Merge pull request #90386 from akien-mga/4.1-cherrypicks

Cherry-picks for the 4.1 branch (future 4.1.4) - 4th batch
This commit is contained in:
Rémi Verschelde 2024-04-08 23:51:22 +02:00 committed by GitHub
commit bb5ea0d249
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GPG Key ID: B5690EEEBB952194
71 changed files with 969 additions and 300 deletions

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@ -32,7 +32,7 @@ jobs:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: |
if [ "${{ github.event_name }}" == "pull_request" ]; then
files=$(gh pr diff ${{ github.event.pull_request.number }} --name-only)
files=$(git diff-tree --no-commit-id --name-only -r HEAD^1..HEAD 2> /dev/null || true)
elif [ "${{ github.event_name }}" == "push" -a "${{ github.event.forced }}" == "false" -a "${{ github.event.created }}" == "false" ]; then
files=$(git diff-tree --no-commit-id --name-only -r ${{ github.event.before }}..${{ github.event.after }} 2> /dev/null || true)
fi

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@ -8,7 +8,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
### Added
#### C#
#### C#/.NET
- Implemented `{project}` placeholder for external dotnet editor ([GH-81847](https://github.com/godotengine/godot/pull/81847)).
@ -35,6 +35,11 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
- Support unspecified linear size in DDS files ([GH-86336](https://github.com/godotengine/godot/pull/86336)).
#### Porting
- Linux: Handle export preset forward compat with 4.3+ platform name ([GH-89047](https://github.com/godotengine/godot/pull/89047)).
- Android: Add `POST_NOTIFICATIONS` permission to the list of permissions available in the Export dialog ([GH-90377](https://github.com/godotengine/godot/pull/90377)).
#### XR
- Compile OpenXR into MacOS build ([GH-79614](https://github.com/godotengine/godot/pull/79614)).
@ -108,6 +113,9 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
#### Thirdparty
- Sync controller mappings DB with SDL2 community repo.
- CA root certificates updated to 2024-03-11 bundle from Mozilla.
- mbedTLS updated to version 2.28.8.
- r128: Update to include latest fix for intrinsics being incorrect included ([GH-84537](https://github.com/godotengine/godot/pull/84537)).
- zlib/minizip updated to version 1.3.1.
@ -126,6 +134,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
#### 3D
- Fix PlaneMesh tangents for 'Face X' orientation ([GH-84097](https://github.com/godotengine/godot/pull/84097)).
- Fix CSGShape `debug_collision_shape` crash ([GH-84338](https://github.com/godotengine/godot/pull/84338)).
#### Animation
@ -133,6 +142,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
- Fix crash when clicking on "Interpolation Mode" with nonexistent node path ([GH-81779](https://github.com/godotengine/godot/pull/81779)).
- Fix invalid return from some more `_get/_set` ([GH-84060](https://github.com/godotengine/godot/pull/84060)).
- Fix invalid 3-to-4 renames of `add_animation` to `add_animation_library` ([GH-86647](https://github.com/godotengine/godot/pull/86647)).
- Fix spurious infinite loop warnings in AnimationStateMachine ([GH-89575](https://github.com/godotengine/godot/pull/89575)).
#### Audio
@ -143,6 +153,10 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
- Fix invalid Python escape sequences ([GH-85818](https://github.com/godotengine/godot/pull/85818)).
- macOS: Fix MoltenVK SDK detection after file location changes in 1.3.275.0 ([GH-87305](https://github.com/godotengine/godot/pull/87305)).
#### C#/.NET
- Fix `Transform3D.InterpolateWith` applying rotation before scale ([GH-89843](https://github.com/godotengine/godot/pull/89843)).
#### Core
- Fix allocation size overflow check in `CowData` ([GH-81917](https://github.com/godotengine/godot/pull/81917)).
@ -187,6 +201,8 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
- Prevent overriding file info of another file when reimport creates extra files ([GH-85922](https://github.com/godotengine/godot/pull/85922)).
- Fix `BasisUniversal` ETC RA as RG transcoding ([GH-86916](https://github.com/godotengine/godot/pull/86916)).
- GLTF: Fix three bugs which prevented extracted textures from being refreshed ([GH-86504](https://github.com/godotengine/godot/pull/86504)).
- Fix crash when previewing a scene with a mesh as the root node ([GH-87781](https://github.com/godotengine/godot/pull/87781)).
- Fix setting animation save paths on import breaking on Windows ([GH-90003](https://github.com/godotengine/godot/pull/90003)).
#### Input

View File

@ -23,7 +23,7 @@
03000000c82d00001151000000000000,8BitDo Lite SE,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00000150000000000000,8BitDo M30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a3,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00000151000000000000,8BitDo M30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a2,rightshoulder:b6,righttrigger:b7,rightx:a3,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
03000000c82d00000650000000000000,8BitDo M30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Windows,
03000000c82d00000650000000000000,8BitDo M30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000c82d00005106000000000000,8BitDo M30,a:b0,b:b1,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,guide:b2,leftshoulder:b8,lefttrigger:b9,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Windows,
03000000c82d00002090000000000000,8BitDo Micro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00000310000000000000,8BitDo N30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows,
@ -104,6 +104,7 @@
030000007c1800000006000000000000,Alienware Dual Compatible PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows,
03000000491900001904000000000000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Windows,
03000000710100001904000000000000,Amazon Luna Controller,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b8,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b4,rightstick:b7,rightx:a3,righty:a4,start:b6,x:b3,y:b2,platform:Windows,
0300000008100000e501000000000000,Anbernic Game Pad,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000830500000160000000000000,Arcade,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b3,x:b4,y:b4,platform:Windows,
03000000120c0000100e000000000000,Armor 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
03000000490b00004406000000000000,ASCII Seamic Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
@ -114,6 +115,10 @@
03000000050b00000679000000000000,ASUS ROG Kunai 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000503200000110000000000000,Atari VCS Classic Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,start:b3,platform:Windows,
03000000503200000210000000000000,Atari VCS Modern Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows,
030000008a3500000102000000000000,Backbone One,a:b4,b:b5,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b10,leftstick:b17,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b18,righttrigger:b13,rightx:a3,righty:a4,start:b15,x:b7,y:b8,platform:Windows,
030000008a3500000201000000000000,Backbone One,a:b4,b:b5,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b10,leftstick:b17,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b18,righttrigger:b13,rightx:a3,righty:a4,start:b15,x:b7,y:b8,platform:Windows,
030000008a3500000302000000000000,Backbone One,a:b4,b:b5,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b10,leftstick:b17,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b18,righttrigger:b13,rightx:a3,righty:a4,start:b15,x:b7,y:b8,platform:Windows,
030000008a3500000402000000000000,Backbone One,a:b4,b:b5,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b10,leftstick:b17,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b18,righttrigger:b13,rightx:a3,righty:a4,start:b15,x:b7,y:b8,platform:Windows,
03000000e4150000103f000000000000,Batarang,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000d6200000e557000000000000,Batarang PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000c01100001352000000000000,Battalife Joystick,a:b6,b:b7,back:b2,leftshoulder:b0,leftx:a0,lefty:a1,rightshoulder:b1,start:b3,x:b4,y:b5,platform:Windows,
@ -167,6 +172,7 @@
03000000317300000100000000000000,DualShock 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
030000006f0e00003001000000000000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000fc0400000250000000000000,Easy Grip,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
03000000bc2000000091000000000000,EasySMX Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
030000006e0500000a20000000000000,Elecom DUX60 MMO,a:b2,b:b3,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b14,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b15,righttrigger:b13,rightx:a3,righty:a4,start:b20,x:b0,y:b1,platform:Windows,
03000000b80500000410000000000000,Elecom Gamepad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows,
03000000b80500000610000000000000,Elecom Gamepad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows,
@ -254,6 +260,8 @@
030000000d0f00005f00000000000000,Hori Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000000d0f00005e00000000000000,Hori Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000000d0f00008400000000000000,Hori Fighting Commander 5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000000d0f00006201000000000000,Hori Fighting Commander Octa,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
030000000d0f00006401000000000000,Hori Fighting Commander Octa,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,start:b7,x:b2,y:b3,platform:Windows,
030000000d0f00005100000000000000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000000d0f00008600000000000000,Hori Fighting Commander Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000000d0f0000ba00000000000000,Hori Fighting Commander Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
@ -556,6 +564,7 @@
030000009b2800002300000000000000,Raphnet 3DO Adapter,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b2,start:b3,platform:Windows,
030000009b2800006900000000000000,Raphnet 3DO Adapter,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b2,start:b3,platform:Windows,
030000009b2800000800000000000000,Raphnet Dreamcast Adapter,a:b2,b:b1,dpdown:b5,dpleft:b6,dpright:b7,dpup:b4,lefttrigger:a2,leftx:a0,righttrigger:a3,righty:a1,start:b3,x:b10,y:b9,platform:Windows,
030000009b280000d000000000000000,Raphnet Dreamcast Adapter,a:b1,b:b0,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,lefttrigger:+a5,leftx:a0,lefty:a1,righttrigger:+a2,start:b3,x:b5,y:b4,platform:Windows,
030000009b2800006200000000000000,Raphnet GameCube Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Windows,
030000009b2800003200000000000000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:+a2,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Windows,
030000009b2800006000000000000000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:+a2,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Windows,
@ -567,6 +576,9 @@
030000009b2800004300000000000000,Raphnet Saturn,a:b0,b:b1,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows,
030000009b2800000500000000000000,Raphnet Saturn Adapter 2.0,a:b1,b:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows,
030000009b2800000300000000000000,Raphnet SNES Adapter,a:b0,b:b4,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows,
030000009b2800002600000000000000,Raphnet SNES Adapter,a:b1,b:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Windows,
030000009b2800002e00000000000000,Raphnet SNES Adapter,a:b1,b:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Windows,
030000009b2800002f00000000000000,Raphnet SNES Adapter,a:b1,b:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Windows,
030000009b2800005600000000000000,Raphnet SNES Adapter,a:b1,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Windows,
030000009b2800005700000000000000,Raphnet SNES Adapter,a:b1,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Windows,
030000009b2800001e00000000000000,Raphnet Vectrex Adapter,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a1,lefty:a2,x:b2,y:b3,platform:Windows,
@ -652,6 +664,7 @@
030000003b07000004a1000000000000,SFX,a:b0,b:b2,back:b7,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b9,righttrigger:b5,start:b8,x:b1,y:b3,platform:Windows,
03000000f82100001900000000000000,Shogun Bros Chameleon X1,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
03000000120c00001c1e000000000000,SnakeByte 4S PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
03000000140300000918000000000000,SNES Controller,a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows,
0300000081170000960a000000000000,SNES Controller,a:b4,b:b0,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b5,y:b1,platform:Windows,
03000000811700009d0a000000000000,SNES Controller,a:b0,b:b4,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows,
030000008b2800000300000000000000,SNES Controller,a:b0,b:b4,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows,
@ -787,6 +800,7 @@
03000000bc2000005060000000000000,Xiaomi XMGP01YM,+lefty:+a2,+righty:+a5,-lefty:-a1,-righty:-a4,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,start:b11,x:b3,y:b4,platform:Windows,
xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000007d0400000340000000000000,Xterminator Digital Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:-a4,lefttrigger:+a4,leftx:a0,lefty:a1,paddle1:b7,paddle2:b6,rightshoulder:b5,rightstick:b9,righttrigger:b2,rightx:a3,righty:a5,start:b8,x:b3,y:b4,platform:Windows,
030000002c3600000100000000000000,Yawman Arrow,+rightx:h0.2,+righty:h0.4,-rightx:h0.8,-righty:h0.1,a:b4,b:b5,back:b6,dpdown:b15,dpleft:b14,dpright:b16,dpup:b13,leftshoulder:b10,leftstick:b0,lefttrigger:-a4,leftx:a0,lefty:a1,paddle1:b11,paddle2:b12,rightshoulder:b8,rightstick:b9,righttrigger:+a4,start:b3,x:b1,y:b2,platform:Windows,
03000000790000004f18000000000000,ZDT Android Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000120c00000500000000000000,Zeroplus Adapter,a:b2,b:b1,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b0,righttrigger:b5,rightx:a3,righty:a2,start:b8,x:b3,y:b0,platform:Windows,
03000000120c0000101e000000000000,Zeroplus P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
@ -804,7 +818,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000c82d00001151000000020000,8BitDo Lite SE,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000a30c00002400000006020000,8BitDo M30,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,guide:b9,leftshoulder:b6,lefttrigger:b5,rightshoulder:b4,righttrigger:b7,start:b8,x:b3,y:b0,platform:Mac OS X,
03000000c82d00000151000000010000,8BitDo M30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000c82d00000650000001000000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000c82d00000650000001000000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000c82d00005106000000010000,8BitDo M30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b2,leftshoulder:b6,lefttrigger:a5,rightshoulder:b7,righttrigger:a4,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000c82d00002090000000010000,8BitDo Micro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000c82d00000451000000010000,8BitDo N30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b11,platform:Mac OS X,
@ -813,7 +827,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000c82d00006928000000010000,8BitDo N64,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,platform:Mac OS X,
03000000c82d00002590000000010000,8BitDo NEOGEO,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000c82d00002590000001000000,8BitDo NEOGEO,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000c82d00002690000000010000,8BitDo NEOGEOa:b0,+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,b:b1,back:b10,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000c82d00002690000000010000,8BitDo NEOGEO,+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b10,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X,
030000003512000012ab000001000000,8BitDo NES30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000c82d000012ab000001000000,8BitDo NES30,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000c82d00002028000000010000,8BitDo NES30,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X,
@ -829,6 +843,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000c82d00000331000001000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000c82d00000431000001000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000c82d00002867000000010000,8BitDo S30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b3,y:b4,platform:Mac OS X,
03000000c82d00003028000000010000,8Bitdo SFC30 Gamepad,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000102800000900000000000000,8BitDo SFC30 Joystick,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000c82d00000351000000010000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000c82d00001290000001000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
@ -850,6 +865,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a31,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000491900001904000001010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Mac OS X,
03000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X,
0300000008100000e501000019040000,Anbernic Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000a30c00002700000003030000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
03000000a30c00002800000003030000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
03000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
@ -857,6 +873,11 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000050b00000679000000010000,ASUS ROG Kunai 3,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b14,leftshoulder:b6,leftstick:b15,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b23,rightshoulder:b7,rightstick:b16,righttrigger:a4,rightx:a2,righty:a3,start:b13,x:b3,y:b4,platform:Mac OS X,
03000000503200000110000047010000,Atari VCS Classic Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b3,start:b2,platform:Mac OS X,
03000000503200000210000047010000,Atari VCS Modern Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a4,rightx:a2,righty:a3,start:b8,x:b2,y:b3,platform:Mac OS X,
030000008a3500000102000000010000,Backbone One,a:b0,b:b1,back:b16,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b17,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b15,x:b2,y:b3,platform:Mac OS X,
030000008a3500000201000000010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
030000008a3500000202000000010000,Backbone One,a:b0,b:b1,back:b16,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b17,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b15,x:b2,y:b3,platform:Mac OS X,
030000008a3500000402000000010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
030000008a3500000302000000010000,Backbone One PlayStationÆ Edition,a:b0,b:b1,back:b16,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b17,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b15,x:b2,y:b3,platform:Mac OS X,
03000000c62400001a89000000010000,BDA MOGA XP5-X Plus,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b14,leftshoulder:b6,leftstick:b15,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b16,righttrigger:a4,rightx:a2,righty:a3,start:b13,x:b3,y:b4,platform:Mac OS X,
03000000c62400001b89000000010000,BDA MOGA XP5-X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000d62000002a79000000010000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
@ -901,6 +922,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000000d0f00006600000000010000,Horipad 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000000d0f00006600000000000000,Horipad FPS Plus 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000000d0f0000ee00000000010000,Horipad Mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000000d0f0000c100000072050000,Horipad Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000242e0000ff0b000000010000,Hyperkin N64 Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a3,start:b9,platform:Mac OS X,
03000000790000004e95000000010000,Hyperkin N64 Controller Adapter,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a5,righty:a2,start:b9,platform:Mac OS X,
03000000830500006020000000000000,iBuffalo Super Famicom Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X,
@ -947,7 +969,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000001008000001e5000006010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Mac OS X,
030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
030000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
050000007e05000009200000ff070000,Nintendo Switch Pro Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b3,y:b2,platform:Mac OS X,
030000007e0500000920000010020000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:Mac OS X,
050000007e05000009200000ff070000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:Mac OS X,
030000007e0500001920000001000000,NSO N64 Controller,+rightx:b8,+righty:b7,-rightx:b3,-righty:b2,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,righttrigger:b10,start:b9,platform:Mac OS X,
030000007e0500001720000001000000,NSO SNES Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b15,start:b9,x:b2,y:b3,platform:Mac OS X,
03000000550900001472000025050000,NVIDIA Controller,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Mac OS X,
@ -976,6 +999,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000005e040000e002000001000000,PXN P30 Pro Mobile,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X,
03000000222c00000225000000010000,Qanba Dragon Arcade Joystick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000222c00000020000000010000,Qanba Drone Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000009b2800005600000020020000,Raphnet SNES Adapter,a:b1,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Mac OS X,
030000009b2800008000000022020000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Mac OS X,
030000008916000000fd000000000000,Razer Onza TE,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
03000000321500000204000000010000,Razer Panthera PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000321500000104000000010000,Razer Panthera PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
@ -986,7 +1011,6 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X,
0300000032150000030a000000000000,Razer Wildcat,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
03000000632500008005000000010000,Redgear,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
030000000d0f0000c100000072050000,Retro Bit Sega Genesis 6B Controller,a:b2,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,lefttrigger:b8,rightshoulder:b6,righttrigger:b7,start:b9,x:b3,y:b0,platform:Mac OS X,
03000000921200004547000000020000,Retro Bit Sega Genesis Controller Adapter,a:b0,b:b2,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,lefttrigger:b14,rightshoulder:b10,righttrigger:b4,start:b12,x:b6,y:b8,platform:Mac OS X,
03000000790000001100000000000000,Retro Controller,a:b1,b:b2,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000790000001100000005010000,Retro Controller,a:b1,b:b2,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b4,start:b9,x:b0,y:b3,platform:Mac OS X,
@ -1063,12 +1087,13 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000005e040000130b000009050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
030000005e040000130b000013050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
030000005e040000130b000015050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
030000005e040000130b000017050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
030000005e040000220b000017050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000172700004431000029010000,XiaoMi Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000120c0000100e000000010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000120c0000101e000000010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
# Linux
030000005e0400008e02000020010000,8BitDo Adapter,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000c82d00000031000011010000,8BitDo Adapter,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000c82d00000951000000010000,8BitDo Dogbone,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b11,platform:Linux,
03000000021000000090000011010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
@ -1079,7 +1104,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000c82d00001151000011010000,8BitDo Lite SE,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
05000000c82d00001151000000010000,8BitDo Lite SE,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
03000000c82d00000151000000010000,8BitDo M30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000c82d00000650000011010000,8BitDo M30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,start:b11,x:b3,y:b4,platform:Linux,
03000000c82d00000650000011010000,8BitDo M30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
05000000c82d00005106000000010000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Linux,
03000000c82d00002090000011010000,8BitDo Micro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
05000000c82d00002090000000010000,8BitDo Micro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
@ -1151,6 +1176,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
05000000491900000204000021000000,Amazon Fire Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b17,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b12,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000491900001904000011010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Linux,
05000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,
0300000008100000e501000001010000,Anbernic Gamepad,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b3,y:b4,platform:Linux,
03000000790000003018000011010000,Arcade Fightstick F300,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
03000000a30c00002700000011010000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
03000000a30c00002800000011010000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
@ -1158,17 +1184,21 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
05000000050b00000045000040000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Linux,
03000000050b00000579000011010000,ASUS ROG Kunai 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b36,paddle1:b52,paddle2:b53,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
05000000050b00000679000000010000,ASUS ROG Kunai 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b21,paddle1:b22,paddle2:b23,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000503200000110000000000000,Atari Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux,
03000000503200000110000011010000,Atari Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux,
05000000503200000110000000000000,Atari Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux,
05000000503200000110000044010000,Atari Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux,
05000000503200000110000046010000,Atari Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux,
03000000503200000210000000000000,Atari Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a4,rightx:a2,righty:a3,start:b8,x:b2,y:b3,platform:Linux,
03000000503200000210000011010000,Atari Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux,
05000000503200000210000000000000,Atari Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux,
05000000503200000210000045010000,Atari Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux,
05000000503200000210000046010000,Atari Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux,
03000000503200000110000000000000,Atari VCS Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux,
03000000503200000110000011010000,Atari VCS Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux,
05000000503200000110000000000000,Atari VCS Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux,
05000000503200000110000044010000,Atari VCS Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux,
05000000503200000110000046010000,Atari VCS Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux,
03000000503200000210000000000000,Atari VCS Modern Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a4,rightx:a2,righty:a3,start:b8,x:b2,y:b3,platform:Linux,
03000000503200000210000011010000,Atari VCS Modern Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux,
05000000503200000210000000000000,Atari VCS Modern Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux,
05000000503200000210000045010000,Atari VCS Modern Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux,
05000000503200000210000046010000,Atari VCS Modern Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux,
05000000503200000210000047010000,Atari VCS Modern Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:-a4,rightx:a2,righty:a3,start:b8,x:b2,y:b3,platform:Linux,
030000008a3500000201000011010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
030000008a3500000202000011010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
030000008a3500000302000011010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
030000008a3500000402000011010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000c62400001b89000011010000,BDA MOGA XP5X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000d62000002a79000011010000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
03000000c21100000791000011010000,Be1 GC101 Controller 1.03,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
@ -1275,7 +1305,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000fd0500000030000000010000,InterAct GoPad,a:b3,b:b4,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,x:b0,y:b1,platform:Linux,
03000000fd0500002a26000000010000,InterAct HammerHead FX,a:b3,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b2,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b5,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Linux,
0500000049190000020400001b010000,Ipega PG 9069,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b161,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000632500007505000011010000,Ipega PG 9099,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
03000000632500007505000011010000,Ipega PG 9099,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
0500000049190000030400001b010000,Ipega PG9099,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
05000000491900000204000000000000,Ipega PG9118,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000300f00001001000010010000,Jess Tech Dual Analog Rumble,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,
@ -1375,7 +1405,6 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000790000004518000010010000,Nexilux GameCube Controller Adapter,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
030000001008000001e5000010010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Linux,
060000007e0500003713000000000000,Nintendo 3DS,a:b0,b:b1,back:b8,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux,
030000009b2800008000000020020000,Nintendo Classic Controller,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Linux,
030000007e0500003703000000016800,Nintendo GameCube Controller,a:b0,b:b2,dpdown:b6,dpleft:b4,dpright:b5,dpup:b7,lefttrigger:a4,leftx:a0,lefty:a1~,rightshoulder:b9,righttrigger:a5,rightx:a2,righty:a3~,start:b8,x:b1,y:b3,platform:Linux,
03000000790000004618000010010000,Nintendo GameCube Controller Adapter,a:b1,b:b0,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a5~,righty:a2~,start:b9,x:b2,y:b3,platform:Linux,
060000004e696e74656e646f20537700,Nintendo Switch Combined Joy-Cons,a:b0,b:b1,back:b9,dpdown:b15,dpleft:b16,dpright:b17,dpup:b14,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,misc1:b4,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux,
@ -1404,7 +1433,6 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
19000000010000000100000001010000,ODROID Go 2,a:b1,b:b0,dpdown:b7,dpleft:b8,dpright:b9,dpup:b6,guide:b10,leftshoulder:b4,leftstick:b12,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b13,righttrigger:b14,start:b15,x:b2,y:b3,platform:Linux,
19000000010000000200000011000000,ODROID Go 2,a:b1,b:b0,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b12,leftshoulder:b4,leftstick:b14,lefttrigger:b13,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b15,righttrigger:b16,start:b17,x:b2,y:b3,platform:Linux,
03000000c0160000dc27000001010000,OnyxSoft Dual JoyDivision,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,platform:Linux,
05000000362800000100000002010000,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux,
05000000362800000100000003010000,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux,
05000000362800000100000004010000,OUYA Controller,a:b0,b:b3,back:b14,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a3,righty:a4,start:b16,x:b1,y:b2,platform:Linux,
@ -1494,6 +1522,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000009b2800004200000001010000,Raphnet Dual NES Adapter,a:b0,b:b1,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b3,platform:Linux,
030000009b2800003200000001010000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux,
030000009b2800006000000001010000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux,
030000009b2800008000000020020000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Linux,
03000000f8270000bf0b000011010000,Razer Kishi,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
030000008916000001fd000024010000,Razer Onza Classic Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000321500000204000011010000,Razer Panthera PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
@ -1565,6 +1594,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
03000000de2800000512000010010000,Steam Deck,a:b3,b:b4,back:b11,dpdown:b17,dpleft:b18,dpright:b19,dpup:b16,guide:b13,leftshoulder:b7,leftstick:b14,lefttrigger:a9,leftx:a0,lefty:a1,rightshoulder:b8,rightstick:b15,righttrigger:a8,rightx:a2,righty:a3,start:b12,x:b5,y:b6,platform:Linux,
03000000de2800000512000011010000,Steam Deck,a:b3,b:b4,back:b11,dpdown:b17,dpleft:b18,dpright:b19,dpup:b16,guide:b13,leftshoulder:b7,leftstick:b14,lefttrigger:a9,leftx:a0,lefty:a1,misc1:b2,paddle1:b21,paddle2:b20,paddle3:b23,paddle4:b22,rightshoulder:b8,rightstick:b15,righttrigger:a8,rightx:a2,righty:a3,start:b12,x:b5,y:b6,platform:Linux,
03000000de280000ff11000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
050000004e696d6275732b0000000000,SteelSeries Nimbus Plus,a:b0,b:b1,back:b10,guide:b11,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Linux,
03000000381000003014000075010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
@ -1664,11 +1694,15 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
060000005e040000120b000007050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
060000005e040000120b00000b050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
060000005e040000120b00000f050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
050000005e040000130b000017050000,Xbox Series X Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
060000005e040000120b00000d050000,Xbox Series X Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
050000005e040000200b000013050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
050000005e040000200b000017050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
050000005e040000220b000017050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000450c00002043000010010000,XEOX SL6556 BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
05000000172700004431000029010000,XiaoMi Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Linux,
03000000c0160000e105000001010000,XinMo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux,
030000005e0400008e02000020010000,XInput Adapter,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000120c0000100e000011010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
03000000120c0000101e000011010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
@ -1755,6 +1789,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
63396666386564393334393236386630,8BitDo Zero 2,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android,
63633435623263373466343461646430,8BitDo Zero 2,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b2,y:b3,platform:Android,
32333634613735616163326165323731,Amazon Luna Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android,
4c696e757820342e31392e3137322077,Anbernic Gamepad,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a4,start:b6,x:b2,y:b3,platform:Android,
417374726f2063697479206d696e6920,Astro City Mini,a:b23,b:b22,back:b29,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b25,righttrigger:b26,start:b30,x:b24,y:b21,platform:Android,
35643263313264386134376362363435,Atari VCS Classic Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,start:b6,platform:Android,
32353831643566306563643065356239,Atari VCS Modern Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,

