Merge pull request #23162 from neikeq/cc
Proper support for namespaces and other enhancement/fixes
This commit is contained in:
commit
d47cec43f2
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@ -38,7 +38,7 @@ matrix:
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- mono
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packages:
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- &linux_deps [libasound2-dev, libfreetype6-dev, libgl1-mesa-dev, libglu1-mesa-dev, libx11-dev, libxcursor-dev, libxi-dev, libxinerama-dev, libxrandr-dev]
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- &linux_mono_deps [mono-devel, msbuild]
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- &linux_mono_deps [mono-devel, msbuild, nuget]
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coverity_scan:
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project:
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@ -44,7 +44,7 @@ def make_cs_files_header(src, dst, version_dst):
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if i > 0:
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header.write(', ')
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header.write(byte_to_str(buf[buf_idx]))
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inserted_files += '\tr_files.insert("' + filepath_src_rel + '", ' \
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inserted_files += '\tr_files.insert("' + filepath_src_rel.replace('\\', '\\\\') + '", ' \
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'CompressedFile(_cs_' + name + '_compressed_size, ' \
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'_cs_' + name + '_uncompressed_size, ' \
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'_cs_' + name + '_compressed));\n'
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@ -102,6 +102,75 @@ env_mono = conf.Finish()
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import os
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def find_nuget_unix():
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import os.path
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import sys
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hint_dirs = ['/opt/novell/mono/bin']
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if sys.platform == 'darwin':
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hint_dirs = ['/Library/Frameworks/Mono.framework/Versions/Current/bin', '/usr/local/var/homebrew/linked/mono/bin'] + hint_dirs
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for hint_dir in hint_dirs:
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hint_path = os.path.join(hint_dir, 'nuget')
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if os.path.isfile(hint_path):
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return hint_path
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elif os.path.isfile(hint_path + '.exe'):
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return hint_path + '.exe'
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for hint_dir in os.environ['PATH'].split(os.pathsep):
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hint_dir = hint_dir.strip('"')
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hint_path = os.path.join(hint_dir, 'nuget')
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if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK):
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return hint_path
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if os.path.isfile(hint_path + '.exe') and os.access(hint_path + '.exe', os.X_OK):
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return hint_path + '.exe'
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return None
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def find_nuget_windows():
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import mono_reg_utils as monoreg
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mono_root = ''
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bits = env['bits']
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if bits == '32':
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if os.getenv('MONO32_PREFIX'):
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mono_root = os.getenv('MONO32_PREFIX')
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else:
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mono_root = monoreg.find_mono_root_dir(bits)
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else:
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if os.getenv('MONO64_PREFIX'):
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mono_root = os.getenv('MONO64_PREFIX')
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else:
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mono_root = monoreg.find_mono_root_dir(bits)
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if mono_root:
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mono_bin_dir = os.path.join(mono_root, 'bin')
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nuget_mono = os.path.join(mono_bin_dir, 'nuget.bat')
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if os.path.isfile(nuget_mono):
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return nuget_mono
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# Standalone NuGet
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for hint_dir in os.environ['PATH'].split(os.pathsep):
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hint_dir = hint_dir.strip('"')
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hint_path = os.path.join(hint_dir, 'nuget.exe')
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if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK):
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return hint_path
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if 'NUGET_PATH' in os.environ:
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hint_path = os.environ['NUGET_PATH']
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if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK):
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return hint_path
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hint_path = os.path.join(hint_path, 'nuget.exe')
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if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK):
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return hint_path
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return None
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def find_msbuild_unix(filename):
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import os.path
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import sys
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@ -176,14 +245,17 @@ def mono_build_solution(source, target, env):
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import mono_reg_utils as monoreg
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from shutil import copyfile
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framework_path = ''
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sln_path = os.path.abspath(str(source[0]))
