Upgrade spirv-reflect
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@ -602,7 +602,7 @@ Godot. Please check the file to know what's new.
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## spirv-reflect
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- Upstream: https://github.com/KhronosGroup/SPIRV-Reflect
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- Version: git (c0ce03a43ca77fedb5abfd1976ae2fd0eeb0e611, 2021)
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- Version: git (272e050728de8d4a4ce9e7101c1244e6ff56e5b0, 2021)
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- License: Apache 2.0
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Files extracted from upstream source:
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@ -1,18 +1,18 @@
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diff --git a/thirdparty/spirv-reflect/spirv_reflect.c b/thirdparty/spirv-reflect/spirv_reflect.c
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index 0fc979a8a4..3e3643717a 100644
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index 1c94a2e00e..2786a7f3ad 100644
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--- a/thirdparty/spirv-reflect/spirv_reflect.c
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+++ b/thirdparty/spirv-reflect/spirv_reflect.c
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@@ -124,6 +124,9 @@ typedef struct Decorations {
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NumberDecoration location;
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NumberDecoration offset;
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NumberDecoration uav_counter_buffer;
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@@ -124,6 +124,9 @@ typedef struct SpvReflectPrvDecorations {
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SpvReflectPrvNumberDecoration location;
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SpvReflectPrvNumberDecoration offset;
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SpvReflectPrvNumberDecoration uav_counter_buffer;
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+// -- GODOT begin --
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+ NumberDecoration specialization_constant;
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+ SpvReflectPrvNumberDecoration specialization_constant;
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+// -- GODOT end --
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StringDecoration semantic;
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uint32_t array_stride;
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uint32_t matrix_stride;
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@@ -610,6 +613,9 @@ static SpvReflectResult ParseNodes(Parser* p_parser)
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SpvReflectPrvStringDecoration semantic;
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uint32_t array_stride;
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uint32_t matrix_stride;
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@@ -629,6 +632,9 @@ static SpvReflectResult ParseNodes(SpvReflectPrvParser* p_parser)
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p_parser->nodes[i].decorations.offset.value = (uint32_t)INVALID_VALUE;
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p_parser->nodes[i].decorations.uav_counter_buffer.value = (uint32_t)INVALID_VALUE;
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p_parser->nodes[i].decorations.built_in = (SpvBuiltIn)INVALID_VALUE;
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@ -22,7 +22,7 @@ index 0fc979a8a4..3e3643717a 100644
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}
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// Mark source file id node
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p_parser->source_file_id = (uint32_t)INVALID_VALUE;
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@@ -800,10 +806,16 @@ static SpvReflectResult ParseNodes(Parser* p_parser)
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@@ -819,10 +825,16 @@ static SpvReflectResult ParseNodes(SpvReflectPrvParser* p_parser)
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CHECKED_READU32(p_parser, p_node->word_offset + 2, p_node->result_id);
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}
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break;
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@ -41,7 +41,16 @@ index 0fc979a8a4..3e3643717a 100644
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case SpvOpSpecConstantComposite:
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case SpvOpSpecConstantOp: {
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CHECKED_READU32(p_parser, p_node->word_offset + 1, p_node->result_type_id);
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@@ -1309,6 +1321,9 @@ static SpvReflectResult ParseDecorations(Parser* p_parser)
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@@ -854,7 +866,7 @@ static SpvReflectResult ParseNodes(SpvReflectPrvParser* p_parser)
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CHECKED_READU32(p_parser, p_node->word_offset + 3, p_access_chain->base_id);
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//
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// SPIRV_ACCESS_CHAIN_INDEX_OFFSET (4) is the number of words up until the first index:
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- // [Node, Result Type Id, Result Id, Base Id, <Indexes>]
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+ // [SpvReflectPrvNode, Result Type Id, Result Id, Base Id, <Indexes>]
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//
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p_access_chain->index_count = (node_word_count - SPIRV_ACCESS_CHAIN_INDEX_OFFSET);
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if (p_access_chain->index_count > 0) {
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@@ -1334,6 +1346,9 @@ static SpvReflectResult ParseDecorations(SpvReflectPrvParser* p_parser)
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skip = true;
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}
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break;
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@ -51,7 +60,7 @@ index 0fc979a8a4..3e3643717a 100644
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case SpvDecorationBlock:
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case SpvDecorationBufferBlock:
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case SpvDecorationColMajor:
