Remove `PROPERTY_HINT_IMAGE_COMPRESS` constants
These were used in 3.x but there's no reference of them in the codebase, at all.
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@ -595,8 +595,6 @@ void register_global_constants() {
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BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_EXPRESSION);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_PLACEHOLDER_TEXT);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_COLOR_NO_ALPHA);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_IMAGE_COMPRESS_LOSSY);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_OBJECT_ID);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_TYPE_STRING);
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@ -71,8 +71,6 @@ enum PropertyHint {
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PROPERTY_HINT_EXPRESSION, ///< used for string properties that can contain multiple lines
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PROPERTY_HINT_PLACEHOLDER_TEXT, ///< used to set a placeholder text for string properties
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PROPERTY_HINT_COLOR_NO_ALPHA, ///< used for ignoring alpha component when editing a color
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PROPERTY_HINT_IMAGE_COMPRESS_LOSSY,
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PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS,
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PROPERTY_HINT_OBJECT_ID,
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PROPERTY_HINT_TYPE_STRING, ///< a type string, the hint is the base type to choose
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PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE, ///< so something else can provide this (used in scripts)
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@ -2734,17 +2734,10 @@
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<constant name="PROPERTY_HINT_COLOR_NO_ALPHA" value="21" enum="PropertyHint">
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Hints that a [Color] property should be edited without affecting its transparency ([member Color.a] is not editable).
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</constant>
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<constant name="PROPERTY_HINT_IMAGE_COMPRESS_LOSSY" value="22" enum="PropertyHint">
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Hints that an image is compressed using lossy compression. The editor does not internally use this property hint.
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<constant name="PROPERTY_HINT_OBJECT_ID" value="22" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS" value="23" enum="PropertyHint">
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Hints that an image is compressed using lossless compression. The editor does not internally use this property hint.
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</constant>
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<constant name="PROPERTY_HINT_OBJECT_ID" value="24" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_HINT_TYPE_STRING" value="25" enum="PropertyHint">
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Hints that a property represents a particular type. If a property is [constant TYPE_STRING], allows to set a type from the create dialog. If you need to create an [Array] to contain elements of a specific type, the [code]hint_string[/code] must encode nested types using [code]":"[/code] and [code]"/"[/code] for specifying [Resource] types.
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[b]Example:[/b]
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<constant name="PROPERTY_HINT_TYPE_STRING" value="23" enum="PropertyHint">
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Hint that a property represents a particular type. If a property is [constant TYPE_STRING], allows to set a type from the create dialog. If you need to create an [Array] to contain elements of a specific type, the [code]hint_string[/code] must encode nested types using [code]":"[/code] and [code]"/"[/code] for specifying [Resource] types. For instance:
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[codeblock]
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hint_string = "%s:" % [TYPE_INT] # Array of integers.
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hint_string = "%s:%s:" % [TYPE_ARRAY, TYPE_REAL] # Two-dimensional array of floats.
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@ -2753,56 +2746,53 @@
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[/codeblock]
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[b]Note:[/b] The final colon is required for properly detecting built-in types.
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</constant>
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<constant name="PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE" value="26" enum="PropertyHint">
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<constant name="PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE" value="24" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_HINT_METHOD_OF_VARIANT_TYPE" value="27" enum="PropertyHint">
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<constant name="PROPERTY_HINT_METHOD_OF_VARIANT_TYPE" value="25" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_HINT_METHOD_OF_BASE_TYPE" value="28" enum="PropertyHint">
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<constant name="PROPERTY_HINT_METHOD_OF_BASE_TYPE" value="26" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_HINT_METHOD_OF_INSTANCE" value="29" enum="PropertyHint">
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<constant name="PROPERTY_HINT_METHOD_OF_INSTANCE" value="27" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_HINT_METHOD_OF_SCRIPT" value="30" enum="PropertyHint">
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<constant name="PROPERTY_HINT_METHOD_OF_SCRIPT" value="28" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE" value="31" enum="PropertyHint">
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<constant name="PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE" value="29" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_HINT_PROPERTY_OF_BASE_TYPE" value="32" enum="PropertyHint">
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<constant name="PROPERTY_HINT_PROPERTY_OF_BASE_TYPE" value="30" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_HINT_PROPERTY_OF_INSTANCE" value="33" enum="PropertyHint">
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<constant name="PROPERTY_HINT_PROPERTY_OF_INSTANCE" value="31" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_HINT_PROPERTY_OF_SCRIPT" value="34" enum="PropertyHint">
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<constant name="PROPERTY_HINT_PROPERTY_OF_SCRIPT" value="32" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_HINT_OBJECT_TOO_BIG" value="35" enum="PropertyHint">
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Hints that a property's size (in bytes) is too big to be displayed, when debugging a running project. The debugger uses this hint internally.