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target_path = os.path.abspath(str(target[0]))
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framework_path = ''
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msbuild_env = os.environ.copy()
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# Needed when running from Developer Command Prompt for VS
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if 'PLATFORM' in msbuild_env:
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del msbuild_env['PLATFORM']
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# Find MSBuild
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if os.name == 'nt':
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msbuild_info = find_msbuild_windows()
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if msbuild_info is None:
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@ -213,11 +285,27 @@ def mono_build_solution(source, target, env):
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print('MSBuild path: ' + msbuild_path)
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# Find NuGet
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nuget_path = find_nuget_windows() if os.name == 'nt' else find_nuget_unix()
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if nuget_path is None:
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raise RuntimeError('Cannot find NuGet executable')
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print('NuGet path: ' + nuget_path)
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# Do NuGet restore
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try:
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subprocess.check_call([nuget_path, 'restore', sln_path])
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except subprocess.CalledProcessError:
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raise RuntimeError('GodotSharpTools: NuGet restore failed')
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# Build solution
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build_config = 'Release'
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msbuild_args = [
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msbuild_path,
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os.path.abspath(str(source[0])),
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sln_path,
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'/p:Configuration=' + build_config,
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]
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@ -227,20 +315,24 @@ def mono_build_solution(source, target, env):
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try:
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subprocess.check_call(msbuild_args, env=msbuild_env)
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except subprocess.CalledProcessError:
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raise RuntimeError('GodotSharpTools build failed')
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raise RuntimeError('GodotSharpTools: Build failed')
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src_dir = os.path.abspath(os.path.join(str(source[0]), os.pardir, 'bin', build_config))
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dst_dir = os.path.abspath(os.path.join(str(target[0]), os.pardir))
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# Copy files
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src_dir = os.path.abspath(os.path.join(sln_path, os.pardir, 'bin', build_config))
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dst_dir = os.path.abspath(os.path.join(target_path, os.pardir))
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asm_file = 'GodotSharpTools.dll'
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if not os.path.isdir(dst_dir):
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if os.path.exists(dst_dir):
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raise RuntimeError('Target directory is a file')
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os.makedirs(dst_dir)
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asm_file = 'GodotSharpTools.dll'
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copyfile(os.path.join(src_dir, asm_file), os.path.join(dst_dir, asm_file))
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# Dependencies
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copyfile(os.path.join(src_dir, "DotNet.Glob.dll"), os.path.join(dst_dir, "DotNet.Glob.dll"))
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if env['tools']:
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output_dir = Dir('#bin').abspath
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editor_tools_dir = os.path.join(output_dir, 'GodotSharp', 'Tools')
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@ -32,6 +32,7 @@
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#include <mono/metadata/threads.h>
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#include "core/io/json.h"
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#include "core/os/file_access.h"
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#include "core/os/os.h"
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#include "core/os/thread.h"
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@ -42,7 +43,6 @@
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#include "editor/csharp_project.h"
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#include "editor/editor_node.h"
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#include "editor/godotsharp_editor.h"
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#include "utils/string_utils.h"
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#endif
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#include "godotsharp_dirs.h"
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@ -50,6 +50,7 @@
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#include "mono_gd/gd_mono_marshal.h"
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#include "signal_awaiter_utils.h"
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#include "utils/macros.h"
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#include "utils/string_utils.h"
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#include "utils/thread_local.h"
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#define CACHED_STRING_NAME(m_var) (CSharpLanguage::get_singleton()->get_string_names().m_var)
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@ -370,6 +371,7 @@ bool CSharpLanguage::supports_builtin_mode() const {
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return false;
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}
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#ifdef TOOLS_ENABLED
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static String variant_type_to_managed_name(const String &p_var_type_name) {
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if (p_var_type_name.empty())
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@ -432,8 +434,7 @@ static String variant_type_to_managed_name(const String &p_var_type_name) {
