Don't try to statically allocate 2x 8193 pointers

Maximum stack size is only 8KiB, this will try to allocate 8193 *
sizeof(void*) * 2 = 131088 bytes on the stack. This causes a crash in
some cases.
This commit is contained in:
Hein-Pieter van Braam-Stewart 2019-04-22 15:20:21 +02:00
parent 886afa9b76
commit c52f890626
2 changed files with 16 additions and 4 deletions

View File

@ -33,11 +33,9 @@
#include "visual_server_raster.h" #include "visual_server_raster.h"
#include "visual_server_viewport.h" #include "visual_server_viewport.h"
void VisualServerCanvas::_render_canvas_item_tree(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, RasterizerCanvas::Light *p_lights) {
static const int z_range = VS::CANVAS_ITEM_Z_MAX - VS::CANVAS_ITEM_Z_MIN + 1; static const int z_range = VS::CANVAS_ITEM_Z_MAX - VS::CANVAS_ITEM_Z_MIN + 1;
RasterizerCanvas::Item *z_list[z_range];
RasterizerCanvas::Item *z_last_list[z_range]; void VisualServerCanvas::_render_canvas_item_tree(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, RasterizerCanvas::Light *p_lights) {
memset(z_list, 0, z_range * sizeof(RasterizerCanvas::Item *)); memset(z_list, 0, z_range * sizeof(RasterizerCanvas::Item *));
memset(z_last_list, 0, z_range * sizeof(RasterizerCanvas::Item *)); memset(z_last_list, 0, z_range * sizeof(RasterizerCanvas::Item *));
@ -1456,5 +1454,15 @@ bool VisualServerCanvas::free(RID p_rid) {
} }
VisualServerCanvas::VisualServerCanvas() { VisualServerCanvas::VisualServerCanvas() {
z_list = (RasterizerCanvas::Item **)memalloc(z_range * sizeof(RasterizerCanvas::Item *));
z_last_list = (RasterizerCanvas::Item **)memalloc(z_range * sizeof(RasterizerCanvas::Item *));
disable_scale = false; disable_scale = false;
} }
VisualServerCanvas::~VisualServerCanvas() {
memfree(z_list);
memfree(z_last_list);
}

View File

@ -160,6 +160,9 @@ private:
void _render_canvas_item(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, int p_z, RasterizerCanvas::Item **z_list, RasterizerCanvas::Item **z_last_list, Item *p_canvas_clip, Item *p_material_owner); void _render_canvas_item(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, int p_z, RasterizerCanvas::Item **z_list, RasterizerCanvas::Item **z_last_list, Item *p_canvas_clip, Item *p_material_owner);
void _light_mask_canvas_items(int p_z, RasterizerCanvas::Item *p_canvas_item, RasterizerCanvas::Light *p_masked_lights); void _light_mask_canvas_items(int p_z, RasterizerCanvas::Item *p_canvas_item, RasterizerCanvas::Light *p_masked_lights);
RasterizerCanvas::Item **z_list;
RasterizerCanvas::Item **z_last_list;
public: public:
void render_canvas(Canvas *p_canvas, const Transform2D &p_transform, RasterizerCanvas::Light *p_lights, RasterizerCanvas::Light *p_masked_lights, const Rect2 &p_clip_rect); void render_canvas(Canvas *p_canvas, const Transform2D &p_transform, RasterizerCanvas::Light *p_lights, RasterizerCanvas::Light *p_masked_lights, const Rect2 &p_clip_rect);
@ -254,6 +257,7 @@ public:
bool free(RID p_rid); bool free(RID p_rid);
VisualServerCanvas(); VisualServerCanvas();
~VisualServerCanvas();
}; };
#endif // VISUALSERVERCANVAS_H #endif // VISUALSERVERCANVAS_H