i18n: Sync translation templates with current source

This commit is contained in:
Rémi Verschelde 2017-04-20 14:40:41 +02:00
parent 80329157a0
commit cd69343ff1
34 changed files with 1940 additions and 800 deletions

View File

@ -1111,10 +1111,6 @@ msgstr ""
msgid "Clear" msgid "Clear"
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr ""
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp #: editor/resources_dock.cpp
msgid "Error saving resource!" msgid "Error saving resource!"
@ -1478,21 +1474,6 @@ msgstr ""
msgid "Distraction Free Mode" msgid "Distraction Free Mode"
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools." msgid "Miscellaneous project or scene-wide tools."
msgstr "" msgstr ""
@ -1701,6 +1682,17 @@ msgstr ""
msgid "Object properties." msgid "Object properties."
msgstr "" msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "FileSystem" msgid "FileSystem"
msgstr "" msgstr ""
@ -3735,6 +3727,10 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required." msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!" msgid "Faces contain no area!"
msgstr "" msgstr ""
@ -3783,6 +3779,14 @@ msgstr ""
msgid "Emission Source: " msgid "Emission Source: "
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve" msgid "Remove Point from Curve"
msgstr "" msgstr ""
@ -4231,6 +4235,14 @@ msgstr ""
msgid "Trim Trailing Whitespace" msgid "Trim Trailing Whitespace"
msgstr "" msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp #: editor/plugins/script_text_editor.cpp
msgid "Auto Indent" msgid "Auto Indent"
msgstr "" msgstr ""
@ -5088,11 +5100,11 @@ msgid "Invalid project path, the path must exist!"
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must not exist." msgid "Invalid project path, *.godot must not exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must exist." msgid "Invalid project path, *.godot must exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5104,7 +5116,7 @@ msgid "Invalid project path (changed anything?)."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Couldn't create godot.cfg in project path." msgid "Couldn't create *.godot project file in project path."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5385,7 +5397,7 @@ msgid "Remove Resource Remap Option"
msgstr "" msgstr ""
#: editor/project_settings.cpp #: editor/project_settings.cpp
msgid "Project Settings (godot.cfg)" msgid "Project Settings "
msgstr "" msgstr ""
#: editor/project_settings.cpp editor/settings_config_dialog.cpp #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@ -6056,6 +6068,10 @@ msgstr ""
msgid "Change Notifier Extents" msgid "Change Notifier Extents"
msgstr "" msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp #: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents" msgid "Change Probe Extents"
msgstr "" msgstr ""
@ -6616,6 +6632,17 @@ msgid ""
"It only provides navigation data." "It only provides navigation data."
msgstr "" msgstr ""
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp #: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work." msgid "Path property must point to a valid Spatial node to work."
msgstr "" msgstr ""

View File

@ -1110,10 +1110,6 @@ msgstr ""
msgid "Clear" msgid "Clear"
msgstr "Изчистване" msgstr "Изчистване"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr ""
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp #: editor/resources_dock.cpp
msgid "Error saving resource!" msgid "Error saving resource!"
@ -1477,21 +1473,6 @@ msgstr "Изход до списъка с проекти"
msgid "Distraction Free Mode" msgid "Distraction Free Mode"
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "Внасяне на обекти в проекта."
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "Внасяне"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools." msgid "Miscellaneous project or scene-wide tools."
msgstr "" msgstr ""
@ -1700,6 +1681,17 @@ msgstr ""
msgid "Object properties." msgid "Object properties."
msgstr "" msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "Внасяне"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "FileSystem" msgid "FileSystem"
msgstr "" msgstr ""
@ -3743,6 +3735,10 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required." msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!" msgid "Faces contain no area!"
msgstr "" msgstr ""
@ -3791,6 +3787,14 @@ msgstr ""
msgid "Emission Source: " msgid "Emission Source: "
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve" msgid "Remove Point from Curve"
msgstr "" msgstr ""
@ -4240,6 +4244,14 @@ msgstr ""
msgid "Trim Trailing Whitespace" msgid "Trim Trailing Whitespace"
msgstr "" msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp #: editor/plugins/script_text_editor.cpp
msgid "Auto Indent" msgid "Auto Indent"
msgstr "" msgstr ""
@ -5101,11 +5113,11 @@ msgid "Invalid project path, the path must exist!"
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must not exist." msgid "Invalid project path, *.godot must not exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must exist." msgid "Invalid project path, *.godot must exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5117,7 +5129,7 @@ msgid "Invalid project path (changed anything?)."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Couldn't create godot.cfg in project path." msgid "Couldn't create *.godot project file in project path."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5399,7 +5411,7 @@ msgstr ""
#: editor/project_settings.cpp #: editor/project_settings.cpp
#, fuzzy #, fuzzy
msgid "Project Settings (godot.cfg)" msgid "Project Settings "
msgstr "Настройки на проекта" msgstr "Настройки на проекта"
#: editor/project_settings.cpp editor/settings_config_dialog.cpp #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@ -6078,6 +6090,10 @@ msgstr ""
msgid "Change Notifier Extents" msgid "Change Notifier Extents"
msgstr "" msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp #: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents" msgid "Change Probe Extents"
msgstr "" msgstr ""
@ -6664,6 +6680,17 @@ msgid ""
"It only provides navigation data." "It only provides navigation data."
msgstr "" msgstr ""
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp #: scene/3d/remote_transform.cpp
#, fuzzy #, fuzzy
msgid "Path property must point to a valid Spatial node to work." msgid "Path property must point to a valid Spatial node to work."
@ -6732,6 +6759,13 @@ msgid ""
"texture to some node for display." "texture to some node for display."
msgstr "" msgstr ""
#~ msgid "Import assets to the project."
#~ msgstr "Внасяне на обекти в проекта."
#, fuzzy
#~ msgid "Project Settings (godot.cfg)"
#~ msgstr "Настройки на проекта"
#~ msgid "" #~ msgid ""
#~ "A SampleLibrary resource must be created or set in the 'samples' property " #~ "A SampleLibrary resource must be created or set in the 'samples' property "
#~ "in order for SamplePlayer to play sound." #~ "in order for SamplePlayer to play sound."

View File

@ -1128,10 +1128,6 @@ msgstr " আউটপুট/ফলাফল:"
msgid "Clear" msgid "Clear"
msgstr "পরিস্কার করুন/ক্লীয়ার" msgstr "পরিস্কার করুন/ক্লীয়ার"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr "দৃশ্য হতে নোড"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp #: editor/resources_dock.cpp
msgid "Error saving resource!" msgid "Error saving resource!"
@ -1513,21 +1509,6 @@ msgstr "প্রকল্পের তালিকায় প্রস্থা
msgid "Distraction Free Mode" msgid "Distraction Free Mode"
msgstr "বিক্ষেপ-হীন মোড" msgstr "বিক্ষেপ-হীন মোড"
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "উপাদানসমূহ প্রকল্পে ইম্পোর্ট করুন।"
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "ইম্পোর্ট"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools." msgid "Miscellaneous project or scene-wide tools."
msgstr "প্রকল্প অথবা দৃশ্যে-ব্যাপী বিবিধ সরঞ্জাম-সমূহ।" msgstr "প্রকল্প অথবা দৃশ্যে-ব্যাপী বিবিধ সরঞ্জাম-সমূহ।"
@ -1757,6 +1738,17 @@ msgstr "সাম্প্রতিক সময়ে সম্পাদিত ব
msgid "Object properties." msgid "Object properties."
msgstr "বস্তুর বৈশিষ্ট্যসমূহ।" msgstr "বস্তুর বৈশিষ্ট্যসমূহ।"
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "ইম্পোর্ট"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "FileSystem" msgid "FileSystem"
msgstr "ফাইলসিস্টেম" msgstr "ফাইলসিস্টেম"
@ -3829,6 +3821,11 @@ msgstr "নোডে কোনো জ্যামিতিক আকার ন
msgid "A processor material of type 'ParticlesMaterial' is required." msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generating AABB"
msgstr "AABB উৎপন্ন করুন"
#: editor/plugins/particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!" msgid "Faces contain no area!"
msgstr "পৃষ্ঠসমূহ কোনো আকার নেই!" msgstr "পৃষ্ঠসমূহ কোনো আকার নেই!"
@ -3882,6 +3879,16 @@ msgstr "আয়তন"
msgid "Emission Source: " msgid "Emission Source: "
msgstr "Emission পূরণ:" msgstr "Emission পূরণ:"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generate Visibility AABB"
msgstr "AABB উৎপন্ন করুন"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generation Time (sec):"
msgstr "গড় সময় (সেঃ)"
#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve" msgid "Remove Point from Curve"
msgstr "বক্ররেখা হতে বিন্দু অপসারণ করুন" msgstr "বক্ররেখা হতে বিন্দু অপসারণ করুন"
@ -4333,6 +4340,14 @@ msgstr "সিম্বল সম্পূর্ণ করুন"
msgid "Trim Trailing Whitespace" msgid "Trim Trailing Whitespace"
msgstr "শেষের হোয়াইটস্পেস ছেঁটে ফেলুন" msgstr "শেষের হোয়াইটস্পেস ছেঁটে ফেলুন"
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp #: editor/plugins/script_text_editor.cpp
msgid "Auto Indent" msgid "Auto Indent"
msgstr "স্বয়ংক্রিয়ভাবে মাত্রা দিন" msgstr "স্বয়ংক্রিয়ভাবে মাত্রা দিন"
@ -5207,12 +5222,12 @@ msgstr "অকার্যকর প্রকল্পের পথ, পথট
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Invalid project path, godot.cfg must not exist." msgid "Invalid project path, *.godot must not exist."
msgstr "অকার্যকর প্রকল্পের পথ, engine.cfg অবশ্যই অনুপস্থিত হতে হবে।" msgstr "অকার্যকর প্রকল্পের পথ, engine.cfg অবশ্যই অনুপস্থিত হতে হবে।"
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Invalid project path, godot.cfg must exist." msgid "Invalid project path, *.godot must exist."
msgstr "অকার্যকর প্রকল্পের পথ, engine.cfg অবশ্যই উপস্থিত হতে হবে।" msgstr "অকার্যকর প্রকল্পের পথ, engine.cfg অবশ্যই উপস্থিত হতে হবে।"
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5225,7 +5240,7 @@ msgstr "অকার্যকর প্রকল্পের পথ (কোন
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Couldn't create godot.cfg in project path." msgid "Couldn't create *.godot project file in project path."
msgstr "প্রকল্পের পথে engine.cfg তৈরি করা সম্ভব হয়নি।" msgstr "প্রকল্পের পথে engine.cfg তৈরি করা সম্ভব হয়নি।"
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5511,8 +5526,8 @@ msgstr "রিসোর্সের পুনঃ-নকশার সিদ্ধ
#: editor/project_settings.cpp #: editor/project_settings.cpp
#, fuzzy #, fuzzy
msgid "Project Settings (godot.cfg)" msgid "Project Settings "
msgstr "প্রকল্পের সেটিংস (engine.cfg)" msgstr "প্রকল্পের সেটিংস"
#: editor/project_settings.cpp editor/settings_config_dialog.cpp #: editor/project_settings.cpp editor/settings_config_dialog.cpp
msgid "General" msgid "General"
@ -6190,6 +6205,10 @@ msgstr "Ray Shape এর দৈর্ঘ্য পরিবর্তন কর
msgid "Change Notifier Extents" msgid "Change Notifier Extents"
msgstr "Notifier এর সীমা পরিবর্তন করুন" msgstr "Notifier এর সীমা পরিবর্তন করুন"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp #: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents" msgid "Change Probe Extents"
msgstr "প্রোবের (Probe) পরিব্যাপ্তি পরিবর্তন করুন" msgstr "প্রোবের (Probe) পরিব্যাপ্তি পরিবর্তন করুন"
@ -6792,6 +6811,17 @@ msgstr ""
"NavigationMeshInstance-কে অবশ্যই Navigation-এর অংশ অথবা অংশের অংশ হতে হবে। " "NavigationMeshInstance-কে অবশ্যই Navigation-এর অংশ অথবা অংশের অংশ হতে হবে। "
"এটা শুধুমাত্র ন্যাভিগেশনের তথ্য প্রদান করে।" "এটা শুধুমাত্র ন্যাভিগেশনের তথ্য প্রদান করে।"
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp #: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work." msgid "Path property must point to a valid Spatial node to work."
msgstr "Path এর দিক অবশ্যই একটি কার্যকর Spatial নোডের এর দিকে নির্দেশ করাতে হবে।" msgstr "Path এর দিক অবশ্যই একটি কার্যকর Spatial নোডের এর দিকে নির্দেশ করাতে হবে।"
@ -6868,6 +6898,16 @@ msgstr ""
"আকার ধারণ করতে পারে। অন্যথায়, এটিকে একটি RenderTarget করুন এবং এর অভ্যন্তরীণ " "আকার ধারণ করতে পারে। অন্যথায়, এটিকে একটি RenderTarget করুন এবং এর অভ্যন্তরীণ "
"দৃশ্যাবলিকে (texture) দৃশ্যমান করতে কোনো নোডে হস্তান্তর করুন।" "দৃশ্যাবলিকে (texture) দৃশ্যমান করতে কোনো নোডে হস্তান্তর করুন।"
#~ msgid "Node From Scene"
#~ msgstr "দৃশ্য হতে নোড"
#~ msgid "Import assets to the project."
#~ msgstr "উপাদানসমূহ প্রকল্পে ইম্পোর্ট করুন।"
#, fuzzy
#~ msgid "Project Settings (godot.cfg)"
#~ msgstr "প্রকল্পের সেটিংস (engine.cfg)"
#~ msgid "Surface" #~ msgid "Surface"
#~ msgstr "পৃষ্ঠতল" #~ msgstr "পৃষ্ঠতল"

View File

@ -1123,10 +1123,6 @@ msgstr " Sortida:"
msgid "Clear" msgid "Clear"
msgstr "Neteja" msgstr "Neteja"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr "Node de l'Escena"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp #: editor/resources_dock.cpp
msgid "Error saving resource!" msgid "Error saving resource!"
@ -1509,21 +1505,6 @@ msgstr "Surt a la Llista de Projectes"
msgid "Distraction Free Mode" msgid "Distraction Free Mode"
msgstr "Mode Lliure de Distraccions" msgstr "Mode Lliure de Distraccions"
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "Importa actius al projecte."
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "Importa"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools." msgid "Miscellaneous project or scene-wide tools."
msgstr "Eines vàries o d'escena." msgstr "Eines vàries o d'escena."
@ -1754,6 +1735,17 @@ msgstr "Historial d'objectes editats recentment."
msgid "Object properties." msgid "Object properties."
msgstr "Propietats de l'objecte." msgstr "Propietats de l'objecte."
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "Importa"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "FileSystem" msgid "FileSystem"
msgstr "SistemaDeFitxers" msgstr "SistemaDeFitxers"
@ -3814,6 +3806,10 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required." msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!" msgid "Faces contain no area!"
msgstr "" msgstr ""
@ -3863,6 +3859,15 @@ msgstr ""
msgid "Emission Source: " msgid "Emission Source: "
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generation Time (sec):"
msgstr "Temps Mitjà (s)"
#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve" msgid "Remove Point from Curve"
msgstr "" msgstr ""
@ -4313,6 +4318,14 @@ msgstr ""
msgid "Trim Trailing Whitespace" msgid "Trim Trailing Whitespace"
msgstr "" msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp #: editor/plugins/script_text_editor.cpp
msgid "Auto Indent" msgid "Auto Indent"
msgstr "" msgstr ""
@ -5179,12 +5192,12 @@ msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Invalid project path, godot.cfg must not exist." msgid "Invalid project path, *.godot must not exist."
msgstr "El camí de Destinació ha d'existir." msgstr "El camí de Destinació ha d'existir."
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Invalid project path, godot.cfg must exist." msgid "Invalid project path, *.godot must exist."
msgstr "El camí de Destinació ha d'existir." msgstr "El camí de Destinació ha d'existir."
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5196,7 +5209,7 @@ msgid "Invalid project path (changed anything?)."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Couldn't create godot.cfg in project path." msgid "Couldn't create *.godot project file in project path."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5478,8 +5491,8 @@ msgstr ""
#: editor/project_settings.cpp #: editor/project_settings.cpp
#, fuzzy #, fuzzy
msgid "Project Settings (godot.cfg)" msgid "Project Settings "
msgstr "Configuració del Projecte (engine.cfg)" msgstr "Configuració del Projecte"
#: editor/project_settings.cpp editor/settings_config_dialog.cpp #: editor/project_settings.cpp editor/settings_config_dialog.cpp
msgid "General" msgid "General"
@ -6160,6 +6173,10 @@ msgstr ""
msgid "Change Notifier Extents" msgid "Change Notifier Extents"
msgstr "" msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp #: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents" msgid "Change Probe Extents"
msgstr "" msgstr ""
@ -6784,6 +6801,17 @@ msgstr ""
"NavigationMeshInstance ha de ser fill o nét d'un node Navigation. Només " "NavigationMeshInstance ha de ser fill o nét d'un node Navigation. Només "
"proporciona dades de navegació." "proporciona dades de navegació."
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp #: scene/3d/remote_transform.cpp
#, fuzzy #, fuzzy
msgid "Path property must point to a valid Spatial node to work." msgid "Path property must point to a valid Spatial node to work."
@ -6862,6 +6890,16 @@ msgstr ""
"forma per tal d'obtenir-ne la mida. Altrament, establiu-la com a Destinació " "forma per tal d'obtenir-ne la mida. Altrament, establiu-la com a Destinació "
"de Renderització i assigneu-ne la textura interna a algun node." "de Renderització i assigneu-ne la textura interna a algun node."
#~ msgid "Node From Scene"
#~ msgstr "Node de l'Escena"
#~ msgid "Import assets to the project."
#~ msgstr "Importa actius al projecte."
#, fuzzy
#~ msgid "Project Settings (godot.cfg)"
#~ msgstr "Configuració del Projecte (engine.cfg)"
#~ msgid "" #~ msgid ""
#~ "A SampleLibrary resource must be created or set in the 'samples' property " #~ "A SampleLibrary resource must be created or set in the 'samples' property "
#~ "in order for SamplePlayer to play sound." #~ "in order for SamplePlayer to play sound."