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<constant name="PROPERTY_HINT_OBJECT_TOO_BIG" value="33" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_HINT_NODE_PATH_VALID_TYPES" value="36" enum="PropertyHint">
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<constant name="PROPERTY_HINT_NODE_PATH_VALID_TYPES" value="34" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_HINT_SAVE_FILE" value="37" enum="PropertyHint">
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<constant name="PROPERTY_HINT_SAVE_FILE" value="35" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_HINT_GLOBAL_SAVE_FILE" value="38" enum="PropertyHint">
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<constant name="PROPERTY_HINT_GLOBAL_SAVE_FILE" value="36" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_HINT_INT_IS_OBJECTID" value="39" enum="PropertyHint">
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<constant name="PROPERTY_HINT_INT_IS_OBJECTID" value="37" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_HINT_INT_IS_POINTER" value="40" enum="PropertyHint">
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<constant name="PROPERTY_HINT_INT_IS_POINTER" value="38" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_HINT_ARRAY_TYPE" value="41" enum="PropertyHint">
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<constant name="PROPERTY_HINT_ARRAY_TYPE" value="39" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_HINT_LOCALE_ID" value="42" enum="PropertyHint">
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Hints that a [String] property is a locale code. Editing it will show a locale dialog for picking language and country.
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<constant name="PROPERTY_HINT_LOCALE_ID" value="40" enum="PropertyHint">
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Hints that a string property is a locale code. Editing it will show a locale dialog for picking language and country.
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</constant>
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<constant name="PROPERTY_HINT_LOCALIZABLE_STRING" value="43" enum="PropertyHint">
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Hints that a [Dictionary] property is string translation map. Dictionary keys are locale codes and, values are translated strings.
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<constant name="PROPERTY_HINT_LOCALIZABLE_STRING" value="41" enum="PropertyHint">
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Hints that a dictionary property is string translation map. Dictionary keys are locale codes and, values are translated strings.
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</constant>
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<constant name="PROPERTY_HINT_NODE_TYPE" value="44" enum="PropertyHint">
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<constant name="PROPERTY_HINT_NODE_TYPE" value="42" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_HINT_HIDE_QUATERNION_EDIT" value="45" enum="PropertyHint">
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Hints that a [Quaternion] property should disable the temporary euler editor.
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<constant name="PROPERTY_HINT_HIDE_QUATERNION_EDIT" value="43" enum="PropertyHint">
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Hints that a quaternion property should disable the temporary euler editor.
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</constant>
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<constant name="PROPERTY_HINT_PASSWORD" value="46" enum="PropertyHint">
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Hints that a [String] property is a password. Every character of the string is displayed as the secret character (typically [code]*[/code]).
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An optional placeholder text can be shown on its input field, similarly to [constant PROPERTY_HINT_PLACEHOLDER_TEXT].
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<constant name="PROPERTY_HINT_PASSWORD" value="44" enum="PropertyHint">
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Hints that a string property is a password, and every character is replaced with the secret character.
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</constant>
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<constant name="PROPERTY_HINT_MAX" value="47" enum="PropertyHint">
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Represents the size of the [enum PropertyHint] enum.
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<constant name="PROPERTY_HINT_MAX" value="45" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_USAGE_NONE" value="0" enum="PropertyUsageFlags">
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The property is not stored, and does not display in the editor. This is the default for non-exported properties.
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