View File

@ -67,7 +67,7 @@
<param index="1" name="to_id" type="Vector2i" />
<description>
Returns an array with the points that are in the path found by AStarGrid2D between the given points. The array is ordered from the starting point to the ending point of the path.
[b]Note:[/b] This method is not thread-safe. If called from a [Thread], it will return an empty [PackedVector3Array] and will print an error message.
[b]Note:[/b] This method is not thread-safe. If called from a [Thread], it will return an empty [PackedVector2Array] and will print an error message.
</description>
</method>
<method name="get_point_position" qualifiers="const">

View File

@ -45,7 +45,7 @@
{
private DtlsServer _dtls = new DtlsServer();
private UdpServer _server = new UdpServer();
private Godot.Collections.Array&lt;PacketPeerDTLS&gt; _peers = new Godot.Collections.Array&lt;PacketPeerDTLS&gt;();
private Godot.Collections.Array&lt;PacketPeerDtls&gt; _peers = new Godot.Collections.Array&lt;PacketPeerDtls&gt;();
public override void _Ready()
{
@ -59,8 +59,8 @@
{
while (Server.IsConnectionAvailable())
{
PacketPeerUDP peer = _server.TakeConnection();
PacketPeerDTLS dtlsPeer = _dtls.TakeConnection(peer);
PacketPeerUdp peer = _server.TakeConnection();
PacketPeerDtls dtlsPeer = _dtls.TakeConnection(peer);
if (dtlsPeer.GetStatus() != PacketPeerDtls.Status.Handshaking)
{
continue; // It is normal that 50% of the connections fails due to cookie exchange.

View File

@ -102,13 +102,13 @@
In other words, the actual mesh will not be visible, only the shadows casted from the mesh will be.
</constant>
<constant name="GI_MODE_DISABLED" value="0" enum="GIMode">
Disabled global illumination mode. Use for dynamic objects that do not contribute to global illumination (such as characters). When using [VoxelGI] and SDFGI, the geometry will [i]receive[/i] indirect lighting and reflections but the geometry will not be considered in GI baking. When using [LightmapGI], the object will receive indirect lighting using lightmap probes instead of using the baked lightmap texture.
Disabled global illumination mode. Use for dynamic objects that do not contribute to global illumination (such as characters). When using [VoxelGI] and SDFGI, the geometry will [i]receive[/i] indirect lighting and reflections but the geometry will not be considered in GI baking.
</constant>
<constant name="GI_MODE_STATIC" value="1" enum="GIMode">
Baked global illumination mode. Use for static objects that contribute to global illumination (such as level geometry). This GI mode is effective when using [VoxelGI], SDFGI and [LightmapGI].
</constant>
<constant name="GI_MODE_DYNAMIC" value="2" enum="GIMode">
Dynamic global illumination mode. Use for dynamic objects that contribute to global illumination. This GI mode is only effective when using [VoxelGI], but it has a higher performance impact than [constant GI_MODE_STATIC]. When using other GI methods, this will act the same as [constant GI_MODE_DISABLED].
Dynamic global illumination mode. Use for dynamic objects that contribute to global illumination. This GI mode is only effective when using [VoxelGI], but it has a higher performance impact than [constant GI_MODE_STATIC]. When using other GI methods, this will act the same as [constant GI_MODE_DISABLED]. When using [LightmapGI], the object will receive indirect lighting using lightmap probes instead of using the baked lightmap texture.
</constant>
<constant name="LIGHTMAP_SCALE_1X" value="0" enum="LightmapScale">
The standard texel density for lightmapping with [LightmapGI].

View File

@ -156,9 +156,9 @@
[/gdscript]
[csharp]
var fields = new Godot.Collections.Dictionary { { "username", "user" }, { "password", "pass" } };
string queryString = new HTTPClient().QueryStringFromDict(fields);
string queryString = new HttpClient().QueryStringFromDict(fields);
string[] headers = { "Content-Type: application/x-www-form-urlencoded", $"Content-Length: {queryString.Length}" };
var result = new HTTPClient().Request(HTTPClient.Method.Post, "index.php", headers, queryString);
var result = new HttpClient().Request(HttpClient.Method.Post, "index.php", headers, queryString);
[/csharp]
[/codeblocks]
[b]Note:[/b] The [param body] parameter is ignored if [param method] is [constant HTTPClient.METHOD_GET]. This is because GET methods can't contain request data. As a workaround, you can pass request data as a query string in the URL. See [method String.uri_encode] for an example.

View File

@ -43,7 +43,7 @@
public override void _Ready()
{
// Create an HTTP request node and connect its completion signal.
var httpRequest = new HTTPRequest();
var httpRequest = new HttpRequest();
AddChild(httpRequest);
httpRequest.RequestCompleted += HttpRequestCompleted;
@ -61,7 +61,7 @@
{
{ "name", "Godette" }
});
error = httpRequest.Request("https://httpbin.org/post", null, HTTPClient.Method.Post, body);
error = httpRequest.Request("https://httpbin.org/post", null, HttpClient.Method.Post, body);
if (error != Error.Ok)
{
GD.PushError("An error occurred in the HTTP request.");
@ -115,7 +115,7 @@
public override void _Ready()
{
// Create an HTTP request node and connect its completion signal.
var httpRequest = new HTTPRequest();
var httpRequest = new HttpRequest();
AddChild(httpRequest);
httpRequest.RequestCompleted += HttpRequestCompleted;
@ -130,7 +130,7 @@
// Called when the HTTP request is completed.
private void HttpRequestCompleted(long result, long responseCode, string[] headers, byte[] body)
{
if (result != (long)HTTPRequest.Result.Success)
if (result != (long)HttpRequest.Result.Success)
{
GD.PushError("Image couldn't be downloaded. Try a different image.");
}

View File

@ -37,13 +37,13 @@
public override void _Input(InputEvent inputEvent)
{
if (inputEvent is InputEventMIDI midiEvent)
if (inputEvent is InputEventMidi midiEvent)
{
PrintMIDIInfo(midiEvent);
}
}
private void PrintMIDIInfo(InputEventMIDI midiEvent)
private void PrintMIDIInfo(InputEventMidi midiEvent)
{
GD.Print(midiEvent);
GD.Print($"Channel {midiEvent.Channel}");

View File

@ -17,7 +17,7 @@
Returns [code]true[/code] when using the eraser end of a stylus pen.
</member>
<member name="position" type="Vector2" setter="set_position" getter="get_position" default="Vector2(0, 0)">
The drag position.
The drag position in the viewport the node is in, using the coordinate system of this viewport.
</member>
<member name="pressure" type="float" setter="set_pressure" getter="get_pressure" default="0.0">
Represents the pressure the user puts on the pen. Ranges from [code]0.0[/code] to [code]1.0[/code].

View File

@ -20,7 +20,7 @@
The touch index in the case of a multi-touch event. One index = one finger.
</member>
<member name="position" type="Vector2" setter="set_position" getter="get_position" default="Vector2(0, 0)">
The touch position, in screen (global) coordinates.
The touch position in the viewport the node is in, using the coordinate system of this viewport.
</member>
<member name="pressed" type="bool" setter="set_pressed" getter="is_pressed" default="false">
If [code]true[/code], the touch's state is pressed. If [code]false[/code], the touch's state is released.

View File

@ -9,7 +9,7 @@
[b]Performance:[/b] [LightmapGI] provides the best possible run-time performance for global illumination. It is suitable for low-end hardware including integrated graphics and mobile devices.
[b]Note:[/b] Due to how lightmaps work, most properties only have a visible effect once lightmaps are baked again.
[b]Note:[/b] Lightmap baking on [CSGShape3D]s and [PrimitiveMesh]es is not supported, as these cannot store UV2 data required for baking.
[b]Note:[/b] If no custom lightmappers are installed, [LightmapGI] can only be baked when using the Vulkan backend (Forward+ or Mobile), not OpenGL.
[b]Note:[/b] If no custom lightmappers are installed, [LightmapGI] can only be baked when using the Vulkan backend (Forward+ or Mobile), not OpenGL. Additionally, [LightmapGI] rendering is not currently supported when using the OpenGL backend (Compatibility).
</description>
<tutorials>
<link title="Using Lightmap global illumination">$DOCS_URL/tutorials/3d/global_illumination/using_lightmap_gi.html</link>

View File

@ -100,7 +100,7 @@
<return type="void" />
<param index="0" name="event" type="InputEvent" />
<description>
Called when an [InputEventKey] or [InputEventShortcut] hasn't been consumed by [method _input] or any GUI [Control] item. The input event propagates up through the node tree until a node consumes it.
Called when an [InputEventKey]¸ [InputEventShortcut], or [InputEventJoypadButton] hasn't been consumed by [method _input] or any GUI [Control] item. The input event propagates up through the node tree until a node consumes it.
It is only called if shortcut processing is enabled, which is done automatically if this method is overridden, and can be toggled with [method set_process_shortcut_input].
To consume the input event and stop it propagating further to other nodes, [method Viewport.set_input_as_handled] can be called.
This method can be used to handle shortcuts.

