Merge pull request #82371 from KoBeWi/menus_that_should_be_there
Fix submenus deleted accidentally
This commit is contained in:
commit
b905959f43
|
@ -68,7 +68,7 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven
|
|||
|
||||
if (mb.is_valid() && mb->is_pressed() && ((tool_select->is_pressed() && mb->get_button_index() == MouseButton::RIGHT) || (mb->get_button_index() == MouseButton::LEFT && tool_create->is_pressed()))) {
|
||||
if (!read_only) {
|
||||
menu->clear();
|
||||
menu->clear(false);
|
||||
animations_menu->clear();
|
||||
animations_to_add.clear();
|
||||
|
||||
|
|
|
@ -114,7 +114,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven
|
|||
|
||||
if (mb.is_valid() && mb->is_pressed() && ((tool_select->is_pressed() && mb->get_button_index() == MouseButton::RIGHT) || (mb->get_button_index() == MouseButton::LEFT && tool_create->is_pressed()))) {
|
||||
if (!read_only) {
|
||||
menu->clear();
|
||||
menu->clear(false);
|
||||
animations_menu->clear();
|
||||
animations_to_add.clear();
|
||||
List<StringName> classes;
|
||||
|
|
|
@ -557,7 +557,7 @@ void AnimationNodeStateMachineEditor::_open_menu(const Vector2 &p_position) {
|
|||
return;
|
||||
}
|
||||
|
||||
menu->clear();
|
||||
menu->clear(false);
|
||||
animations_menu->clear();
|
||||
animations_to_add.clear();
|
||||
|
||||
|
|
|
@ -670,7 +670,7 @@ void EditorPropertyOTFeatures::update_property() {
|
|||
}
|
||||
|
||||
// Update add menu items.
|
||||
menu->clear();
|
||||
menu->clear(false);
|
||||
bool have_sub[FGRP_MAX];
|
||||
for (int i = 0; i < FGRP_MAX; i++) {
|
||||
menu_sub[i]->clear();
|
||||
|
|
|
@ -2924,7 +2924,7 @@ void SceneTreeDock::_add_children_to_popup(Object *p_obj, int p_depth) {
|
|||
|
||||
void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
|
||||
if (!EditorNode::get_singleton()->get_edited_scene()) {
|
||||
menu->clear();
|
||||
menu->clear(false);
|
||||
if (profile_allow_editing) {
|
||||
menu->add_icon_shortcut(get_editor_theme_icon(SNAME("Add")), ED_GET_SHORTCUT("scene_tree/add_child_node"), TOOL_NEW);
|
||||
menu->add_icon_shortcut(get_editor_theme_icon(SNAME("Instance")), ED_GET_SHORTCUT("scene_tree/instantiate_scene"), TOOL_INSTANTIATE);
|
||||
|
@ -2943,7 +2943,7 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
|
|||
return;
|
||||
}
|
||||
|
||||
menu->clear();
|
||||
menu->clear(false);
|
||||
|
||||
Ref<Script> existing_script;
|
||||
bool existing_script_removable = true;
|
||||
|
|
Loading…
Reference in New Issue