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return p_var_type_name;
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}
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String CSharpLanguage::make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const {
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#ifdef TOOLS_ENABLED
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String CSharpLanguage::make_function(const String &, const String &p_name, const PoolStringArray &p_args) const {
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// FIXME
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// - Due to Godot's API limitation this just appends the function to the end of the file
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// - Use fully qualified name if there is ambiguity
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@ -449,10 +450,12 @@ String CSharpLanguage::make_function(const String &p_class, const String &p_name
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s += ")\n{\n // Replace with function body.\n}\n";
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return s;
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#else
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return String();
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#endif
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}
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#else
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String CSharpLanguage::make_function(const String &, const String &, const PoolStringArray &) const {
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return String();
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}
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#endif
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String CSharpLanguage::_get_indentation() const {
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#ifdef TOOLS_ENABLED
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@ -822,6 +825,49 @@ void CSharpLanguage::reload_assemblies_if_needed(bool p_soft_reload) {
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}
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#endif
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void CSharpLanguage::project_assembly_loaded() {
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scripts_metadata.clear();
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String scripts_metadata_filename = "scripts_metadata.";
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#ifdef TOOLS_ENABLED
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scripts_metadata_filename += Engine::get_singleton()->is_editor_hint() ? "editor" : "editor_player";
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#else
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#ifdef DEBUG_ENABLED
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scripts_metadata_filename += "debug";
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#else
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scripts_metadata_filename += "release";
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#endif
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#endif
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String scripts_metadata_path = GodotSharpDirs::get_res_metadata_dir().plus_file(scripts_metadata_filename);
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if (FileAccess::exists(scripts_metadata_path)) {
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String old_json;
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Error ferr = read_all_file_utf8(scripts_metadata_path, old_json);
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ERR_FAIL_COND(ferr != OK);
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Variant old_dict_var;
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String err_str;
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int err_line;
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Error json_err = JSON::parse(old_json, old_dict_var, err_str, err_line);
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if (json_err != OK) {
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ERR_PRINTS("Failed to parse metadata file: '" + err_str + "' (" + String::num_int64(err_line) + ")");
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return;
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}
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scripts_metadata = old_dict_var.operator Dictionary();
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print_verbose("Successfully loaded scripts metadata");
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} else {
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if (!Engine::get_singleton()->is_editor_hint()) {
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ERR_PRINT("Missing scripts metadata file");
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}
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}
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}
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void CSharpLanguage::get_recognized_extensions(List<String> *p_extensions) const {
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p_extensions->push_back("cs");
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@ -2210,10 +2256,27 @@ bool CSharpScript::can_instance() const {
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#endif
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#ifdef TOOLS_ENABLED
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return valid && (tool || ScriptServer::is_scripting_enabled());
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bool extra_cond = tool || ScriptServer::is_scripting_enabled();
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#else
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return valid;
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bool extra_cond = true;
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#endif
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// FIXME Need to think this through better.
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// For tool scripts, this will never fire if the class is not found. That's because we
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// don't know if it's a tool script if we can't find the class to access the attributes.
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if (extra_cond && !script_class) {
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if (GDMono::get_singleton()->get_project_assembly() == NULL) {
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// The project assembly is not loaded
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ERR_EXPLAIN("Cannot instance script because the project assembly is not loaded. Script: " + get_path());
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ERR_FAIL_V(NULL);
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} else {
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// The project assembly is loaded, but the class could not found