View File

@ -1120,10 +1120,6 @@ msgstr ""
msgid "Clear" msgid "Clear"
msgstr "Vyčistit" msgstr "Vyčistit"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr ""
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp #: editor/resources_dock.cpp
msgid "Error saving resource!" msgid "Error saving resource!"
@ -1487,21 +1483,6 @@ msgstr ""
msgid "Distraction Free Mode" msgid "Distraction Free Mode"
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools." msgid "Miscellaneous project or scene-wide tools."
msgstr "" msgstr ""
@ -1711,6 +1692,17 @@ msgstr ""
msgid "Object properties." msgid "Object properties."
msgstr "" msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "FileSystem" msgid "FileSystem"
msgstr "" msgstr ""
@ -3752,6 +3744,10 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required." msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!" msgid "Faces contain no area!"
msgstr "" msgstr ""
@ -3800,6 +3796,14 @@ msgstr ""
msgid "Emission Source: " msgid "Emission Source: "
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve" msgid "Remove Point from Curve"
msgstr "" msgstr ""
@ -4250,6 +4254,14 @@ msgstr ""
msgid "Trim Trailing Whitespace" msgid "Trim Trailing Whitespace"
msgstr "" msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp #: editor/plugins/script_text_editor.cpp
msgid "Auto Indent" msgid "Auto Indent"
msgstr "" msgstr ""
@ -5111,11 +5123,11 @@ msgid "Invalid project path, the path must exist!"
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must not exist." msgid "Invalid project path, *.godot must not exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must exist." msgid "Invalid project path, *.godot must exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5127,7 +5139,7 @@ msgid "Invalid project path (changed anything?)."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Couldn't create godot.cfg in project path." msgid "Couldn't create *.godot project file in project path."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5409,7 +5421,7 @@ msgstr ""
#: editor/project_settings.cpp #: editor/project_settings.cpp
#, fuzzy #, fuzzy
msgid "Project Settings (godot.cfg)" msgid "Project Settings "
msgstr "Nastavení projektu" msgstr "Nastavení projektu"
#: editor/project_settings.cpp editor/settings_config_dialog.cpp #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@ -6086,6 +6098,10 @@ msgstr ""
msgid "Change Notifier Extents" msgid "Change Notifier Extents"
msgstr "" msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp #: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents" msgid "Change Probe Extents"
msgstr "" msgstr ""
@ -6695,6 +6711,17 @@ msgstr ""
"NavigationMeshInstance musí být dítětem nebo vnoučetem uzlu Navigation. " "NavigationMeshInstance musí být dítětem nebo vnoučetem uzlu Navigation. "
"Poskytuje pouze data pro navigaci." "Poskytuje pouze data pro navigaci."
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp #: scene/3d/remote_transform.cpp
#, fuzzy #, fuzzy
msgid "Path property must point to a valid Spatial node to work." msgid "Path property must point to a valid Spatial node to work."
@ -6774,6 +6801,10 @@ msgstr ""
"mohl získat velikost. Jinak ho nastavte jako render target a přiřaďte jeho " "mohl získat velikost. Jinak ho nastavte jako render target a přiřaďte jeho "
"vnitřní texturu nějakému uzlu k zobrazení." "vnitřní texturu nějakému uzlu k zobrazení."
#, fuzzy
#~ msgid "Project Settings (godot.cfg)"
#~ msgstr "Nastavení projektu"
#~ msgid "" #~ msgid ""
#~ "A SampleLibrary resource must be created or set in the 'samples' property " #~ "A SampleLibrary resource must be created or set in the 'samples' property "
#~ "in order for SamplePlayer to play sound." #~ "in order for SamplePlayer to play sound."

View File

@ -1114,10 +1114,6 @@ msgstr ""
msgid "Clear" msgid "Clear"
msgstr "Clear" msgstr "Clear"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr ""
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp #: editor/resources_dock.cpp
msgid "Error saving resource!" msgid "Error saving resource!"
@ -1481,21 +1477,6 @@ msgstr ""
msgid "Distraction Free Mode" msgid "Distraction Free Mode"
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools." msgid "Miscellaneous project or scene-wide tools."
msgstr "" msgstr ""
@ -1704,6 +1685,17 @@ msgstr ""
msgid "Object properties." msgid "Object properties."
msgstr "" msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "FileSystem" msgid "FileSystem"
msgstr "" msgstr ""
@ -3743,6 +3735,10 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required." msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!" msgid "Faces contain no area!"
msgstr "" msgstr ""
@ -3791,6 +3787,14 @@ msgstr ""
msgid "Emission Source: " msgid "Emission Source: "
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve" msgid "Remove Point from Curve"
msgstr "" msgstr ""
@ -4241,6 +4245,14 @@ msgstr ""
msgid "Trim Trailing Whitespace" msgid "Trim Trailing Whitespace"
msgstr "" msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp #: editor/plugins/script_text_editor.cpp
msgid "Auto Indent" msgid "Auto Indent"
msgstr "" msgstr ""
@ -5099,11 +5111,11 @@ msgid "Invalid project path, the path must exist!"
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must not exist." msgid "Invalid project path, *.godot must not exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must exist." msgid "Invalid project path, *.godot must exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5115,7 +5127,7 @@ msgid "Invalid project path (changed anything?)."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Couldn't create godot.cfg in project path." msgid "Couldn't create *.godot project file in project path."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5396,7 +5408,7 @@ msgid "Remove Resource Remap Option"
msgstr "" msgstr ""
#: editor/project_settings.cpp #: editor/project_settings.cpp
msgid "Project Settings (godot.cfg)" msgid "Project Settings "
msgstr "" msgstr ""
#: editor/project_settings.cpp editor/settings_config_dialog.cpp #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@ -6071,6 +6083,10 @@ msgstr ""
msgid "Change Notifier Extents" msgid "Change Notifier Extents"
msgstr "" msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp #: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents" msgid "Change Probe Extents"
msgstr "" msgstr ""
@ -6672,6 +6688,17 @@ msgstr ""
"NavigationMeshInstance skal være et barn eller barnebarn til en Navigation " "NavigationMeshInstance skal være et barn eller barnebarn til en Navigation "
"node. Det giver kun navigationsdata." "node. Det giver kun navigationsdata."
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp #: scene/3d/remote_transform.cpp
#, fuzzy #, fuzzy
msgid "Path property must point to a valid Spatial node to work." msgid "Path property must point to a valid Spatial node to work."

View File

@ -1145,10 +1145,6 @@ msgstr " Ausgabe:"
msgid "Clear" msgid "Clear"
msgstr "Löschen" msgstr "Löschen"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr "Node aus Szene"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp #: editor/resources_dock.cpp
msgid "Error saving resource!" msgid "Error saving resource!"
@ -1532,21 +1528,6 @@ msgstr "Verlasse zur Projektverwaltung"
msgid "Distraction Free Mode" msgid "Distraction Free Mode"
msgstr "Ablenkungsfreier Modus" msgstr "Ablenkungsfreier Modus"
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "Importiere Medieninhalte ins Projekt."
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "Import"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools." msgid "Miscellaneous project or scene-wide tools."
msgstr "Sonstiges Projekt oder szenenübergreifende Werkzeuge." msgstr "Sonstiges Projekt oder szenenübergreifende Werkzeuge."
@ -1776,6 +1757,17 @@ msgstr "Verlauf der zuletzt bearbeiteten Objekte."
msgid "Object properties." msgid "Object properties."
msgstr "Objekteigenschaften." msgstr "Objekteigenschaften."
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "Import"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "FileSystem" msgid "FileSystem"
msgstr "Dateisystem" msgstr "Dateisystem"
@ -3851,6 +3843,11 @@ msgstr "Knoten enthält keine Geometrie (Flächen)."
msgid "A processor material of type 'ParticlesMaterial' is required." msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generating AABB"
msgstr "Erzeuge AABB"
#: editor/plugins/particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!" msgid "Faces contain no area!"
msgstr "Flächen enthalten keinen Bereich!" msgstr "Flächen enthalten keinen Bereich!"
@ -3904,6 +3901,16 @@ msgstr "Volumen"
msgid "Emission Source: " msgid "Emission Source: "
msgstr "Emissionsfüllung:" msgstr "Emissionsfüllung:"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generate Visibility AABB"
msgstr "Erzeuge AABB"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generation Time (sec):"
msgstr "Durchschnittszeit (Sek)"
#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve" msgid "Remove Point from Curve"
msgstr "Punkt von Kurve entfernen" msgstr "Punkt von Kurve entfernen"
@ -4357,6 +4364,14 @@ msgstr "Symbol vervollständigen"
msgid "Trim Trailing Whitespace" msgid "Trim Trailing Whitespace"
msgstr "kürze Leerraum am Zeilenende" msgstr "kürze Leerraum am Zeilenende"
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp #: editor/plugins/script_text_editor.cpp
msgid "Auto Indent" msgid "Auto Indent"
msgstr "Automatische Einrückung" msgstr "Automatische Einrückung"
@ -5232,12 +5247,12 @@ msgstr "Ungültiger Projektpfad, der Pfad muss existieren!"
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Invalid project path, godot.cfg must not exist." msgid "Invalid project path, *.godot must not exist."
msgstr "Ungültiger Projektpfad, engine.cfg darf nicht existieren." msgstr "Ungültiger Projektpfad, engine.cfg darf nicht existieren."
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Invalid project path, godot.cfg must exist." msgid "Invalid project path, *.godot must exist."
msgstr "Ungültiger Projektpfad, engine.cfg muss existieren." msgstr "Ungültiger Projektpfad, engine.cfg muss existieren."
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5250,7 +5265,7 @@ msgstr "Ungültiger Projektpfad (etwas geändert?)."
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Couldn't create godot.cfg in project path." msgid "Couldn't create *.godot project file in project path."
msgstr "Konnte engine.cfg in Projektpfad nicht erzeugen." msgstr "Konnte engine.cfg in Projektpfad nicht erzeugen."
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5536,8 +5551,8 @@ msgstr "Ressourcen-Remap-Option entfernen"
#: editor/project_settings.cpp #: editor/project_settings.cpp
#, fuzzy #, fuzzy
msgid "Project Settings (godot.cfg)" msgid "Project Settings "
msgstr "Projekteinstellungen (engine.cfg)" msgstr "Projekteinstellungen"
#: editor/project_settings.cpp editor/settings_config_dialog.cpp #: editor/project_settings.cpp editor/settings_config_dialog.cpp
msgid "General" msgid "General"
@ -6219,6 +6234,10 @@ msgstr "Ändere Länge der Strahlenform"
msgid "Change Notifier Extents" msgid "Change Notifier Extents"
msgstr "Ändere Ausmaße des Benachrichtigers" msgstr "Ändere Ausmaße des Benachrichtigers"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp #: editor/spatial_editor_gizmos.cpp
#, fuzzy #, fuzzy
msgid "Change Probe Extents" msgid "Change Probe Extents"
@ -6842,6 +6861,17 @@ msgstr ""
"Eine NavigationMesh-Instanz muss ein Unterobjekt erster oder höherer Ordnung " "Eine NavigationMesh-Instanz muss ein Unterobjekt erster oder höherer Ordnung "
"eines Navigation-Nodes sein. Es liefert nur Navigationsdaten." "eines Navigation-Nodes sein. Es liefert nur Navigationsdaten."
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp #: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work." msgid "Path property must point to a valid Spatial node to work."
msgstr "Die Pfad-Eigenschaft muss auf ein gültiges Spatial-Node verweisen." msgstr "Die Pfad-Eigenschaft muss auf ein gültiges Spatial-Node verweisen."
@ -6920,6 +6950,16 @@ msgstr ""
"Eigenschaft Render Target des Viewports aktiviert und seine Textur " "Eigenschaft Render Target des Viewports aktiviert und seine Textur "
"irgendeinem Node zum Anzeigen zugewiesen werden." "irgendeinem Node zum Anzeigen zugewiesen werden."
#~ msgid "Node From Scene"
#~ msgstr "Node aus Szene"
#~ msgid "Import assets to the project."
#~ msgstr "Importiere Medieninhalte ins Projekt."
#, fuzzy
#~ msgid "Project Settings (godot.cfg)"
#~ msgstr "Projekteinstellungen (engine.cfg)"
#~ msgid "Surface" #~ msgid "Surface"
#~ msgstr "Oberfläche" #~ msgstr "Oberfläche"

View File

@ -1108,10 +1108,6 @@ msgstr ""
msgid "Clear" msgid "Clear"
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr "Node von Szene"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp #: editor/resources_dock.cpp
msgid "Error saving resource!" msgid "Error saving resource!"
@ -1476,21 +1472,6 @@ msgstr "Zurück zur Projektliste"
msgid "Distraction Free Mode" msgid "Distraction Free Mode"
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "Assets zum Projekt importieren."
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools." msgid "Miscellaneous project or scene-wide tools."
msgstr "Verschiedene Projekte oder Szenenweite Werkzeuge." msgstr "Verschiedene Projekte oder Szenenweite Werkzeuge."
@ -1703,6 +1684,17 @@ msgstr ""
msgid "Object properties." msgid "Object properties."
msgstr "" msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "FileSystem" msgid "FileSystem"
msgstr "" msgstr ""
@ -3757,6 +3749,10 @@ msgstr "Node enthält keine Geometrie (Flächen)."
msgid "A processor material of type 'ParticlesMaterial' is required." msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!" msgid "Faces contain no area!"
msgstr "Flächen enthalten keinen Bereich!" msgstr "Flächen enthalten keinen Bereich!"
@ -3807,6 +3803,14 @@ msgstr ""
msgid "Emission Source: " msgid "Emission Source: "
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve" msgid "Remove Point from Curve"
msgstr "" msgstr ""
@ -4255,6 +4259,14 @@ msgstr ""
msgid "Trim Trailing Whitespace" msgid "Trim Trailing Whitespace"
msgstr "" msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp #: editor/plugins/script_text_editor.cpp
msgid "Auto Indent" msgid "Auto Indent"
msgstr "" msgstr ""
@ -5116,12 +5128,12 @@ msgstr "Ungültiger Projektpfad, Pfad existiert nicht!"
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Invalid project path, godot.cfg must not exist." msgid "Invalid project path, *.godot must not exist."
msgstr "Ungültiger Projektpfad, engine.cfg vorhanden!" msgstr "Ungültiger Projektpfad, engine.cfg vorhanden!"
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Invalid project path, godot.cfg must exist." msgid "Invalid project path, *.godot must exist."
msgstr "Ungültiger Projektpfad, engine.cfg nicht vorhanden!" msgstr "Ungültiger Projektpfad, engine.cfg nicht vorhanden!"
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5134,7 +5146,7 @@ msgstr "Ungültiger Projektpfad, (wurde was geändert?)!"
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Couldn't create godot.cfg in project path." msgid "Couldn't create *.godot project file in project path."
msgstr "Die engine.cfg kann im Projektverzeichnis nicht erstellt werden." msgstr "Die engine.cfg kann im Projektverzeichnis nicht erstellt werden."
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5416,7 +5428,7 @@ msgstr ""
#: editor/project_settings.cpp #: editor/project_settings.cpp
#, fuzzy #, fuzzy
msgid "Project Settings (godot.cfg)" msgid "Project Settings "
msgstr "Projekteinstellungen" msgstr "Projekteinstellungen"
#: editor/project_settings.cpp editor/settings_config_dialog.cpp #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@ -6094,6 +6106,10 @@ msgstr ""
msgid "Change Notifier Extents" msgid "Change Notifier Extents"
msgstr "" msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp #: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents" msgid "Change Probe Extents"
msgstr "" msgstr ""
@ -6669,6 +6685,17 @@ msgid ""
"It only provides navigation data." "It only provides navigation data."
msgstr "" msgstr ""
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp #: scene/3d/remote_transform.cpp
#, fuzzy #, fuzzy
msgid "Path property must point to a valid Spatial node to work." msgid "Path property must point to a valid Spatial node to work."
@ -6735,6 +6762,16 @@ msgid ""
"texture to some node for display." "texture to some node for display."
msgstr "" msgstr ""
#~ msgid "Node From Scene"
#~ msgstr "Node von Szene"
#~ msgid "Import assets to the project."
#~ msgstr "Assets zum Projekt importieren."
#, fuzzy
#~ msgid "Project Settings (godot.cfg)"
#~ msgstr "Projekteinstellungen"
#~ msgid "Surface" #~ msgid "Surface"
#~ msgstr "Oberfläche" #~ msgstr "Oberfläche"

