Fix exit code for --script --check-only, fixes #54087

this commit makes godot executable to return zero exit code
once a valid script is passed via --script during --check-only

(cherry picked from commit 75ae3164a4)
This commit is contained in:
Pawel Lampe 2021-10-21 20:34:43 +02:00 committed by Rémi Verschelde
parent 378ca68dc1
commit cc0479a17e
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1 changed files with 3 additions and 1 deletions

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@ -1681,7 +1681,9 @@ bool Main::start() {
if (check_only) {
if (!script_res->is_valid()) {
OS::get_singleton()->set_exit_code(1);
OS::get_singleton()->set_exit_code(EXIT_FAILURE);
} else {
OS::get_singleton()->set_exit_code(EXIT_SUCCESS);
}
return false;
}