View File

@ -13,7 +13,7 @@
packer.flush()
[/gdscript]
[csharp]
var packer = new PCKPacker();
var packer = new PckPacker();
packer.PckStart("test.pck");
packer.AddFile("res://text.txt", "text.txt");
packer.Flush();

View File

@ -121,7 +121,7 @@
return
[/gdscript]
[csharp]
var socket = new PacketPeerUDP();
var socket = new PacketPeerUdp();
// Server
socket.SetDestAddress("127.0.0.1", 789);
socket.PutPacket("Time to stop".ToAsciiBuffer());

View File

@ -14,6 +14,7 @@
<return type="void" />
<param index="0" name="force" type="Vector2" />
<description>
Overridable version of [method PhysicsDirectBodyState2D.add_constant_central_force].
</description>
</method>
<method name="_add_constant_force" qualifiers="virtual">
@ -21,24 +22,28 @@
<param index="0" name="force" type="Vector2" />
<param index="1" name="position" type="Vector2" />
<description>
Overridable version of [method PhysicsDirectBodyState2D.add_constant_force].
</description>
</method>
<method name="_add_constant_torque" qualifiers="virtual">
<return type="void" />
<param index="0" name="torque" type="float" />
<description>
Overridable version of [method PhysicsDirectBodyState2D.add_constant_torque].
</description>
</method>
<method name="_apply_central_force" qualifiers="virtual">
<return type="void" />
<param index="0" name="force" type="Vector2" />
<description>
Overridable version of [method PhysicsDirectBodyState2D.apply_central_force].
</description>
</method>
<method name="_apply_central_impulse" qualifiers="virtual">
<return type="void" />
<param index="0" name="impulse" type="Vector2" />
<description>
Overridable version of [method PhysicsDirectBodyState2D.apply_central_impulse].
</description>
</method>
<method name="_apply_force" qualifiers="virtual">
@ -46,6 +51,7 @@
<param index="0" name="force" type="Vector2" />
<param index="1" name="position" type="Vector2" />
<description>
Overridable version of [method PhysicsDirectBodyState2D.apply_force].
</description>
</method>
<method name="_apply_impulse" qualifiers="virtual">
@ -53,211 +59,249 @@
<param index="0" name="impulse" type="Vector2" />
<param index="1" name="position" type="Vector2" />
<description>
Overridable version of [method PhysicsDirectBodyState2D.apply_impulse].
</description>
</method>
<method name="_apply_torque" qualifiers="virtual">
<return type="void" />
<param index="0" name="torque" type="float" />
<description>
Overridable version of [method PhysicsDirectBodyState2D.apply_torque].
</description>
</method>
<method name="_apply_torque_impulse" qualifiers="virtual">
<return type="void" />
<param index="0" name="impulse" type="float" />
<description>
Overridable version of [method PhysicsDirectBodyState2D.apply_torque_impulse].
</description>
</method>
<method name="_get_angular_velocity" qualifiers="virtual const">
<return type="float" />
<description>
Implement to override the behavior of [member PhysicsDirectBodyState2D.angular_velocity] and its respective getter.
</description>
</method>
<method name="_get_center_of_mass" qualifiers="virtual const">
<return type="Vector2" />
<description>
Implement to override the behavior of [member PhysicsDirectBodyState2D.center_of_mass] and its respective getter.
</description>
</method>
<method name="_get_center_of_mass_local" qualifiers="virtual const">
<return type="Vector2" />
<description>
Implement to override the behavior of [member PhysicsDirectBodyState2D.center_of_mass_local] and its respective getter.
</description>
</method>
<method name="_get_constant_force" qualifiers="virtual const">
<return type="Vector2" />
<description>
Overridable version of [method PhysicsDirectBodyState2D.get_constant_force].
</description>
</method>
<method name="_get_constant_torque" qualifiers="virtual const">
<return type="float" />
<description>
Overridable version of [method PhysicsDirectBodyState2D.get_constant_torque].
</description>
</method>
<method name="_get_contact_collider" qualifiers="virtual const">
<return type="RID" />
<param index="0" name="contact_idx" type="int" />
<description>
Overridable version of [method PhysicsDirectBodyState2D.get_contact_collider].
</description>
</method>
<method name="_get_contact_collider_id" qualifiers="virtual const">
<return type="int" />
<param index="0" name="contact_idx" type="int" />
<description>
Overridable version of [method PhysicsDirectBodyState2D.get_contact_collider_id].
</description>
</method>
<method name="_get_contact_collider_object" qualifiers="virtual const">
<return type="Object" />
<param index="0" name="contact_idx" type="int" />
<description>
Overridable version of [method PhysicsDirectBodyState2D.get_contact_collider_object].
</description>
</method>
<method name="_get_contact_collider_position" qualifiers="virtual const">
<return type="Vector2" />
<param index="0" name="contact_idx" type="int" />
<description>
Overridable version of [method PhysicsDirectBodyState2D.get_contact_collider_position].
</description>
</method>
<method name="_get_contact_collider_shape" qualifiers="virtual const">
<return type="int" />
<param index="0" name="contact_idx" type="int" />
<description>
Overridable version of [method PhysicsDirectBodyState2D.get_contact_collider_shape].
</description>
</method>
<method name="_get_contact_collider_velocity_at_position" qualifiers="virtual const">
<return type="Vector2" />
<param index="0" name="contact_idx" type="int" />
<description>
Overridable version of [method PhysicsDirectBodyState2D.get_contact_collider_velocity_at_position].
</description>
</method>
<method name="_get_contact_count" qualifiers="virtual const">
<return type="int" />
<description>
Overridable version of [method PhysicsDirectBodyState2D.get_contact_count].
</description>
</method>
<method name="_get_contact_impulse" qualifiers="virtual const">
<return type="Vector2" />
<param index="0" name="contact_idx" type="int" />
<description>
Overridable version of [method PhysicsDirectBodyState2D.get_contact_impulse].
</description>
</method>
<method name="_get_contact_local_normal" qualifiers="virtual const">
<return type="Vector2" />
<param index="0" name="contact_idx" type="int" />
<description>
Overridable version of [method PhysicsDirectBodyState2D.get_contact_local_normal].
</description>
</method>
<method name="_get_contact_local_position" qualifiers="virtual const">
<return type="Vector2" />
<param index="0" name="contact_idx" type="int" />
<description>
Overridable version of [method PhysicsDirectBodyState2D.get_contact_local_position].
</description>
</method>
<method name="_get_contact_local_shape" qualifiers="virtual const">
<return type="int" />
<param index="0" name="contact_idx" type="int" />
<description>
Overridable version of [method PhysicsDirectBodyState2D.get_contact_local_shape].
</description>
</method>
<method name="_get_contact_local_velocity_at_position" qualifiers="virtual const">
<return type="Vector2" />
<param index="0" name="contact_idx" type="int" />
<description>
Overridable version of [method PhysicsDirectBodyState2D.get_contact_local_velocity_at_position].
</description>
</method>
<method name="_get_inverse_inertia" qualifiers="virtual const">
<return type="float" />
<description>
Implement to override the behavior of [member PhysicsDirectBodyState2D.inverse_inertia] and its respective getter.
</description>
</method>
<method name="_get_inverse_mass" qualifiers="virtual const">
<return type="float" />
<description>
Implement to override the behavior of [member PhysicsDirectBodyState2D.inverse_mass] and its respective getter.
</description>
</method>
<method name="_get_linear_velocity" qualifiers="virtual const">
<return type="Vector2" />
<description>
Implement to override the behavior of [member PhysicsDirectBodyState2D.linear_velocity] and its respective getter.
</description>
</method>
<method name="_get_space_state" qualifiers="virtual">
<return type="PhysicsDirectSpaceState2D" />
<description>
Overridable version of [method PhysicsDirectBodyState2D.get_space_state].
</description>
</method>
<method name="_get_step" qualifiers="virtual const">
<return type="float" />
<description>
Implement to override the behavior of [member PhysicsDirectBodyState2D.step] and its respective getter.
</description>
</method>
<method name="_get_total_angular_damp" qualifiers="virtual const">
<return type="float" />
<description>
Implement to override the behavior of [member PhysicsDirectBodyState2D.total_angular_damp] and its respective getter.
</description>
</method>
<method name="_get_total_gravity" qualifiers="virtual const">
<return type="Vector2" />
<description>
Implement to override the behavior of [member PhysicsDirectBodyState2D.total_gravity] and its respective getter.
</description>
</method>
<method name="_get_total_linear_damp" qualifiers="virtual const">
<return type="float" />
<description>
Implement to override the behavior of [member PhysicsDirectBodyState2D.total_linear_damp] and its respective getter.
</description>
</method>
<method name="_get_transform" qualifiers="virtual const">
<return type="Transform2D" />
<description>
Implement to override the behavior of [member PhysicsDirectBodyState2D.transform] and its respective getter.
</description>
</method>
<method name="_get_velocity_at_local_position" qualifiers="virtual const">
<return type="Vector2" />
<param index="0" name="local_position" type="Vector2" />
<description>
Overridable version of [method PhysicsDirectBodyState2D.get_velocity_at_local_position].
</description>
</method>
<method name="_integrate_forces" qualifiers="virtual">
<return type="void" />
<description>
Overridable version of [method PhysicsDirectBodyState2D.integrate_forces].
</description>
</method>
<method name="_is_sleeping" qualifiers="virtual const">
<return type="bool" />
<description>
Implement to override the behavior of [member PhysicsDirectBodyState2D.sleeping] and its respective getter.
</description>
</method>
<method name="_set_angular_velocity" qualifiers="virtual">
<return type="void" />
<param index="0" name="velocity" type="float" />
<description>
Implement to override the behavior of [member PhysicsDirectBodyState2D.angular_velocity] and its respective setter.
</description>
</method>
<method name="_set_constant_force" qualifiers="virtual">
<return type="void" />
<param index="0" name="force" type="Vector2" />
<description>
Overridable version of [method PhysicsDirectBodyState2D.set_constant_force].
</description>
</method>
<method name="_set_constant_torque" qualifiers="virtual">
<return type="void" />
<param index="0" name="torque" type="float" />
<description>
Overridable version of [method PhysicsDirectBodyState2D.set_constant_torque].
</description>
</method>
<method name="_set_linear_velocity" qualifiers="virtual">
<return type="void" />
<param index="0" name="velocity" type="Vector2" />
<description>
Implement to override the behavior of [member PhysicsDirectBodyState2D.linear_velocity] and its respective setter.
</description>
</method>
<method name="_set_sleep_state" qualifiers="virtual">
<return type="void" />
<param index="0" name="enabled" type="bool" />
<description>
Implement to override the behavior of [member PhysicsDirectBodyState2D.sleeping] and its respective setter.
</description>
</method>
<method name="_set_transform" qualifiers="virtual">
<return type="void" />
<param index="0" name="transform" type="Transform2D" />
<description>
Implement to override the behavior of [member PhysicsDirectBodyState2D.transform] and its respective setter.
</description>
</method>
</methods>