View File

@ -1101,10 +1101,6 @@ msgstr ""
msgid "Clear" msgid "Clear"
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr ""
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp #: editor/resources_dock.cpp
msgid "Error saving resource!" msgid "Error saving resource!"
@ -1468,21 +1464,6 @@ msgstr ""
msgid "Distraction Free Mode" msgid "Distraction Free Mode"
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools." msgid "Miscellaneous project or scene-wide tools."
msgstr "" msgstr ""
@ -1691,6 +1672,17 @@ msgstr ""
msgid "Object properties." msgid "Object properties."
msgstr "" msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "FileSystem" msgid "FileSystem"
msgstr "" msgstr ""
@ -3724,6 +3716,10 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required." msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!" msgid "Faces contain no area!"
msgstr "" msgstr ""
@ -3772,6 +3768,14 @@ msgstr ""
msgid "Emission Source: " msgid "Emission Source: "
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve" msgid "Remove Point from Curve"
msgstr "" msgstr ""
@ -4220,6 +4224,14 @@ msgstr ""
msgid "Trim Trailing Whitespace" msgid "Trim Trailing Whitespace"
msgstr "" msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp #: editor/plugins/script_text_editor.cpp
msgid "Auto Indent" msgid "Auto Indent"
msgstr "" msgstr ""
@ -5077,11 +5089,11 @@ msgid "Invalid project path, the path must exist!"
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must not exist." msgid "Invalid project path, *.godot must not exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must exist." msgid "Invalid project path, *.godot must exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5093,7 +5105,7 @@ msgid "Invalid project path (changed anything?)."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Couldn't create godot.cfg in project path." msgid "Couldn't create *.godot project file in project path."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5374,7 +5386,7 @@ msgid "Remove Resource Remap Option"
msgstr "" msgstr ""
#: editor/project_settings.cpp #: editor/project_settings.cpp
msgid "Project Settings (godot.cfg)" msgid "Project Settings "
msgstr "" msgstr ""
#: editor/project_settings.cpp editor/settings_config_dialog.cpp #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@ -6043,6 +6055,10 @@ msgstr ""
msgid "Change Notifier Extents" msgid "Change Notifier Extents"
msgstr "" msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp #: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents" msgid "Change Probe Extents"
msgstr "" msgstr ""
@ -6584,6 +6600,17 @@ msgid ""
"It only provides navigation data." "It only provides navigation data."
msgstr "" msgstr ""
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp #: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work." msgid "Path property must point to a valid Spatial node to work."
msgstr "" msgstr ""

View File

@ -1125,10 +1125,6 @@ msgstr " Έξοδος:"
msgid "Clear" msgid "Clear"
msgstr "Εκκαθάριση" msgstr "Εκκαθάριση"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr "Κόμβος από σκηνή"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp #: editor/resources_dock.cpp
msgid "Error saving resource!" msgid "Error saving resource!"
@ -1516,21 +1512,6 @@ msgstr "Έξοδος στη λίστα έργων"
msgid "Distraction Free Mode" msgid "Distraction Free Mode"
msgstr "Λειτουργία χωρίς διάσπαση προσοχής" msgstr "Λειτουργία χωρίς διάσπαση προσοχής"
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "Εισαγωγή πόρων στο έργο."
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "Εισαγωγή"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools." msgid "Miscellaneous project or scene-wide tools."
msgstr "Λοιπά έργα ή εργαλεία για όλη τη σκηνή." msgstr "Λοιπά έργα ή εργαλεία για όλη τη σκηνή."
@ -1760,6 +1741,17 @@ msgstr "Ιστορικό προσφάτως επεξεργασμένων αντ
msgid "Object properties." msgid "Object properties."
msgstr "Ιδιότητες αντικειμένου." msgstr "Ιδιότητες αντικειμένου."
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "Εισαγωγή"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "FileSystem" msgid "FileSystem"
msgstr "Σύστημα αρχείων" msgstr "Σύστημα αρχείων"
@ -3803,6 +3795,10 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required." msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!" msgid "Faces contain no area!"
msgstr "" msgstr ""
@ -3851,6 +3847,14 @@ msgstr ""
msgid "Emission Source: " msgid "Emission Source: "
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve" msgid "Remove Point from Curve"
msgstr "" msgstr ""
@ -4300,6 +4304,14 @@ msgstr ""
msgid "Trim Trailing Whitespace" msgid "Trim Trailing Whitespace"
msgstr "" msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp #: editor/plugins/script_text_editor.cpp
msgid "Auto Indent" msgid "Auto Indent"
msgstr "" msgstr ""
@ -5163,11 +5175,11 @@ msgid "Invalid project path, the path must exist!"
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must not exist." msgid "Invalid project path, *.godot must not exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must exist." msgid "Invalid project path, *.godot must exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5179,7 +5191,7 @@ msgid "Invalid project path (changed anything?)."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Couldn't create godot.cfg in project path." msgid "Couldn't create *.godot project file in project path."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5461,7 +5473,7 @@ msgstr ""
#: editor/project_settings.cpp #: editor/project_settings.cpp
#, fuzzy #, fuzzy
msgid "Project Settings (godot.cfg)" msgid "Project Settings "
msgstr "Ρυθμίσεις έργου" msgstr "Ρυθμίσεις έργου"
#: editor/project_settings.cpp editor/settings_config_dialog.cpp #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@ -6133,6 +6145,10 @@ msgstr ""
msgid "Change Notifier Extents" msgid "Change Notifier Extents"
msgstr "" msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp #: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents" msgid "Change Probe Extents"
msgstr "" msgstr ""
@ -6758,6 +6774,17 @@ msgstr ""
"Ένας κόμβος NavigationMeshInstance πρέπει να κληρονομεί έναν κόμβο τύπου " "Ένας κόμβος NavigationMeshInstance πρέπει να κληρονομεί έναν κόμβο τύπου "
"Navigation, διότι διαθέτει μόνο δεδομένα πλοήγησης." "Navigation, διότι διαθέτει μόνο δεδομένα πλοήγησης."
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp #: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work." msgid "Path property must point to a valid Spatial node to work."
msgstr "" msgstr ""
@ -6836,6 +6863,16 @@ msgstr ""
"μέγεθος. Αλλιώς, κάντε το ένα RenderTarget και ορίστε το internal texture σε " "μέγεθος. Αλλιώς, κάντε το ένα RenderTarget και ορίστε το internal texture σε "
"έναν κόμβο για απεικόνιση." "έναν κόμβο για απεικόνιση."
#~ msgid "Node From Scene"
#~ msgstr "Κόμβος από σκηνή"
#~ msgid "Import assets to the project."
#~ msgstr "Εισαγωγή πόρων στο έργο."
#, fuzzy
#~ msgid "Project Settings (godot.cfg)"
#~ msgstr "Ρυθμίσεις έργου"
#~ msgid "" #~ msgid ""
#~ "A SampleLibrary resource must be created or set in the 'samples' property " #~ "A SampleLibrary resource must be created or set in the 'samples' property "
#~ "in order for SamplePlayer to play sound." #~ "in order for SamplePlayer to play sound."

View File

@ -1141,10 +1141,6 @@ msgstr " Salida:"
msgid "Clear" msgid "Clear"
msgstr "Borrar todo" msgstr "Borrar todo"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr "Nodo desde escena"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp #: editor/resources_dock.cpp
msgid "Error saving resource!" msgid "Error saving resource!"
@ -1528,21 +1524,6 @@ msgstr "Salir al listado del proyecto"
msgid "Distraction Free Mode" msgid "Distraction Free Mode"
msgstr "Modo sin distracciones" msgstr "Modo sin distracciones"
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "Importar elementos al proyecto."
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "Importar"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools." msgid "Miscellaneous project or scene-wide tools."
msgstr "Herramientas varias o de escenas." msgstr "Herramientas varias o de escenas."
@ -1773,6 +1754,17 @@ msgstr "Historial de objetos recientemente editados."
msgid "Object properties." msgid "Object properties."
msgstr "Propiedades del objeto." msgstr "Propiedades del objeto."
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "Importar"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "FileSystem" msgid "FileSystem"
msgstr "SistDeArchivos" msgstr "SistDeArchivos"
@ -3867,6 +3859,11 @@ msgstr "El nodo no contiene geometría (caras)."
msgid "A processor material of type 'ParticlesMaterial' is required." msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generating AABB"
msgstr "Generar AABB"
#: editor/plugins/particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!" msgid "Faces contain no area!"
msgstr "¡Las caras no contienen área!" msgstr "¡Las caras no contienen área!"
@ -3920,6 +3917,16 @@ msgstr "Volumen"
msgid "Emission Source: " msgid "Emission Source: "
msgstr "Relleno de emisión:" msgstr "Relleno de emisión:"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generate Visibility AABB"
msgstr "Generar AABB"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generation Time (sec):"
msgstr "Tiempo promedio (seg)"
#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve" msgid "Remove Point from Curve"
msgstr "Borrar punto de curva" msgstr "Borrar punto de curva"
@ -4376,6 +4383,14 @@ msgstr "Completar símbolo"
msgid "Trim Trailing Whitespace" msgid "Trim Trailing Whitespace"
msgstr "Borrar espacios sobrantes al final" msgstr "Borrar espacios sobrantes al final"
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp #: editor/plugins/script_text_editor.cpp
msgid "Auto Indent" msgid "Auto Indent"
msgstr "Autoindentar" msgstr "Autoindentar"
@ -5255,12 +5270,12 @@ msgstr "¡La ruta del proyecto no es correcta, tiene que existir!"
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Invalid project path, godot.cfg must not exist." msgid "Invalid project path, *.godot must not exist."
msgstr "La ruta del proyecto no es correcta, engine.cfg no debe existir." msgstr "La ruta del proyecto no es correcta, engine.cfg no debe existir."
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Invalid project path, godot.cfg must exist." msgid "Invalid project path, *.godot must exist."
msgstr "¡La ruta del proyecto no es correcta, engine.cfg debe existir." msgstr "¡La ruta del proyecto no es correcta, engine.cfg debe existir."
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5273,7 +5288,7 @@ msgstr "La ruta del proyecto no es correcta (¿has cambiado algo?)."
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Couldn't create godot.cfg in project path." msgid "Couldn't create *.godot project file in project path."
msgstr "No se pudo crear engine.cfg en la ruta de proyecto." msgstr "No se pudo crear engine.cfg en la ruta de proyecto."
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5561,8 +5576,8 @@ msgstr "Quitar opción de remapeo de recursos"
#: editor/project_settings.cpp #: editor/project_settings.cpp
#, fuzzy #, fuzzy
msgid "Project Settings (godot.cfg)" msgid "Project Settings "
msgstr "Ajustes de proyecto (engine.cfg)" msgstr "Ajustes del proyecto"
#: editor/project_settings.cpp editor/settings_config_dialog.cpp #: editor/project_settings.cpp editor/settings_config_dialog.cpp
msgid "General" msgid "General"
@ -6253,6 +6268,10 @@ msgstr "Cambiar longitud de forma de rayo"
msgid "Change Notifier Extents" msgid "Change Notifier Extents"
msgstr "Cambiar Alcances de Notificadores" msgstr "Cambiar Alcances de Notificadores"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp #: editor/spatial_editor_gizmos.cpp
#, fuzzy #, fuzzy
msgid "Change Probe Extents" msgid "Change Probe Extents"
@ -6899,6 +6918,17 @@ msgstr ""
"NavigationMeshInstance debe ser un hijo o nieto de un nodo Navigation. Ya " "NavigationMeshInstance debe ser un hijo o nieto de un nodo Navigation. Ya "
"que sólo proporciona los datos de navegación." "que sólo proporciona los datos de navegación."
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp #: scene/3d/remote_transform.cpp
#, fuzzy #, fuzzy
msgid "Path property must point to a valid Spatial node to work." msgid "Path property must point to a valid Spatial node to work."
@ -6977,6 +7007,16 @@ msgstr ""
"que pueda obtener un tamaño. Alternativamente, hacelo un RenderTarget y " "que pueda obtener un tamaño. Alternativamente, hacelo un RenderTarget y "
"asigná su textura interna a algún otro nodo para mostrar." "asigná su textura interna a algún otro nodo para mostrar."
#~ msgid "Node From Scene"
#~ msgstr "Nodo desde escena"
#~ msgid "Import assets to the project."
#~ msgstr "Importar elementos al proyecto."
#, fuzzy
#~ msgid "Project Settings (godot.cfg)"
#~ msgstr "Ajustes de proyecto (engine.cfg)"
#~ msgid "Surface" #~ msgid "Surface"
#~ msgstr "Superficie" #~ msgstr "Superficie"

View File

@ -1130,10 +1130,6 @@ msgstr " Salida:"
msgid "Clear" msgid "Clear"
msgstr "Limpiar" msgstr "Limpiar"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr "Nodo desde Escena"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp #: editor/resources_dock.cpp
msgid "Error saving resource!" msgid "Error saving resource!"
@ -1514,21 +1510,6 @@ msgstr "Salir a Listado de Proyecto"
msgid "Distraction Free Mode" msgid "Distraction Free Mode"
msgstr "Modo Sin Distracciones" msgstr "Modo Sin Distracciones"
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "Importar assets al proyecto."
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "Importar"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools." msgid "Miscellaneous project or scene-wide tools."
msgstr "Herramientas misceláneas a nivel proyecto o escena." msgstr "Herramientas misceláneas a nivel proyecto o escena."
@ -1758,6 +1739,17 @@ msgstr "Historial de objetos recientemente editados."
msgid "Object properties." msgid "Object properties."
msgstr "Propiedades del objeto." msgstr "Propiedades del objeto."
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "Importar"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "FileSystem" msgid "FileSystem"
msgstr "FileSystem" msgstr "FileSystem"
@ -3836,6 +3828,11 @@ msgstr "El nodo no contiene geometría (caras)."
msgid "A processor material of type 'ParticlesMaterial' is required." msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generating AABB"
msgstr "Generar AABB"
#: editor/plugins/particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!" msgid "Faces contain no area!"
msgstr "Las caras no contienen area!" msgstr "Las caras no contienen area!"
@ -3889,6 +3886,16 @@ msgstr "Volumen"
msgid "Emission Source: " msgid "Emission Source: "
msgstr "Relleno de Emisión:" msgstr "Relleno de Emisión:"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generate Visibility AABB"
msgstr "Generar AABB"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generation Time (sec):"
msgstr "Tiempo Promedio (seg)"
#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve" msgid "Remove Point from Curve"
msgstr "Remover Punto de Curva" msgstr "Remover Punto de Curva"
@ -4342,6 +4349,14 @@ msgstr "Completar Símbolo"
msgid "Trim Trailing Whitespace" msgid "Trim Trailing Whitespace"
msgstr "Eliminar Espacios Sobrantes al Final" msgstr "Eliminar Espacios Sobrantes al Final"
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp #: editor/plugins/script_text_editor.cpp
msgid "Auto Indent" msgid "Auto Indent"
msgstr "Auto Indentar" msgstr "Auto Indentar"
@ -5217,12 +5232,12 @@ msgstr "Ruta de proyecto inválida, la ruta debe existir!"
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Invalid project path, godot.cfg must not exist." msgid "Invalid project path, *.godot must not exist."
msgstr "Ruta de proyecto inválida, engine.cfg no debe existir." msgstr "Ruta de proyecto inválida, engine.cfg no debe existir."
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Invalid project path, godot.cfg must exist." msgid "Invalid project path, *.godot must exist."
msgstr "Ruta de proyecto inválida, engine.cfg debe existir." msgstr "Ruta de proyecto inválida, engine.cfg debe existir."
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5235,7 +5250,7 @@ msgstr "Ruta de proyecto inválida (cambiaste algo?)."
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Couldn't create godot.cfg in project path." msgid "Couldn't create *.godot project file in project path."
msgstr "No se pudo crear engine.cfg en la ruta de proyecto." msgstr "No se pudo crear engine.cfg en la ruta de proyecto."
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5523,8 +5538,8 @@ msgstr "Remover Opción de Remapeo de Recursos"
#: editor/project_settings.cpp #: editor/project_settings.cpp
#, fuzzy #, fuzzy
msgid "Project Settings (godot.cfg)" msgid "Project Settings "
msgstr "Ajustes de Proyecto (engine.cfg)" msgstr "Configuración de Proyecto"
#: editor/project_settings.cpp editor/settings_config_dialog.cpp #: editor/project_settings.cpp editor/settings_config_dialog.cpp
msgid "General" msgid "General"
@ -6204,6 +6219,10 @@ msgstr "Cambiar Largo de Shape Rayo"
msgid "Change Notifier Extents" msgid "Change Notifier Extents"
msgstr "Cambiar Alcances de Notificadores" msgstr "Cambiar Alcances de Notificadores"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp #: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents" msgid "Change Probe Extents"
msgstr "Cambiar Extensión de Sonda" msgstr "Cambiar Extensión de Sonda"
@ -6825,6 +6844,17 @@ msgstr ""
"NavigationMeshInstance debe ser un hijo o nieto de un nodo Navigation. Solo " "NavigationMeshInstance debe ser un hijo o nieto de un nodo Navigation. Solo "
"provee datos de navegación." "provee datos de navegación."
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp #: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work." msgid "Path property must point to a valid Spatial node to work."
msgstr "" msgstr ""
@ -6902,6 +6932,16 @@ msgstr ""
"que pueda obtener un tamaño. Alternativamente, hacelo un RenderTarget y " "que pueda obtener un tamaño. Alternativamente, hacelo un RenderTarget y "
"asigná su textura interna a algún otro nodo para mostrar." "asigná su textura interna a algún otro nodo para mostrar."
#~ msgid "Node From Scene"
#~ msgstr "Nodo desde Escena"
#~ msgid "Import assets to the project."
#~ msgstr "Importar assets al proyecto."
#, fuzzy
#~ msgid "Project Settings (godot.cfg)"
#~ msgstr "Ajustes de Proyecto (engine.cfg)"
#~ msgid "Surface" #~ msgid "Surface"
#~ msgstr "Superficie" #~ msgstr "Superficie"

