This commit is contained in:
Juan Linietsky 2014-04-10 00:19:29 -03:00
commit c74d918d57
8 changed files with 352 additions and 24 deletions

View File

@ -58,6 +58,8 @@ import java.util.ArrayList;
import com.android.godot.payments.PaymentsManager;
import java.io.IOException;
import android.provider.Settings.Secure;
import android.widget.FrameLayout;
import com.android.godot.input.*;
public class Godot extends Activity implements SensorEventListener
@ -121,7 +123,7 @@ public class Godot extends Activity implements SensorEventListener
private SensorManager mSensorManager;
private Sensor mAccelerometer;
public RelativeLayout layout;
public FrameLayout layout;
static public GodotIO io;
@ -151,13 +153,22 @@ public class Godot extends Activity implements SensorEventListener
// mView = new GodotView(getApplication(),io,use_gl2);
// setContentView(mView);
layout = new RelativeLayout(this);
layout = new FrameLayout(this);
layout.setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.FILL_PARENT));
setContentView(layout);
// GodotEditText layout
GodotEditText edittext = new GodotEditText(this);
edittext.setLayoutParams(new ViewGroup.LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.WRAP_CONTENT));
// ...add to FrameLayout
layout.addView(edittext);
mView = new GodotView(getApplication(),io,use_gl2, this);
layout.addView(mView,new LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.FILL_PARENT));
mView.setKeepScreenOn(true);
edittext.setView(mView);
io.setEdit(edittext);
}
private static Godot _self;
@ -335,16 +346,6 @@ public class Godot extends Activity implements SensorEventListener
}
@Override public boolean onKeyUp(int keyCode, KeyEvent event) {
GodotLib.key(keyCode, event.getUnicodeChar(0), false);
return super.onKeyUp(keyCode, event);
};
@Override public boolean onKeyDown(int keyCode, KeyEvent event) {
GodotLib.key(keyCode, event.getUnicodeChar(0), true);
return super.onKeyDown(keyCode, event);
}
public PaymentsManager getPaymentsManager() {
return mPaymentsManager;
}

View File

@ -47,6 +47,7 @@ import android.media.*;
import android.hardware.*;
import android.content.*;
import android.content.pm.ActivityInfo;
import com.android.godot.input.*;
//android.os.Build
// Wrapper for native library
@ -55,7 +56,8 @@ public class GodotIO {
AssetManager am;
Activity activity;
Godot activity;
GodotEditText edit;
Context applicationContext;
MediaPlayer mediaPlayer;
@ -323,7 +325,7 @@ public class GodotIO {
GodotIO(Activity p_activity) {
GodotIO(Godot p_activity) {
am=p_activity.getAssets();
activity=p_activity;
@ -465,15 +467,24 @@ public class GodotIO {
}
public void showKeyboard(String p_existing_text) {
if(edit != null)
edit.showKeyboard(p_existing_text);
InputMethodManager inputMgr = (InputMethodManager)activity.getSystemService(Context.INPUT_METHOD_SERVICE);
inputMgr.toggleSoftInput(InputMethodManager.SHOW_FORCED, 0);
//InputMethodManager inputMgr = (InputMethodManager)activity.getSystemService(Context.INPUT_METHOD_SERVICE);
//inputMgr.toggleSoftInput(InputMethodManager.SHOW_FORCED, 0);
};
public void hideKeyboard() {
if(edit != null)
edit.hideKeyboard();
InputMethodManager inputMgr = (InputMethodManager)activity.getSystemService(Context.INPUT_METHOD_SERVICE);
inputMgr.hideSoftInputFromWindow(activity.getCurrentFocus().getWindowToken(), InputMethodManager.HIDE_NOT_ALWAYS);
View v = activity.getCurrentFocus();
if (v != null) {
inputMgr.hideSoftInputFromWindow(v.getWindowToken(), InputMethodManager.HIDE_NOT_ALWAYS);
} else {
inputMgr.hideSoftInputFromWindow(new View(activity).getWindowToken(), InputMethodManager.HIDE_NOT_ALWAYS);
}
};
public void setScreenOrientation(int p_orientation) {
@ -505,6 +516,10 @@ public class GodotIO {
}
};
public void setEdit(GodotEditText _edit) {
edit = _edit;
}
public void playVideo(String p_path)
{
Uri filePath = Uri.parse(p_path);

