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4a9461fded
commit
c4f79716d3
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@ -47,16 +47,14 @@ void GDScriptLanguage::get_string_delimiters(List<String> *p_delimiters) const {
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String GDScriptLanguage::get_template(const String& p_class_name, const String& p_base_class_name) const {
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String _template = String()+
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"\nextends %BASE%\n\n"+
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"# member variables here, example:\n"+
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"# var a=2\n"+
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"# var b=\"textvar\"\n\n"+
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"extends %BASE%\n\n"+
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"# class member variables go here, for example:\n"+
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"# var a = 2\n"+
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"# var b = \"textvar\"\n\n"+
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"func _ready():\n"+
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"\t# Called every time the node is added to the scene.\n"+
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"\t# Initialization here\n"+
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"\tpass\n"+
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"\n"+
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"\n";
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"\tpass\n";
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return _template.replace("%BASE%",p_base_class_name);
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}
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