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@@ -1441,7 +1456,14 @@ static SpvReflectResult ParseDecorations(Parser* p_parser)
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@@ -1466,7 +1481,14 @@ static SpvReflectResult ParseDecorations(SpvReflectPrvParser* p_parser)
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p_target_decorations->input_attachment_index.word_offset = word_offset;
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}
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break;
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@ -67,7 +76,7 @@ index 0fc979a8a4..3e3643717a 100644
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case SpvReflectDecorationHlslCounterBufferGOOGLE: {
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uint32_t word_offset = p_node->word_offset + member_offset+ 3;
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CHECKED_READU32(p_parser, word_offset, p_target_decorations->uav_counter_buffer.value);
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@@ -1731,6 +1753,13 @@ static SpvReflectResult ParseType(
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@@ -1766,6 +1788,13 @@ static SpvReflectResult ParseType(
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p_type->type_flags |= SPV_REFLECT_TYPE_FLAG_EXTERNAL_ACCELERATION_STRUCTURE;
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}
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break;
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@ -81,17 +90,17 @@ index 0fc979a8a4..3e3643717a 100644
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}
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if (result == SPV_REFLECT_RESULT_SUCCESS) {
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@@ -3187,6 +3216,69 @@ static SpvReflectResult ParseExecutionModes(Parser* p_parser, SpvReflectShaderMo
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@@ -3236,6 +3265,69 @@ static SpvReflectResult ParseExecutionModes(
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return SPV_REFLECT_RESULT_SUCCESS;
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}
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+// -- GODOT begin --
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+static SpvReflectResult ParseSpecializationConstants(Parser* p_parser, SpvReflectShaderModule* p_module)
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+static SpvReflectResult ParseSpecializationConstants(SpvReflectPrvParser* p_parser, SpvReflectShaderModule* p_module)
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+{
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+ p_module->specialization_constant_count = 0;
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+ p_module->specialization_constants = NULL;
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+ for (size_t i = 0; i < p_parser->node_count; ++i) {
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+ Node* p_node = &(p_parser->nodes[i]);
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+ SpvReflectPrvNode* p_node = &(p_parser->nodes[i]);
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+ if (p_node->op == SpvOpSpecConstantTrue || p_node->op == SpvOpSpecConstantFalse || p_node->op == SpvOpSpecConstant) {
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+ p_module->specialization_constant_count++;
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+ }
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@ -106,7 +115,7 @@ index 0fc979a8a4..3e3643717a 100644
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+ uint32_t index = 0;
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+
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+ for (size_t i = 0; i < p_parser->node_count; ++i) {
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+ Node* p_node = &(p_parser->nodes[i]);
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+ SpvReflectPrvNode* p_node = &(p_parser->nodes[i]);
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+ switch(p_node->op) {
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+ default: continue;
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+ case SpvOpSpecConstantTrue: {
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@ -124,7 +133,7 @@ index 0fc979a8a4..3e3643717a 100644
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+ IF_READU32(result, p_parser, p_node->word_offset + 1, element_type_id);
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+ IF_READU32(result, p_parser, p_node->word_offset + 3, default_value);
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+
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+ Node* p_next_node = FindNode(p_parser, element_type_id);
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+ SpvReflectPrvNode* p_next_node = FindNode(p_parser, element_type_id);
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+
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+ if (p_next_node->op == SpvOpTypeInt) {
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+ p_module->specialization_constants[index].constant_type = SPV_REFLECT_SPECIALIZATION_CONSTANT_INT;
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@ -148,10 +157,10 @@ index 0fc979a8a4..3e3643717a 100644
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+}
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+// -- GODOT end --
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+
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static SpvReflectResult ParsePushConstantBlocks(Parser* p_parser, SpvReflectShaderModule* p_module)
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{
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for (size_t i = 0; i < p_parser->node_count; ++i) {
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@@ -3562,6 +3654,12 @@ SpvReflectResult spvReflectCreateShaderModule(
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static SpvReflectResult ParsePushConstantBlocks(
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SpvReflectPrvParser* p_parser,
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SpvReflectShaderModule* p_module)
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@@ -3613,6 +3705,12 @@ SpvReflectResult spvReflectCreateShaderModule(
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result = ParsePushConstantBlocks(&parser, p_module);
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SPV_REFLECT_ASSERT(result == SPV_REFLECT_RESULT_SUCCESS);
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}
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@ -164,7 +173,7 @@ index 0fc979a8a4..3e3643717a 100644
