Update changelog for 4.1.4

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Rémi Verschelde 2024-04-08 23:06:44 +02:00
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@ -8,7 +8,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
### Added
#### C#
#### C#/.NET
- Implemented `{project}` placeholder for external dotnet editor ([GH-81847](https://github.com/godotengine/godot/pull/81847)).
@ -35,6 +35,11 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
- Support unspecified linear size in DDS files ([GH-86336](https://github.com/godotengine/godot/pull/86336)).
#### Porting
- Linux: Handle export preset forward compat with 4.3+ platform name ([GH-89047](https://github.com/godotengine/godot/pull/89047)).
- Android: Add `POST_NOTIFICATIONS` permission to the list of permissions available in the Export dialog ([GH-90377](https://github.com/godotengine/godot/pull/90377)).
#### XR
- Compile OpenXR into MacOS build ([GH-79614](https://github.com/godotengine/godot/pull/79614)).
@ -108,6 +113,9 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
#### Thirdparty
- Sync controller mappings DB with SDL2 community repo.
- CA root certificates updated to 2024-03-11 bundle from Mozilla.
- mbedTLS updated to version 2.28.8.
- r128: Update to include latest fix for intrinsics being incorrect included ([GH-84537](https://github.com/godotengine/godot/pull/84537)).
- zlib/minizip updated to version 1.3.1.
@ -126,6 +134,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
#### 3D
- Fix PlaneMesh tangents for 'Face X' orientation ([GH-84097](https://github.com/godotengine/godot/pull/84097)).
- Fix CSGShape `debug_collision_shape` crash ([GH-84338](https://github.com/godotengine/godot/pull/84338)).
#### Animation
@ -133,6 +142,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
- Fix crash when clicking on "Interpolation Mode" with nonexistent node path ([GH-81779](https://github.com/godotengine/godot/pull/81779)).
- Fix invalid return from some more `_get/_set` ([GH-84060](https://github.com/godotengine/godot/pull/84060)).
- Fix invalid 3-to-4 renames of `add_animation` to `add_animation_library` ([GH-86647](https://github.com/godotengine/godot/pull/86647)).
- Fix spurious infinite loop warnings in AnimationStateMachine ([GH-89575](https://github.com/godotengine/godot/pull/89575)).
#### Audio
@ -143,6 +153,10 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
- Fix invalid Python escape sequences ([GH-85818](https://github.com/godotengine/godot/pull/85818)).
- macOS: Fix MoltenVK SDK detection after file location changes in 1.3.275.0 ([GH-87305](https://github.com/godotengine/godot/pull/87305)).
#### C#/.NET
- Fix `Transform3D.InterpolateWith` applying rotation before scale ([GH-89843](https://github.com/godotengine/godot/pull/89843)).
#### Core
- Fix allocation size overflow check in `CowData` ([GH-81917](https://github.com/godotengine/godot/pull/81917)).
@ -187,6 +201,8 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
- Prevent overriding file info of another file when reimport creates extra files ([GH-85922](https://github.com/godotengine/godot/pull/85922)).
- Fix `BasisUniversal` ETC RA as RG transcoding ([GH-86916](https://github.com/godotengine/godot/pull/86916)).
- GLTF: Fix three bugs which prevented extracted textures from being refreshed ([GH-86504](https://github.com/godotengine/godot/pull/86504)).
- Fix crash when previewing a scene with a mesh as the root node ([GH-87781](https://github.com/godotengine/godot/pull/87781)).
- Fix setting animation save paths on import breaking on Windows ([GH-90003](https://github.com/godotengine/godot/pull/90003)).
#### Input