Fixes rotation in select mode on macOS

(cherry picked from commit 381ba7d554)
This commit is contained in:
Haoyu Qiu 2020-11-18 18:16:22 +08:00 committed by Rémi Verschelde
parent 387597a4a4
commit c0fb16a512
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1 changed files with 1 additions and 1 deletions

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@ -1491,7 +1491,7 @@ bool CanvasItemEditor::_gui_input_rotate(const Ref<InputEvent> &p_event) {
// Start rotation
if (drag_type == DRAG_NONE) {
if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed()) {
if ((b->get_control() && !b->get_alt() && tool == TOOL_SELECT) || tool == TOOL_ROTATE) {
if ((b->get_command() && !b->get_alt() && tool == TOOL_SELECT) || tool == TOOL_ROTATE) {
List<CanvasItem *> selection = _get_edited_canvas_items();
// Remove not movable nodes