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if (result == SPV_REFLECT_RESULT_SUCCESS) {
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result = ParseEntryPoints(&parser, p_module);
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SPV_REFLECT_ASSERT(result == SPV_REFLECT_RESULT_SUCCESS);
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@@ -3691,6 +3789,9 @@ void spvReflectDestroyShaderModule(SpvReflectShaderModule* p_module)
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@@ -3742,6 +3840,9 @@ void spvReflectDestroyShaderModule(SpvReflectShaderModule* p_module)
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SafeFree(p_entry->used_push_constants);
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}
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SafeFree(p_module->entry_points);
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@ -174,14 +183,14 @@ index 0fc979a8a4..3e3643717a 100644
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// Push constants
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for (size_t i = 0; i < p_module->push_constant_block_count; ++i) {
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@@ -3959,6 +4060,38 @@ SpvReflectResult spvReflectEnumerateEntryPointInterfaceVariables(
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@@ -4010,6 +4111,38 @@ SpvReflectResult spvReflectEnumerateEntryPointInterfaceVariables(
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return SPV_REFLECT_RESULT_SUCCESS;
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}
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+// -- GODOT begin --
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+SpvReflectResult spvReflectEnumerateSpecializationConstants(
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+ const SpvReflectShaderModule* p_module,
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+ uint32_t* p_count,
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+ const SpvReflectShaderModule* p_module,
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+ uint32_t* p_count,
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+ SpvReflectSpecializationConstant** pp_constants
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+)
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+{
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@ -214,7 +223,7 @@ index 0fc979a8a4..3e3643717a 100644
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const SpvReflectShaderModule* p_module,
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uint32_t* p_count,
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diff --git a/thirdparty/spirv-reflect/spirv_reflect.h b/thirdparty/spirv-reflect/spirv_reflect.h
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index a5a956e9e8..21f8160770 100644
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index da05400973..50cc65222b 100644
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--- a/thirdparty/spirv-reflect/spirv_reflect.h
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+++ b/thirdparty/spirv-reflect/spirv_reflect.h
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@@ -292,6 +292,28 @@ typedef struct SpvReflectTypeDescription {
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/*! @struct SpvReflectInterfaceVariable
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@@ -439,6 +461,10 @@ typedef struct SpvReflectShaderModule {
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SpvReflectInterfaceVariable* interface_variables;
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uint32_t push_constant_block_count;
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SpvReflectBlockVariable* push_constant_blocks;
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SpvReflectInterfaceVariable* interface_variables; // Uses value(s) from first entry point
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uint32_t push_constant_block_count; // Uses value(s) from first entry point
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SpvReflectBlockVariable* push_constant_blocks; // Uses value(s) from first entry point
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+ // -- GODOT begin --
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+ uint32_t specialization_constant_count;
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+ SpvReflectSpecializationConstant* specialization_constants;
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File diff suppressed because it is too large
Load Diff
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@ -152,7 +152,7 @@ typedef enum SpvReflectFormat {
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SPV_REFLECT_FORMAT_R64G64_SFLOAT = 115, // = VK_FORMAT_R64G64_SFLOAT
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SPV_REFLECT_FORMAT_R64G64B64_UINT = 116, // = VK_FORMAT_R64G64B64_UINT
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SPV_REFLECT_FORMAT_R64G64B64_SINT = 117, // = VK_FORMAT_R64G64B64_SINT
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SPV_REFLECT_FORMAT_R64G64B64_SFLOAT = 118, // = VK_FORMAT_R64G64B64_FLOAT
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SPV_REFLECT_FORMAT_R64G64B64_SFLOAT = 118, // = VK_FORMAT_R64G64B64_SFLOAT
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SPV_REFLECT_FORMAT_R64G64B64A64_UINT = 119, // = VK_FORMAT_R64G64B64A64_UINT
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SPV_REFLECT_FORMAT_R64G64B64A64_SINT = 120, // = VK_FORMAT_R64G64B64A64_SINT
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SPV_REFLECT_FORMAT_R64G64B64A64_SFLOAT = 121, // = VK_FORMAT_R64G64B64A64_SFLOAT
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uint32_t source_language_version;
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const char* source_file;
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const char* source_source;
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SpvExecutionModel spirv_execution_model;
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SpvReflectShaderStageFlagBits shader_stage;
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uint32_t descriptor_binding_count;
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SpvReflectDescriptorBinding* descriptor_bindings;
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uint32_t descriptor_set_count;
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SpvReflectDescriptorSet descriptor_sets[SPV_REFLECT_MAX_DESCRIPTOR_SETS];
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uint32_t input_variable_count;