View File

@ -1125,10 +1125,6 @@ msgstr " خروجی:"
msgid "Clear" msgid "Clear"
msgstr "پاک کردن" msgstr "پاک کردن"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr ""
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp #: editor/resources_dock.cpp
msgid "Error saving resource!" msgid "Error saving resource!"
@ -1492,21 +1488,6 @@ msgstr ""
msgid "Distraction Free Mode" msgid "Distraction Free Mode"
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools." msgid "Miscellaneous project or scene-wide tools."
msgstr "" msgstr ""
@ -1716,6 +1697,17 @@ msgstr ""
msgid "Object properties." msgid "Object properties."
msgstr "" msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "FileSystem" msgid "FileSystem"
msgstr "" msgstr ""
@ -3761,6 +3753,10 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required." msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!" msgid "Faces contain no area!"
msgstr "" msgstr ""
@ -3809,6 +3805,14 @@ msgstr ""
msgid "Emission Source: " msgid "Emission Source: "
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve" msgid "Remove Point from Curve"
msgstr "" msgstr ""
@ -4259,6 +4263,14 @@ msgstr ""
msgid "Trim Trailing Whitespace" msgid "Trim Trailing Whitespace"
msgstr "" msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp #: editor/plugins/script_text_editor.cpp
msgid "Auto Indent" msgid "Auto Indent"
msgstr "" msgstr ""
@ -5119,11 +5131,11 @@ msgid "Invalid project path, the path must exist!"
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must not exist." msgid "Invalid project path, *.godot must not exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must exist." msgid "Invalid project path, *.godot must exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5135,7 +5147,7 @@ msgid "Invalid project path (changed anything?)."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Couldn't create godot.cfg in project path." msgid "Couldn't create *.godot project file in project path."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5418,8 +5430,9 @@ msgid "Remove Resource Remap Option"
msgstr "" msgstr ""
#: editor/project_settings.cpp #: editor/project_settings.cpp
msgid "Project Settings (godot.cfg)" #, fuzzy
msgstr "" msgid "Project Settings "
msgstr "ترجیحات"
#: editor/project_settings.cpp editor/settings_config_dialog.cpp #: editor/project_settings.cpp editor/settings_config_dialog.cpp
msgid "General" msgid "General"
@ -6096,6 +6109,10 @@ msgstr ""
msgid "Change Notifier Extents" msgid "Change Notifier Extents"
msgstr "" msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp #: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents" msgid "Change Probe Extents"
msgstr "" msgstr ""
@ -6711,6 +6728,17 @@ msgstr ""
"NavigationMeshInstance باید یک فرزند یا نوه‌ی یک گره Navigation باشد. این " "NavigationMeshInstance باید یک فرزند یا نوه‌ی یک گره Navigation باشد. این "
"تنها داده‌ی پیمایش را فراهم می‌کند." "تنها داده‌ی پیمایش را فراهم می‌کند."
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp #: scene/3d/remote_transform.cpp
#, fuzzy #, fuzzy
msgid "Path property must point to a valid Spatial node to work." msgid "Path property must point to a valid Spatial node to work."

View File

@ -1146,10 +1146,6 @@ msgstr " Sortie :"
msgid "Clear" msgid "Clear"
msgstr "Effacer" msgstr "Effacer"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr "Nœud à partir d'une scène"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp #: editor/resources_dock.cpp
msgid "Error saving resource!" msgid "Error saving resource!"
@ -1534,21 +1530,6 @@ msgstr "Quitter vers la liste des projets"
msgid "Distraction Free Mode" msgid "Distraction Free Mode"
msgstr "Mode sans distraction" msgstr "Mode sans distraction"
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "Importer des ressources dans le projet."
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "Importer"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools." msgid "Miscellaneous project or scene-wide tools."
msgstr "Outils divers liés au projet ou à la scène." msgstr "Outils divers liés au projet ou à la scène."
@ -1781,6 +1762,17 @@ msgstr "Historique des objets récemment édités."
msgid "Object properties." msgid "Object properties."
msgstr "Propriétés de l'objet." msgstr "Propriétés de l'objet."
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "Importer"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "FileSystem" msgid "FileSystem"
msgstr "Système de fichiers" msgstr "Système de fichiers"
@ -3877,6 +3869,11 @@ msgstr "Le nœud ne contient pas de géométrie (faces)."
msgid "A processor material of type 'ParticlesMaterial' is required." msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generating AABB"
msgstr "Générer un AABB"
#: editor/plugins/particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!" msgid "Faces contain no area!"
msgstr "Les faces n'ont pas de surface !" msgstr "Les faces n'ont pas de surface !"
@ -3930,6 +3927,16 @@ msgstr "Volume"
msgid "Emission Source: " msgid "Emission Source: "
msgstr "Remplissage d'émission:" msgstr "Remplissage d'émission:"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generate Visibility AABB"
msgstr "Générer un AABB"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generation Time (sec):"
msgstr "Temps moyen (seconde)"
#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve" msgid "Remove Point from Curve"
msgstr "Supprimer le point d'une courbe" msgstr "Supprimer le point d'une courbe"
@ -4384,6 +4391,14 @@ msgstr "Compléter le symbole"
msgid "Trim Trailing Whitespace" msgid "Trim Trailing Whitespace"
msgstr "Supprimer les espaces de fin de ligne" msgstr "Supprimer les espaces de fin de ligne"
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp #: editor/plugins/script_text_editor.cpp
msgid "Auto Indent" msgid "Auto Indent"
msgstr "Indentation automatique" msgstr "Indentation automatique"
@ -5260,12 +5275,12 @@ msgstr "Chemin de projet invalide, le chemin doit exister !"
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Invalid project path, godot.cfg must not exist." msgid "Invalid project path, *.godot must not exist."
msgstr "Chemin de projet invalide, engine.cfg ne doit pas exister." msgstr "Chemin de projet invalide, engine.cfg ne doit pas exister."
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Invalid project path, godot.cfg must exist." msgid "Invalid project path, *.godot must exist."
msgstr "Chemin de projet invalide, engine.cfg doit exister." msgstr "Chemin de projet invalide, engine.cfg doit exister."
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5278,7 +5293,7 @@ msgstr "Chemin de projet non valide (avez-vous changé quelque chose?)."
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Couldn't create godot.cfg in project path." msgid "Couldn't create *.godot project file in project path."
msgstr "" msgstr ""
"Impossible de créer le fichier engine.cfg dans le répertoire du projet." "Impossible de créer le fichier engine.cfg dans le répertoire du projet."
@ -5572,8 +5587,8 @@ msgstr ""
#: editor/project_settings.cpp #: editor/project_settings.cpp
#, fuzzy #, fuzzy
msgid "Project Settings (godot.cfg)" msgid "Project Settings "
msgstr "Paramètres du projet (engine.cfg)" msgstr "Paramètres du projet"
#: editor/project_settings.cpp editor/settings_config_dialog.cpp #: editor/project_settings.cpp editor/settings_config_dialog.cpp
msgid "General" msgid "General"
@ -6260,6 +6275,10 @@ msgstr "Changer la longueur d'une forme en rayon"
msgid "Change Notifier Extents" msgid "Change Notifier Extents"
msgstr "Changer les extents d'un notificateur" msgstr "Changer les extents d'un notificateur"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp #: editor/spatial_editor_gizmos.cpp
#, fuzzy #, fuzzy
msgid "Change Probe Extents" msgid "Change Probe Extents"
@ -6885,6 +6904,17 @@ msgstr ""
"Un NavigationMeshInstance doit être enfant ou sous-enfant d'un nœud de type " "Un NavigationMeshInstance doit être enfant ou sous-enfant d'un nœud de type "
"Navigation. Il fournit uniquement des données de navigation." "Navigation. Il fournit uniquement des données de navigation."
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp #: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work." msgid "Path property must point to a valid Spatial node to work."
msgstr "" msgstr ""
@ -6963,6 +6993,16 @@ msgstr ""
"nœud de type Control afin qu'il en obtienne une taille. Sinon, faites-en une " "nœud de type Control afin qu'il en obtienne une taille. Sinon, faites-en une "
"RenderTarget et assignez sa texture à un nœud pouvant l'afficher." "RenderTarget et assignez sa texture à un nœud pouvant l'afficher."
#~ msgid "Node From Scene"
#~ msgstr "Nœud à partir d'une scène"
#~ msgid "Import assets to the project."
#~ msgstr "Importer des ressources dans le projet."
#, fuzzy
#~ msgid "Project Settings (godot.cfg)"
#~ msgstr "Paramètres du projet (engine.cfg)"
#~ msgid "Surface" #~ msgid "Surface"
#~ msgstr "Surface" #~ msgstr "Surface"

View File

@ -1107,10 +1107,6 @@ msgstr ""
msgid "Clear" msgid "Clear"
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr ""
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp #: editor/resources_dock.cpp
msgid "Error saving resource!" msgid "Error saving resource!"
@ -1474,21 +1470,6 @@ msgstr ""
msgid "Distraction Free Mode" msgid "Distraction Free Mode"
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools." msgid "Miscellaneous project or scene-wide tools."
msgstr "" msgstr ""
@ -1697,6 +1678,17 @@ msgstr ""
msgid "Object properties." msgid "Object properties."
msgstr "" msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "FileSystem" msgid "FileSystem"
msgstr "" msgstr ""
@ -3730,6 +3722,10 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required." msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!" msgid "Faces contain no area!"
msgstr "" msgstr ""
@ -3778,6 +3774,14 @@ msgstr ""
msgid "Emission Source: " msgid "Emission Source: "
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve" msgid "Remove Point from Curve"
msgstr "" msgstr ""
@ -4226,6 +4230,14 @@ msgstr ""
msgid "Trim Trailing Whitespace" msgid "Trim Trailing Whitespace"
msgstr "" msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp #: editor/plugins/script_text_editor.cpp
msgid "Auto Indent" msgid "Auto Indent"
msgstr "" msgstr ""
@ -5083,11 +5095,11 @@ msgid "Invalid project path, the path must exist!"
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must not exist." msgid "Invalid project path, *.godot must not exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must exist." msgid "Invalid project path, *.godot must exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5099,7 +5111,7 @@ msgid "Invalid project path (changed anything?)."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Couldn't create godot.cfg in project path." msgid "Couldn't create *.godot project file in project path."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5380,7 +5392,7 @@ msgid "Remove Resource Remap Option"
msgstr "" msgstr ""
#: editor/project_settings.cpp #: editor/project_settings.cpp
msgid "Project Settings (godot.cfg)" msgid "Project Settings "
msgstr "" msgstr ""
#: editor/project_settings.cpp editor/settings_config_dialog.cpp #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@ -6049,6 +6061,10 @@ msgstr ""
msgid "Change Notifier Extents" msgid "Change Notifier Extents"
msgstr "" msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp #: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents" msgid "Change Probe Extents"
msgstr "" msgstr ""
@ -6590,6 +6606,17 @@ msgid ""
"It only provides navigation data." "It only provides navigation data."
msgstr "" msgstr ""
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp #: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work." msgid "Path property must point to a valid Spatial node to work."
msgstr "" msgstr ""

View File

@ -1158,10 +1158,6 @@ msgstr " Keluaran:"
msgid "Clear" msgid "Clear"
msgstr "Bersihkan" msgstr "Bersihkan"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr "Node Dari Scene"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp #: editor/resources_dock.cpp
msgid "Error saving resource!" msgid "Error saving resource!"
@ -1544,21 +1540,6 @@ msgstr ""
msgid "Distraction Free Mode" msgid "Distraction Free Mode"
msgstr "Mode Tanpa Gangguan" msgstr "Mode Tanpa Gangguan"
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools." msgid "Miscellaneous project or scene-wide tools."
msgstr "" msgstr ""
@ -1769,6 +1750,17 @@ msgstr ""
msgid "Object properties." msgid "Object properties."
msgstr "" msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "FileSystem" msgid "FileSystem"
msgstr "" msgstr ""
@ -3814,6 +3806,10 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required." msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!" msgid "Faces contain no area!"
msgstr "" msgstr ""
@ -3862,6 +3858,14 @@ msgstr ""
msgid "Emission Source: " msgid "Emission Source: "
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve" msgid "Remove Point from Curve"
msgstr "" msgstr ""
@ -4312,6 +4316,14 @@ msgstr ""
msgid "Trim Trailing Whitespace" msgid "Trim Trailing Whitespace"
msgstr "" msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp #: editor/plugins/script_text_editor.cpp
msgid "Auto Indent" msgid "Auto Indent"
msgstr "" msgstr ""
@ -5174,11 +5186,11 @@ msgid "Invalid project path, the path must exist!"
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must not exist." msgid "Invalid project path, *.godot must not exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must exist." msgid "Invalid project path, *.godot must exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5190,7 +5202,7 @@ msgid "Invalid project path (changed anything?)."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Couldn't create godot.cfg in project path." msgid "Couldn't create *.godot project file in project path."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5473,7 +5485,7 @@ msgid "Remove Resource Remap Option"
msgstr "" msgstr ""
#: editor/project_settings.cpp #: editor/project_settings.cpp
msgid "Project Settings (godot.cfg)" msgid "Project Settings "
msgstr "" msgstr ""
#: editor/project_settings.cpp editor/settings_config_dialog.cpp #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@ -6155,6 +6167,10 @@ msgstr ""
msgid "Change Notifier Extents" msgid "Change Notifier Extents"
msgstr "" msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp #: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents" msgid "Change Probe Extents"
msgstr "" msgstr ""
@ -6772,6 +6788,17 @@ msgstr ""
"NavigationMeshInstance harus menjadi child atau grandchild untuk sebuah node " "NavigationMeshInstance harus menjadi child atau grandchild untuk sebuah node "
"Navigation. Ini hanya menyediakan data navigasi." "Navigation. Ini hanya menyediakan data navigasi."
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp #: scene/3d/remote_transform.cpp
#, fuzzy #, fuzzy
msgid "Path property must point to a valid Spatial node to work." msgid "Path property must point to a valid Spatial node to work."
@ -6853,6 +6880,9 @@ msgstr ""
"sebuah RenderTarget dan tetapkannya tekstur internal untuk beberapa node " "sebuah RenderTarget dan tetapkannya tekstur internal untuk beberapa node "
"untuk ditampilkan." "untuk ditampilkan."
#~ msgid "Node From Scene"
#~ msgstr "Node Dari Scene"
#~ msgid "" #~ msgid ""
#~ "A SampleLibrary resource must be created or set in the 'samples' property " #~ "A SampleLibrary resource must be created or set in the 'samples' property "
#~ "in order for SamplePlayer to play sound." #~ "in order for SamplePlayer to play sound."

