Changed how 6DOF limits works

This commit is contained in:
AndreaCatania 2017-12-09 19:53:08 +01:00
parent 5e10f80522
commit b546cd50a3
2 changed files with 31 additions and 35 deletions

View File

@ -117,10 +117,12 @@ void Generic6DOFJointBullet::set_param(Vector3::Axis p_axis, PhysicsServer::G6DO
ERR_FAIL_INDEX(p_axis, 3);
switch (p_param) {
case PhysicsServer::G6DOF_JOINT_LINEAR_LOWER_LIMIT:
sixDOFConstraint->getTranslationalLimitMotor()->m_lowerLimit[p_axis] = p_value;
limits_lower[0][p_axis] = p_value;
set_flag(p_axis, PhysicsServer::G6DOF_JOINT_FLAG_ENABLE_LINEAR_LIMIT, flags[p_axis][p_param]); // Reload bullet parameter
break;
case PhysicsServer::G6DOF_JOINT_LINEAR_UPPER_LIMIT:
sixDOFConstraint->getTranslationalLimitMotor()->m_upperLimit[p_axis] = p_value;
limits_upper[0][p_axis] = p_value;
set_flag(p_axis, PhysicsServer::G6DOF_JOINT_FLAG_ENABLE_LINEAR_LIMIT, flags[p_axis][p_param]); // Reload bullet parameter
break;
case PhysicsServer::G6DOF_JOINT_LINEAR_LIMIT_SOFTNESS:
sixDOFConstraint->getTranslationalLimitMotor()->m_limitSoftness = p_value;
@ -132,10 +134,12 @@ void Generic6DOFJointBullet::set_param(Vector3::Axis p_axis, PhysicsServer::G6DO
sixDOFConstraint->getTranslationalLimitMotor()->m_damping = p_value;
break;
case PhysicsServer::G6DOF_JOINT_ANGULAR_LOWER_LIMIT:
sixDOFConstraint->getRotationalLimitMotor(p_axis)->m_loLimit = p_value;
limits_lower[1][p_axis] = p_value;
set_flag(p_axis, PhysicsServer::G6DOF_JOINT_FLAG_ENABLE_ANGULAR_LIMIT, flags[p_axis][p_param]); // Reload bullet parameter
break;
case PhysicsServer::G6DOF_JOINT_ANGULAR_UPPER_LIMIT:
sixDOFConstraint->getRotationalLimitMotor(p_axis)->m_hiLimit = p_value;
limits_upper[1][p_axis] = p_value;
set_flag(p_axis, PhysicsServer::G6DOF_JOINT_FLAG_ENABLE_LINEAR_LIMIT, flags[p_axis][p_param]); // Reload bullet parameter
break;
case PhysicsServer::G6DOF_JOINT_ANGULAR_LIMIT_SOFTNESS:
sixDOFConstraint->getRotationalLimitMotor(p_axis)->m_limitSoftness = p_value;
@ -167,9 +171,9 @@ real_t Generic6DOFJointBullet::get_param(Vector3::Axis p_axis, PhysicsServer::G6
ERR_FAIL_INDEX_V(p_axis, 3, 0.);
switch (p_param) {
case PhysicsServer::G6DOF_JOINT_LINEAR_LOWER_LIMIT:
return sixDOFConstraint->getTranslationalLimitMotor()->m_lowerLimit[p_axis];
return limits_lower[0][p_axis];
case PhysicsServer::G6DOF_JOINT_LINEAR_UPPER_LIMIT:
return sixDOFConstraint->getTranslationalLimitMotor()->m_upperLimit[p_axis];
return limits_upper[0][p_axis];
case PhysicsServer::G6DOF_JOINT_LINEAR_LIMIT_SOFTNESS:
return sixDOFConstraint->getTranslationalLimitMotor()->m_limitSoftness;
case PhysicsServer::G6DOF_JOINT_LINEAR_RESTITUTION:
@ -177,9 +181,9 @@ real_t Generic6DOFJointBullet::get_param(Vector3::Axis p_axis, PhysicsServer::G6
case PhysicsServer::G6DOF_JOINT_LINEAR_DAMPING:
return sixDOFConstraint->getTranslationalLimitMotor()->m_damping;
case PhysicsServer::G6DOF_JOINT_ANGULAR_LOWER_LIMIT:
return sixDOFConstraint->getRotationalLimitMotor(p_axis)->m_loLimit;
return limits_lower[1][p_axis];
case PhysicsServer::G6DOF_JOINT_ANGULAR_UPPER_LIMIT:
return sixDOFConstraint->getRotationalLimitMotor(p_axis)->m_hiLimit;
return limits_upper[1][p_axis];