View File

@ -61,7 +61,7 @@ import javax.microedition.khronos.opengles.GL10;
* that matches it exactly (with regards to red/green/blue/alpha channels
* bit depths). Failure to do so would result in an EGL_BAD_MATCH error.
*/
class GodotView extends GLSurfaceView {
public class GodotView extends GLSurfaceView {
private static String TAG = "GodotView";
private static final boolean DEBUG = false;
private static Context ctx;
@ -98,8 +98,24 @@ class GodotView extends GLSurfaceView {
return activity.gotTouchEvent(event);
};
@Override public boolean onKeyUp(int keyCode, KeyEvent event) {
GodotLib.key(keyCode, event.getUnicodeChar(0), false);
return super.onKeyUp(keyCode, event);
};
@Override public boolean onKeyDown(int keyCode, KeyEvent event) {
GodotLib.key(keyCode, event.getUnicodeChar(0), true);
if (keyCode == KeyEvent.KEYCODE_BACK) {
// press 'back' button should not terminate program
// normal handle 'back' event in game logic
return true;
}
return super.onKeyDown(keyCode, event);
}
private void init(boolean translucent, int depth, int stencil) {
this.setFocusableInTouchMode(true);
/* By default, GLSurfaceView() creates a RGB_565 opaque surface.
* If we want a translucent one, we should change the surface's
* format here, using PixelFormat.TRANSLUCENT for GL Surfaces

View File

@ -0,0 +1,133 @@
package com.android.godot.input;
import android.content.Context;
import android.util.AttributeSet;
import android.view.KeyEvent;
import android.widget.EditText;
import com.android.godot.*;
import android.os.Handler;
import android.os.Message;
import android.view.inputmethod.InputMethodManager;
import android.view.inputmethod.EditorInfo;
public class GodotEditText extends EditText {
// ===========================================================
// Constants
// ===========================================================
private final static int HANDLER_OPEN_IME_KEYBOARD = 2;
private final static int HANDLER_CLOSE_IME_KEYBOARD = 3;
// ===========================================================
// Fields
// ===========================================================
private GodotView mView;
private GodotTextInputWrapper mInputWrapper;
private static Handler sHandler;
private String mOriginText;
// ===========================================================
// Constructors
// ===========================================================
public GodotEditText(final Context context) {
super(context);
this.initView();
}
public GodotEditText(final Context context, final AttributeSet attrs) {
super(context, attrs);
this.initView();
}
public GodotEditText(final Context context, final AttributeSet attrs, final int defStyle) {
super(context, attrs, defStyle);
this.initView();
}
protected void initView() {
this.setPadding(0, 0, 0, 0);
this.setImeOptions(EditorInfo.IME_FLAG_NO_EXTRACT_UI);
sHandler = new Handler() {
@Override
public void handleMessage(final Message msg) {
switch (msg.what) {
case HANDLER_OPEN_IME_KEYBOARD:
{
GodotEditText edit = (GodotEditText) msg.obj;
String text = edit.mOriginText;
if (edit.requestFocus())
{
edit.removeTextChangedListener(edit.mInputWrapper);
edit.setText("");
edit.append(text);
edit.mInputWrapper.setOriginText(text);
edit.addTextChangedListener(edit.mInputWrapper);
final InputMethodManager imm = (InputMethodManager) mView.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
imm.showSoftInput(edit, 0);
}
}
break;
case HANDLER_CLOSE_IME_KEYBOARD:
{
GodotEditText edit = (GodotEditText) msg.obj;
edit.removeTextChangedListener(mInputWrapper);
final InputMethodManager imm = (InputMethodManager) mView.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(edit.getWindowToken(), 0);
edit.mView.requestFocus();
}
break;
}
}
};
}
// ===========================================================
// Getter & Setter
// ===========================================================
public void setView(final GodotView view) {
this.mView = view;
if(mInputWrapper == null)
mInputWrapper = new GodotTextInputWrapper(mView, this);
this.setOnEditorActionListener(mInputWrapper);
view.requestFocus();
}
// ===========================================================
// Methods for/from SuperClass/Interfaces
// ===========================================================
@Override
public boolean onKeyDown(final int keyCode, final KeyEvent keyEvent) {
super.onKeyDown(keyCode, keyEvent);
/* Let GlSurfaceView get focus if back key is input. */
if (keyCode == KeyEvent.KEYCODE_BACK) {
this.mView.requestFocus();
}
return true;
}
// ===========================================================
// Methods
// ===========================================================
public void showKeyboard(String p_existing_text) {
this.mOriginText = p_existing_text;
final Message msg = new Message();
msg.what = HANDLER_OPEN_IME_KEYBOARD;
msg.obj = this;
sHandler.sendMessage(msg);
}
public void hideKeyboard() {
final Message msg = new Message();
msg.what = HANDLER_CLOSE_IME_KEYBOARD;
msg.obj = this;
sHandler.sendMessage(msg);
}
// ===========================================================
// Inner and Anonymous Classes
// ===========================================================
}