View File

@ -17,6 +17,7 @@
<param index="2" name="transform" type="Transform2D" />
<param index="3" name="disabled" type="bool" />
<description>
Overridable version of [method PhysicsServer2D.area_add_shape].
</description>
</method>
<method name="_area_attach_canvas_instance_id" qualifiers="virtual">
@ -24,6 +25,7 @@
<param index="0" name="area" type="RID" />
<param index="1" name="id" type="int" />
<description>
Overridable version of [method PhysicsServer2D.area_attach_canvas_instance_id].
</description>
</method>
<method name="_area_attach_object_instance_id" qualifiers="virtual">
@ -31,41 +33,48 @@
<param index="0" name="area" type="RID" />
<param index="1" name="id" type="int" />
<description>
Overridable version of [method PhysicsServer2D.area_attach_object_instance_id].
</description>
</method>
<method name="_area_clear_shapes" qualifiers="virtual">
<return type="void" />
<param index="0" name="area" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.area_clear_shapes].
</description>
</method>
<method name="_area_create" qualifiers="virtual">
<return type="RID" />
<description>
Overridable version of [method PhysicsServer2D.area_create].
</description>
</method>
<method name="_area_get_canvas_instance_id" qualifiers="virtual const">
<return type="int" />
<param index="0" name="area" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.area_get_canvas_instance_id].
</description>
</method>
<method name="_area_get_collision_layer" qualifiers="virtual const">
<return type="int" />
<param index="0" name="area" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.area_get_collision_layer].
</description>
</method>
<method name="_area_get_collision_mask" qualifiers="virtual const">
<return type="int" />
<param index="0" name="area" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.area_get_collision_mask].
</description>
</method>
<method name="_area_get_object_instance_id" qualifiers="virtual const">
<return type="int" />
<param index="0" name="area" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.area_get_object_instance_id].
</description>
</method>
<method name="_area_get_param" qualifiers="virtual const">
@ -73,6 +82,7 @@
<param index="0" name="area" type="RID" />
<param index="1" name="param" type="int" enum="PhysicsServer2D.AreaParameter" />
<description>
Overridable version of [method PhysicsServer2D.area_get_param].
</description>
</method>
<method name="_area_get_shape" qualifiers="virtual const">
@ -80,12 +90,14 @@
<param index="0" name="area" type="RID" />
<param index="1" name="shape_idx" type="int" />
<description>
Overridable version of [method PhysicsServer2D.area_get_shape].
</description>
</method>
<method name="_area_get_shape_count" qualifiers="virtual const">
<return type="int" />
<param index="0" name="area" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.area_get_shape_count].
</description>
</method>
<method name="_area_get_shape_transform" qualifiers="virtual const">
@ -93,18 +105,21 @@
<param index="0" name="area" type="RID" />
<param index="1" name="shape_idx" type="int" />
<description>
Overridable version of [method PhysicsServer2D.area_get_shape_transform].
</description>
</method>
<method name="_area_get_space" qualifiers="virtual const">
<return type="RID" />
<param index="0" name="area" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.area_get_space].
</description>
</method>
<method name="_area_get_transform" qualifiers="virtual const">
<return type="Transform2D" />
<param index="0" name="area" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.area_get_transform].
</description>
</method>
<method name="_area_remove_shape" qualifiers="virtual">
@ -112,6 +127,7 @@
<param index="0" name="area" type="RID" />
<param index="1" name="shape_idx" type="int" />
<description>
Overridable version of [method PhysicsServer2D.area_remove_shape].
</description>
</method>
<method name="_area_set_area_monitor_callback" qualifiers="virtual">
@ -119,6 +135,7 @@
<param index="0" name="area" type="RID" />
<param index="1" name="callback" type="Callable" />
<description>
Overridable version of [method PhysicsServer2D.area_set_area_monitor_callback].
</description>
</method>
<method name="_area_set_collision_layer" qualifiers="virtual">
@ -126,6 +143,7 @@
<param index="0" name="area" type="RID" />
<param index="1" name="layer" type="int" />
<description>
Overridable version of [method PhysicsServer2D.area_set_collision_layer].
</description>
</method>
<method name="_area_set_collision_mask" qualifiers="virtual">
@ -133,6 +151,7 @@
<param index="0" name="area" type="RID" />
<param index="1" name="mask" type="int" />
<description>
Overridable version of [method PhysicsServer2D.area_set_collision_mask].
</description>
</method>
<method name="_area_set_monitor_callback" qualifiers="virtual">
@ -140,6 +159,7 @@
<param index="0" name="area" type="RID" />
<param index="1" name="callback" type="Callable" />
<description>
Overridable version of [method PhysicsServer2D.area_set_monitor_callback].
</description>
</method>
<method name="_area_set_monitorable" qualifiers="virtual">
@ -147,6 +167,7 @@
<param index="0" name="area" type="RID" />
<param index="1" name="monitorable" type="bool" />
<description>
Overridable version of [method PhysicsServer2D.area_set_monitorable].
</description>
</method>
<method name="_area_set_param" qualifiers="virtual">
@ -155,6 +176,7 @@
<param index="1" name="param" type="int" enum="PhysicsServer2D.AreaParameter" />
<param index="2" name="value" type="Variant" />
<description>
Overridable version of [method PhysicsServer2D.area_set_param].
</description>
</method>
<method name="_area_set_pickable" qualifiers="virtual">
@ -162,6 +184,8 @@
<param index="0" name="area" type="RID" />
<param index="1" name="pickable" type="bool" />
<description>
If set to [code]true[/code], allows the area with the given [RID] to detect mouse inputs when the mouse cursor is hovering on it.
Overridable version of [PhysicsServer2D]'s internal [code]area_set_pickable[/code] method. Corresponds to [member PhysicsBody2D.input_pickable].
</description>
</method>
<method name="_area_set_shape" qualifiers="virtual">
@ -170,6 +194,7 @@
<param index="1" name="shape_idx" type="int" />
<param index="2" name="shape" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.area_set_shape].
</description>
</method>
<method name="_area_set_shape_disabled" qualifiers="virtual">
@ -178,6 +203,7 @@
<param index="1" name="shape_idx" type="int" />
<param index="2" name="disabled" type="bool" />
<description>
Overridable version of [method PhysicsServer2D.area_set_shape_disabled].
</description>
</method>
<method name="_area_set_shape_transform" qualifiers="virtual">
@ -186,6 +212,7 @@
<param index="1" name="shape_idx" type="int" />
<param index="2" name="transform" type="Transform2D" />
<description>
Overridable version of [method PhysicsServer2D.area_set_shape_transform].
</description>
</method>
<method name="_area_set_space" qualifiers="virtual">
@ -193,6 +220,7 @@
<param index="0" name="area" type="RID" />
<param index="1" name="space" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.area_set_space].
</description>
</method>
<method name="_area_set_transform" qualifiers="virtual">
@ -200,6 +228,7 @@
<param index="0" name="area" type="RID" />
<param index="1" name="transform" type="Transform2D" />
<description>
Overridable version of [method PhysicsServer2D.area_set_transform].
</description>
</method>
<method name="_body_add_collision_exception" qualifiers="virtual">
@ -207,6 +236,7 @@
<param index="0" name="body" type="RID" />
<param index="1" name="excepted_body" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.body_add_collision_exception].
</description>
</method>
<method name="_body_add_constant_central_force" qualifiers="virtual">
@ -214,6 +244,7 @@
<param index="0" name="body" type="RID" />
<param index="1" name="force" type="Vector2" />
<description>
Overridable version of [method PhysicsServer2D.body_add_constant_central_force].
</description>
</method>
<method name="_body_add_constant_force" qualifiers="virtual">
@ -222,6 +253,7 @@
<param index="1" name="force" type="Vector2" />
<param index="2" name="position" type="Vector2" />
<description>
Overridable version of [method PhysicsServer2D.body_add_constant_force].
</description>
</method>
<method name="_body_add_constant_torque" qualifiers="virtual">
@ -229,6 +261,7 @@
<param index="0" name="body" type="RID" />
<param index="1" name="torque" type="float" />
<description>
Overridable version of [method PhysicsServer2D.body_add_constant_torque].
</description>
</method>
<method name="_body_add_shape" qualifiers="virtual">
@ -238,6 +271,7 @@
<param index="2" name="transform" type="Transform2D" />
<param index="3" name="disabled" type="bool" />
<description>
Overridable version of [method PhysicsServer2D.body_add_shape].
</description>
</method>
<method name="_body_apply_central_force" qualifiers="virtual">
@ -245,6 +279,7 @@
<param index="0" name="body" type="RID" />
<param index="1" name="force" type="Vector2" />
<description>
Overridable version of [method PhysicsServer2D.body_apply_central_force].
</description>
</method>
<method name="_body_apply_central_impulse" qualifiers="virtual">
@ -252,6 +287,7 @@
<param index="0" name="body" type="RID" />
<param index="1" name="impulse" type="Vector2" />
<description>
Overridable version of [method PhysicsServer2D.body_apply_central_impulse].
</description>
</method>
<method name="_body_apply_force" qualifiers="virtual">
@ -260,6 +296,7 @@
<param index="1" name="force" type="Vector2" />
<param index="2" name="position" type="Vector2" />
<description>
Overridable version of [method PhysicsServer2D.body_apply_force].
</description>
</method>
<method name="_body_apply_impulse" qualifiers="virtual">
@ -268,6 +305,7 @@
<param index="1" name="impulse" type="Vector2" />
<param index="2" name="position" type="Vector2" />
<description>
Overridable version of [method PhysicsServer2D.body_apply_impulse].
</description>
</method>
<method name="_body_apply_torque" qualifiers="virtual">
@ -275,6 +313,7 @@
<param index="0" name="body" type="RID" />
<param index="1" name="torque" type="float" />
<description>
Overridable version of [method PhysicsServer2D.body_apply_torque].
</description>
</method>
<method name="_body_apply_torque_impulse" qualifiers="virtual">
@ -282,6 +321,7 @@
<param index="0" name="body" type="RID" />
<param index="1" name="impulse" type="float" />
<description>
Overridable version of [method PhysicsServer2D.body_apply_torque_impulse].
</description>
</method>
<method name="_body_attach_canvas_instance_id" qualifiers="virtual">
@ -289,6 +329,7 @@
<param index="0" name="body" type="RID" />
<param index="1" name="id" type="int" />
<description>
Overridable version of [method PhysicsServer2D.body_attach_canvas_instance_id].
</description>
</method>
<method name="_body_attach_object_instance_id" qualifiers="virtual">
@ -296,12 +337,14 @@
<param index="0" name="body" type="RID" />
<param index="1" name="id" type="int" />
<description>
Overridable version of [method PhysicsServer2D.body_attach_object_instance_id].
</description>
</method>
<method name="_body_clear_shapes" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.body_clear_shapes].
</description>
</method>
<method name="_body_collide_shape" qualifiers="virtual">
@ -315,89 +358,107 @@
<param index="6" name="result_max" type="int" />
<param index="7" name="result_count" type="int32_t*" />
<description>
Given a [param body], a [param shape], and their respective parameters, this method should return [code]true[/code] if a collision between the two would occur, with additional details passed in [param results].
Overridable version of [PhysicsServer2D]'s internal [code]shape_collide[/code] method. Corresponds to [method PhysicsDirectSpaceState2D.collide_shape].
</description>
</method>
<method name="_body_create" qualifiers="virtual">
<return type="RID" />
<description>
Overridable version of [method PhysicsServer2D.body_create].
</description>
</method>
<method name="_body_get_canvas_instance_id" qualifiers="virtual const">
<return type="int" />
<param index="0" name="body" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.body_get_canvas_instance_id].
</description>
</method>
<method name="_body_get_collision_exceptions" qualifiers="virtual const">
<return type="RID[]" />
<param index="0" name="body" type="RID" />
<description>
Returns the [RID]s of all bodies added as collision exceptions for the given [param body]. See also [method _body_add_collision_exception] and [method _body_remove_collision_exception].
Overridable version of [PhysicsServer2D]'s internal [code]body_get_collision_exceptions[/code] method. Corresponds to [method PhysicsBody2D.get_collision_exceptions].
</description>
</method>
<method name="_body_get_collision_layer" qualifiers="virtual const">
<return type="int" />
<param index="0" name="body" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.body_get_collision_layer].
</description>
</method>
<method name="_body_get_collision_mask" qualifiers="virtual const">
<return type="int" />
<param index="0" name="body" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.body_get_collision_mask].
</description>
</method>
<method name="_body_get_collision_priority" qualifiers="virtual const">
<return type="float" />
<param index="0" name="body" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.body_get_collision_priority].
</description>
</method>
<method name="_body_get_constant_force" qualifiers="virtual const">
<return type="Vector2" />
<param index="0" name="body" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.body_get_constant_force].
</description>
</method>
<method name="_body_get_constant_torque" qualifiers="virtual const">
<return type="float" />
<param index="0" name="body" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.body_get_constant_torque].
</description>
</method>
<method name="_body_get_contacts_reported_depth_threshold" qualifiers="virtual const">
<return type="float" />
<param index="0" name="body" type="RID" />
<description>
Overridable version of [PhysicsServer2D]'s internal [code]body_get_contacts_reported_depth_threshold[/code] method.
[b]Note:[/b] This method is currently unused by Godot's default physics implementation.
</description>
</method>
<method name="_body_get_continuous_collision_detection_mode" qualifiers="virtual const">
<return type="int" enum="PhysicsServer2D.CCDMode" />
<param index="0" name="body" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.body_get_continuous_collision_detection_mode].
</description>
</method>
<method name="_body_get_direct_state" qualifiers="virtual">
<return type="PhysicsDirectBodyState2D" />
<param index="0" name="body" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.body_get_direct_state].
</description>
</method>
<method name="_body_get_max_contacts_reported" qualifiers="virtual const">
<return type="int" />
<param index="0" name="body" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.body_get_max_contacts_reported].
</description>
</method>
<method name="_body_get_mode" qualifiers="virtual const">
<return type="int" enum="PhysicsServer2D.BodyMode" />
<param index="0" name="body" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.body_get_mode].
</description>
</method>
<method name="_body_get_object_instance_id" qualifiers="virtual const">
<return type="int" />
<param index="0" name="body" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.body_get_object_instance_id].
</description>
</method>
<method name="_body_get_param" qualifiers="virtual const">
@ -405,6 +466,7 @@
<param index="0" name="body" type="RID" />
<param index="1" name="param" type="int" enum="PhysicsServer2D.BodyParameter" />
<description>
Overridable version of [method PhysicsServer2D.body_get_param].
</description>
</method>
<method name="_body_get_shape" qualifiers="virtual const">
@ -412,12 +474,14 @@
<param index="0" name="body" type="RID" />
<param index="1" name="shape_idx" type="int" />
<description>
Overridable version of [method PhysicsServer2D.body_get_shape].
</description>
</method>
<method name="_body_get_shape_count" qualifiers="virtual const">
<return type="int" />
<param index="0" name="body" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.body_get_shape_count].
</description>
</method>
<method name="_body_get_shape_transform" qualifiers="virtual const">
@ -425,12 +489,14 @@
<param index="0" name="body" type="RID" />
<param index="1" name="shape_idx" type="int" />
<description>
Overridable version of [method PhysicsServer2D.body_get_shape_transform].
</description>
</method>
<method name="_body_get_space" qualifiers="virtual const">
<return type="RID" />
<param index="0" name="body" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.body_get_space].
</description>
</method>
<method name="_body_get_state" qualifiers="virtual const">
@ -438,12 +504,14 @@
<param index="0" name="body" type="RID" />
<param index="1" name="state" type="int" enum="PhysicsServer2D.BodyState" />
<description>
Overridable version of [method PhysicsServer2D.body_get_state].
</description>
</method>
<method name="_body_is_omitting_force_integration" qualifiers="virtual const">
<return type="bool" />
<param index="0" name="body" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.body_is_omitting_force_integration].
</description>
</method>
<method name="_body_remove_collision_exception" qualifiers="virtual">
@ -451,6 +519,7 @@
<param index="0" name="body" type="RID" />
<param index="1" name="excepted_body" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.body_remove_collision_exception].
</description>
</method>
<method name="_body_remove_shape" qualifiers="virtual">
@ -458,12 +527,14 @@
<param index="0" name="body" type="RID" />
<param index="1" name="shape_idx" type="int" />
<description>
Overridable version of [method PhysicsServer2D.body_remove_shape].
</description>
</method>
<method name="_body_reset_mass_properties" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.body_reset_mass_properties].
</description>
</method>
<method name="_body_set_axis_velocity" qualifiers="virtual">
@ -471,6 +542,7 @@
<param index="0" name="body" type="RID" />
<param index="1" name="axis_velocity" type="Vector2" />
<description>
Overridable version of [method PhysicsServer2D.body_set_axis_velocity].
</description>
</method>
<method name="_body_set_collision_layer" qualifiers="virtual">
@ -478,6 +550,7 @@
<param index="0" name="body" type="RID" />
<param index="1" name="layer" type="int" />
<description>
Overridable version of [method PhysicsServer2D.body_set_collision_layer].
</description>
</method>
<method name="_body_set_collision_mask" qualifiers="virtual">
@ -485,6 +558,7 @@
<param index="0" name="body" type="RID" />
<param index="1" name="mask" type="int" />
<description>
Overridable version of [method PhysicsServer2D.body_set_collision_mask].
</description>
</method>
<method name="_body_set_collision_priority" qualifiers="virtual">
@ -492,6 +566,7 @@
<param index="0" name="body" type="RID" />
<param index="1" name="priority" type="float" />
<description>
Overridable version of [method PhysicsServer2D.body_set_collision_priority].
</description>
</method>
<method name="_body_set_constant_force" qualifiers="virtual">
@ -499,6 +574,7 @@
<param index="0" name="body" type="RID" />
<param index="1" name="force" type="Vector2" />
<description>
Overridable version of [method PhysicsServer2D.body_set_constant_force].
</description>
</method>
<method name="_body_set_constant_torque" qualifiers="virtual">
@ -506,6 +582,7 @@
<param index="0" name="body" type="RID" />
<param index="1" name="torque" type="float" />
<description>
Overridable version of [method PhysicsServer2D.body_set_constant_torque].
</description>
</method>
<method name="_body_set_contacts_reported_depth_threshold" qualifiers="virtual">
@ -513,6 +590,8 @@
<param index="0" name="body" type="RID" />
<param index="1" name="threshold" type="float" />
<description>
Overridable version of [PhysicsServer2D]'s internal [code]body_set_contacts_reported_depth_threshold[/code] method.
[b]Note:[/b] This method is currently unused by Godot's default physics implementation.
</description>
</method>
<method name="_body_set_continuous_collision_detection_mode" qualifiers="virtual">
@ -520,6 +599,7 @@
<param index="0" name="body" type="RID" />
<param index="1" name="mode" type="int" enum="PhysicsServer2D.CCDMode" />
<description>
Overridable version of [method PhysicsServer2D.body_set_continuous_collision_detection_mode].
</description>
</method>
<method name="_body_set_force_integration_callback" qualifiers="virtual">
@ -528,6 +608,7 @@
<param index="1" name="callable" type="Callable" />
<param index="2" name="userdata" type="Variant" />
<description>
Overridable version of [method PhysicsServer2D.body_set_force_integration_callback].
</description>
</method>
<method name="_body_set_max_contacts_reported" qualifiers="virtual">
@ -535,6 +616,7 @@
<param index="0" name="body" type="RID" />
<param index="1" name="amount" type="int" />
<description>
Overridable version of [method PhysicsServer2D.body_set_max_contacts_reported].
</description>
</method>
<method name="_body_set_mode" qualifiers="virtual">
@ -542,6 +624,7 @@
<param index="0" name="body" type="RID" />
<param index="1" name="mode" type="int" enum="PhysicsServer2D.BodyMode" />
<description>
Overridable version of [method PhysicsServer2D.body_set_mode].
</description>
</method>
<method name="_body_set_omit_force_integration" qualifiers="virtual">
@ -549,6 +632,7 @@
<param index="0" name="body" type="RID" />
<param index="1" name="enable" type="bool" />
<description>
Overridable version of [method PhysicsServer2D.body_set_omit_force_integration].
</description>
</method>
<method name="_body_set_param" qualifiers="virtual">
@ -557,6 +641,7 @@
<param index="1" name="param" type="int" enum="PhysicsServer2D.BodyParameter" />
<param index="2" name="value" type="Variant" />
<description>
Overridable version of [method PhysicsServer2D.body_set_param].
</description>
</method>
<method name="_body_set_pickable" qualifiers="virtual">
@ -564,6 +649,8 @@
<param index="0" name="body" type="RID" />
<param index="1" name="pickable" type="bool" />
<description>
If set to [code]true[/code], allows the body with the given [RID] to detect mouse inputs when the mouse cursor is hovering on it.
Overridable version of [PhysicsServer2D]'s internal [code]body_set_pickable[/code] method. Corresponds to [member PhysicsBody2D.input_pickable].
</description>
</method>
<method name="_body_set_shape" qualifiers="virtual">
@ -572,6 +659,7 @@
<param index="1" name="shape_idx" type="int" />
<param index="2" name="shape" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.body_set_shape].
</description>
</method>
<method name="_body_set_shape_as_one_way_collision" qualifiers="virtual">
@ -581,6 +669,7 @@
<param index="2" name="enable" type="bool" />
<param index="3" name="margin" type="float" />
<description>
Overridable version of [method PhysicsServer2D.body_set_shape_as_one_way_collision].
</description>
</method>
<method name="_body_set_shape_disabled" qualifiers="virtual">
@ -589,6 +678,7 @@
<param index="1" name="shape_idx" type="int" />
<param index="2" name="disabled" type="bool" />
<description>
Overridable version of [method PhysicsServer2D.body_set_shape_disabled].
</description>
</method>
<method name="_body_set_shape_transform" qualifiers="virtual">
@ -597,6 +687,7 @@
<param index="1" name="shape_idx" type="int" />
<param index="2" name="transform" type="Transform2D" />
<description>
Overridable version of [method PhysicsServer2D.body_set_shape_transform].
</description>
</method>
<method name="_body_set_space" qualifiers="virtual">
@ -604,6 +695,7 @@
<param index="0" name="body" type="RID" />
<param index="1" name="space" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.body_set_space].
</description>
</method>
<method name="_body_set_state" qualifiers="virtual">
@ -612,6 +704,7 @@
<param index="1" name="state" type="int" enum="PhysicsServer2D.BodyState" />
<param index="2" name="value" type="Variant" />
<description>
Overridable version of [method PhysicsServer2D.body_set_state].
</description>
</method>
<method name="_body_set_state_sync_callback" qualifiers="virtual">
@ -619,6 +712,8 @@
<param index="0" name="body" type="RID" />
<param index="1" name="callable" type="Callable" />
<description>
Assigns the [param body] to call the given [param callable] during the synchronization phase of the loop, before [method _step] is called. See also [method _sync].
Overridable version of [PhysicsServer2D]'s internal [code]body_set_state_sync_callback[/code] method.
</description>
</method>
<method name="_body_test_motion" qualifiers="virtual const">
@ -631,26 +726,31 @@
<param index="5" name="recovery_as_collision" type="bool" />
<param index="6" name="result" type="PhysicsServer2DExtensionMotionResult*" />
<description>
Overridable version of [method PhysicsServer2D.body_test_motion]. Unlike the exposed implementation, this method does not receive all of the arguments inside a [PhysicsTestMotionParameters2D].
</description>
</method>
<method name="_capsule_shape_create" qualifiers="virtual">
<return type="RID" />
<description>
Overridable version of [method PhysicsServer2D.capsule_shape_create].
</description>
</method>
<method name="_circle_shape_create" qualifiers="virtual">
<return type="RID" />
<description>
Overridable version of [method PhysicsServer2D.circle_shape_create].
</description>
</method>
<method name="_concave_polygon_shape_create" qualifiers="virtual">
<return type="RID" />
<description>
Overridable version of [method PhysicsServer2D.concave_polygon_shape_create].
</description>
</method>
<method name="_convex_polygon_shape_create" qualifiers="virtual">
<return type="RID" />
<description>
Overridable version of [method PhysicsServer2D.convex_polygon_shape_create].
</description>
</method>
<method name="_damped_spring_joint_get_param" qualifiers="virtual const">
@ -658,6 +758,7 @@
<param index="0" name="joint" type="RID" />
<param index="1" name="param" type="int" enum="PhysicsServer2D.DampedSpringParam" />
<description>
Overridable version of [method PhysicsServer2D.damped_spring_joint_get_param].
</description>
</method>
<method name="_damped_spring_joint_set_param" qualifiers="virtual">
@ -666,54 +767,69 @@
<param index="1" name="param" type="int" enum="PhysicsServer2D.DampedSpringParam" />
<param index="2" name="value" type="float" />
<description>
Overridable version of [method PhysicsServer2D.damped_spring_joint_set_param].
</description>
</method>
<method name="_end_sync" qualifiers="virtual">
<return type="void" />
<description>
Called to indicate that the physics server has stopped synchronizing. It is in the loop's iteration/physics phase, and can access physics objects even if running on a separate thread. See also [method _sync].
Overridable version of [PhysicsServer2D]'s internal [code]end_sync[/code] method.
</description>
</method>
<method name="_finish" qualifiers="virtual">
<return type="void" />
<description>
Called when the main loop finalizes to shut down the physics server. See also [method MainLoop._finalize] and [method _init].
Overridable version of [PhysicsServer2D]'s internal [code]finish[/code] method.
</description>
</method>
<method name="_flush_queries" qualifiers="virtual">
<return type="void" />
<description>
Called every physics step before [method _step] to process all remaining queries.
Overridable version of [PhysicsServer2D]'s internal [code]flush_queries[/code] method.
</description>
</method>
<method name="_free_rid" qualifiers="virtual">
<return type="void" />
<param index="0" name="rid" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.free_rid].
</description>
</method>
<method name="_get_process_info" qualifiers="virtual">
<return type="int" />
<param index="0" name="process_info" type="int" enum="PhysicsServer2D.ProcessInfo" />
<description>
Overridable version of [method PhysicsServer2D.get_process_info].
</description>
</method>
<method name="_init" qualifiers="virtual">
<return type="void" />
<description>
Called when the main loop is initialized and creates a new instance of this physics server. See also [method MainLoop._initialize] and [method _finish].
Overridable version of [PhysicsServer2D]'s internal [code]init[/code] method.
</description>
</method>
<method name="_is_flushing_queries" qualifiers="virtual const">
<return type="bool" />
<description>
Overridable method that should return [code]true[/code] when the physics server is processing queries. See also [method _flush_queries].
Overridable version of [PhysicsServer2D]'s internal [code]is_flushing_queries[/code] method.
</description>
</method>
<method name="_joint_clear" qualifiers="virtual">
<return type="void" />
<param index="0" name="joint" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.joint_clear].
</description>
</method>
<method name="_joint_create" qualifiers="virtual">
<return type="RID" />
<description>
Overridable version of [method PhysicsServer2D.joint_create].
</description>
</method>
<method name="_joint_disable_collisions_between_bodies" qualifiers="virtual">
@ -721,6 +837,7 @@
<param index="0" name="joint" type="RID" />
<param index="1" name="disable" type="bool" />
<description>
Overridable version of [method PhysicsServer2D.joint_disable_collisions_between_bodies].
</description>
</method>
<method name="_joint_get_param" qualifiers="virtual const">
@ -728,18 +845,21 @@
<param index="0" name="joint" type="RID" />
<param index="1" name="param" type="int" enum="PhysicsServer2D.JointParam" />
<description>
Overridable version of [method PhysicsServer2D.joint_get_param].
</description>
</method>
<method name="_joint_get_type" qualifiers="virtual const">
<return type="int" enum="PhysicsServer2D.JointType" />
<param index="0" name="joint" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.joint_get_type].
</description>
</method>
<method name="_joint_is_disabled_collisions_between_bodies" qualifiers="virtual const">
<return type="bool" />
<param index="0" name="joint" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.joint_is_disabled_collisions_between_bodies].
</description>
</method>
<method name="_joint_make_damped_spring" qualifiers="virtual">
@ -750,6 +870,7 @@
<param index="3" name="body_a" type="RID" />
<param index="4" name="body_b" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.joint_make_damped_spring].
</description>
</method>
<method name="_joint_make_groove" qualifiers="virtual">
@ -761,6 +882,7 @@
<param index="4" name="body_a" type="RID" />
<param index="5" name="body_b" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.joint_make_groove].
</description>
</method>
<method name="_joint_make_pin" qualifiers="virtual">
@ -770,6 +892,7 @@
<param index="2" name="body_a" type="RID" />
<param index="3" name="body_b" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.joint_make_pin].
</description>
</method>
<method name="_joint_set_param" qualifiers="virtual">
@ -778,6 +901,7 @@
<param index="1" name="param" type="int" enum="PhysicsServer2D.JointParam" />
<param index="2" name="value" type="float" />
<description>
Overridable version of [method PhysicsServer2D.joint_set_param].
</description>
</method>
<method name="_pin_joint_get_param" qualifiers="virtual const">
@ -785,6 +909,7 @@
<param index="0" name="joint" type="RID" />
<param index="1" name="param" type="int" enum="PhysicsServer2D.PinJointParam" />
<description>
Overridable version of [method PhysicsServer2D.pin_joint_get_param].
</description>
</method>
<method name="_pin_joint_set_param" qualifiers="virtual">
@ -793,27 +918,32 @@
<param index="1" name="param" type="int" enum="PhysicsServer2D.PinJointParam" />
<param index="2" name="value" type="float" />
<description>
Overridable version of [method PhysicsServer2D.pin_joint_set_param].
</description>
</method>
<method name="_rectangle_shape_create" qualifiers="virtual">
<return type="RID" />
<description>
Overridable version of [method PhysicsServer2D.rectangle_shape_create].
</description>
</method>
<method name="_segment_shape_create" qualifiers="virtual">
<return type="RID" />
<description>
Overridable version of [method PhysicsServer2D.segment_shape_create].
</description>
</method>
<method name="_separation_ray_shape_create" qualifiers="virtual">
<return type="RID" />
<description>
Overridable version of [method PhysicsServer2D.separation_ray_shape_create].
</description>
</method>
<method name="_set_active" qualifiers="virtual">
<return type="void" />
<param index="0" name="active" type="bool" />
<description>
Overridable version of [method PhysicsServer2D.set_active].
</description>
</method>
<method name="_shape_collide" qualifiers="virtual">
@ -828,24 +958,30 @@
<param index="7" name="result_max" type="int" />
<param index="8" name="result_count" type="int32_t*" />
<description>
Given two shapes and their parameters, should return [code]true[/code] if a collision between the two would occur, with additional details passed in [param results].
Overridable version of [PhysicsServer2D]'s internal [code]shape_collide[/code] method. Corresponds to [method PhysicsDirectSpaceState2D.collide_shape].
</description>
</method>
<method name="_shape_get_custom_solver_bias" qualifiers="virtual const">
<return type="float" />
<param index="0" name="shape" type="RID" />
<description>
Should return the custom solver bias of the given [param shape], which defines how much bodies are forced to separate on contact when this shape is involved.
Overridable version of [PhysicsServer2D]'s internal [code]shape_get_custom_solver_bias[/code] method. Corresponds to [member Shape2D.custom_solver_bias].
</description>
</method>
<method name="_shape_get_data" qualifiers="virtual const">
<return type="Variant" />
<param index="0" name="shape" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.shape_get_data].
</description>
</method>
<method name="_shape_get_type" qualifiers="virtual const">
<return type="int" enum="PhysicsServer2D.ShapeType" />
<param index="0" name="shape" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.shape_get_type].
</description>
</method>
<method name="_shape_set_custom_solver_bias" qualifiers="virtual">
@ -853,6 +989,8 @@
<param index="0" name="shape" type="RID" />
<param index="1" name="bias" type="float" />
<description>
Should set the custom solver bias for the given [param shape]. It defines how much bodies are forced to separate on contact.
Overridable version of [PhysicsServer2D]'s internal [code]shape_get_custom_solver_bias[/code] method. Corresponds to [member Shape2D.custom_solver_bias].
</description>
</method>
<method name="_shape_set_data" qualifiers="virtual">
@ -860,29 +998,36 @@
<param index="0" name="shape" type="RID" />
<param index="1" name="data" type="Variant" />
<description>
Overridable version of [method PhysicsServer2D.shape_set_data].
</description>
</method>
<method name="_space_create" qualifiers="virtual">
<return type="RID" />
<description>
Overridable version of [method PhysicsServer2D.space_create].
</description>
</method>
<method name="_space_get_contact_count" qualifiers="virtual const">
<return type="int" />
<param index="0" name="space" type="RID" />
<description>
Should return how many contacts have occurred during the last physics step in the given [param space]. See also [method _space_get_contacts] and [method _space_set_debug_contacts].
Overridable version of [PhysicsServer2D]'s internal [code]space_get_contact_count[/code] method.
</description>
</method>
<method name="_space_get_contacts" qualifiers="virtual const">
<return type="PackedVector2Array" />
<param index="0" name="space" type="RID" />
<description>
Should return the positions of all contacts that have occurred during the last physics step in the given [param space]. See also [method _space_get_contact_count] and [method _space_set_debug_contacts].
Overridable version of [PhysicsServer2D]'s internal [code]space_get_contacts[/code] method.
</description>
</method>
<method name="_space_get_direct_state" qualifiers="virtual">
<return type="PhysicsDirectSpaceState2D" />
<param index="0" name="space" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.space_get_direct_state].
</description>
</method>
<method name="_space_get_param" qualifiers="virtual const">
@ -890,12 +1035,14 @@
<param index="0" name="space" type="RID" />
<param index="1" name="param" type="int" enum="PhysicsServer2D.SpaceParameter" />
<description>
Overridable version of [method PhysicsServer2D.space_get_param].
</description>
</method>
<method name="_space_is_active" qualifiers="virtual const">
<return type="bool" />
<param index="0" name="space" type="RID" />
<description>
Overridable version of [method PhysicsServer2D.space_is_active].
</description>
</method>
<method name="_space_set_active" qualifiers="virtual">
@ -903,6 +1050,7 @@
<param index="0" name="space" type="RID" />
<param index="1" name="active" type="bool" />
<description>
Overridable version of [method PhysicsServer2D.space_set_active].
</description>
</method>
<method name="_space_set_debug_contacts" qualifiers="virtual">
@ -910,6 +1058,8 @@
<param index="0" name="space" type="RID" />
<param index="1" name="max_contacts" type="int" />
<description>
Used internally to allow the given [param space] to store contact points, up to [param max_contacts]. This is automatically set for the main [World2D]'s space when [member SceneTree.debug_collisions_hint] is [code]true[/code], or by checking "Visible Collision Shapes" in the editor. Only works in debug builds.
Overridable version of [PhysicsServer2D]'s internal [code]space_set_debug_contacts[/code] method.
</description>
</method>
<method name="_space_set_param" qualifiers="virtual">
@ -918,34 +1068,42 @@
<param index="1" name="param" type="int" enum="PhysicsServer2D.SpaceParameter" />
<param index="2" name="value" type="float" />
<description>
Overridable version of [method PhysicsServer2D.space_set_param].
</description>
</method>
<method name="_step" qualifiers="virtual">
<return type="void" />
<param index="0" name="step" type="float" />
<description>
Called every physics step to process the physics simulation. [param step] is the time elapsed since the last physics step, in seconds. It is usually the same as [method Node.get_physics_process_delta_time].
Overridable version of [PhysicsServer2D]'s internal [code]step[/code] method.
</description>
</method>
<method name="_sync" qualifiers="virtual">
<return type="void" />
<description>
Called to indicate that the physics server is synchronizing and cannot access physics states if running on a separate thread. See also [method _end_sync].
Overridable version of [PhysicsServer2D]'s internal [code]sync[/code] method.
</description>
</method>
<method name="_world_boundary_shape_create" qualifiers="virtual">
<return type="RID" />
<description>
Overridable version of [method PhysicsServer2D.world_boundary_shape_create].
</description>
</method>
<method name="body_test_motion_is_excluding_body" qualifiers="const">
<return type="bool" />
<param index="0" name="body" type="RID" />
<description>
Returns [code]true[/code] if the body with the given [RID] is being excluded from [method _body_test_motion]. See also [method Object.get_instance_id].
</description>
</method>
<method name="body_test_motion_is_excluding_object" qualifiers="const">
<return type="bool" />
<param index="0" name="object" type="int" />
<description>
Returns [code]true[/code] if the object with the given instance ID is being excluded from [method _body_test_motion]. See also [method Object.get_instance_id].
</description>
</method>
</methods>

