
|
<member name="ss_reflections_depth_tolerance" type="float" setter="set_ssr_depth_tolerance" getter="get_ssr_depth_tolerance" default="0.2">
|
||||||
</member>
|
</member>
|
||||||
|
|
|
@ -420,11 +420,11 @@ public:
|
||||||
canvas_max_layer(0),
|
canvas_max_layer(0),
|
||||||
glow_enabled(false),
|
glow_enabled(false),
|
||||||
glow_levels((1 << 2) | (1 << 4)),
|
glow_levels((1 << 2) | (1 << 4)),
|
||||||
glow_intensity(1.5),
|
glow_intensity(0.8),
|
||||||
glow_strength(1.3),
|
glow_strength(1.0),
|
||||||
glow_bloom(0.0),
|
glow_bloom(0.0),
|
||||||
glow_blend_mode(VS::GLOW_BLEND_MODE_SOFTLIGHT),
|
glow_blend_mode(VS::GLOW_BLEND_MODE_SOFTLIGHT),
|
||||||
glow_hdr_bleed_threshold(0.9),
|
glow_hdr_bleed_threshold(1.0),
|
||||||
glow_hdr_bleed_scale(2.0),
|
glow_hdr_bleed_scale(2.0),
|
||||||
glow_hdr_luminance_cap(12.0),
|
glow_hdr_luminance_cap(12.0),
|
||||||
glow_bicubic_upscale(false),
|
glow_bicubic_upscale(false),
|
||||||
|
|
|
@ -1374,11 +1374,6 @@ Environment::Environment() :
|
||||||
glow_hdr_luminance_cap = 12.0;
|
glow_hdr_luminance_cap = 12.0;
|
||||||
glow_hdr_bleed_scale = 2.0;
|
glow_hdr_bleed_scale = 2.0;
|
||||||
glow_bicubic_upscale = false;
|
glow_bicubic_upscale = false;
|
||||||
if (VisualServer::get_singleton()->is_low_end()) {
|
|
||||||
glow_hdr_bleed_threshold = 0.9;
|
|
||||||
glow_intensity = 1.5;
|
|
||||||
glow_strength = 1.3;
|
|
||||||
}
|
|
||||||
|
|
||||||
dof_blur_far_enabled = false;
|
dof_blur_far_enabled = false;
|
||||||
dof_blur_far_distance = 10;
|
dof_blur_far_distance = 10;
|
||||||
|
|
Loading…
Reference in New Issue