Update changelog for 4.1.4
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CHANGELOG.md
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CHANGELOG.md
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@ -8,7 +8,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
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### Added
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#### C#
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#### C#/.NET
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- Implemented `{project}` placeholder for external dotnet editor ([GH-81847](https://github.com/godotengine/godot/pull/81847)).
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@ -35,6 +35,11 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
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- Support unspecified linear size in DDS files ([GH-86336](https://github.com/godotengine/godot/pull/86336)).
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#### Porting
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- Linux: Handle export preset forward compat with 4.3+ platform name ([GH-89047](https://github.com/godotengine/godot/pull/89047)).
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- Android: Add `POST_NOTIFICATIONS` permission to the list of permissions available in the Export dialog ([GH-90377](https://github.com/godotengine/godot/pull/90377)).
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#### XR
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- Compile OpenXR into MacOS build ([GH-79614](https://github.com/godotengine/godot/pull/79614)).
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@ -108,6 +113,9 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
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#### Thirdparty
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- Sync controller mappings DB with SDL2 community repo.
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- CA root certificates updated to 2024-03-11 bundle from Mozilla.
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- mbedTLS updated to version 2.28.8.
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- r128: Update to include latest fix for intrinsics being incorrect included ([GH-84537](https://github.com/godotengine/godot/pull/84537)).
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- zlib/minizip updated to version 1.3.1.
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@ -126,6 +134,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
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#### 3D
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- Fix PlaneMesh tangents for 'Face X' orientation ([GH-84097](https://github.com/godotengine/godot/pull/84097)).
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- Fix CSGShape `debug_collision_shape` crash ([GH-84338](https://github.com/godotengine/godot/pull/84338)).
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#### Animation
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@ -133,6 +142,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
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- Fix crash when clicking on "Interpolation Mode" with nonexistent node path ([GH-81779](https://github.com/godotengine/godot/pull/81779)).
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- Fix invalid return from some more `_get/_set` ([GH-84060](https://github.com/godotengine/godot/pull/84060)).
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- Fix invalid 3-to-4 renames of `add_animation` to `add_animation_library` ([GH-86647](https://github.com/godotengine/godot/pull/86647)).
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- Fix spurious infinite loop warnings in AnimationStateMachine ([GH-89575](https://github.com/godotengine/godot/pull/89575)).
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#### Audio
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@ -143,6 +153,10 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
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- Fix invalid Python escape sequences ([GH-85818](https://github.com/godotengine/godot/pull/85818)).
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- macOS: Fix MoltenVK SDK detection after file location changes in 1.3.275.0 ([GH-87305](https://github.com/godotengine/godot/pull/87305)).
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#### C#/.NET
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- Fix `Transform3D.InterpolateWith` applying rotation before scale ([GH-89843](https://github.com/godotengine/godot/pull/89843)).
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#### Core
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- Fix allocation size overflow check in `CowData` ([GH-81917](https://github.com/godotengine/godot/pull/81917)).
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@ -187,6 +201,8 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
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- Prevent overriding file info of another file when reimport creates extra files ([GH-85922](https://github.com/godotengine/godot/pull/85922)).
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- Fix `BasisUniversal` ETC RA as RG transcoding ([GH-86916](https://github.com/godotengine/godot/pull/86916)).
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- GLTF: Fix three bugs which prevented extracted textures from being refreshed ([GH-86504](https://github.com/godotengine/godot/pull/86504)).
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- Fix crash when previewing a scene with a mesh as the root node ([GH-87781](https://github.com/godotengine/godot/pull/87781)).
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- Fix setting animation save paths on import breaking on Windows ([GH-90003](https://github.com/godotengine/godot/pull/90003)).
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#### Input
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