View File

@ -56,6 +56,21 @@
<return type="int" />
<description>
Returns the shape ID of the first object that the ray intersects, or [code]0[/code] if no object is intersecting the ray (i.e. [method is_colliding] returns [code]false[/code]).
To get the intersected shape node, for a [CollisionObject2D] target, use:
[codeblocks]
[gdscript]
var target = get_collider() # A CollisionObject2D.
var shape_id = get_collider_shape() # The shape index in the collider.
var owner_id = target.shape_find_owner(shape_id) # The owner ID in the collider.
var shape = target.shape_owner_get_owner(owner_id)
[/gdscript]
[csharp]
var target = (CollisionObject2D)GetCollider(); // A CollisionObject2D.
var shapeId = GetColliderShape(); // The shape index in the collider.
var ownerId = target.ShapeFindOwner(shapeId); // The owner ID in the collider.
var shape = target.ShapeOwnerGetOwner(ownerId);
[/csharp]
[/codeblocks]
</description>
</method>
<method name="get_collision_mask_value" qualifiers="const">

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@ -57,6 +57,21 @@
<return type="int" />
<description>
Returns the shape ID of the first object that the ray intersects, or [code]0[/code] if no object is intersecting the ray (i.e. [method is_colliding] returns [code]false[/code]).
To get the intersected shape node, for a [CollisionObject3D] target, use:
[codeblocks]
[gdscript]
var target = get_collider() # A CollisionObject3D.
var shape_id = get_collider_shape() # The shape index in the collider.
var owner_id = target.shape_find_owner(shape_id) # The owner ID in the collider.
var shape = target.shape_owner_get_owner(owner_id)
[/gdscript]
[csharp]
var target = (CollisionObject3D)GetCollider(); // A CollisionObject3D.
var shapeId = GetColliderShape(); // The shape index in the collider.
var ownerId = target.ShapeFindOwner(shapeId); // The owner ID in the collider.
var shape = target.ShapeOwnerGetOwner(ownerId);
[/csharp]
[/codeblocks]
</description>
</method>
<method name="get_collision_mask_value" qualifiers="const">

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@ -1784,7 +1784,7 @@
<param index="0" name="instance" type="RID" />
<param index="1" name="transform" type="Transform3D" />
<description>
Sets the world space transform of the instance. Equivalent to [member Node3D.transform].
Sets the world space transform of the instance. Equivalent to [member Node3D.global_transform].
</description>
</method>
<method name="instance_set_visibility_parent">

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@ -78,6 +78,7 @@
Returns an empty resource if no [ResourceFormatLoader] could handle the file.
GDScript has a simplified [method @GDScript.load] built-in method which can be used in most situations, leaving the use of [ResourceLoader] for more advanced scenarios.
[b]Note:[/b] If [member ProjectSettings.editor/export/convert_text_resources_to_binary] is [code]true[/code], [method @GDScript.load] will not be able to read converted files in an exported project. If you rely on run-time loading of files present within the PCK, set [member ProjectSettings.editor/export/convert_text_resources_to_binary] to [code]false[/code].
[b]Note:[/b] Relative paths will be prefixed with [code]"res://"[/code] before loading, to avoid unexpected results make sure your paths are absolute.
</description>
</method>
<method name="load_threaded_get">

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@ -239,6 +239,13 @@
print("User {id} is {name}.".format([["id", 42], ["name", "Godot"]]))
[/codeblock]
See also the [url=$DOCS_URL/tutorials/scripting/gdscript/gdscript_format_string.html]GDScript format string[/url] tutorial.
[b]Note:[/b] The replacement of placeholders is not done all at once, instead each placeholder is replaced in the order they are passed, this means that if one of the replacement strings contains a key it will also be replaced. This can be very powerful, but can also cause unexpected results if you are not careful. If you do not need to perform replacement in the replacement strings, make sure your replacements do not contain placeholders to ensure reliable results.
[codeblock]
print("{0} {1}".format(["{1}", "x"])) # Prints "x x".
print("{0} {1}".format(["x", "{0}"])) # Prints "x {0}".
print("{foo} {bar}".format({"foo": "{bar}", "bar": "baz"})) # Prints "baz baz".
print("{foo} {bar}".format({"bar": "baz", "foo": "{bar}"})) # Prints "{bar} baz".
[/codeblock]
[b]Note:[/b] In C#, it's recommended to [url=https://learn.microsoft.com/en-us/dotnet/csharp/language-reference/tokens/interpolated]interpolate strings with "$"[/url], instead.
</description>
</method>

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@ -7,7 +7,7 @@
The Time singleton allows converting time between various formats and also getting time information from the system.
This class conforms with as many of the ISO 8601 standards as possible. All dates follow the Proleptic Gregorian calendar. As such, the day before [code]1582-10-15[/code] is [code]1582-10-14[/code], not [code]1582-10-04[/code]. The year before 1 AD (aka 1 BC) is number [code]0[/code], with the year before that (2 BC) being [code]-1[/code], etc.
Conversion methods assume "the same timezone", and do not handle timezone conversions or DST automatically. Leap seconds are also not handled, they must be done manually if desired. Suffixes such as "Z" are not handled, you need to strip them away manually.
When getting time information from the system, the time can either be in the local timezone or UTC depending on the [code]utc[/code] parameter. However, the [method get_unix_time_from_system] method always returns the time in UTC.
When getting time information from the system, the time can either be in the local timezone or UTC depending on the [code]utc[/code] parameter. However, the [method get_unix_time_from_system] method always uses UTC as it returns the seconds passed since the [url=https://en.wikipedia.org/wiki/Unix_time]Unix epoch[/url].
[b]Important:[/b] The [code]_from_system[/code] methods use the system clock that the user can manually set. [b]Never use[/b] this method for precise time calculation since its results are subject to automatic adjustments by the user or the operating system. [b]Always use[/b] [method get_ticks_usec] or [method get_ticks_msec] for precise time calculation instead, since they are guaranteed to be monotonic (i.e. never decrease).
</description>
<tutorials>
@ -178,7 +178,7 @@
<method name="get_unix_time_from_system" qualifiers="const">
<return type="float" />
<description>
Returns the current Unix timestamp in seconds based on the system time in UTC. This method is implemented by the operating system and always returns the time in UTC.
Returns the current Unix timestamp in seconds based on the system time in UTC. This method is implemented by the operating system and always returns the time in UTC. The Unix timestamp is the number of seconds passed since 1970-01-01 at 00:00:00, the [url=https://en.wikipedia.org/wiki/Unix_time]Unix epoch[/url].
[b]Note:[/b] Unlike other methods that use integer timestamps, this method returns the timestamp as a [float] for sub-second precision.
</description>
</method>

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@ -11,7 +11,7 @@
foo = "Now foo is a string!"
foo = RefCounted.new() # foo is an Object
var bar: int = 2 # bar is a statically typed integer.
# bar = "Uh oh! I can't make static variables become a different type!"
# bar = "Uh oh! I can't make statically typed variables become a different type!"
[/gdscript]
[csharp]
// C# is statically typed. Once a variable has a type it cannot be changed. You can use the `var` keyword to let the compiler infer the type automatically.
@ -36,7 +36,7 @@
match typeof(foo):
TYPE_NIL:
print("foo is null")
TYPE_INTEGER:
TYPE_INT:
print("foo is an integer")
TYPE_OBJECT:
# Note that Objects are their own special category.