case PhysicsServer::G6DOF_JOINT_ANGULAR_LIMIT_SOFTNESS:
return sixDOFConstraint->getRotationalLimitMotor(p_axis)->m_limitSoftness;
case PhysicsServer::G6DOF_JOINT_ANGULAR_DAMPING:
@ -202,48 +206,35 @@ real_t Generic6DOFJointBullet::get_param(Vector3::Axis p_axis, PhysicsServer::G6
void Generic6DOFJointBullet::set_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisFlag p_flag, bool p_value) {
ERR_FAIL_INDEX(p_axis, 3);
flags[p_axis][p_flag] = p_value;
switch (p_flag) {
case PhysicsServer::G6DOF_JOINT_FLAG_ENABLE_LINEAR_LIMIT:
if (p_value) {
if (!get_flag(p_axis, p_flag)) // avoid overwrite, if limited
sixDOFConstraint->setLimit(p_axis, 0, 0); // Limited
if (flags[p_axis][p_flag]) {
sixDOFConstraint->setLimit(p_axis, limits_lower[0][p_axis], limits_upper[0][p_axis]);
} else {
if (get_flag(p_axis, p_flag)) // avoid overwrite, if free
sixDOFConstraint->setLimit(p_axis, 0, -1); // Free
sixDOFConstraint->setLimit(p_axis, 0, -1); // Free
}
break;
case PhysicsServer::G6DOF_JOINT_FLAG_ENABLE_ANGULAR_LIMIT: {
int angularAxis = 3 + p_axis;
if (p_value) {
if (!get_flag(p_axis, p_flag)) // avoid overwrite, if Limited
sixDOFConstraint->setLimit(angularAxis, 0, 0); // Limited
case PhysicsServer::G6DOF_JOINT_FLAG_ENABLE_ANGULAR_LIMIT:
if (flags[p_axis][p_flag]) {
sixDOFConstraint->setLimit(p_axis + 3, limits_lower[1][p_axis], limits_upper[1][p_axis]);
} else {
if (get_flag(p_axis, p_flag)) // avoid overwrite, if free
sixDOFConstraint->setLimit(angularAxis, 0, -1); // Free
sixDOFConstraint->setLimit(p_axis + 3, 0, -1); // Free
}
break;
}
case PhysicsServer::G6DOF_JOINT_FLAG_ENABLE_MOTOR:
//sixDOFConstraint->getTranslationalLimitMotor()->m_enableMotor[p_axis] = p_value;
sixDOFConstraint->getRotationalLimitMotor(p_axis)->m_enableMotor = p_value;
sixDOFConstraint->getRotationalLimitMotor(p_axis)->m_enableMotor = flags[p_axis][p_flag];
break;
default:
WARN_PRINT("This flag is not supported by Bullet engine");
return;
}
}
bool Generic6DOFJointBullet::get_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisFlag p_flag) const {
ERR_FAIL_INDEX_V(p_axis, 3, false);
switch (p_flag) {
case PhysicsServer::G6DOF_JOINT_FLAG_ENABLE_LINEAR_LIMIT:
return sixDOFConstraint->getTranslationalLimitMotor()->isLimited(p_axis);
case PhysicsServer::G6DOF_JOINT_FLAG_ENABLE_ANGULAR_LIMIT:
return sixDOFConstraint->getRotationalLimitMotor(p_axis)->isLimited();
case PhysicsServer::G6DOF_JOINT_FLAG_ENABLE_MOTOR:
return //sixDOFConstraint->getTranslationalLimitMotor()->m_enableMotor[p_axis] &&
sixDOFConstraint->getRotationalLimitMotor(p_axis)->m_enableMotor;
default:
WARN_PRINT("This flag is not supported by Bullet engine");
return false;
}
return flags[p_axis][p_flag];
}

View File

@ -39,6 +39,11 @@ class RigidBodyBullet;
class Generic6DOFJointBullet : public JointBullet {
class btGeneric6DofConstraint *sixDOFConstraint;
// First is linear second is angular
Vector3 limits_lower[2];
Vector3 limits_upper[2];
bool flags[3][PhysicsServer::G6DOF_JOINT_FLAG_MAX];
public:
Generic6DOFJointBullet(RigidBodyBullet *rbA, RigidBodyBullet *rbB, const Transform &frameInA, const Transform &frameInB, bool useLinearReferenceFrameA);