View File

@ -1130,10 +1130,6 @@ msgstr " Output:"
msgid "Clear" msgid "Clear"
msgstr "Rimuovi" msgstr "Rimuovi"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr "Nodo Da Scena"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp #: editor/resources_dock.cpp
msgid "Error saving resource!" msgid "Error saving resource!"
@ -1516,21 +1512,6 @@ msgstr "Esci alla Lista Progetti"
msgid "Distraction Free Mode" msgid "Distraction Free Mode"
msgstr "Modalità Senza Distrazioni" msgstr "Modalità Senza Distrazioni"
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "Importa asset nel progetto."
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "Importa"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools." msgid "Miscellaneous project or scene-wide tools."
msgstr "Strumenti di progetto o scena vari." msgstr "Strumenti di progetto o scena vari."
@ -1759,6 +1740,17 @@ msgstr "Cronologia di oggetti recentemente modificati."
msgid "Object properties." msgid "Object properties."
msgstr "Proprietà oggetto." msgstr "Proprietà oggetto."
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "Importa"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "FileSystem" msgid "FileSystem"
msgstr "FileSystem" msgstr "FileSystem"
@ -3837,6 +3829,11 @@ msgstr "Il nodo non contiene geometria (facce)."
msgid "A processor material of type 'ParticlesMaterial' is required." msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generating AABB"
msgstr "Genera AABB"
#: editor/plugins/particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!" msgid "Faces contain no area!"
msgstr "Le facce non contengono area!" msgstr "Le facce non contengono area!"
@ -3890,6 +3887,16 @@ msgstr "Volume"
msgid "Emission Source: " msgid "Emission Source: "
msgstr "Riempimento Emissione:" msgstr "Riempimento Emissione:"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generate Visibility AABB"
msgstr "Genera AABB"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generation Time (sec):"
msgstr "Tempo Medio (sec)"
#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve" msgid "Remove Point from Curve"
msgstr "Rimuovi Punto da Curva" msgstr "Rimuovi Punto da Curva"
@ -4343,6 +4350,14 @@ msgstr "Completa Simbolo"
msgid "Trim Trailing Whitespace" msgid "Trim Trailing Whitespace"
msgstr "Taglia Spazi in Coda" msgstr "Taglia Spazi in Coda"
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp #: editor/plugins/script_text_editor.cpp
msgid "Auto Indent" msgid "Auto Indent"
msgstr "Auto Indenta" msgstr "Auto Indenta"
@ -5218,12 +5233,12 @@ msgstr "Percorso di progetto invalido, il percorso deve esistere!"
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Invalid project path, godot.cfg must not exist." msgid "Invalid project path, *.godot must not exist."
msgstr "Percorso di progetto invalido, engine.cfg non deve esistere." msgstr "Percorso di progetto invalido, engine.cfg non deve esistere."
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Invalid project path, godot.cfg must exist." msgid "Invalid project path, *.godot must exist."
msgstr "Percorso di progetto invalido, engine.cfg deve esistere." msgstr "Percorso di progetto invalido, engine.cfg deve esistere."
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5236,7 +5251,7 @@ msgstr "Percorso di progetto invalido (cambiato qualcosa?)."
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Couldn't create godot.cfg in project path." msgid "Couldn't create *.godot project file in project path."
msgstr "Impossibile creare engine.cfg nel percorso di progetto." msgstr "Impossibile creare engine.cfg nel percorso di progetto."
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5522,8 +5537,8 @@ msgstr "Rimuovi Opzione di Remap Rimorse"
#: editor/project_settings.cpp #: editor/project_settings.cpp
#, fuzzy #, fuzzy
msgid "Project Settings (godot.cfg)" msgid "Project Settings "
msgstr "Impostazioni Progetto (engine.cfg)" msgstr "Impostazioni Progetto"
#: editor/project_settings.cpp editor/settings_config_dialog.cpp #: editor/project_settings.cpp editor/settings_config_dialog.cpp
msgid "General" msgid "General"
@ -6201,6 +6216,10 @@ msgstr "Cambia lunghezza Ray Shape"
msgid "Change Notifier Extents" msgid "Change Notifier Extents"
msgstr "Cambia Estensione di Notifier" msgstr "Cambia Estensione di Notifier"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp #: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents" msgid "Change Probe Extents"
msgstr "Cambia Estensione Probe" msgstr "Cambia Estensione Probe"
@ -6833,6 +6852,17 @@ msgstr ""
"NavigationMeshInstance deve essere un figlio o nipote di un nodo Navigation. " "NavigationMeshInstance deve essere un figlio o nipote di un nodo Navigation. "
"Fornisce solamente dati per la navigazione." "Fornisce solamente dati per la navigazione."
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp #: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work." msgid "Path property must point to a valid Spatial node to work."
msgstr "" msgstr ""
@ -6911,6 +6941,16 @@ msgstr ""
"Control, in modo che possa ottenere una dimensione. Altrimenti, renderlo un " "Control, in modo che possa ottenere una dimensione. Altrimenti, renderlo un "
"RenderTarget e assegnare alla sua texture interna qualche nodo da mostrare." "RenderTarget e assegnare alla sua texture interna qualche nodo da mostrare."
#~ msgid "Node From Scene"
#~ msgstr "Nodo Da Scena"
#~ msgid "Import assets to the project."
#~ msgstr "Importa asset nel progetto."
#, fuzzy
#~ msgid "Project Settings (godot.cfg)"
#~ msgstr "Impostazioni Progetto (engine.cfg)"
#~ msgid "Surface" #~ msgid "Surface"
#~ msgstr "Superficie" #~ msgstr "Superficie"

View File

@ -1114,11 +1114,6 @@ msgstr ""
msgid "Clear" msgid "Clear"
msgstr "削除" msgstr "削除"
#: editor/editor_node.cpp
#, fuzzy
msgid "Node From Scene"
msgstr "シーンからのノード"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp #: editor/resources_dock.cpp
msgid "Error saving resource!" msgid "Error saving resource!"
@ -1493,21 +1488,6 @@ msgstr "終了してプロジェクトリストを開く"
msgid "Distraction Free Mode" msgid "Distraction Free Mode"
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools." msgid "Miscellaneous project or scene-wide tools."
msgstr "" msgstr ""
@ -1716,6 +1696,17 @@ msgstr ""
msgid "Object properties." msgid "Object properties."
msgstr "" msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "FileSystem" msgid "FileSystem"
msgstr "" msgstr ""
@ -3757,6 +3748,10 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required." msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!" msgid "Faces contain no area!"
msgstr "" msgstr ""
@ -3805,6 +3800,14 @@ msgstr ""
msgid "Emission Source: " msgid "Emission Source: "
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve" msgid "Remove Point from Curve"
msgstr "" msgstr ""
@ -4256,6 +4259,14 @@ msgstr ""
msgid "Trim Trailing Whitespace" msgid "Trim Trailing Whitespace"
msgstr "" msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp #: editor/plugins/script_text_editor.cpp
msgid "Auto Indent" msgid "Auto Indent"
msgstr "" msgstr ""
@ -5114,11 +5125,11 @@ msgid "Invalid project path, the path must exist!"
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must not exist." msgid "Invalid project path, *.godot must not exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must exist." msgid "Invalid project path, *.godot must exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5130,7 +5141,7 @@ msgid "Invalid project path (changed anything?)."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Couldn't create godot.cfg in project path." msgid "Couldn't create *.godot project file in project path."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5411,7 +5422,7 @@ msgid "Remove Resource Remap Option"
msgstr "" msgstr ""
#: editor/project_settings.cpp #: editor/project_settings.cpp
msgid "Project Settings (godot.cfg)" msgid "Project Settings "
msgstr "" msgstr ""
#: editor/project_settings.cpp editor/settings_config_dialog.cpp #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@ -6086,6 +6097,10 @@ msgstr ""
msgid "Change Notifier Extents" msgid "Change Notifier Extents"
msgstr "" msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp #: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents" msgid "Change Probe Extents"
msgstr "" msgstr ""
@ -6698,6 +6713,17 @@ msgstr ""
"NavigationMeshInstance は、ナビゲーションノードの子や孫である必要があります。" "NavigationMeshInstance は、ナビゲーションノードの子や孫である必要があります。"
"これはナビゲーションデータのみ提供します。" "これはナビゲーションデータのみ提供します。"
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp #: scene/3d/remote_transform.cpp
#, fuzzy #, fuzzy
msgid "Path property must point to a valid Spatial node to work." msgid "Path property must point to a valid Spatial node to work."
@ -6778,6 +6804,10 @@ msgstr ""
"くります。それ以外の場合、レンダー ターゲットし、その内部のテクスチャ表示のい" "くります。それ以外の場合、レンダー ターゲットし、その内部のテクスチャ表示のい"
"くつかのノードに割り当てます。" "くつかのノードに割り当てます。"
#, fuzzy
#~ msgid "Node From Scene"
#~ msgstr "シーンからのノード"
#~ msgid "" #~ msgid ""
#~ "A SampleLibrary resource must be created or set in the 'samples' property " #~ "A SampleLibrary resource must be created or set in the 'samples' property "
#~ "in order for SamplePlayer to play sound." #~ "in order for SamplePlayer to play sound."

View File

@ -1123,10 +1123,6 @@ msgstr " 출력:"
msgid "Clear" msgid "Clear"
msgstr "지우기" msgstr "지우기"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr "씬으로부터 노드 가져오기"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp #: editor/resources_dock.cpp
msgid "Error saving resource!" msgid "Error saving resource!"
@ -1502,21 +1498,6 @@ msgstr "종료하고 프로젝트 목록으로 돌아가기"
msgid "Distraction Free Mode" msgid "Distraction Free Mode"
msgstr "초집중 모드" msgstr "초집중 모드"
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "프로젝트로 에셋 가져오기."
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "가져오기"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools." msgid "Miscellaneous project or scene-wide tools."
msgstr "프로젝트 또는 씬 관련 여러가지 도구들." msgstr "프로젝트 또는 씬 관련 여러가지 도구들."
@ -1746,6 +1727,17 @@ msgstr "최근 편집 오브젝트 히스토리."
msgid "Object properties." msgid "Object properties."
msgstr "오브젝트 속성." msgstr "오브젝트 속성."
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "가져오기"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "FileSystem" msgid "FileSystem"
msgstr "파일 시스템" msgstr "파일 시스템"
@ -3814,6 +3806,11 @@ msgstr "노드가 지오미트리를 포함하고 있지 않습니다 (페이스
msgid "A processor material of type 'ParticlesMaterial' is required." msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generating AABB"
msgstr "AABB 생성"
#: editor/plugins/particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!" msgid "Faces contain no area!"
msgstr "페이스가 영역을 가지고 있지 않습니다!" msgstr "페이스가 영역을 가지고 있지 않습니다!"
@ -3867,6 +3864,16 @@ msgstr "배출량"
msgid "Emission Source: " msgid "Emission Source: "
msgstr "에미션 채움:" msgstr "에미션 채움:"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generate Visibility AABB"
msgstr "AABB 생성"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generation Time (sec):"
msgstr "평균 시간 (초)"
#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve" msgid "Remove Point from Curve"
msgstr "커브에서 포인트 삭제" msgstr "커브에서 포인트 삭제"
@ -4318,6 +4325,14 @@ msgstr "자동 완성"
msgid "Trim Trailing Whitespace" msgid "Trim Trailing Whitespace"
msgstr "후행 공백 문자 제거" msgstr "후행 공백 문자 제거"
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp #: editor/plugins/script_text_editor.cpp
msgid "Auto Indent" msgid "Auto Indent"
msgstr "자동 들여쓰기" msgstr "자동 들여쓰기"
@ -5189,12 +5204,12 @@ msgstr "프로젝트 경로가 유효하지 않습니다. 경로가 반드시
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Invalid project path, godot.cfg must not exist." msgid "Invalid project path, *.godot must not exist."
msgstr "프로젝트 경로가 유효하지 않습니다. engine.cfg가 있으면 안됩니다." msgstr "프로젝트 경로가 유효하지 않습니다. engine.cfg가 있으면 안됩니다."
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Invalid project path, godot.cfg must exist." msgid "Invalid project path, *.godot must exist."
msgstr "프로젝트 경로가 유효하지 않습니다. engine.cfg가 존재해야합니다." msgstr "프로젝트 경로가 유효하지 않습니다. engine.cfg가 존재해야합니다."
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5207,7 +5222,7 @@ msgstr "유효하지 않은 프로젝트 경로 (뭔가 변경하신 거라도?)
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Couldn't create godot.cfg in project path." msgid "Couldn't create *.godot project file in project path."
msgstr "프로젝트 경로에 engine.cfg를 생성할 수 없습니다." msgstr "프로젝트 경로에 engine.cfg를 생성할 수 없습니다."
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5492,8 +5507,8 @@ msgstr "리소스 리맵핑 옵션 제거"
#: editor/project_settings.cpp #: editor/project_settings.cpp
#, fuzzy #, fuzzy
msgid "Project Settings (godot.cfg)" msgid "Project Settings "
msgstr "프로젝트 설정 (engine.cfg)" msgstr "프로젝트 설정"
#: editor/project_settings.cpp editor/settings_config_dialog.cpp #: editor/project_settings.cpp editor/settings_config_dialog.cpp
msgid "General" msgid "General"
@ -6167,6 +6182,10 @@ msgstr "Ray Shape 길이 변경"
msgid "Change Notifier Extents" msgid "Change Notifier Extents"
msgstr "Notifier 범위 변경" msgstr "Notifier 범위 변경"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp #: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents" msgid "Change Probe Extents"
msgstr "프로브 범위 변경" msgstr "프로브 범위 변경"
@ -6755,6 +6774,17 @@ msgstr ""
"NavigationMeshInstance은 Navigation 노드의 하위에 있어야 합니다. 이것은 네비" "NavigationMeshInstance은 Navigation 노드의 하위에 있어야 합니다. 이것은 네비"
"게이션 데이타만을 제공합니다." "게이션 데이타만을 제공합니다."
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp #: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work." msgid "Path property must point to a valid Spatial node to work."
msgstr "Path 속성은 유효한 Spatial 노드를 가리켜야 합니다." msgstr "Path 속성은 유효한 Spatial 노드를 가리켜야 합니다."
@ -6828,6 +6858,16 @@ msgstr ""
"합니다. 그렇지 않을 경우, 화면에 표시하기 위해서는 Render target으로 설정하" "합니다. 그렇지 않을 경우, 화면에 표시하기 위해서는 Render target으로 설정하"
"고 내부적인 텍스쳐를 다른 노드에 할당해야 합니다." "고 내부적인 텍스쳐를 다른 노드에 할당해야 합니다."
#~ msgid "Node From Scene"
#~ msgstr "씬으로부터 노드 가져오기"
#~ msgid "Import assets to the project."
#~ msgstr "프로젝트로 에셋 가져오기."
#, fuzzy
#~ msgid "Project Settings (godot.cfg)"
#~ msgstr "프로젝트 설정 (engine.cfg)"
#~ msgid "Surface" #~ msgid "Surface"
#~ msgstr "출사면" #~ msgstr "출사면"

View File

@ -1108,10 +1108,6 @@ msgstr ""
msgid "Clear" msgid "Clear"
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr ""
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp #: editor/resources_dock.cpp
msgid "Error saving resource!" msgid "Error saving resource!"
@ -1475,21 +1471,6 @@ msgstr ""
msgid "Distraction Free Mode" msgid "Distraction Free Mode"
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools." msgid "Miscellaneous project or scene-wide tools."
msgstr "" msgstr ""
@ -1698,6 +1679,17 @@ msgstr ""
msgid "Object properties." msgid "Object properties."
msgstr "" msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "FileSystem" msgid "FileSystem"
msgstr "" msgstr ""
@ -3731,6 +3723,10 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required." msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!" msgid "Faces contain no area!"
msgstr "" msgstr ""
@ -3779,6 +3775,14 @@ msgstr ""
msgid "Emission Source: " msgid "Emission Source: "
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve" msgid "Remove Point from Curve"
msgstr "" msgstr ""
@ -4227,6 +4231,14 @@ msgstr ""
msgid "Trim Trailing Whitespace" msgid "Trim Trailing Whitespace"
msgstr "" msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp #: editor/plugins/script_text_editor.cpp
msgid "Auto Indent" msgid "Auto Indent"
msgstr "" msgstr ""
@ -5084,11 +5096,11 @@ msgid "Invalid project path, the path must exist!"
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must not exist." msgid "Invalid project path, *.godot must not exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must exist." msgid "Invalid project path, *.godot must exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5100,7 +5112,7 @@ msgid "Invalid project path (changed anything?)."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Couldn't create godot.cfg in project path." msgid "Couldn't create *.godot project file in project path."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5381,7 +5393,7 @@ msgid "Remove Resource Remap Option"
msgstr "" msgstr ""
#: editor/project_settings.cpp #: editor/project_settings.cpp
msgid "Project Settings (godot.cfg)" msgid "Project Settings "
msgstr "" msgstr ""
#: editor/project_settings.cpp editor/settings_config_dialog.cpp #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@ -6052,6 +6064,10 @@ msgstr ""
msgid "Change Notifier Extents" msgid "Change Notifier Extents"
msgstr "" msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp #: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents" msgid "Change Probe Extents"
msgstr "" msgstr ""
@ -6598,6 +6614,17 @@ msgid ""
"It only provides navigation data." "It only provides navigation data."
msgstr "" msgstr ""
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp #: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work." msgid "Path property must point to a valid Spatial node to work."
msgstr "" msgstr ""

View File

@ -1130,10 +1130,6 @@ msgstr " Uitvoer:"
msgid "Clear" msgid "Clear"
msgstr "Leegmaken" msgstr "Leegmaken"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr "Node Uit Scene"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp #: editor/resources_dock.cpp
msgid "Error saving resource!" msgid "Error saving resource!"
@ -1500,21 +1496,6 @@ msgstr ""
msgid "Distraction Free Mode" msgid "Distraction Free Mode"
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools." msgid "Miscellaneous project or scene-wide tools."
msgstr "" msgstr ""
@ -1723,6 +1704,17 @@ msgstr ""
msgid "Object properties." msgid "Object properties."
msgstr "" msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "FileSystem" msgid "FileSystem"
msgstr "" msgstr ""
@ -3764,6 +3756,10 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required." msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!" msgid "Faces contain no area!"
msgstr "" msgstr ""
@ -3812,6 +3808,14 @@ msgstr ""
msgid "Emission Source: " msgid "Emission Source: "
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve" msgid "Remove Point from Curve"
msgstr "" msgstr ""
@ -4261,6 +4265,14 @@ msgstr ""
msgid "Trim Trailing Whitespace" msgid "Trim Trailing Whitespace"
msgstr "" msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp #: editor/plugins/script_text_editor.cpp
msgid "Auto Indent" msgid "Auto Indent"
msgstr "" msgstr ""
@ -5122,11 +5134,11 @@ msgid "Invalid project path, the path must exist!"
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must not exist." msgid "Invalid project path, *.godot must not exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must exist." msgid "Invalid project path, *.godot must exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5138,7 +5150,7 @@ msgid "Invalid project path (changed anything?)."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Couldn't create godot.cfg in project path." msgid "Couldn't create *.godot project file in project path."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5419,7 +5431,7 @@ msgid "Remove Resource Remap Option"
msgstr "" msgstr ""
#: editor/project_settings.cpp #: editor/project_settings.cpp
msgid "Project Settings (godot.cfg)" msgid "Project Settings "
msgstr "" msgstr ""
#: editor/project_settings.cpp editor/settings_config_dialog.cpp #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@ -6090,6 +6102,10 @@ msgstr ""
msgid "Change Notifier Extents" msgid "Change Notifier Extents"
msgstr "" msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp #: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents" msgid "Change Probe Extents"
msgstr "" msgstr ""
@ -6712,6 +6728,17 @@ msgstr ""
"NavigationMeshInstance moet een kind of kleinkind zijn van een Navigation " "NavigationMeshInstance moet een kind of kleinkind zijn van een Navigation "
"node. Het biedt alleen navigatie data." "node. Het biedt alleen navigatie data."
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp #: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work." msgid "Path property must point to a valid Spatial node to work."
msgstr "" msgstr ""
@ -6789,6 +6816,9 @@ msgstr ""
"inhoud direct op het scherm te weergeven. Anders, maak er een RenderTarget " "inhoud direct op het scherm te weergeven. Anders, maak er een RenderTarget "
"van en wijs zijn interne texture toe aan een node om te tonen." "van en wijs zijn interne texture toe aan een node om te tonen."
#~ msgid "Node From Scene"
#~ msgstr "Node Uit Scene"
#~ msgid "" #~ msgid ""
#~ "A SampleLibrary resource must be created or set in the 'samples' property " #~ "A SampleLibrary resource must be created or set in the 'samples' property "
#~ "in order for SamplePlayer to play sound." #~ "in order for SamplePlayer to play sound."