View File

@ -132,7 +132,7 @@
<param index="0" name="with" type="Vector2" />
<description>
Returns the 2D analog of the cross product for this vector and [param with].
This is the signed area of the parallelogram formed by the two vectors. If the second vector is clockwise from the first vector, then the cross product is the positive area. If counter-clockwise, the cross product is the negative area.
This is the signed area of the parallelogram formed by the two vectors. If the second vector is clockwise from the first vector, then the cross product is the positive area. If counter-clockwise, the cross product is the negative area. If the two vectors are parallel this returns zero, making it useful for testing if two vectors are parallel.
[b]Note:[/b] Cross product is not defined in 2D mathematically. This method embeds the 2D vectors in the XY plane of 3D space and uses their cross product's Z component as the analog.
</description>
</method>

View File

@ -108,6 +108,7 @@
<param index="0" name="with" type="Vector3" />
<description>
Returns the cross product of this vector and [param with].
This returns a vector perpendicular to both this and [param with], which would be the normal vector of the plane defined by the two vectors. As there are two such vectors, in opposite directions, this method returns the vector defined by a right-handed coordinate system. If the two vectors are parallel this returns an empty vector, making it useful for testing if two vectors are parallel.
</description>
</method>
<method name="cubic_interpolate" qualifiers="const">

View File

@ -66,7 +66,7 @@ void DependencyEditor::_load_pressed(Object *p_item, int p_cell, int p_button, M
List<String> ext;
ResourceLoader::get_recognized_extensions_for_type(ti->get_metadata(0), &ext);
for (const String &E : ext) {
search->add_filter("*" + E);
search->add_filter("*." + E);
}
search->popup_file_dialog();
}

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@ -227,6 +227,10 @@ void EditorExport::load_config() {
}
String platform = config->get_value(section, "platform");
// Forward compatibility with Linux platform after 4.3.
if (platform == "Linux") {
platform = "Linux/X11";
}
Ref<EditorExportPreset> preset;

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@ -1 +1 @@
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@ -310,7 +310,10 @@ void SceneImportSettings::_fill_scene(Node *p_node, TreeItem *p_parent_item) {
Ref<ImporterMesh> editor_mesh = src_mesh_node->get_mesh();
mesh_node->set_mesh(editor_mesh->get_mesh());
}
// Replace the original mesh node in the scene tree with the new one.
if (unlikely(p_node == scene)) {
scene = mesh_node;
}
p_node->replace_by(mesh_node);
memdelete(p_node);
p_node = mesh_node;
@ -1085,6 +1088,7 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) {
item->set_metadata(0, E.key);
item->set_editable(0, true);
item->set_checked(0, true);
name = name.validate_filename();
String path = p_path.path_join(name);
if (external_extension_type->get_selected() == 0) {
path += ".tres";
@ -1138,6 +1142,7 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) {
item->set_metadata(0, E.key);
item->set_editable(0, true);
item->set_checked(0, true);
name = name.validate_filename();
String path = p_path.path_join(name);
if (external_extension_type->get_selected() == 0) {
path += ".tres";
@ -1190,6 +1195,7 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) {
item->set_metadata(0, E.key);
item->set_editable(0, true);
item->set_checked(0, true);
name = name.validate_filename();
String path = p_path.path_join(name);
if (external_extension_type->get_selected() == 0) {
path += ".tres";

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@ -1138,7 +1138,7 @@ void BoneMapper::auto_mapping_process(Ref<BoneMap> &p_bone_map) {
children.erase(ls_idx);
children.erase(rs_idx);
String word = "spine"; // It would be better to limit the search with "spine" because it could be mistaken with breast, wing and etc...
for (int i = 0; children.size(); i++) {
for (int i = 0; i < children.size(); i++) {
bone_idx = children[i];
if (is_match_with_bone_name(skeleton->get_bone_name(bone_idx), word)) {
neck = bone_idx;

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@ -488,7 +488,9 @@ bool CSGShape3D::_is_debug_collision_shape_visible() {
}
void CSGShape3D::_update_debug_collision_shape() {
// NOTE: This is called only for the root shape with collision, when root_collision_shape is valid.
if (!use_collision || !is_root_shape() || !root_collision_shape.is_valid() || !_is_debug_collision_shape_visible()) {
return;
}
ERR_FAIL_NULL(RenderingServer::get_singleton());

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@ -43,6 +43,7 @@
assert(speed &gt;= 0 and speed &lt; 20) # You can also combine the two conditional statements in one check.
assert(speed &lt; 20, "the speed limit is 20") # Show a message.
[/codeblock]
[b]Note:[/b] [method assert] is a keyword, not a function. So you cannot access it as a [Callable] or use it inside expressions.
</description>
</method>
<method name="char">
@ -131,7 +132,7 @@
- A constant from the [enum Variant.Type] enumeration, for example [constant TYPE_INT].
- An [Object]-derived class which exists in [ClassDB], for example [Node].
- A [Script] (you can use any class, including inner one).
Unlike the right operand of the [code]is[/code] operator, [param type] can be a non-constant value. The [code]is[/code] operator supports more features (such as typed arrays) and is more performant. Use the operator instead of this method if you do not need dynamic type checking.
Unlike the right operand of the [code]is[/code] operator, [param type] can be a non-constant value. The [code]is[/code] operator supports more features (such as typed arrays). Use the operator instead of this method if you do not need dynamic type checking.
Examples:
[codeblock]
print(is_instance_of(a, TYPE_INT))
@ -167,7 +168,7 @@
# Load a scene called "main" located in the root of the project directory and cache it in a variable.
var main = load("res://main.tscn") # main will contain a PackedScene resource.
[/codeblock]
[b]Important:[/b] The path must be absolute. A relative path will always return [code]null[/code].
[b]Important:[/b] Relative paths are [i]not[/i] relative to the script calling this method, instead it is prefixed with [code]"res://"[/code]. Loading from relative paths might not work as expected.
This function is a simplified version of [method ResourceLoader.load], which can be used for more advanced scenarios.
[b]Note:[/b] Files have to be imported into the engine first to load them using this function. If you want to load [Image]s at run-time, you may use [method Image.load]. If you want to import audio files, you can use the snippet described in [member AudioStreamMP3.data].
[b]Note:[/b] If [member ProjectSettings.editor/export/convert_text_resources_to_binary] is [code]true[/code], [method @GDScript.load] will not be able to read converted files in an exported project. If you rely on run-time loading of files present within the PCK, set [member ProjectSettings.editor/export/convert_text_resources_to_binary] to [code]false[/code].
@ -183,6 +184,7 @@
# Create instance of a scene.
var diamond = preload("res://diamond.tscn").instantiate()
[/codeblock]
[b]Note:[/b] [method preload] is a keyword, not a function. So you cannot access it as a [Callable].
</description>
</method>
<method name="print_debug" qualifiers="vararg">
@ -641,6 +643,8 @@
<return type="void" />
<description>
Make a script with static variables to not persist after all references are lost. If the script is loaded again the static variables will revert to their default values.
[b]Note:[/b] As annotations describe their subject, the [annotation @static_unload] annotation must be placed before the class definition and inheritance.
[b]Warning:[/b] Currently, due to a bug, scripts are never freed, even if [annotation @static_unload] annotation is used.
</description>
</annotation>
<annotation name="@tool">

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@ -209,7 +209,7 @@ namespace Godot
private void Rotate(Quaternion quaternion)
{
this *= new Basis(quaternion);
this = new Basis(quaternion) * this;
}
private void SetDiagonal(Vector3 diagonal)

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@ -361,6 +361,9 @@
Allow an application to make its activities persistent.
Deprecated in API level 15.
</member>
<member name="permissions/post_notifications" type="bool" setter="" getter="">
Allow an application to post notifications. Added in API level 33. See [url=https://developer.android.com/develop/ui/views/notifications/notification-permission]Notification runtime permission[/url].
</member>
<member name="permissions/process_outgoing_calls" type="bool" setter="" getter="">
Allows an application to see the number being dialed during an outgoing call with the option to redirect the call to a different number or abort the call altogether. See [url=https://developer.android.com/reference/android/Manifest.permission#PROCESS_OUTGOING_CALLS]PROCESS_OUTGOING_CALLS[/url].
Deprecated in API level 29.

View File

@ -138,6 +138,7 @@ static const char *android_perms[] = {
"MOUNT_UNMOUNT_FILESYSTEMS",
"NFC",
"PERSISTENT_ACTIVITY",
"POST_NOTIFICATIONS",
"PROCESS_OUTGOING_CALLS",
"READ_CALENDAR",
"READ_CALL_LOG",

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@ -905,15 +905,16 @@ bool AnimationNodeStateMachinePlayback::_transition_to_next_recursive(AnimationT
transition_path.push_back(current);
while (true) {
next = _find_next(p_tree, p_state_machine);
if (transition_path.has(next.node)) {
WARN_PRINT_ONCE_ED("AnimationNodeStateMachinePlayback: " + base_path + "playback aborts the transition by detecting one or more looped transitions in the same frame to prevent to infinity loop. You may need to check the transition settings.");
break; // Maybe infinity loop, do nothing more.
}
if (!_can_transition_to_next(p_tree, p_state_machine, next, p_test_only)) {
break; // Finish transition.
}
if (transition_path.has(next.node)) {
WARN_PRINT_ONCE_ED("AnimationNodeStateMachinePlayback: " + base_path + "playback aborts the transition by detecting one or more looped transitions in the same frame to prevent to infinity loop. You may need to check the transition settings.");
break; // Maybe infinity loop, do nothing more.
}
transition_path.push_back(next.node);
is_state_changed = true;

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@ -266,10 +266,6 @@ Error MultiplayerAPI::decode_and_decompress_variants(Vector<Variant> &r_variants
return OK;
}
Vector<Variant> args;
Vector<const Variant *> argp;
args.resize(argc);
for (int i = 0; i < argc; i++) {
ERR_FAIL_COND_V_MSG(r_len >= p_len, ERR_INVALID_DATA, "Invalid packet received. Size too small.");

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@ -60,7 +60,7 @@ Files extracted from upstream source:
## certs
- Upstream: Mozilla, via https://github.com/bagder/ca-bundle
- Version: git (3aaca635bad074a0ce5c15fa8aa0dff47f5c639a, 2023)
- Version: git (c5a419971b1bec220368c619aaafd0b818aa119f, 2024)
- License: MPL 2.0
@ -370,7 +370,7 @@ Patch `godot-node-debug-fix.patch` workarounds shadowing of godot's Node class i
## mbedtls
- Upstream: https://github.com/Mbed-TLS/mbedtls
- Version: 2.28.7 (555f84735aecdbd76a566cf087ec8425dfb0c8ab, 2024)
- Version: 2.28.8 (5a764e5555c64337ed17444410269ff21cb617b1, 2024)
- License: Apache 2.0
File extracted from upstream release tarball:

View File

@ -1,7 +1,7 @@
##
## Bundle of CA Root Certificates
##
## Certificate data from Mozilla as of: Fri Jun 2 21:47:52 2023 GMT
## Certificate data from Mozilla as of: Mon Mar 11 15:15:21 2024 GMT
##
## This is a bundle of X.509 certificates of public Certificate Authorities
## (CA). These were automatically extracted from Mozilla's root certificates
@ -14,7 +14,7 @@
## Just configure this file as the SSLCACertificateFile.
##
## Conversion done with mk-ca-bundle.pl version 1.29.
## SHA256: c47475103fb05bb562bbadff0d1e72346b03236154e1448a6ca191b740f83507
## SHA256: 4d96bd539f4719e9ace493757afbe4a23ee8579de1c97fbebc50bba3c12e8c1e
##
@ -200,27 +200,6 @@ vGJHvOB0K7Lrfb5BG7XARsWhIstfTsEokt4YutUqKLsRixeTmJlglFwjz1onl14LBQaTNx47aTbr
qZ5hHY8y2o4M1nQ+ewkk2gF3R8Q7zTSMmfXK4SVhM7JZG+Ju1zdXtg2pEto=
-----END CERTIFICATE-----
Security Communication Root CA
==============================
-----BEGIN CERTIFICATE-----
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XRamp Global CA Root
====================
-----BEGIN CERTIFICATE-----
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Autoridad de Certificacion Firmaprofesional CIF A62634068
=========================================================
-----BEGIN CERTIFICATE-----
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Izenpe.com
==========
-----BEGIN CERTIFICATE-----
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E-Tugra Global Root CA RSA v3
=============================
-----BEGIN CERTIFICATE-----
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E-Tugra Global Root CA ECC v3
=============================
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Security Communication RootCA3
==============================
-----BEGIN CERTIFICATE-----
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Sectigo Public Server Authentication Root E46
=============================================
-----BEGIN CERTIFICATE-----
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Sectigo Public Server Authentication Root R46
=============================================
-----BEGIN CERTIFICATE-----
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SSL.com TLS RSA Root CA 2022
============================
-----BEGIN CERTIFICATE-----
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SSL.com TLS ECC Root CA 2022
============================
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Atos TrustedRoot Root CA ECC TLS 2021
=====================================
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Atos TrustedRoot Root CA RSA TLS 2021
=====================================
-----BEGIN CERTIFICATE-----
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TrustAsia Global Root CA G3
===========================
-----BEGIN CERTIFICATE-----
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TrustAsia Global Root CA G4
===========================
-----BEGIN CERTIFICATE-----
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-----END CERTIFICATE-----
CommScope Public Trust ECC Root-01
==================================
-----BEGIN CERTIFICATE-----
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-----END CERTIFICATE-----
CommScope Public Trust ECC Root-02
==================================
-----BEGIN CERTIFICATE-----
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CommScope Public Trust RSA Root-01
==================================
-----BEGIN CERTIFICATE-----
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-----END CERTIFICATE-----
CommScope Public Trust RSA Root-02
==================================
-----BEGIN CERTIFICATE-----
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-----END CERTIFICATE-----
Telekom Security TLS ECC Root 2020
==================================
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-----END CERTIFICATE-----
Telekom Security TLS RSA Root 2023
==================================
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-----END CERTIFICATE-----

View File

@ -46,7 +46,7 @@
* macros that may change in future releases.
*/
#undef MBEDTLS_AESNI_HAVE_INTRINSICS
#if defined(_MSC_VER)
#if defined(_MSC_VER) && !defined(__clang__)
/* Visual Studio supports AESNI intrinsics since VS 2008 SP1. We only support
* VS 2013 and up for other reasons anyway, so no need to check the version. */
#define MBEDTLS_AESNI_HAVE_INTRINSICS
@ -54,7 +54,7 @@
/* GCC-like compilers: currently, we only support intrinsics if the requisite
* target flag is enabled when building the library (e.g. `gcc -mpclmul -msse2`
* or `clang -maes -mpclmul`). */
#if defined(__GNUC__) && defined(__AES__) && defined(__PCLMUL__)
#if (defined(__GNUC__) || defined(__clang__)) && defined(__AES__) && defined(__PCLMUL__)
#define MBEDTLS_AESNI_HAVE_INTRINSICS
#endif

View File

@ -1570,6 +1570,26 @@
*/
//#define MBEDTLS_PSA_INJECT_ENTROPY
/**
* \def MBEDTLS_PSA_ASSUME_EXCLUSIVE_BUFFERS
*
* Assume all buffers passed to PSA functions are owned exclusively by the
* PSA function and are not stored in shared memory.
*
* This option may be enabled if all buffers passed to any PSA function reside
* in memory that is accessible only to the PSA function during its execution.
*
* This option MUST be disabled whenever buffer arguments are in memory shared
* with an untrusted party, for example where arguments to PSA calls are passed
* across a trust boundary.
*
* \note Enabling this option reduces memory usage and code size.
*
* \note Enabling this option causes overlap of input and output buffers
* not to be supported by PSA functions.
*/
//#define MBEDTLS_PSA_ASSUME_EXCLUSIVE_BUFFERS
/**
* \def MBEDTLS_RSA_NO_CRT
*

