Revert backport of "Rework CanvasItem visibility propagation"
This reverts part of commit f49ffe4bb0
This commit is contained in:
parent
ba0a17a458
commit
d0901d4d55
|
@ -350,19 +350,40 @@ Transform2D CanvasItem::_edit_get_transform() const {
|
|||
#endif
|
||||
|
||||
bool CanvasItem::is_visible_in_tree() const {
|
||||
return visible && parent_visible_in_tree;
|
||||
if (!is_inside_tree()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const CanvasItem *p = this;
|
||||
|
||||
while (p) {
|
||||
if (!p->visible) {
|
||||
return false;
|
||||
}
|
||||
p = p->get_parent_item();
|
||||
}
|
||||
|
||||
const Node *n = get_parent();
|
||||
while (n) {
|
||||
const CanvasLayer *c = Object::cast_to<CanvasLayer>(n);
|
||||
if (c && !c->is_visible()) {
|
||||
return false;
|
||||
}
|
||||
n = n->get_parent();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void CanvasItem::_propagate_visibility_changed(bool p_visible, bool p_was_visible) {
|
||||
void CanvasItem::_propagate_visibility_changed(bool p_visible) {
|
||||
if (p_visible && first_draw) { //avoid propagating it twice
|
||||
first_draw = false;
|
||||
}
|
||||
parent_visible_in_tree = p_visible;
|
||||
notification(NOTIFICATION_VISIBILITY_CHANGED);
|
||||
|
||||
if (visible && p_visible) {
|
||||
update();
|
||||
} else if (!p_visible && (visible || p_was_visible)) {
|
||||
if (p_visible) {
|
||||
update(); // Todo optimize.
|
||||
} else {
|
||||
emit_signal(SceneStringNames::get_singleton()->hide);
|
||||
}
|
||||
_block();
|
||||
|
@ -390,7 +411,7 @@ void CanvasItem::set_visible(bool p_visible) {
|
|||
return;
|
||||
}
|
||||
|
||||
_propagate_visibility_changed(p_visible, !p_visible);
|
||||
_propagate_visibility_changed(p_visible);
|
||||
_change_notify("visible");
|
||||
}
|
||||
|
||||
|
@ -419,7 +440,7 @@ void CanvasItem::_update_callback() {
|
|||
|
||||
VisualServer::get_singleton()->canvas_item_clear(get_canvas_item());
|
||||
//todo updating = true - only allow drawing here
|
||||
if (is_visible_in_tree()) {
|
||||
if (is_visible_in_tree()) { // Todo optimize this!!
|
||||
if (first_draw) {
|
||||
notification(NOTIFICATION_VISIBILITY_CHANGED);
|
||||
first_draw = false;
|
||||
|
@ -545,15 +566,7 @@ void CanvasItem::_notification(int p_what) {
|
|||
if (parent) {
|
||||
CanvasItem *ci = Object::cast_to<CanvasItem>(parent);
|
||||
if (ci) {
|
||||
parent_visible_in_tree = ci->is_visible_in_tree();
|
||||
C = ci->children_items.push_back(this);
|
||||
} else {
|
||||
CanvasLayer *cl = Object::cast_to<CanvasLayer>(parent);
|
||||
if (cl) {
|
||||
parent_visible_in_tree = cl->is_visible();
|
||||
} else {
|
||||
parent_visible_in_tree = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
_enter_canvas();
|
||||
|
@ -585,7 +598,6 @@ void CanvasItem::_notification(int p_what) {
|
|||
C = nullptr;
|
||||
}
|
||||
global_invalid = true;
|
||||
parent_visible_in_tree = false;
|
||||
} break;
|
||||
case NOTIFICATION_DRAW:
|
||||
case NOTIFICATION_TRANSFORM_CHANGED: {
|
||||
|
@ -1251,7 +1263,6 @@ CanvasItem::CanvasItem() :
|
|||
xform_change(this) {
|
||||
canvas_item = RID_PRIME(VisualServer::get_singleton()->canvas_item_create());
|
||||
visible = true;
|
||||
parent_visible_in_tree = false;
|
||||
pending_update = false;
|
||||
modulate = Color(1, 1, 1, 1);
|
||||
self_modulate = Color(1, 1, 1, 1);
|
||||
|
|
|
@ -193,7 +193,6 @@ private:
|
|||
|
||||
bool first_draw;
|
||||
bool visible;
|
||||
bool parent_visible_in_tree;
|
||||
bool pending_update;
|
||||
bool toplevel;
|
||||
bool drawing;
|
||||
|
@ -210,7 +209,7 @@ private:
|
|||
|
||||
void _toplevel_raise_self();
|
||||
|
||||
void _propagate_visibility_changed(bool p_visible, bool p_was_visible = false);
|
||||
void _propagate_visibility_changed(bool p_visible);
|
||||
|
||||
void _update_callback();
|
||||
|
||||
|
|
Loading…
Reference in New Issue