View File

@ -1127,10 +1127,6 @@ msgstr " Konsola:"
msgid "Clear" msgid "Clear"
msgstr "Wyczyść" msgstr "Wyczyść"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr "Węzeł ze Sceny"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp #: editor/resources_dock.cpp
msgid "Error saving resource!" msgid "Error saving resource!"
@ -1512,21 +1508,6 @@ msgstr "Wyjdź do Listy Projektów"
msgid "Distraction Free Mode" msgid "Distraction Free Mode"
msgstr "Tryb bez rozproszeń" msgstr "Tryb bez rozproszeń"
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "Importuj zasoby do projektu."
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "Importuj"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools." msgid "Miscellaneous project or scene-wide tools."
msgstr "" msgstr ""
@ -1753,6 +1734,17 @@ msgstr "Historia ostatnio edytowanych obiektów."
msgid "Object properties." msgid "Object properties."
msgstr "Właściwości obiektu." msgstr "Właściwości obiektu."
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "Importuj"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "FileSystem" msgid "FileSystem"
msgstr "System plików" msgstr "System plików"
@ -3827,6 +3819,11 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required." msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generating AABB"
msgstr "Generuj AABB"
#: editor/plugins/particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!" msgid "Faces contain no area!"
msgstr "" msgstr ""
@ -3876,6 +3873,16 @@ msgstr "Głośność"
msgid "Emission Source: " msgid "Emission Source: "
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generate Visibility AABB"
msgstr "Generuj AABB"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generation Time (sec):"
msgstr "Średni Czas (sek)"
#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve" msgid "Remove Point from Curve"
msgstr "" msgstr ""
@ -4327,6 +4334,14 @@ msgstr ""
msgid "Trim Trailing Whitespace" msgid "Trim Trailing Whitespace"
msgstr "" msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp #: editor/plugins/script_text_editor.cpp
msgid "Auto Indent" msgid "Auto Indent"
msgstr "" msgstr ""
@ -5195,12 +5210,12 @@ msgstr "Niepoprawna ścieżka projektu, ścieżka musi istnieć!"
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Invalid project path, godot.cfg must not exist." msgid "Invalid project path, *.godot must not exist."
msgstr "Niepoprawna ścieżka projektu, engine.cfg nie może istnieć." msgstr "Niepoprawna ścieżka projektu, engine.cfg nie może istnieć."
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Invalid project path, godot.cfg must exist." msgid "Invalid project path, *.godot must exist."
msgstr "Niepoprawna ścieżka projektu, engine.cfg musi istnieć." msgstr "Niepoprawna ścieżka projektu, engine.cfg musi istnieć."
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5213,7 +5228,7 @@ msgstr "Niepoprawna ścieżka projektu (zmienić cokolwiek?)."
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Couldn't create godot.cfg in project path." msgid "Couldn't create *.godot project file in project path."
msgstr "Nie można było utworzyć engine.cfg w ścieżce projektu." msgstr "Nie można było utworzyć engine.cfg w ścieżce projektu."
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5497,8 +5512,8 @@ msgstr ""
#: editor/project_settings.cpp #: editor/project_settings.cpp
#, fuzzy #, fuzzy
msgid "Project Settings (godot.cfg)" msgid "Project Settings "
msgstr "Ustawienia projektu (engine.cfg)" msgstr "Ustawienia projektu"
#: editor/project_settings.cpp editor/settings_config_dialog.cpp #: editor/project_settings.cpp editor/settings_config_dialog.cpp
msgid "General" msgid "General"
@ -6185,6 +6200,10 @@ msgstr "Zmień długość Ray Shape"
msgid "Change Notifier Extents" msgid "Change Notifier Extents"
msgstr "" msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp #: editor/spatial_editor_gizmos.cpp
#, fuzzy #, fuzzy
msgid "Change Probe Extents" msgid "Change Probe Extents"
@ -6794,6 +6813,17 @@ msgstr ""
"NavigationMeshInstance musi być dzieckiem lub wnukiem węzła typu Navigation. " "NavigationMeshInstance musi być dzieckiem lub wnukiem węzła typu Navigation. "
"Udostępnia on tylko dane nawigacyjne." "Udostępnia on tylko dane nawigacyjne."
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp #: scene/3d/remote_transform.cpp
#, fuzzy #, fuzzy
msgid "Path property must point to a valid Spatial node to work." msgid "Path property must point to a valid Spatial node to work."
@ -6872,6 +6902,16 @@ msgstr ""
"otrzymał jakiś rozmiar. W przeciwnym wypadku ustawi opcję RenderTarget i " "otrzymał jakiś rozmiar. W przeciwnym wypadku ustawi opcję RenderTarget i "
"przyporządkuj jego teksturę dla któregoś węzła." "przyporządkuj jego teksturę dla któregoś węzła."
#~ msgid "Node From Scene"
#~ msgstr "Węzeł ze Sceny"
#~ msgid "Import assets to the project."
#~ msgstr "Importuj zasoby do projektu."
#, fuzzy
#~ msgid "Project Settings (godot.cfg)"
#~ msgstr "Ustawienia projektu (engine.cfg)"
#~ msgid "Surface" #~ msgid "Surface"
#~ msgstr "Powierzchnia" #~ msgstr "Powierzchnia"

View File

@ -1107,10 +1107,6 @@ msgstr ""
msgid "Clear" msgid "Clear"
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr ""
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp #: editor/resources_dock.cpp
msgid "Error saving resource!" msgid "Error saving resource!"
@ -1474,21 +1470,6 @@ msgstr ""
msgid "Distraction Free Mode" msgid "Distraction Free Mode"
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools." msgid "Miscellaneous project or scene-wide tools."
msgstr "" msgstr ""
@ -1697,6 +1678,17 @@ msgstr ""
msgid "Object properties." msgid "Object properties."
msgstr "" msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "FileSystem" msgid "FileSystem"
msgstr "" msgstr ""
@ -3732,6 +3724,10 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required." msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!" msgid "Faces contain no area!"
msgstr "" msgstr ""
@ -3780,6 +3776,14 @@ msgstr ""
msgid "Emission Source: " msgid "Emission Source: "
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve" msgid "Remove Point from Curve"
msgstr "" msgstr ""
@ -4228,6 +4232,14 @@ msgstr ""
msgid "Trim Trailing Whitespace" msgid "Trim Trailing Whitespace"
msgstr "" msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp #: editor/plugins/script_text_editor.cpp
msgid "Auto Indent" msgid "Auto Indent"
msgstr "" msgstr ""
@ -5085,11 +5097,11 @@ msgid "Invalid project path, the path must exist!"
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must not exist." msgid "Invalid project path, *.godot must not exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must exist." msgid "Invalid project path, *.godot must exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5101,7 +5113,7 @@ msgid "Invalid project path (changed anything?)."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Couldn't create godot.cfg in project path." msgid "Couldn't create *.godot project file in project path."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5382,7 +5394,7 @@ msgid "Remove Resource Remap Option"
msgstr "" msgstr ""
#: editor/project_settings.cpp #: editor/project_settings.cpp
msgid "Project Settings (godot.cfg)" msgid "Project Settings "
msgstr "" msgstr ""
#: editor/project_settings.cpp editor/settings_config_dialog.cpp #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@ -6053,6 +6065,10 @@ msgstr ""
msgid "Change Notifier Extents" msgid "Change Notifier Extents"
msgstr "" msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp #: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents" msgid "Change Probe Extents"
msgstr "" msgstr ""
@ -6618,6 +6634,17 @@ msgid ""
"It only provides navigation data." "It only provides navigation data."
msgstr "" msgstr ""
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp #: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work." msgid "Path property must point to a valid Spatial node to work."
msgstr "" msgstr ""

View File

@ -1129,10 +1129,6 @@ msgstr " Saída:"
msgid "Clear" msgid "Clear"
msgstr "Limpar" msgstr "Limpar"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr "Nó a Partir de Cena"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp #: editor/resources_dock.cpp
msgid "Error saving resource!" msgid "Error saving resource!"
@ -1512,21 +1508,6 @@ msgstr "Sair para a Lista de Projetos"
msgid "Distraction Free Mode" msgid "Distraction Free Mode"
msgstr "Modo Sem Distrações" msgstr "Modo Sem Distrações"
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "Importar assets ao projeto."
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "Importar"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools." msgid "Miscellaneous project or scene-wide tools."
msgstr "Ferramentas diversas atuantes no projeto ou cena." msgstr "Ferramentas diversas atuantes no projeto ou cena."
@ -1756,6 +1737,17 @@ msgstr "Histórico dos objetos editados recentemente."
msgid "Object properties." msgid "Object properties."
msgstr "Propriedades do objeto." msgstr "Propriedades do objeto."
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "Importar"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "FileSystem" msgid "FileSystem"
msgstr "Arquivos" msgstr "Arquivos"
@ -3838,6 +3830,11 @@ msgstr "O nó não contém geometria (faces)."
msgid "A processor material of type 'ParticlesMaterial' is required." msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generating AABB"
msgstr "Gerar AABB"
#: editor/plugins/particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!" msgid "Faces contain no area!"
msgstr "As faces não têm área!" msgstr "As faces não têm área!"
@ -3891,6 +3888,16 @@ msgstr "Volume"
msgid "Emission Source: " msgid "Emission Source: "
msgstr "Preenchimento de Emissão:" msgstr "Preenchimento de Emissão:"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generate Visibility AABB"
msgstr "Gerar AABB"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generation Time (sec):"
msgstr "Tempo Médio (seg)"
#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve" msgid "Remove Point from Curve"
msgstr "Remover Ponto da Curva" msgstr "Remover Ponto da Curva"
@ -4346,6 +4353,14 @@ msgstr "Completar Símbolo"
msgid "Trim Trailing Whitespace" msgid "Trim Trailing Whitespace"
msgstr "Apagar Espaços em Branco" msgstr "Apagar Espaços em Branco"
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp #: editor/plugins/script_text_editor.cpp
msgid "Auto Indent" msgid "Auto Indent"
msgstr "Auto Recuar" msgstr "Auto Recuar"
@ -5223,12 +5238,12 @@ msgstr "Caminho de projeto inválido, o caminho deve existir!"
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Invalid project path, godot.cfg must not exist." msgid "Invalid project path, *.godot must not exist."
msgstr "Caminho de projeto inválido, engine.cfg não deve existir." msgstr "Caminho de projeto inválido, engine.cfg não deve existir."
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Invalid project path, godot.cfg must exist." msgid "Invalid project path, *.godot must exist."
msgstr "Caminho de projeto inválido, engine.cfg deve existir." msgstr "Caminho de projeto inválido, engine.cfg deve existir."
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5241,7 +5256,7 @@ msgstr "Caminho de projeto inválido (mudou alguma coisa?)."
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Couldn't create godot.cfg in project path." msgid "Couldn't create *.godot project file in project path."
msgstr "Não se pôde criar engine.cfg no caminho do projeto." msgstr "Não se pôde criar engine.cfg no caminho do projeto."
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5528,8 +5543,8 @@ msgstr "Remover Opção de Remapeamento de Recurso"
#: editor/project_settings.cpp #: editor/project_settings.cpp
#, fuzzy #, fuzzy
msgid "Project Settings (godot.cfg)" msgid "Project Settings "
msgstr "Configurações do Projeto (engine.cfg)" msgstr "Configurações do Projeto"
#: editor/project_settings.cpp editor/settings_config_dialog.cpp #: editor/project_settings.cpp editor/settings_config_dialog.cpp
msgid "General" msgid "General"
@ -6219,6 +6234,10 @@ msgstr "Mudar o tamanho do Shape Ray"
msgid "Change Notifier Extents" msgid "Change Notifier Extents"
msgstr "Alterar a Extensão do Notificador" msgstr "Alterar a Extensão do Notificador"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp #: editor/spatial_editor_gizmos.cpp
#, fuzzy #, fuzzy
msgid "Change Probe Extents" msgid "Change Probe Extents"
@ -6825,6 +6844,17 @@ msgstr ""
"NavigationMeshInstance deve ser filho ou neto de um nó Navigation. Ele " "NavigationMeshInstance deve ser filho ou neto de um nó Navigation. Ele "
"apenas fornece dados de navegação." "apenas fornece dados de navegação."
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp #: scene/3d/remote_transform.cpp
#, fuzzy #, fuzzy
msgid "Path property must point to a valid Spatial node to work." msgid "Path property must point to a valid Spatial node to work."
@ -6902,6 +6932,16 @@ msgstr ""
"para que ele possa ter um tamanho. Caso contrário, defina-o como destino de " "para que ele possa ter um tamanho. Caso contrário, defina-o como destino de "
"render e atribua sua textura interna a algum nó para exibir." "render e atribua sua textura interna a algum nó para exibir."
#~ msgid "Node From Scene"
#~ msgstr "Nó a Partir de Cena"
#~ msgid "Import assets to the project."
#~ msgstr "Importar assets ao projeto."
#, fuzzy
#~ msgid "Project Settings (godot.cfg)"
#~ msgstr "Configurações do Projeto (engine.cfg)"
#~ msgid "Surface" #~ msgid "Surface"
#~ msgstr "Superfície" #~ msgstr "Superfície"

View File

@ -1107,10 +1107,6 @@ msgstr ""
msgid "Clear" msgid "Clear"
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr ""
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp #: editor/resources_dock.cpp
msgid "Error saving resource!" msgid "Error saving resource!"
@ -1474,21 +1470,6 @@ msgstr ""
msgid "Distraction Free Mode" msgid "Distraction Free Mode"
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools." msgid "Miscellaneous project or scene-wide tools."
msgstr "" msgstr ""
@ -1697,6 +1678,17 @@ msgstr ""
msgid "Object properties." msgid "Object properties."
msgstr "" msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "FileSystem" msgid "FileSystem"
msgstr "" msgstr ""
@ -3731,6 +3723,10 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required." msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!" msgid "Faces contain no area!"
msgstr "" msgstr ""
@ -3779,6 +3775,14 @@ msgstr ""
msgid "Emission Source: " msgid "Emission Source: "
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve" msgid "Remove Point from Curve"
msgstr "" msgstr ""
@ -4228,6 +4232,14 @@ msgstr ""
msgid "Trim Trailing Whitespace" msgid "Trim Trailing Whitespace"
msgstr "" msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp #: editor/plugins/script_text_editor.cpp
msgid "Auto Indent" msgid "Auto Indent"
msgstr "" msgstr ""
@ -5085,11 +5097,11 @@ msgid "Invalid project path, the path must exist!"
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must not exist." msgid "Invalid project path, *.godot must not exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must exist." msgid "Invalid project path, *.godot must exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5101,7 +5113,7 @@ msgid "Invalid project path (changed anything?)."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Couldn't create godot.cfg in project path." msgid "Couldn't create *.godot project file in project path."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5382,7 +5394,7 @@ msgid "Remove Resource Remap Option"
msgstr "" msgstr ""
#: editor/project_settings.cpp #: editor/project_settings.cpp
msgid "Project Settings (godot.cfg)" msgid "Project Settings "
msgstr "" msgstr ""
#: editor/project_settings.cpp editor/settings_config_dialog.cpp #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@ -6052,6 +6064,10 @@ msgstr ""
msgid "Change Notifier Extents" msgid "Change Notifier Extents"
msgstr "" msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp #: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents" msgid "Change Probe Extents"
msgstr "" msgstr ""
@ -6606,6 +6622,17 @@ msgid ""
"It only provides navigation data." "It only provides navigation data."
msgstr "" msgstr ""
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp #: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work." msgid "Path property must point to a valid Spatial node to work."
msgstr "" msgstr ""