View File

@ -1265,6 +1265,8 @@ int mbedtls_ecp_gen_key(mbedtls_ecp_group_id grp_id, mbedtls_ecp_keypair *key,
/**
* \brief This function reads an elliptic curve private key.
*
* \note This function does not support Curve448 yet.
*
* \param grp_id The ECP group identifier.
* \param key The destination key.
* \param buf The buffer containing the binary representation of the
@ -1286,17 +1288,43 @@ int mbedtls_ecp_read_key(mbedtls_ecp_group_id grp_id, mbedtls_ecp_keypair *key,
/**
* \brief This function exports an elliptic curve private key.
*
* \note Note that although this function accepts an output
* buffer that is smaller or larger than the key, most key
* import interfaces require the output to have exactly
* key's nominal length. It is generally simplest to
* pass the key's nominal length as \c buflen, after
* checking that the output buffer is large enough.
* See the description of the \p buflen parameter for
* how to calculate the nominal length.
*
* \note If the private key was not set in \p key,
* the output is unspecified. Future versions
* may return an error in that case.
*
* \note This function does not support Curve448 yet.
*
* \param key The private key.
* \param buf The output buffer for containing the binary representation
* of the key. (Big endian integer for Weierstrass curves, byte
* string for Montgomery curves.)
* of the key.
* For Weierstrass curves, this is the big-endian
* representation, padded with null bytes at the beginning
* to reach \p buflen bytes.
* For Montgomery curves, this is the standard byte string
* representation (which is little-endian), padded with
* null bytes at the end to reach \p buflen bytes.
* \param buflen The total length of the buffer in bytes.
* The length of the output is
* (`grp->nbits` + 7) / 8 bytes
* where `grp->nbits` is the private key size in bits.
* For Weierstrass keys, if the output buffer is smaller,
* leading zeros are trimmed to fit if possible. For
* Montgomery keys, the output buffer must always be large
* enough for the nominal length.
*
* \return \c 0 on success.
* \return #MBEDTLS_ERR_ECP_BUFFER_TOO_SMALL if the \p key
representation is larger than the available space in \p buf.
* \return #MBEDTLS_ERR_ECP_FEATURE_UNAVAILABLE if the operation for
* the group is not implemented.
* \return #MBEDTLS_ERR_ECP_BUFFER_TOO_SMALL or
* #MBEDTLS_ERR_MPI_BUFFER_TOO_SMALL if the \p key
* representation is larger than the available space in \p buf.
* \return Another negative error code on different kinds of failure.
*/
int mbedtls_ecp_write_key(mbedtls_ecp_keypair *key,

View File

@ -140,7 +140,7 @@ int mbedtls_net_bind(mbedtls_net_context *ctx, const char *bind_ip, const char *
* \param client_ctx Will contain the connected client socket
* \param client_ip Will contain the client IP address, can be NULL
* \param buf_size Size of the client_ip buffer
* \param ip_len Will receive the size of the client IP written,
* \param cip_len Will receive the size of the client IP written,
* can be NULL if client_ip is null
*
* \return 0 if successful, or
@ -153,7 +153,7 @@ int mbedtls_net_bind(mbedtls_net_context *ctx, const char *bind_ip, const char *
*/
int mbedtls_net_accept(mbedtls_net_context *bind_ctx,
mbedtls_net_context *client_ctx,
void *client_ip, size_t buf_size, size_t *ip_len);
void *client_ip, size_t buf_size, size_t *cip_len);
/**
* \brief Check and wait for the context to be ready for read/write

View File

@ -26,16 +26,16 @@
*/
#define MBEDTLS_VERSION_MAJOR 2
#define MBEDTLS_VERSION_MINOR 28
#define MBEDTLS_VERSION_PATCH 7
#define MBEDTLS_VERSION_PATCH 8
/**
* The single version number has the following structure:
* MMNNPP00
* Major version | Minor version | Patch version
*/
#define MBEDTLS_VERSION_NUMBER 0x021C0700
#define MBEDTLS_VERSION_STRING "2.28.7"
#define MBEDTLS_VERSION_STRING_FULL "Mbed TLS 2.28.7"
#define MBEDTLS_VERSION_NUMBER 0x021C0800
#define MBEDTLS_VERSION_STRING "2.28.8"
#define MBEDTLS_VERSION_STRING_FULL "Mbed TLS 2.28.8"
#if defined(MBEDTLS_VERSION_C)

View File

@ -322,7 +322,7 @@ static const uint32_t RT3[256] = { RT };
/*
* Round constants
*/
static const uint32_t RCON[10] =
static const uint32_t round_constants[10] =
{
0x00000001, 0x00000002, 0x00000004, 0x00000008,
0x00000010, 0x00000020, 0x00000040, 0x00000080,
@ -369,7 +369,7 @@ static uint32_t RT3[256];
/*
* Round constants
*/
static uint32_t RCON[10];
static uint32_t round_constants[10];
/*
* Tables generation code
@ -399,7 +399,7 @@ static void aes_gen_tables(void)
* calculate the round constants
*/
for (i = 0, x = 1; i < 10; i++) {
RCON[i] = (uint32_t) x;
round_constants[i] = (uint32_t) x;
x = MBEDTLS_BYTE_0(XTIME(x));
}
@ -625,7 +625,7 @@ int mbedtls_aes_setkey_enc(mbedtls_aes_context *ctx, const unsigned char *key,
case 10:
for (i = 0; i < 10; i++, RK += 4) {
RK[4] = RK[0] ^ RCON[i] ^
RK[4] = RK[0] ^ round_constants[i] ^
((uint32_t) FSb[MBEDTLS_BYTE_1(RK[3])]) ^
((uint32_t) FSb[MBEDTLS_BYTE_2(RK[3])] << 8) ^
((uint32_t) FSb[MBEDTLS_BYTE_3(RK[3])] << 16) ^
@ -640,7 +640,7 @@ int mbedtls_aes_setkey_enc(mbedtls_aes_context *ctx, const unsigned char *key,
case 12:
for (i = 0; i < 8; i++, RK += 6) {
RK[6] = RK[0] ^ RCON[i] ^
RK[6] = RK[0] ^ round_constants[i] ^
((uint32_t) FSb[MBEDTLS_BYTE_1(RK[5])]) ^
((uint32_t) FSb[MBEDTLS_BYTE_2(RK[5])] << 8) ^
((uint32_t) FSb[MBEDTLS_BYTE_3(RK[5])] << 16) ^
@ -657,7 +657,7 @@ int mbedtls_aes_setkey_enc(mbedtls_aes_context *ctx, const unsigned char *key,
case 14:
for (i = 0; i < 7; i++, RK += 8) {
RK[8] = RK[0] ^ RCON[i] ^
RK[8] = RK[0] ^ round_constants[i] ^
((uint32_t) FSb[MBEDTLS_BYTE_1(RK[7])]) ^
((uint32_t) FSb[MBEDTLS_BYTE_2(RK[7])] << 8) ^
((uint32_t) FSb[MBEDTLS_BYTE_3(RK[7])] << 16) ^

View File

@ -27,10 +27,12 @@
#if defined(MBEDTLS_AESNI_HAVE_CODE)
#if MBEDTLS_AESNI_HAVE_CODE == 2
#if !defined(_WIN32)
#if defined(__GNUC__)
#include <cpuid.h>
#else
#elif defined(_MSC_VER)
#include <intrin.h>
#else
#error "`__cpuid` required by MBEDTLS_AESNI_C is not supported by the compiler"
#endif
#include <immintrin.h>
#endif
@ -45,7 +47,7 @@ int mbedtls_aesni_has_support(unsigned int what)
if (!done) {
#if MBEDTLS_AESNI_HAVE_CODE == 2
static unsigned info[4] = { 0, 0, 0, 0 };
static int info[4] = { 0, 0, 0, 0 };
#if defined(_MSC_VER)
__cpuid(info, 1);
#else
@ -179,7 +181,7 @@ void mbedtls_aesni_gcm_mult(unsigned char c[16],
const unsigned char a[16],
const unsigned char b[16])
{
__m128i aa, bb, cc, dd;
__m128i aa = { 0 }, bb = { 0 }, cc, dd;
/* The inputs are in big-endian order, so byte-reverse them */
for (size_t i = 0; i < 16; i++) {

View File

@ -350,4 +350,31 @@ static inline const unsigned char *mbedtls_buffer_offset_const(
#define MBEDTLS_STATIC_ASSERT(expr, msg)
#endif
/* Suppress compiler warnings for unused functions and variables. */
#if !defined(MBEDTLS_MAYBE_UNUSED) && defined(__has_attribute)
# if __has_attribute(unused)
# define MBEDTLS_MAYBE_UNUSED __attribute__((unused))
# endif
#endif
#if !defined(MBEDTLS_MAYBE_UNUSED) && defined(__GNUC__)
# define MBEDTLS_MAYBE_UNUSED __attribute__((unused))
#endif
#if !defined(MBEDTLS_MAYBE_UNUSED) && defined(__IAR_SYSTEMS_ICC__) && defined(__VER__)
/* IAR does support __attribute__((unused)), but only if the -e flag (extended language support)
* is given; the pragma always works.
* Unfortunately the pragma affects the rest of the file where it is used, but this is harmless.
* Check for version 5.2 or later - this pragma may be supported by earlier versions, but I wasn't
* able to find documentation).
*/
# if (__VER__ >= 5020000)
# define MBEDTLS_MAYBE_UNUSED _Pragma("diag_suppress=Pe177")
# endif
#endif
#if !defined(MBEDTLS_MAYBE_UNUSED) && defined(_MSC_VER)
# define MBEDTLS_MAYBE_UNUSED __pragma(warning(suppress:4189))
#endif
#if !defined(MBEDTLS_MAYBE_UNUSED)
# define MBEDTLS_MAYBE_UNUSED
#endif
#endif /* MBEDTLS_LIBRARY_COMMON_H */

View File

@ -927,7 +927,7 @@ int mbedtls_ecp_point_read_binary(const mbedtls_ecp_group *grp,
size_t plen;
ECP_VALIDATE_RET(grp != NULL);
ECP_VALIDATE_RET(pt != NULL);
ECP_VALIDATE_RET(buf != NULL);
ECP_VALIDATE_RET(ilen == 0 || buf != NULL);
if (ilen < 1) {
return MBEDTLS_ERR_ECP_BAD_INPUT_DATA;
@ -996,7 +996,7 @@ int mbedtls_ecp_tls_read_point(const mbedtls_ecp_group *grp,
ECP_VALIDATE_RET(grp != NULL);
ECP_VALIDATE_RET(pt != NULL);
ECP_VALIDATE_RET(buf != NULL);
ECP_VALIDATE_RET(*buf != NULL);
ECP_VALIDATE_RET(buf_len == 0 || *buf != NULL);
/*
* We must have at least two bytes (1 for length, at least one for data)
@ -1068,7 +1068,7 @@ int mbedtls_ecp_tls_read_group(mbedtls_ecp_group *grp,
mbedtls_ecp_group_id grp_id;
ECP_VALIDATE_RET(grp != NULL);
ECP_VALIDATE_RET(buf != NULL);
ECP_VALIDATE_RET(*buf != NULL);
ECP_VALIDATE_RET(len == 0 || *buf != NULL);
if ((ret = mbedtls_ecp_tls_read_group_id(&grp_id, buf, len)) != 0) {
return ret;
@ -1088,7 +1088,7 @@ int mbedtls_ecp_tls_read_group_id(mbedtls_ecp_group_id *grp,
const mbedtls_ecp_curve_info *curve_info;
ECP_VALIDATE_RET(grp != NULL);
ECP_VALIDATE_RET(buf != NULL);
ECP_VALIDATE_RET(*buf != NULL);
ECP_VALIDATE_RET(len == 0 || *buf != NULL);
/*
* We expect at least three bytes (see below)
@ -2614,8 +2614,8 @@ static int ecp_mul_mxz(mbedtls_ecp_group *grp, mbedtls_ecp_point *R,
/* RP.X might be slightly larger than P, so reduce it */
MOD_ADD(RP.X);
/* Randomize coordinates of the starting point */
#if defined(MBEDTLS_ECP_NO_INTERNAL_RNG)
/* Derandomize coordinates of the starting point */
if (f_rng == NULL) {
have_rng = 0;
}
@ -3358,10 +3358,10 @@ cleanup:
int mbedtls_ecp_write_key(mbedtls_ecp_keypair *key,
unsigned char *buf, size_t buflen)
{
int ret = MBEDTLS_ERR_ECP_FEATURE_UNAVAILABLE;
int ret = MBEDTLS_ERR_ERROR_CORRUPTION_DETECTED;
ECP_VALIDATE_RET(key != NULL);
ECP_VALIDATE_RET(buf != NULL);
ECP_VALIDATE_RET(buflen == 0 || buf != NULL);
#if defined(MBEDTLS_ECP_MONTGOMERY_ENABLED)
if (mbedtls_ecp_get_type(&key->grp) == MBEDTLS_ECP_TYPE_MONTGOMERY) {

View File

@ -535,10 +535,10 @@ static inline void ecp_mpi_load(mbedtls_mpi *X, const mbedtls_mpi_uint *p, size_
*/
static inline void ecp_mpi_set1(mbedtls_mpi *X)
{
static mbedtls_mpi_uint one[] = { 1 };
static const mbedtls_mpi_uint one[] = { 1 };
X->s = 1;
X->n = 1;
X->p = one;
X->p = (mbedtls_mpi_uint *) one; /* X->p will not be modified so the cast is safe */
}
/*
@ -1348,7 +1348,7 @@ cleanup:
*/
#define P_KOBLITZ_MAX (256 / 8 / sizeof(mbedtls_mpi_uint)) // Max limbs in P
#define P_KOBLITZ_R (8 / sizeof(mbedtls_mpi_uint)) // Limbs in R
static inline int ecp_mod_koblitz(mbedtls_mpi *N, mbedtls_mpi_uint *Rp, size_t p_limbs,
static inline int ecp_mod_koblitz(mbedtls_mpi *N, const mbedtls_mpi_uint *Rp, size_t p_limbs,
size_t adjust, size_t shift, mbedtls_mpi_uint mask)
{
int ret = MBEDTLS_ERR_ERROR_CORRUPTION_DETECTED;
@ -1362,7 +1362,7 @@ static inline int ecp_mod_koblitz(mbedtls_mpi *N, mbedtls_mpi_uint *Rp, size_t p
/* Init R */
R.s = 1;
R.p = Rp;
R.p = (mbedtls_mpi_uint *) Rp; /* R.p will not be modified so the cast is safe */
R.n = P_KOBLITZ_R;
/* Common setup for M */
@ -1433,7 +1433,7 @@ cleanup:
*/
static int ecp_mod_p192k1(mbedtls_mpi *N)
{
static mbedtls_mpi_uint Rp[] = {
static const mbedtls_mpi_uint Rp[] = {
MBEDTLS_BYTES_TO_T_UINT_8(0xC9, 0x11, 0x00, 0x00, 0x01, 0x00, 0x00,
0x00)
};
@ -1450,7 +1450,7 @@ static int ecp_mod_p192k1(mbedtls_mpi *N)
*/
static int ecp_mod_p224k1(mbedtls_mpi *N)
{
static mbedtls_mpi_uint Rp[] = {
static const mbedtls_mpi_uint Rp[] = {
MBEDTLS_BYTES_TO_T_UINT_8(0x93, 0x1A, 0x00, 0x00, 0x01, 0x00, 0x00,
0x00)
};
@ -1472,7 +1472,7 @@ static int ecp_mod_p224k1(mbedtls_mpi *N)
*/
static int ecp_mod_p256k1(mbedtls_mpi *N)
{
static mbedtls_mpi_uint Rp[] = {
static const mbedtls_mpi_uint Rp[] = {
MBEDTLS_BYTES_TO_T_UINT_8(0xD1, 0x03, 0x00, 0x00, 0x01, 0x00, 0x00,
0x00)
};

View File

@ -5,7 +5,7 @@
* SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later
*/
#if defined(__linux__) && !defined(_GNU_SOURCE)
#if defined(__linux__) || defined(__midipix__) && !defined(_GNU_SOURCE)
/* Ensure that syscall() is available even when compiling with -std=c99 */
#define _GNU_SOURCE
#endif

View File

@ -241,7 +241,7 @@ int mbedtls_gcm_starts(mbedtls_gcm_context *ctx,
uint64_t iv_bits;
GCM_VALIDATE_RET(ctx != NULL);
GCM_VALIDATE_RET(iv != NULL);
GCM_VALIDATE_RET(iv_len == 0 || iv != NULL);
GCM_VALIDATE_RET(add_len == 0 || add != NULL);
/* IV and AD are limited to 2^64 bits, so 2^61 bytes */
@ -433,7 +433,7 @@ int mbedtls_gcm_crypt_and_tag(mbedtls_gcm_context *ctx,
int ret = MBEDTLS_ERR_ERROR_CORRUPTION_DETECTED;
GCM_VALIDATE_RET(ctx != NULL);
GCM_VALIDATE_RET(iv != NULL);
GCM_VALIDATE_RET(iv_len == 0 || iv != NULL);
GCM_VALIDATE_RET(add_len == 0 || add != NULL);
GCM_VALIDATE_RET(length == 0 || input != NULL);
GCM_VALIDATE_RET(length == 0 || output != NULL);
@ -470,7 +470,7 @@ int mbedtls_gcm_auth_decrypt(mbedtls_gcm_context *ctx,
int diff;
GCM_VALIDATE_RET(ctx != NULL);
GCM_VALIDATE_RET(iv != NULL);
GCM_VALIDATE_RET(iv_len == 0 || iv != NULL);
GCM_VALIDATE_RET(add_len == 0 || add != NULL);
GCM_VALIDATE_RET(tag != NULL);
GCM_VALIDATE_RET(length == 0 || input != NULL);