View File

@ -0,0 +1,154 @@
package com.android.godot.input;
import android.content.Context;
import android.text.Editable;
import android.text.TextWatcher;
import android.util.Log;
import android.view.KeyEvent;
import android.view.inputmethod.EditorInfo;
import android.view.inputmethod.InputMethodManager;
import android.widget.TextView;
import android.widget.TextView.OnEditorActionListener;
import com.android.godot.*;
public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListener {
// ===========================================================
// Constants
// ===========================================================
private static final String TAG = GodotTextInputWrapper.class.getSimpleName();
// ===========================================================
// Fields
// ===========================================================
private final GodotView mView;
private final GodotEditText mEdit;
private String mText;
private String mOriginText;
// ===========================================================
// Constructors
// ===========================================================
public GodotTextInputWrapper(final GodotView view, final GodotEditText edit) {
this.mView = view;
this.mEdit = edit;
}
// ===========================================================
// Getter & Setter
// ===========================================================
private boolean isFullScreenEdit() {
final TextView textField = this.mEdit;
final InputMethodManager imm = (InputMethodManager) textField.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
return imm.isFullscreenMode();
}
public void setOriginText(final String originText) {
this.mOriginText = originText;
}
// ===========================================================
// Methods for/from SuperClass/Interfaces
// ===========================================================
@Override
public void afterTextChanged(final Editable s) {
if (this.isFullScreenEdit()) {
return;
}
//if (BuildConfig.DEBUG) {
//Log.d(TAG, "afterTextChanged: " + s);
//}
int nModified = s.length() - this.mText.length();
if (nModified > 0) {
final String insertText = s.subSequence(this.mText.length(), s.length()).toString();
for(int i = 0; i < insertText.length(); i++) {
int ch = insertText.codePointAt(i);
GodotLib.key(0, ch, true);
GodotLib.key(0, ch, false);
}
/*
if (BuildConfig.DEBUG) {
Log.d(TAG, "insertText(" + insertText + ")");
}
*/
} else {
for (; nModified < 0; ++nModified) {
GodotLib.key(KeyEvent.KEYCODE_DEL, 0, true);
GodotLib.key(KeyEvent.KEYCODE_DEL, 0, false);
/*
if (BuildConfig.DEBUG) {
Log.d(TAG, "deleteBackward");
}
*/
}
}
this.mText = s.toString();
}
@Override
public void beforeTextChanged(final CharSequence pCharSequence, final int start, final int count, final int after) {
/*
if (BuildConfig.DEBUG) {
Log.d(TAG, "beforeTextChanged(" + pCharSequence + ")start: " + start + ",count: " + count + ",after: " + after);
}
*/
this.mText = pCharSequence.toString();
}
@Override
public void onTextChanged(final CharSequence pCharSequence, final int start, final int before, final int count) {
}
@Override
public boolean onEditorAction(final TextView pTextView, final int pActionID, final KeyEvent pKeyEvent) {
if (this.mEdit == pTextView && this.isFullScreenEdit()) {
// user press the action button, delete all old text and insert new text
for (int i = this.mOriginText.length(); i > 0; i--) {
GodotLib.key(KeyEvent.KEYCODE_DEL, 0, true);
GodotLib.key(KeyEvent.KEYCODE_DEL, 0, false);
/*
if (BuildConfig.DEBUG) {
Log.d(TAG, "deleteBackward");
}
*/
}
String text = pTextView.getText().toString();
/* If user input nothing, translate "\n" to engine. */
if (text.compareTo("") == 0) {
text = "\n";
}
if ('\n' != text.charAt(text.length() - 1)) {
text += '\n';
}
for(int i = 0; i < text.length(); i++) {
int ch = text.codePointAt(i);
GodotLib.key(0, ch, true);
GodotLib.key(0, ch, false);
}
/*
if (BuildConfig.DEBUG) {
Log.d(TAG, "insertText(" + insertText + ")");
}
*/
}
if (pActionID == EditorInfo.IME_ACTION_DONE) {
this.mView.requestFocus();
}
return false;
}
// ===========================================================
// Methods
// ===========================================================
// ===========================================================
// Inner and Anonymous Classes
// ===========================================================
}

View File

@ -1245,14 +1245,16 @@ JNIEXPORT void JNICALL Java_com_android_godot_GodotLib_key(JNIEnv * env, jobject
ievent.key.mod.control=false;
ievent.key.echo=false;
if (val == 61448) {
if (val == '\n')
{
ievent.key.scancode = KEY_ENTER;
}else if (val == 61448) {
ievent.key.scancode = KEY_BACKSPACE;
ievent.key.unicode = KEY_BACKSPACE;
};
if (val == 61453) {
} else if (val == 61453) {
ievent.key.scancode = KEY_ENTER;
ievent.key.unicode = KEY_ENTER;
};
}
input_mutex->lock();
key_events.push_back(ievent);

View File

@ -79,6 +79,9 @@ void LineEdit::_input_event(InputEvent p_event) {
}
selection.creating=false;
selection.doubleclick=false;
// notify to show soft keyboard
notification(NOTIFICATION_FOCUS_ENTER);
}
update();
@ -208,6 +211,8 @@ void LineEdit::_input_event(InputEvent p_event) {
case KEY_RETURN: {
emit_signal( "text_entered",text );
// notify to hide soft keyboard
notification(NOTIFICATION_FOCUS_EXIT);
return;
} break;

View File

@ -857,6 +857,8 @@ void TextEdit::_input_event(const InputEvent& p_input_event) {
} else {
selection.selecting_mode=Selection::MODE_NONE;
// notify to show soft keyboard
notification(NOTIFICATION_FOCUS_ENTER);
}
} break;