View File

@ -1130,10 +1130,6 @@ msgstr " Вывод:"
msgid "Clear" msgid "Clear"
msgstr "Очистить" msgstr "Очистить"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr "Узел со сцены"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp #: editor/resources_dock.cpp
msgid "Error saving resource!" msgid "Error saving resource!"
@ -1514,21 +1510,6 @@ msgstr "Выйти в список проектов"
msgid "Distraction Free Mode" msgid "Distraction Free Mode"
msgstr "Свободный режим" msgstr "Свободный режим"
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "Импортировать ассеты в проект."
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "Импорт"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools." msgid "Miscellaneous project or scene-wide tools."
msgstr "Прочие инструменты." msgstr "Прочие инструменты."
@ -1757,6 +1738,17 @@ msgstr "История последних отредактированных о
msgid "Object properties." msgid "Object properties."
msgstr "Свойства объекта." msgstr "Свойства объекта."
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "Импорт"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "FileSystem" msgid "FileSystem"
msgstr "Файловая система" msgstr "Файловая система"
@ -3835,6 +3827,11 @@ msgstr "Узел не содержит геометрии (грани)."
msgid "A processor material of type 'ParticlesMaterial' is required." msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generating AABB"
msgstr "Сгенерировать AABB"
#: editor/plugins/particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!" msgid "Faces contain no area!"
msgstr "Грани не содержат зоны!" msgstr "Грани не содержат зоны!"
@ -3888,6 +3885,16 @@ msgstr "Объём"
msgid "Emission Source: " msgid "Emission Source: "
msgstr "Заполнение излучателя:" msgstr "Заполнение излучателя:"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generate Visibility AABB"
msgstr "Сгенерировать AABB"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generation Time (sec):"
msgstr "Среднее время (сек.)"
#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve" msgid "Remove Point from Curve"
msgstr "Удалена точка с кривой" msgstr "Удалена точка с кривой"
@ -4341,6 +4348,14 @@ msgstr "Список автозавершения"
msgid "Trim Trailing Whitespace" msgid "Trim Trailing Whitespace"
msgstr "Удаление пробелов в конце строк" msgstr "Удаление пробелов в конце строк"
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp #: editor/plugins/script_text_editor.cpp
msgid "Auto Indent" msgid "Auto Indent"
msgstr "Автоотступ" msgstr "Автоотступ"
@ -5214,12 +5229,12 @@ msgstr "Неверный путь к проекту, путь должен су
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Invalid project path, godot.cfg must not exist." msgid "Invalid project path, *.godot must not exist."
msgstr "Недопустимый путь к проекту, engine.cfg не должен существовать." msgstr "Недопустимый путь к проекту, engine.cfg не должен существовать."
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Invalid project path, godot.cfg must exist." msgid "Invalid project path, *.godot must exist."
msgstr "Недопустимый путь к проекту, engine.cfg должен существовать." msgstr "Недопустимый путь к проекту, engine.cfg должен существовать."
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5232,7 +5247,7 @@ msgstr "Неверный путь к проекту (Что-то изменил
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Couldn't create godot.cfg in project path." msgid "Couldn't create *.godot project file in project path."
msgstr "Не могу создать engine.cfg в папке проекта." msgstr "Не могу создать engine.cfg в папке проекта."
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5518,8 +5533,8 @@ msgstr "Удалён параметр ресурса перенаправлен
#: editor/project_settings.cpp #: editor/project_settings.cpp
#, fuzzy #, fuzzy
msgid "Project Settings (godot.cfg)" msgid "Project Settings "
msgstr "Настройки проекта (engine.cfg)" msgstr "Параметры проекта"
#: editor/project_settings.cpp editor/settings_config_dialog.cpp #: editor/project_settings.cpp editor/settings_config_dialog.cpp
msgid "General" msgid "General"
@ -6199,6 +6214,10 @@ msgstr "Изменена длинна луча"
msgid "Change Notifier Extents" msgid "Change Notifier Extents"
msgstr "Изменены границы уведомителя" msgstr "Изменены границы уведомителя"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp #: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents" msgid "Change Probe Extents"
msgstr "Изменены Probe Extents" msgstr "Изменены Probe Extents"
@ -6808,6 +6827,17 @@ msgstr ""
"NavigationMeshInstance должен быть дочерним или под-дочерним узлом " "NavigationMeshInstance должен быть дочерним или под-дочерним узлом "
"Navigation. Он предоставляет только навигационные данные." "Navigation. Он предоставляет только навигационные данные."
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp #: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work." msgid "Path property must point to a valid Spatial node to work."
msgstr "Свойство Path должно указывать на действительный Spatial узел." msgstr "Свойство Path должно указывать на действительный Spatial узел."
@ -6885,6 +6915,16 @@ msgstr ""
"сделайте его целью рендеринга и передайте его внутренние текстуры какому-то " "сделайте его целью рендеринга и передайте его внутренние текстуры какому-то "
"другому узлу для отображения." "другому узлу для отображения."
#~ msgid "Node From Scene"
#~ msgstr "Узел со сцены"
#~ msgid "Import assets to the project."
#~ msgstr "Импортировать ассеты в проект."
#, fuzzy
#~ msgid "Project Settings (godot.cfg)"
#~ msgstr "Настройки проекта (engine.cfg)"
#~ msgid "Surface" #~ msgid "Surface"
#~ msgstr "Поверхность" #~ msgstr "Поверхность"

View File

@ -1109,10 +1109,6 @@ msgstr ""
msgid "Clear" msgid "Clear"
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr ""
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp #: editor/resources_dock.cpp
msgid "Error saving resource!" msgid "Error saving resource!"
@ -1477,21 +1473,6 @@ msgstr ""
msgid "Distraction Free Mode" msgid "Distraction Free Mode"
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools." msgid "Miscellaneous project or scene-wide tools."
msgstr "" msgstr ""
@ -1700,6 +1681,17 @@ msgstr ""
msgid "Object properties." msgid "Object properties."
msgstr "" msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "FileSystem" msgid "FileSystem"
msgstr "" msgstr ""
@ -3735,6 +3727,10 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required." msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!" msgid "Faces contain no area!"
msgstr "" msgstr ""
@ -3783,6 +3779,14 @@ msgstr ""
msgid "Emission Source: " msgid "Emission Source: "
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve" msgid "Remove Point from Curve"
msgstr "" msgstr ""
@ -4232,6 +4236,14 @@ msgstr ""
msgid "Trim Trailing Whitespace" msgid "Trim Trailing Whitespace"
msgstr "" msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp #: editor/plugins/script_text_editor.cpp
msgid "Auto Indent" msgid "Auto Indent"
msgstr "" msgstr ""
@ -5092,11 +5104,11 @@ msgid "Invalid project path, the path must exist!"
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must not exist." msgid "Invalid project path, *.godot must not exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must exist." msgid "Invalid project path, *.godot must exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5108,7 +5120,7 @@ msgid "Invalid project path (changed anything?)."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Couldn't create godot.cfg in project path." msgid "Couldn't create *.godot project file in project path."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5389,7 +5401,7 @@ msgid "Remove Resource Remap Option"
msgstr "" msgstr ""
#: editor/project_settings.cpp #: editor/project_settings.cpp
msgid "Project Settings (godot.cfg)" msgid "Project Settings "
msgstr "" msgstr ""
#: editor/project_settings.cpp editor/settings_config_dialog.cpp #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@ -6065,6 +6077,10 @@ msgstr ""
msgid "Change Notifier Extents" msgid "Change Notifier Extents"
msgstr "" msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp #: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents" msgid "Change Probe Extents"
msgstr "" msgstr ""
@ -6619,6 +6635,17 @@ msgid ""
"It only provides navigation data." "It only provides navigation data."
msgstr "" msgstr ""
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp #: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work." msgid "Path property must point to a valid Spatial node to work."
msgstr "" msgstr ""

View File

@ -1108,10 +1108,6 @@ msgstr ""
msgid "Clear" msgid "Clear"
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr ""
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp #: editor/resources_dock.cpp
msgid "Error saving resource!" msgid "Error saving resource!"
@ -1475,21 +1471,6 @@ msgstr ""
msgid "Distraction Free Mode" msgid "Distraction Free Mode"
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools." msgid "Miscellaneous project or scene-wide tools."
msgstr "" msgstr ""
@ -1698,6 +1679,17 @@ msgstr ""
msgid "Object properties." msgid "Object properties."
msgstr "" msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "FileSystem" msgid "FileSystem"
msgstr "" msgstr ""
@ -3732,6 +3724,10 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required." msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!" msgid "Faces contain no area!"
msgstr "" msgstr ""
@ -3780,6 +3776,14 @@ msgstr ""
msgid "Emission Source: " msgid "Emission Source: "
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve" msgid "Remove Point from Curve"
msgstr "" msgstr ""
@ -4229,6 +4233,14 @@ msgstr ""
msgid "Trim Trailing Whitespace" msgid "Trim Trailing Whitespace"
msgstr "" msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp #: editor/plugins/script_text_editor.cpp
msgid "Auto Indent" msgid "Auto Indent"
msgstr "" msgstr ""
@ -5086,11 +5098,11 @@ msgid "Invalid project path, the path must exist!"
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must not exist." msgid "Invalid project path, *.godot must not exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must exist." msgid "Invalid project path, *.godot must exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5102,7 +5114,7 @@ msgid "Invalid project path (changed anything?)."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Couldn't create godot.cfg in project path." msgid "Couldn't create *.godot project file in project path."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5383,7 +5395,7 @@ msgid "Remove Resource Remap Option"
msgstr "" msgstr ""
#: editor/project_settings.cpp #: editor/project_settings.cpp
msgid "Project Settings (godot.cfg)" msgid "Project Settings "
msgstr "" msgstr ""
#: editor/project_settings.cpp editor/settings_config_dialog.cpp #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@ -6053,6 +6065,10 @@ msgstr ""
msgid "Change Notifier Extents" msgid "Change Notifier Extents"
msgstr "" msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp #: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents" msgid "Change Probe Extents"
msgstr "" msgstr ""
@ -6618,6 +6634,17 @@ msgid ""
"It only provides navigation data." "It only provides navigation data."
msgstr "" msgstr ""
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp #: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work." msgid "Path property must point to a valid Spatial node to work."
msgstr "" msgstr ""

View File

@ -1231,10 +1231,6 @@ msgstr " เอาท์พุต:"
msgid "Clear" msgid "Clear"
msgstr "ลบทั้งหมด" msgstr "ลบทั้งหมด"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr "โหนดจากฉาก"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp #: editor/resources_dock.cpp
msgid "Error saving resource!" msgid "Error saving resource!"
@ -1633,22 +1629,6 @@ msgstr "ปิดและกลับสู่รายชื่อโปรเ
msgid "Distraction Free Mode" msgid "Distraction Free Mode"
msgstr "โหมดไร้สิ่งรบกวน" msgstr "โหมดไร้สิ่งรบกวน"
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "นำเข้าไฟล์มายังโปรเจกต์"
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
#, fuzzy
msgid "Import"
msgstr "นำเข้า"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools." msgid "Miscellaneous project or scene-wide tools."
msgstr "" msgstr ""
@ -1869,6 +1849,18 @@ msgstr "ประวัติการปรับแต่งวัตถุ"
msgid "Object properties." msgid "Object properties."
msgstr "คุณสมบัติวัตถุ" msgstr "คุณสมบัติวัตถุ"
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
#, fuzzy
msgid "Import"
msgstr "นำเข้า"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "FileSystem" msgid "FileSystem"
msgstr "ระบบไฟล์" msgstr "ระบบไฟล์"
@ -3942,6 +3934,11 @@ msgstr "โหนดไม่มี geometry (หน้า)"
msgid "A processor material of type 'ParticlesMaterial' is required." msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generating AABB"
msgstr "สร้าง AABB"
#: editor/plugins/particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!" msgid "Faces contain no area!"
msgstr "หน้าไม่มีพื้นที่!" msgstr "หน้าไม่มีพื้นที่!"
@ -3992,6 +3989,16 @@ msgstr "ปริมาตร"
msgid "Emission Source: " msgid "Emission Source: "
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generate Visibility AABB"
msgstr "สร้าง AABB"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generation Time (sec):"
msgstr "เวลาเฉลี่ย (วินาที)"
#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve" msgid "Remove Point from Curve"
msgstr "ลบจุดในเส้นโค้ง" msgstr "ลบจุดในเส้นโค้ง"
@ -4445,6 +4452,14 @@ msgstr ""
msgid "Trim Trailing Whitespace" msgid "Trim Trailing Whitespace"
msgstr "ลบตัวอักษรที่มองไม่เห็น" msgstr "ลบตัวอักษรที่มองไม่เห็น"
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp #: editor/plugins/script_text_editor.cpp
msgid "Auto Indent" msgid "Auto Indent"
msgstr "ย่อหน้าอัตโนมัติ" msgstr "ย่อหน้าอัตโนมัติ"
@ -5317,12 +5332,12 @@ msgstr "ที่อยู่โปรเจกต์ผิดพลาด ต
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Invalid project path, godot.cfg must not exist." msgid "Invalid project path, *.godot must not exist."
msgstr "ที่อยู่โปรเจกต์ผิดพลาด ต้องไม่มี engine.cfg" msgstr "ที่อยู่โปรเจกต์ผิดพลาด ต้องไม่มี engine.cfg"
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Invalid project path, godot.cfg must exist." msgid "Invalid project path, *.godot must exist."
msgstr "ที่อยู่โปรเจกต์ผิดพลาด ต้องมี engine.cfg" msgstr "ที่อยู่โปรเจกต์ผิดพลาด ต้องมี engine.cfg"
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5335,7 +5350,7 @@ msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Couldn't create godot.cfg in project path." msgid "Couldn't create *.godot project file in project path."
msgstr "สร้างไฟล์ engine.cfg ไม่ได้" msgstr "สร้างไฟล์ engine.cfg ไม่ได้"
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5628,8 +5643,8 @@ msgstr "ลบการแทนที่"
#: editor/project_settings.cpp #: editor/project_settings.cpp
#, fuzzy #, fuzzy
msgid "Project Settings (godot.cfg)" msgid "Project Settings "
msgstr "ตัวเลือกโปรเจกต์ (engine.cfg)" msgstr "ตัวเลือกโปรเจกต์"
#: editor/project_settings.cpp editor/settings_config_dialog.cpp #: editor/project_settings.cpp editor/settings_config_dialog.cpp
msgid "General" msgid "General"
@ -6303,6 +6318,10 @@ msgstr "ปรับความยาวรังสี"
msgid "Change Notifier Extents" msgid "Change Notifier Extents"
msgstr "ปรับขนาด Notifier" msgstr "ปรับขนาด Notifier"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp #: editor/spatial_editor_gizmos.cpp
#, fuzzy #, fuzzy
msgid "Change Probe Extents" msgid "Change Probe Extents"
@ -6954,6 +6973,17 @@ msgstr ""
"NavigationMeshInstance ต้องเป็นโหนดลูก/หลานของโหนด Navigation " "NavigationMeshInstance ต้องเป็นโหนดลูก/หลานของโหนด Navigation "
"โหนดนี้ใช้เพื่อเป็นข้อมูลในการนำทางเท่านั้น" "โหนดนี้ใช้เพื่อเป็นข้อมูลในการนำทางเท่านั้น"
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp #: scene/3d/remote_transform.cpp
#, fuzzy #, fuzzy
msgid "Path property must point to a valid Spatial node to work." msgid "Path property must point to a valid Spatial node to work."
@ -7034,6 +7064,16 @@ msgstr ""
"ให้แก้ไขโหนดนี้ให้เป็นโหนดลูกของ Control แต่ถ้าไม่ ให้ปรับเป็น render target และนำไปใช้เป็น " "ให้แก้ไขโหนดนี้ให้เป็นโหนดลูกของ Control แต่ถ้าไม่ ให้ปรับเป็น render target และนำไปใช้เป็น "
"texture ของโหนดอื่น" "texture ของโหนดอื่น"
#~ msgid "Node From Scene"
#~ msgstr "โหนดจากฉาก"
#~ msgid "Import assets to the project."
#~ msgstr "นำเข้าไฟล์มายังโปรเจกต์"
#, fuzzy
#~ msgid "Project Settings (godot.cfg)"
#~ msgstr "ตัวเลือกโปรเจกต์ (engine.cfg)"
#~ msgid "Surface" #~ msgid "Surface"
#~ msgstr "พื้นผิว" #~ msgstr "พื้นผิว"

