Add a getter and property for the editor distraction-free mode
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@ -4782,7 +4782,7 @@ void EditorNode::set_distraction_free_mode(bool p_enter) {
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}
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}
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bool EditorNode::get_distraction_free_mode() const {
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bool EditorNode::is_distraction_free_mode_enabled() const {
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return distraction_free->is_pressed();
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}
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@ -693,7 +693,7 @@ public:
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bool get_docks_visible() const;
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void set_distraction_free_mode(bool p_enter);
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bool get_distraction_free_mode() const;
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bool is_distraction_free_mode_enabled() const;
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void add_control_to_dock(DockSlot p_slot, Control *p_control);
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void remove_control_from_dock(Control *p_control);
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@ -270,6 +270,10 @@ void EditorInterface::set_distraction_free_mode(bool p_enter) {
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EditorNode::get_singleton()->set_distraction_free_mode(p_enter);
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}
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bool EditorInterface::is_distraction_free_mode_enabled() const {
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return EditorNode::get_singleton()->is_distraction_free_mode_enabled();
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}
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EditorInterface *EditorInterface::singleton = nullptr;
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void EditorInterface::_bind_methods() {
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@ -302,6 +306,9 @@ void EditorInterface::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_main_screen_editor", "name"), &EditorInterface::set_main_screen_editor);
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ClassDB::bind_method(D_METHOD("set_distraction_free_mode", "enter"), &EditorInterface::set_distraction_free_mode);
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ClassDB::bind_method(D_METHOD("is_distraction_free_mode_enabled"), &EditorInterface::is_distraction_free_mode_enabled);
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "distraction_free_mode"), "set_distraction_free_mode", "is_distraction_free_mode_enabled");
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}
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EditorInterface::EditorInterface() {
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@ -105,6 +105,7 @@ public:
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void set_main_screen_editor(const String &p_name);
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void set_distraction_free_mode(bool p_enter);
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bool is_distraction_free_mode_enabled() const;
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EditorInterface();
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};
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