View File

@ -321,7 +321,7 @@ static int net_would_block(const mbedtls_net_context *ctx)
*/
int mbedtls_net_accept(mbedtls_net_context *bind_ctx,
mbedtls_net_context *client_ctx,
void *client_ip, size_t buf_size, size_t *ip_len)
void *client_ip, size_t buf_size, size_t *cip_len)
{
int ret = MBEDTLS_ERR_ERROR_CORRUPTION_DETECTED;
int type;
@ -404,22 +404,22 @@ int mbedtls_net_accept(mbedtls_net_context *bind_ctx,
if (client_ip != NULL) {
if (client_addr.ss_family == AF_INET) {
struct sockaddr_in *addr4 = (struct sockaddr_in *) &client_addr;
*ip_len = sizeof(addr4->sin_addr.s_addr);
*cip_len = sizeof(addr4->sin_addr.s_addr);
if (buf_size < *ip_len) {
if (buf_size < *cip_len) {
return MBEDTLS_ERR_NET_BUFFER_TOO_SMALL;
}
memcpy(client_ip, &addr4->sin_addr.s_addr, *ip_len);
memcpy(client_ip, &addr4->sin_addr.s_addr, *cip_len);
} else {
struct sockaddr_in6 *addr6 = (struct sockaddr_in6 *) &client_addr;
*ip_len = sizeof(addr6->sin6_addr.s6_addr);
*cip_len = sizeof(addr6->sin6_addr.s6_addr);
if (buf_size < *ip_len) {
if (buf_size < *cip_len) {
return MBEDTLS_ERR_NET_BUFFER_TOO_SMALL;
}
memcpy(client_ip, &addr6->sin6_addr.s6_addr, *ip_len);
memcpy(client_ip, &addr6->sin6_addr.s6_addr, *cip_len);
}
}

View File

@ -53,7 +53,23 @@ static int rsa_can_do(mbedtls_pk_type_t type)
static size_t rsa_get_bitlen(const void *ctx)
{
const mbedtls_rsa_context *rsa = (const mbedtls_rsa_context *) ctx;
return 8 * mbedtls_rsa_get_len(rsa);
/* Unfortunately, the rsa.h interface does not have a direct way
* to access the bit-length that works with MBEDTLS_RSA_ALT.
* So we have to do a little work here.
*/
mbedtls_mpi N;
mbedtls_mpi_init(&N);
int ret = mbedtls_rsa_export(rsa, &N, NULL, NULL, NULL, NULL);
/* If the export fails for some reason (e.g. the RSA_ALT implementation
* does not support export, or there is not enough memory),
* we have no way of returning an error from this function.
* As a fallback, return the byte-length converted in bits, which is
* the correct value if the modulus size is a multiple of 8 bits, which
* is very often the case in practice. */
size_t bitlen = (ret == 0 ? mbedtls_mpi_bitlen(&N) :
8 * mbedtls_rsa_get_len(rsa));
mbedtls_mpi_free(&N);
return bitlen;
}
static int rsa_verify_wrap(void *ctx, mbedtls_md_type_t md_alg,

View File

@ -244,8 +244,8 @@ int mbedtls_pkcs12_pbe_ext(mbedtls_asn1_buf *pbe_params, int mode,
}
#if defined(MBEDTLS_CIPHER_MODE_WITH_PADDING)
{
/* PKCS12 uses CBC with PKCS7 padding */
mbedtls_cipher_padding_t padding = MBEDTLS_PADDING_PKCS7;
#if !defined(MBEDTLS_CIPHER_PADDING_PKCS7)
/* For historical reasons, when decrypting, this function works when
@ -260,6 +260,7 @@ int mbedtls_pkcs12_pbe_ext(mbedtls_asn1_buf *pbe_params, int mode,
if ((ret = mbedtls_cipher_set_padding_mode(&cipher_ctx, padding)) != 0) {
goto exit;
}
}
#endif /* MBEDTLS_CIPHER_MODE_WITH_PADDING */
if ((ret = mbedtls_cipher_set_iv(&cipher_ctx, iv, cipher_info->iv_size)) != 0) {

View File

@ -239,6 +239,7 @@ int mbedtls_pkcs5_pbes2_ext(const mbedtls_asn1_buf *pbe_params, int mode,
}
#if defined(MBEDTLS_CIPHER_MODE_WITH_PADDING)
{
/* PKCS5 uses CBC with PKCS7 padding (which is the same as
* "PKCS5 padding" except that it's typically only called PKCS5
* with 64-bit-block ciphers).
@ -257,6 +258,7 @@ int mbedtls_pkcs5_pbes2_ext(const mbedtls_asn1_buf *pbe_params, int mode,
if ((ret = mbedtls_cipher_set_padding_mode(&cipher_ctx, padding)) != 0) {
goto exit;
}
}
#endif /* MBEDTLS_CIPHER_MODE_WITH_PADDING */
if ((ret = mbedtls_cipher_crypt(&cipher_ctx, iv, enc_scheme_params.len,
data, datalen, output, output_len)) != 0) {

View File

@ -559,38 +559,49 @@ end_of_export:
int mbedtls_pk_write_pubkey_pem(mbedtls_pk_context *key, unsigned char *buf, size_t size)
{
int ret = MBEDTLS_ERR_ERROR_CORRUPTION_DETECTED;
unsigned char output_buf[PUB_DER_MAX_BYTES];
unsigned char *output_buf = NULL;
output_buf = mbedtls_calloc(1, PUB_DER_MAX_BYTES);
if (output_buf == NULL) {
return MBEDTLS_ERR_PK_ALLOC_FAILED;
}
size_t olen = 0;
PK_VALIDATE_RET(key != NULL);
PK_VALIDATE_RET(buf != NULL || size == 0);
if ((ret = mbedtls_pk_write_pubkey_der(key, output_buf,
sizeof(output_buf))) < 0) {
return ret;
PUB_DER_MAX_BYTES)) < 0) {
goto cleanup;
}
if ((ret = mbedtls_pem_write_buffer(PEM_BEGIN_PUBLIC_KEY, PEM_END_PUBLIC_KEY,
output_buf + sizeof(output_buf) - ret,
output_buf + PUB_DER_MAX_BYTES - ret,
ret, buf, size, &olen)) != 0) {
return ret;
goto cleanup;
}
return 0;
ret = 0;
cleanup:
mbedtls_free(output_buf);
return ret;
}
int mbedtls_pk_write_key_pem(mbedtls_pk_context *key, unsigned char *buf, size_t size)
{
int ret = MBEDTLS_ERR_ERROR_CORRUPTION_DETECTED;
unsigned char output_buf[PRV_DER_MAX_BYTES];
unsigned char *output_buf = NULL;
output_buf = mbedtls_calloc(1, PRV_DER_MAX_BYTES);
if (output_buf == NULL) {
return MBEDTLS_ERR_PK_ALLOC_FAILED;
}
const char *begin, *end;
size_t olen = 0;
PK_VALIDATE_RET(key != NULL);
PK_VALIDATE_RET(buf != NULL || size == 0);
if ((ret = mbedtls_pk_write_key_der(key, output_buf, sizeof(output_buf))) < 0) {
return ret;
if ((ret = mbedtls_pk_write_key_der(key, output_buf, PRV_DER_MAX_BYTES)) < 0) {
goto cleanup;
}
#if defined(MBEDTLS_RSA_C)
@ -605,15 +616,22 @@ int mbedtls_pk_write_key_pem(mbedtls_pk_context *key, unsigned char *buf, size_t
end = PEM_END_PRIVATE_KEY_EC;
} else
#endif
return MBEDTLS_ERR_PK_FEATURE_UNAVAILABLE;
if ((ret = mbedtls_pem_write_buffer(begin, end,
output_buf + sizeof(output_buf) - ret,
ret, buf, size, &olen)) != 0) {
return ret;
{
ret = MBEDTLS_ERR_PK_FEATURE_UNAVAILABLE;
goto cleanup;
}
return 0;
if ((ret = mbedtls_pem_write_buffer(begin, end,
output_buf + PRV_DER_MAX_BYTES - ret,
ret, buf, size, &olen)) != 0) {
goto cleanup;
}
ret = 0;
cleanup:
mbedtls_platform_zeroize(output_buf, PRV_DER_MAX_BYTES);
mbedtls_free(output_buf);
return ret;
}
#endif /* MBEDTLS_PEM_WRITE_C */

View File

@ -66,10 +66,10 @@ void mbedtls_platform_zeroize(void *buf, size_t len)
#include <time.h>
#if !defined(_WIN32) && (defined(unix) || \
defined(__unix) || defined(__unix__) || (defined(__APPLE__) && \
defined(__MACH__)))
defined(__MACH__)) || defined(__midipix__))
#include <unistd.h>
#endif /* !_WIN32 && (unix || __unix || __unix__ ||
* (__APPLE__ && __MACH__)) */
* (__APPLE__ && __MACH__)) || __midipix__ */
#if !((defined(_POSIX_VERSION) && _POSIX_VERSION >= 200809L) || \
(defined(_POSIX_THREAD_SAFE_FUNCTIONS) && \

View File

@ -992,8 +992,7 @@ static int ssl_populate_transform(mbedtls_ssl_transform *transform,
!defined(MBEDTLS_SSL_EXPORT_KEYS) && \
!defined(MBEDTLS_SSL_DTLS_CONNECTION_ID) && \
!defined(MBEDTLS_DEBUG_C)
ssl = NULL; /* make sure we don't use it except for those cases */
(void) ssl;
(void) ssl; /* ssl is unused except for those cases */
#endif
/*
@ -5205,6 +5204,12 @@ const mbedtls_ssl_session *mbedtls_ssl_get_session_pointer(const mbedtls_ssl_con
#define SSL_SERIALIZED_SESSION_CONFIG_CRT 0
#endif /* MBEDTLS_X509_CRT_PARSE_C */
#if defined(MBEDTLS_SSL_KEEP_PEER_CERTIFICATE)
#define SSL_SERIALIZED_SESSION_CONFIG_KEEP_PEER_CRT 1
#else
#define SSL_SERIALIZED_SESSION_CONFIG_KEEP_PEER_CRT 0
#endif /* MBEDTLS_SSL_SESSION_TICKETS */
#if defined(MBEDTLS_SSL_CLI_C) && defined(MBEDTLS_SSL_SESSION_TICKETS)
#define SSL_SERIALIZED_SESSION_CONFIG_CLIENT_TICKET 1
#else
@ -5242,6 +5247,7 @@ const mbedtls_ssl_session *mbedtls_ssl_get_session_pointer(const mbedtls_ssl_con
#define SSL_SERIALIZED_SESSION_CONFIG_TRUNC_HMAC_BIT 4
#define SSL_SERIALIZED_SESSION_CONFIG_ETM_BIT 5
#define SSL_SERIALIZED_SESSION_CONFIG_TICKET_BIT 6
#define SSL_SERIALIZED_SESSION_CONFIG_KEEP_PEER_CRT_BIT 7
#define SSL_SERIALIZED_SESSION_CONFIG_BITFLAG \
((uint16_t) ( \
@ -5253,9 +5259,11 @@ const mbedtls_ssl_session *mbedtls_ssl_get_session_pointer(const mbedtls_ssl_con
(SSL_SERIALIZED_SESSION_CONFIG_TRUNC_HMAC << \
SSL_SERIALIZED_SESSION_CONFIG_TRUNC_HMAC_BIT) | \
(SSL_SERIALIZED_SESSION_CONFIG_ETM << SSL_SERIALIZED_SESSION_CONFIG_ETM_BIT) | \
(SSL_SERIALIZED_SESSION_CONFIG_TICKET << SSL_SERIALIZED_SESSION_CONFIG_TICKET_BIT)))
(SSL_SERIALIZED_SESSION_CONFIG_TICKET << SSL_SERIALIZED_SESSION_CONFIG_TICKET_BIT) | \
(SSL_SERIALIZED_SESSION_CONFIG_KEEP_PEER_CRT << \
SSL_SERIALIZED_SESSION_CONFIG_KEEP_PEER_CRT_BIT)))
static unsigned char ssl_serialized_session_header[] = {
static const unsigned char ssl_serialized_session_header[] = {
MBEDTLS_VERSION_MAJOR,
MBEDTLS_VERSION_MINOR,
MBEDTLS_VERSION_PATCH,
@ -5279,19 +5287,36 @@ static unsigned char ssl_serialized_session_header[] = {
* // the setting of those compile-time
* // configuration options which influence
* // the structure of mbedtls_ssl_session.
* #if defined(MBEDTLS_HAVE_TIME)
* uint64 start_time;
* #endif
* uint8 ciphersuite[2]; // defined by the standard
* uint8 compression; // 0 or 1
* uint8 session_id_len; // at most 32
* opaque session_id[32];
* opaque master[48]; // fixed length in the standard
* uint32 verify_result;
* #if defined(MBEDTLS_X509_CRT_PARSE_C)
* #if defined(MBEDTLS_SSL_KEEP_PEER_CERTIFICATE)
* opaque peer_cert<0..2^24-1>; // length 0 means no peer cert
* #else
* uint8 peer_cert_digest_type;
* opaque peer_cert_digest<0..2^8-1>
* #endif
* #endif
* #if defined(MBEDTLS_SSL_SESSION_TICKETS) && defined(MBEDTLS_SSL_CLI_C)
* opaque ticket<0..2^24-1>; // length 0 means no ticket
* uint32 ticket_lifetime;
* #endif
* #if defined(MBEDTLS_SSL_MAX_FRAGMENT_LENGTH)
* uint8 mfl_code; // up to 255 according to standard
* #endif
* #if defined(MBEDTLS_SSL_TRUNCATED_HMAC)
* uint8 trunc_hmac; // 0 or 1
* #endif
* #if defined(MBEDTLS_SSL_ENCRYPT_THEN_MAC)
* uint8 encrypt_then_mac; // 0 or 1
* #endif
*
* The order is the same as in the definition of the structure, except
* verify_result is put before peer_cert so that all mandatory fields come
@ -6124,7 +6149,7 @@ void mbedtls_ssl_session_free(mbedtls_ssl_session *session)
(SSL_SERIALIZED_CONTEXT_CONFIG_ALPN << SSL_SERIALIZED_CONTEXT_CONFIG_ALPN_BIT) | \
0u))
static unsigned char ssl_serialized_context_header[] = {
static const unsigned char ssl_serialized_context_header[] = {
MBEDTLS_VERSION_MAJOR,
MBEDTLS_VERSION_MINOR,
MBEDTLS_VERSION_PATCH,
@ -6655,7 +6680,7 @@ static int ssl_context_load(mbedtls_ssl_context *ssl,
/* alpn_chosen should point to an item in the configured list */
for (cur = ssl->conf->alpn_list; *cur != NULL; cur++) {
if (strlen(*cur) == alpn_len &&
memcmp(p, cur, alpn_len) == 0) {
memcmp(p, *cur, alpn_len) == 0) {
ssl->alpn_chosen = *cur;
break;
}
@ -6822,7 +6847,7 @@ void mbedtls_ssl_config_init(mbedtls_ssl_config *conf)
}
#if defined(MBEDTLS_KEY_EXCHANGE_WITH_CERT_ENABLED)
static int ssl_preset_default_hashes[] = {
static const int ssl_preset_default_hashes[] = {
#if defined(MBEDTLS_SHA512_C)
MBEDTLS_MD_SHA512,
#endif
@ -6840,14 +6865,14 @@ static int ssl_preset_default_hashes[] = {
};
#endif
static int ssl_preset_suiteb_ciphersuites[] = {
static const int ssl_preset_suiteb_ciphersuites[] = {
MBEDTLS_TLS_ECDHE_ECDSA_WITH_AES_128_GCM_SHA256,
MBEDTLS_TLS_ECDHE_ECDSA_WITH_AES_256_GCM_SHA384,
0
};
#if defined(MBEDTLS_KEY_EXCHANGE_WITH_CERT_ENABLED)
static int ssl_preset_suiteb_hashes[] = {
static const int ssl_preset_suiteb_hashes[] = {
MBEDTLS_MD_SHA256,
MBEDTLS_MD_SHA384,
MBEDTLS_MD_NONE
@ -6855,7 +6880,7 @@ static int ssl_preset_suiteb_hashes[] = {
#endif
#if defined(MBEDTLS_ECP_C)
static mbedtls_ecp_group_id ssl_preset_suiteb_curves[] = {
static const mbedtls_ecp_group_id ssl_preset_suiteb_curves[] = {
#if defined(MBEDTLS_ECP_DP_SECP256R1_ENABLED)
MBEDTLS_ECP_DP_SECP256R1,
#endif

View File

@ -403,6 +403,7 @@ int mbedtls_timing_self_test(int verbose)
uint32_t a = 0, b = 0;
mbedtls_timing_delay_context ctx;
memset(&ctx, 0, sizeof(ctx));
if (verbose != 0) {
mbedtls_printf(" TIMING tests note: will take some time!\n");
}

View File

@ -456,6 +456,9 @@ static const char * const features[] = {
#if defined(MBEDTLS_PSA_INJECT_ENTROPY)
"MBEDTLS_PSA_INJECT_ENTROPY",
#endif /* MBEDTLS_PSA_INJECT_ENTROPY */
#if defined(MBEDTLS_PSA_ASSUME_EXCLUSIVE_BUFFERS)
"MBEDTLS_PSA_ASSUME_EXCLUSIVE_BUFFERS",
#endif /* MBEDTLS_PSA_ASSUME_EXCLUSIVE_BUFFERS */
#if defined(MBEDTLS_RSA_NO_CRT)
"MBEDTLS_RSA_NO_CRT",
#endif /* MBEDTLS_RSA_NO_CRT */