View File

@ -1125,10 +1125,6 @@ msgstr " Çıktı:"
msgid "Clear" msgid "Clear"
msgstr "Temizle" msgstr "Temizle"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr "Sahneden Düğüm(node)"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp #: editor/resources_dock.cpp
msgid "Error saving resource!" msgid "Error saving resource!"
@ -1507,21 +1503,6 @@ msgstr "Tasarı Dizelgesine Git"
msgid "Distraction Free Mode" msgid "Distraction Free Mode"
msgstr "Dikkat Dağıtmayan Biçim" msgstr "Dikkat Dağıtmayan Biçim"
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "Varlıkları tasarının içine aktar."
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "İçe Aktar"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools." msgid "Miscellaneous project or scene-wide tools."
msgstr "Türlü tasarı ya da sahne genişliğinde araçlar." msgstr "Türlü tasarı ya da sahne genişliğinde araçlar."
@ -1750,6 +1731,17 @@ msgstr "En son düzenlenen nesnelerin geçmişi."
msgid "Object properties." msgid "Object properties."
msgstr "Nesne özellikleri." msgstr "Nesne özellikleri."
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "İçe Aktar"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "FileSystem" msgid "FileSystem"
msgstr "DizeçDüzeni" msgstr "DizeçDüzeni"
@ -3823,6 +3815,11 @@ msgstr "Düğüm uzambilgisi (yüzler) içermiyor."
msgid "A processor material of type 'ParticlesMaterial' is required." msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generating AABB"
msgstr "AABB Üret"
#: editor/plugins/particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!" msgid "Faces contain no area!"
msgstr "Yüzler alan içermez!" msgstr "Yüzler alan içermez!"
@ -3876,6 +3873,16 @@ msgstr "Oylum"
msgid "Emission Source: " msgid "Emission Source: "
msgstr "Yayma Dolumu:" msgstr "Yayma Dolumu:"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generate Visibility AABB"
msgstr "AABB Üret"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generation Time (sec):"
msgstr "Ortalama Zaman (sn)"
#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve" msgid "Remove Point from Curve"
msgstr "Noktayı Eğriden Kaldır" msgstr "Noktayı Eğriden Kaldır"
@ -4329,6 +4336,14 @@ msgstr "Simgeyi Tamamla"
msgid "Trim Trailing Whitespace" msgid "Trim Trailing Whitespace"
msgstr "İzleyenin Boşluklarını Kırp" msgstr "İzleyenin Boşluklarını Kırp"
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp #: editor/plugins/script_text_editor.cpp
msgid "Auto Indent" msgid "Auto Indent"
msgstr "Kendinden Girintili" msgstr "Kendinden Girintili"
@ -5204,12 +5219,12 @@ msgstr "Geçersiz tasarı yolu, yolun var olması gerekir!"
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Invalid project path, godot.cfg must not exist." msgid "Invalid project path, *.godot must not exist."
msgstr "Geçersiz tasarı yolu, engine.cfg var olmaması gerekir." msgstr "Geçersiz tasarı yolu, engine.cfg var olmaması gerekir."
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Invalid project path, godot.cfg must exist." msgid "Invalid project path, *.godot must exist."
msgstr "Geçersiz tasarı yolu, engine.cfg var olması gerekir." msgstr "Geçersiz tasarı yolu, engine.cfg var olması gerekir."
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5222,7 +5237,7 @@ msgstr "Geçersiz tasarı yolu (bir şey değişti mi?)."
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Couldn't create godot.cfg in project path." msgid "Couldn't create *.godot project file in project path."
msgstr "engine.cfg tasarı yolunda oluşturulamadı." msgstr "engine.cfg tasarı yolunda oluşturulamadı."
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5509,8 +5524,8 @@ msgstr "Kaynak Yeniden Eşle Seçeneğini Kaldır"
#: editor/project_settings.cpp #: editor/project_settings.cpp
#, fuzzy #, fuzzy
msgid "Project Settings (godot.cfg)" msgid "Project Settings "
msgstr "Tasarı Ayarları (engine.cfg)" msgstr "Tasarı Ayarları"
#: editor/project_settings.cpp editor/settings_config_dialog.cpp #: editor/project_settings.cpp editor/settings_config_dialog.cpp
msgid "General" msgid "General"
@ -6187,6 +6202,10 @@ msgstr "Işın Şeklinin Uzunluğunu Değiştir"
msgid "Change Notifier Extents" msgid "Change Notifier Extents"
msgstr "Bildirim Kapsamını Değiştir" msgstr "Bildirim Kapsamını Değiştir"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp #: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents" msgid "Change Probe Extents"
msgstr "Deşme Genişlemesini Değiştir" msgstr "Deşme Genişlemesini Değiştir"
@ -6796,6 +6815,17 @@ msgstr ""
"NavigationMeshInstance, bir Navigation düğümünün çocuğu ya da torunu " "NavigationMeshInstance, bir Navigation düğümünün çocuğu ya da torunu "
"olmalıdır. O yalnızca yönlendirme verisi sağlar." "olmalıdır. O yalnızca yönlendirme verisi sağlar."
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp #: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work." msgid "Path property must point to a valid Spatial node to work."
msgstr "" msgstr ""
@ -6873,6 +6903,16 @@ msgstr ""
"bir boyut elde edin. Ya da, onu bir RenderTarget yapın ve iç dokusunu " "bir boyut elde edin. Ya da, onu bir RenderTarget yapın ve iç dokusunu "
"görüntülemesi için bir düğüme atayın." "görüntülemesi için bir düğüme atayın."
#~ msgid "Node From Scene"
#~ msgstr "Sahneden Düğüm(node)"
#~ msgid "Import assets to the project."
#~ msgstr "Varlıkları tasarının içine aktar."
#, fuzzy
#~ msgid "Project Settings (godot.cfg)"
#~ msgstr "Tasarı Ayarları (engine.cfg)"
#~ msgid "Surface" #~ msgid "Surface"
#~ msgstr "Yüzey" #~ msgstr "Yüzey"

View File

@ -1112,10 +1112,6 @@ msgstr ""
msgid "Clear" msgid "Clear"
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr ""
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp #: editor/resources_dock.cpp
msgid "Error saving resource!" msgid "Error saving resource!"
@ -1480,21 +1476,6 @@ msgstr ""
msgid "Distraction Free Mode" msgid "Distraction Free Mode"
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools." msgid "Miscellaneous project or scene-wide tools."
msgstr "" msgstr ""
@ -1703,6 +1684,17 @@ msgstr ""
msgid "Object properties." msgid "Object properties."
msgstr "" msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "FileSystem" msgid "FileSystem"
msgstr "" msgstr ""
@ -3738,6 +3730,10 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required." msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!" msgid "Faces contain no area!"
msgstr "" msgstr ""
@ -3786,6 +3782,14 @@ msgstr ""
msgid "Emission Source: " msgid "Emission Source: "
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve" msgid "Remove Point from Curve"
msgstr "" msgstr ""
@ -4235,6 +4239,14 @@ msgstr ""
msgid "Trim Trailing Whitespace" msgid "Trim Trailing Whitespace"
msgstr "" msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp #: editor/plugins/script_text_editor.cpp
msgid "Auto Indent" msgid "Auto Indent"
msgstr "" msgstr ""
@ -5094,11 +5106,11 @@ msgid "Invalid project path, the path must exist!"
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must not exist." msgid "Invalid project path, *.godot must not exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must exist." msgid "Invalid project path, *.godot must exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5110,7 +5122,7 @@ msgid "Invalid project path (changed anything?)."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Couldn't create godot.cfg in project path." msgid "Couldn't create *.godot project file in project path."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5391,7 +5403,7 @@ msgid "Remove Resource Remap Option"
msgstr "" msgstr ""
#: editor/project_settings.cpp #: editor/project_settings.cpp
msgid "Project Settings (godot.cfg)" msgid "Project Settings "
msgstr "" msgstr ""
#: editor/project_settings.cpp editor/settings_config_dialog.cpp #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@ -6066,6 +6078,10 @@ msgstr ""
msgid "Change Notifier Extents" msgid "Change Notifier Extents"
msgstr ".نوٹفئر کے اکسٹنٹ کو تبدیل کیجیۓ" msgstr ".نوٹفئر کے اکسٹنٹ کو تبدیل کیجیۓ"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp #: editor/spatial_editor_gizmos.cpp
#, fuzzy #, fuzzy
msgid "Change Probe Extents" msgid "Change Probe Extents"
@ -6612,6 +6628,17 @@ msgid ""
"It only provides navigation data." "It only provides navigation data."
msgstr "" msgstr ""
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp #: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work." msgid "Path property must point to a valid Spatial node to work."
msgstr "" msgstr ""

View File

@ -1121,10 +1121,6 @@ msgstr " 输出:"
msgid "Clear" msgid "Clear"
msgstr "清除" msgstr "清除"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr "从场景导入节点"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp #: editor/resources_dock.cpp
msgid "Error saving resource!" msgid "Error saving resource!"
@ -1498,21 +1494,6 @@ msgstr "退出到项目列表"
msgid "Distraction Free Mode" msgid "Distraction Free Mode"
msgstr "无干扰模式" msgstr "无干扰模式"
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "导入资源。"
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "导入"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools." msgid "Miscellaneous project or scene-wide tools."
msgstr "其他工程或全场景工具。" msgstr "其他工程或全场景工具。"
@ -1731,6 +1712,17 @@ msgstr "最近编辑历史对象。"
msgid "Object properties." msgid "Object properties."
msgstr "对象属性。" msgstr "对象属性。"
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "导入"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "FileSystem" msgid "FileSystem"
msgstr "文件系统" msgstr "文件系统"
@ -3795,6 +3787,11 @@ msgstr "节点不包含几何(面)。"
msgid "A processor material of type 'ParticlesMaterial' is required." msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generating AABB"
msgstr "生成AABB"
#: editor/plugins/particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!" msgid "Faces contain no area!"
msgstr "面不含有区域!" msgstr "面不含有区域!"
@ -3848,6 +3845,16 @@ msgstr "体积"
msgid "Emission Source: " msgid "Emission Source: "
msgstr "发射填充:" msgstr "发射填充:"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generate Visibility AABB"
msgstr "生成AABB"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generation Time (sec):"
msgstr "平均帧时间(秒)"
#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve" msgid "Remove Point from Curve"
msgstr "从曲线中移除顶点" msgstr "从曲线中移除顶点"
@ -4299,6 +4306,14 @@ msgstr "代码补全"
msgid "Trim Trailing Whitespace" msgid "Trim Trailing Whitespace"
msgstr "修剪行后空白" msgstr "修剪行后空白"
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp #: editor/plugins/script_text_editor.cpp
msgid "Auto Indent" msgid "Auto Indent"
msgstr "自动缩进" msgstr "自动缩进"
@ -5170,12 +5185,12 @@ msgstr "项目目录不存在!"
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Invalid project path, godot.cfg must not exist." msgid "Invalid project path, *.godot must not exist."
msgstr "项目目录下必须包含engin.cfg文件。" msgstr "项目目录下必须包含engin.cfg文件。"
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Invalid project path, godot.cfg must exist." msgid "Invalid project path, *.godot must exist."
msgstr "项目目录下必须包含engin.cfg文件。" msgstr "项目目录下必须包含engin.cfg文件。"
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5188,7 +5203,7 @@ msgstr "项目路径非法(被外部修改?)。"
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Couldn't create godot.cfg in project path." msgid "Couldn't create *.godot project file in project path."
msgstr "无法在项目目录下创建engine.cfg文件。" msgstr "无法在项目目录下创建engine.cfg文件。"
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5472,8 +5487,8 @@ msgstr "移除资源重定向选项"
#: editor/project_settings.cpp #: editor/project_settings.cpp
#, fuzzy #, fuzzy
msgid "Project Settings (godot.cfg)" msgid "Project Settings "
msgstr "项目设置engine.cfg" msgstr "项目设置"
#: editor/project_settings.cpp editor/settings_config_dialog.cpp #: editor/project_settings.cpp editor/settings_config_dialog.cpp
msgid "General" msgid "General"
@ -6145,6 +6160,10 @@ msgstr "更改射线形状长度"
msgid "Change Notifier Extents" msgid "Change Notifier Extents"
msgstr "更改通知器级别" msgstr "更改通知器级别"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp #: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents" msgid "Change Probe Extents"
msgstr "更改探针(Probe)范围" msgstr "更改探针(Probe)范围"
@ -6716,6 +6735,17 @@ msgid ""
msgstr "" msgstr ""
"NavigationMeshInstance类型节点必须作为Navigation节点的子孙才能提供导航数据。" "NavigationMeshInstance类型节点必须作为Navigation节点的子孙才能提供导航数据。"
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp #: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work." msgid "Path property must point to a valid Spatial node to work."
msgstr "path属性必须指向一个合法的Spatial节点才能正常工作。" msgstr "path属性必须指向一个合法的Spatial节点才能正常工作。"
@ -6788,6 +6818,16 @@ msgstr ""
"使其成为子控件的所以它可以有一个尺寸大小值。否则请设置为Render target并将其" "使其成为子控件的所以它可以有一个尺寸大小值。否则请设置为Render target并将其"
"内部纹理分配给一些节点以显示。" "内部纹理分配给一些节点以显示。"
#~ msgid "Node From Scene"
#~ msgstr "从场景导入节点"
#~ msgid "Import assets to the project."
#~ msgstr "导入资源。"
#, fuzzy
#~ msgid "Project Settings (godot.cfg)"
#~ msgstr "项目设置engine.cfg"
#~ msgid "Surface" #~ msgid "Surface"
#~ msgstr "表面" #~ msgstr "表面"

View File

@ -1119,10 +1119,6 @@ msgstr ""
msgid "Clear" msgid "Clear"
msgstr "清空" msgstr "清空"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr ""
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp #: editor/resources_dock.cpp
msgid "Error saving resource!" msgid "Error saving resource!"
@ -1490,21 +1486,6 @@ msgstr ""
msgid "Distraction Free Mode" msgid "Distraction Free Mode"
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "導入"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools." msgid "Miscellaneous project or scene-wide tools."
msgstr "" msgstr ""
@ -1713,6 +1694,17 @@ msgstr ""
msgid "Object properties." msgid "Object properties."
msgstr "" msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "導入"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "FileSystem" msgid "FileSystem"
msgstr "" msgstr ""
@ -3752,6 +3744,10 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required." msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!" msgid "Faces contain no area!"
msgstr "" msgstr ""
@ -3800,6 +3796,14 @@ msgstr ""
msgid "Emission Source: " msgid "Emission Source: "
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve" msgid "Remove Point from Curve"
msgstr "" msgstr ""
@ -4251,6 +4255,14 @@ msgstr ""
msgid "Trim Trailing Whitespace" msgid "Trim Trailing Whitespace"
msgstr "" msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp #: editor/plugins/script_text_editor.cpp
msgid "Auto Indent" msgid "Auto Indent"
msgstr "" msgstr ""
@ -5114,11 +5126,11 @@ msgid "Invalid project path, the path must exist!"
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must not exist." msgid "Invalid project path, *.godot must not exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must exist." msgid "Invalid project path, *.godot must exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5130,7 +5142,7 @@ msgid "Invalid project path (changed anything?)."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Couldn't create godot.cfg in project path." msgid "Couldn't create *.godot project file in project path."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5412,8 +5424,9 @@ msgid "Remove Resource Remap Option"
msgstr "" msgstr ""
#: editor/project_settings.cpp #: editor/project_settings.cpp
msgid "Project Settings (godot.cfg)" #, fuzzy
msgstr "" msgid "Project Settings "
msgstr "設定"
#: editor/project_settings.cpp editor/settings_config_dialog.cpp #: editor/project_settings.cpp editor/settings_config_dialog.cpp
msgid "General" msgid "General"
@ -6093,6 +6106,10 @@ msgstr ""
msgid "Change Notifier Extents" msgid "Change Notifier Extents"
msgstr "" msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp #: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents" msgid "Change Probe Extents"
msgstr "" msgstr ""
@ -6649,6 +6666,17 @@ msgid ""
"It only provides navigation data." "It only provides navigation data."
msgstr "" msgstr ""
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp #: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work." msgid "Path property must point to a valid Spatial node to work."
msgstr "" msgstr ""

View File

@ -1108,10 +1108,6 @@ msgstr ""
msgid "Clear" msgid "Clear"
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr ""
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp #: editor/resources_dock.cpp
msgid "Error saving resource!" msgid "Error saving resource!"
@ -1475,21 +1471,6 @@ msgstr ""
msgid "Distraction Free Mode" msgid "Distraction Free Mode"
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools." msgid "Miscellaneous project or scene-wide tools."
msgstr "" msgstr ""
@ -1698,6 +1679,17 @@ msgstr ""
msgid "Object properties." msgid "Object properties."
msgstr "" msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "FileSystem" msgid "FileSystem"
msgstr "" msgstr ""
@ -3731,6 +3723,10 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required." msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!" msgid "Faces contain no area!"
msgstr "" msgstr ""
@ -3779,6 +3775,14 @@ msgstr ""
msgid "Emission Source: " msgid "Emission Source: "
msgstr "" msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve" msgid "Remove Point from Curve"
msgstr "" msgstr ""
@ -4227,6 +4231,14 @@ msgstr ""
msgid "Trim Trailing Whitespace" msgid "Trim Trailing Whitespace"
msgstr "" msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp #: editor/plugins/script_text_editor.cpp
msgid "Auto Indent" msgid "Auto Indent"
msgstr "" msgstr ""
@ -5085,11 +5097,11 @@ msgid "Invalid project path, the path must exist!"
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must not exist." msgid "Invalid project path, *.godot must not exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Invalid project path, godot.cfg must exist." msgid "Invalid project path, *.godot must exist."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5101,7 +5113,7 @@ msgid "Invalid project path (changed anything?)."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Couldn't create godot.cfg in project path." msgid "Couldn't create *.godot project file in project path."
msgstr "" msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
@ -5382,7 +5394,7 @@ msgid "Remove Resource Remap Option"
msgstr "" msgstr ""
#: editor/project_settings.cpp #: editor/project_settings.cpp
msgid "Project Settings (godot.cfg)" msgid "Project Settings "
msgstr "" msgstr ""
#: editor/project_settings.cpp editor/settings_config_dialog.cpp #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@ -6055,6 +6067,10 @@ msgstr ""
msgid "Change Notifier Extents" msgid "Change Notifier Extents"
msgstr "" msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp #: editor/spatial_editor_gizmos.cpp
#, fuzzy #, fuzzy
msgid "Change Probe Extents" msgid "Change Probe Extents"
@ -6610,6 +6626,17 @@ msgid ""
"It only provides navigation data." "It only provides navigation data."
msgstr "" msgstr ""
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp #: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work." msgid "Path property must point to a valid Spatial node to work."
msgstr "" msgstr ""