Merge pull request #95059 from Geometror/fix-graphedit-port-snapping-again
Fix GraphEdit port snapping in certain edge cases
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commit
b27e9f0b3b
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@ -912,7 +912,7 @@ bool GraphEdit::_filter_input(const Point2 &p_point) {
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// This prevents interactions with a port hotzone that is behind another node.
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Rect2 graph_node_rect = Rect2(graph_node->get_position(), graph_node->get_size() * zoom);
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if (graph_node_rect.has_point(click_pos * zoom)) {
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if (graph_node_rect.has_point(p_point)) {
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break;
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}
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}
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@ -1044,12 +1044,6 @@ void GraphEdit::_top_connection_layer_input(const Ref<InputEvent> &p_ev) {
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return;
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}
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}
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// This prevents interactions with a port hotzone that is behind another node.
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Rect2 graph_node_rect = Rect2(graph_node->get_position(), graph_node->get_size() * zoom);
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if (graph_node_rect.has_point(click_pos * zoom)) {
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break;
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}
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}
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}
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@ -1121,6 +1115,12 @@ void GraphEdit::_top_connection_layer_input(const Ref<InputEvent> &p_ev) {
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}
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connecting_target_valid = false;
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}
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// This prevents interactions with a port hotzone that is behind another node.
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Rect2 graph_node_rect = Rect2(graph_node->get_position(), graph_node->get_size() * zoom);
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if (graph_node_rect.has_point(mm->get_position())) {
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break;
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}
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}
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}
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}
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