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SpvReflectInterfaceVariable** input_variables;
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uint32_t output_variable_count;
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SpvReflectInterfaceVariable** output_variables;
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uint32_t interface_variable_count;
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SpvReflectInterfaceVariable* interface_variables;
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uint32_t push_constant_block_count;
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SpvReflectBlockVariable* push_constant_blocks;
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SpvExecutionModel spirv_execution_model; // Uses value(s) from first entry point
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SpvReflectShaderStageFlagBits shader_stage; // Uses value(s) from first entry point
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uint32_t descriptor_binding_count; // Uses value(s) from first entry point
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SpvReflectDescriptorBinding* descriptor_bindings; // Uses value(s) from first entry point
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uint32_t descriptor_set_count; // Uses value(s) from first entry point
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SpvReflectDescriptorSet descriptor_sets[SPV_REFLECT_MAX_DESCRIPTOR_SETS]; // Uses value(s) from first entry point
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uint32_t input_variable_count; // Uses value(s) from first entry point
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SpvReflectInterfaceVariable** input_variables; // Uses value(s) from first entry point
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uint32_t output_variable_count; // Uses value(s) from first entry point
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SpvReflectInterfaceVariable** output_variables; // Uses value(s) from first entry point
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uint32_t interface_variable_count; // Uses value(s) from first entry point
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SpvReflectInterfaceVariable* interface_variables; // Uses value(s) from first entry point
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uint32_t push_constant_block_count; // Uses value(s) from first entry point
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SpvReflectBlockVariable* push_constant_blocks; // Uses value(s) from first entry point
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// -- GODOT begin --
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uint32_t specialization_constant_count;
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SpvReflectSpecializationConstant* specialization_constants;
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ShaderModule(const std::vector<uint32_t>& code);
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~ShaderModule();
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ShaderModule(ShaderModule&& other);
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ShaderModule& operator=(ShaderModule&& other);
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SpvReflectResult GetResult() const;
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const SpvReflectShaderModule& GetShaderModule() const;
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@ -1437,8 +1440,9 @@ public:
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const char* GetSourceFile() const;
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uint32_t GetEntryPointCount() const;
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const char* GetEntryPointName(uint32_t index) const;
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uint32_t GetEntryPointCount() const;
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const char* GetEntryPointName(uint32_t index) const;
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SpvReflectShaderStageFlagBits GetEntryPointShaderStage(uint32_t index) const;
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SpvReflectShaderStageFlagBits GetShaderStage() const;
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SPV_REFLECT_DEPRECATED("Renamed to GetShaderStage")
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}
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inline ShaderModule::ShaderModule(ShaderModule&& other)
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{
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*this = std::move(other);
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}
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inline ShaderModule& ShaderModule::operator=(ShaderModule&& other)
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{
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m_result = std::move(other.m_result);
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m_module = std::move(other.m_module);
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other.m_module = {};
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return *this;
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}
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/*! @fn GetResult
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@return
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return m_module.entry_points[index].name;
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}
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/*! @fn GetEntryPointShaderStage
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@param index
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@return Returns the shader stage for the entry point at \b index
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*/
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inline SpvReflectShaderStageFlagBits ShaderModule::GetEntryPointShaderStage(uint32_t index) const {
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return m_module.entry_points[index].shader_stage;
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}
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/*! @fn GetShaderStage
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@return Returns Vulkan shader stage
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@return Returns shader stage for the first entry point
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*/
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inline SpvReflectShaderStageFlagBits ShaderModule::GetShaderStage() const {
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