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ERR_EXPLAIN("Cannot instance script because the class '" + name + "' could not be found. Script: " + get_path());
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ERR_FAIL_V(NULL);
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}
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}
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return valid && extra_cond;
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}
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StringName CSharpScript::get_instance_base_type() const {
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@ -2319,20 +2382,6 @@ ScriptInstance *CSharpScript::instance_create(Object *p_this) {
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CRASH_COND(!valid);
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#endif
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if (!script_class) {
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if (GDMono::get_singleton()->get_project_assembly() == NULL) {
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// The project assembly is not loaded
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ERR_EXPLAIN("Cannot instance script because the project assembly is not loaded. Script: " + get_path());
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ERR_FAIL_V(NULL);
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} else {
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// The project assembly is loaded, but the class could not found
|
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ERR_EXPLAIN("Cannot instance script because the class '" + name + "' could not be found. Script: " + get_path());
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ERR_FAIL_V(NULL);
|
||||
}
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||||
}
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||||
|
||||
ERR_FAIL_COND_V(!valid, NULL);
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||||
|
||||
if (native) {
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String native_name = native->get_name();
|
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if (!ClassDB::is_parent_class(p_this->get_class_name(), native_name)) {
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|
@ -2420,7 +2469,23 @@ Error CSharpScript::reload(bool p_keep_state) {
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GDMonoAssembly *project_assembly = GDMono::get_singleton()->get_project_assembly();
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|
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if (project_assembly) {
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script_class = project_assembly->get_object_derived_class(name);
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const Variant *script_metadata_var = CSharpLanguage::get_singleton()->get_scripts_metadata().getptr(get_path());
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if (script_metadata_var) {
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Dictionary script_metadata = script_metadata_var->operator Dictionary()["class"];
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const Variant *namespace_ = script_metadata.getptr("namespace");
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const Variant *class_name = script_metadata.getptr("class_name");
|
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ERR_FAIL_NULL_V(namespace_, ERR_BUG);
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ERR_FAIL_NULL_V(class_name, ERR_BUG);
|
||||
GDMonoClass *klass = project_assembly->get_class(namespace_->operator String(), class_name->operator String());
|
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if (klass) {
|
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bool obj_type = CACHED_CLASS(GodotObject)->is_assignable_from(klass);
|
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ERR_FAIL_COND_V(!obj_type, ERR_BUG);
|
||||
script_class = klass;
|
||||
}
|
||||
} else {
|
||||
// Missing script metadata. Fallback to legacy method
|
||||
script_class = project_assembly->get_object_derived_class(name);
|
||||
}
|
||||
|
||||
valid = script_class != NULL;
|
||||
|
||||
|
@ -2548,29 +2613,14 @@ int CSharpScript::get_member_line(const StringName &p_member) const {
|
|||
|
||||
Error CSharpScript::load_source_code(const String &p_path) {
|
||||
|
||||
PoolVector<uint8_t> sourcef;
|
||||
Error err;
|
||||
FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err);
|
||||
ERR_FAIL_COND_V(err != OK, err);
|
||||
|
||||
int len = f->get_len();
|
||||
sourcef.resize(len + 1);
|
||||
PoolVector<uint8_t>::Write w = sourcef.write();
|
||||
int r = f->get_buffer(w.ptr(), len);
|
||||
f->close();
|
||||
memdelete(f);
|
||||
ERR_FAIL_COND_V(r != len, ERR_CANT_OPEN);
|
||||
w[len] = 0;
|
||||
|
||||
String s;
|
||||
if (s.parse_utf8((const char *)w.ptr())) {
|
||||
|
||||
ERR_EXPLAIN("Script '" + p_path + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode.");
|
||||
ERR_FAIL_V(ERR_INVALID_DATA);
|
||||
Error ferr = read_all_file_utf8(p_path, source);
|
||||
if (ferr != OK) {
|
||||
if (ferr == ERR_INVALID_DATA) {
|
||||
ERR_EXPLAIN("Script '" + p_path + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode.");
|
||||
}
|
||||
ERR_FAIL_V(ferr);
|
||||
}
|
||||
|
||||
source = s;
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
source_changed_cache = true;
|
||||
#endif
|
||||
|
|
|
@ -67,7 +67,7 @@ class CSharpScript : public Script {
|
|||
|
||||
friend class CSharpInstance;
|
||||
friend class CSharpLanguage;
|
||||
friend class CSharpScriptDepSort;
|
||||
friend struct CSharpScriptDepSort;
|
||||
|
||||
bool tool;
|
||||
bool valid;
|
||||
|
@ -275,6 +275,8 @@ class CSharpLanguage : public ScriptLanguage {
|
|||
|
||||
int lang_idx;
|
||||
|
||||
Dictionary scripts_metadata;
|
||||
|
||||
public:
|
||||
StringNameCache string_names;
|
||||
|
||||
|
@ -295,6 +297,10 @@ public:
|
|||
void reload_assemblies_if_needed(bool p_soft_reload);
|
||||
#endif
|
||||
|
||||
void project_assembly_loaded();
|
||||
|
||||
_FORCE_INLINE_ const Dictionary &get_scripts_metadata() { return scripts_metadata; }
|
||||
|
||||
virtual String get_name() const;
|
||||
|
||||
/* LANGUAGE FUNCTIONS */
|
||||
|
|
|
@ -31,6 +31,9 @@
|
|||
<Reference Include="System" />
|
||||
<Reference Include="Microsoft.Build" />
|
||||
<Reference Include="Microsoft.Build.Framework" />
|
||||
<Reference Include="DotNet.Glob, Version=2.1.1.0, Culture=neutral, PublicKeyToken=b68cc888b4f632d1, processorArchitecture=MSIL">
|
||||
<HintPath>packages\DotNet.Glob.2.1.1\lib\net45\DotNet.Glob.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="StringExtensions.cs" />
|
||||
|
@ -43,5 +46,8 @@
|
|||
<Compile Include="Utils\OS.cs" />
|
||||
<Compile Include="Editor\GodotSharpExport.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
|
@ -1,4 +1,5 @@
|
|||
using System;
|
||||
using DotNet.Globbing;
|
||||
using Microsoft.Build.Construction;
|
||||
|
||||
namespace GodotSharpTools.Project
|
||||
|
@ -7,7 +8,10 @@ namespace GodotSharpTools.Project
|
|||
{
|
||||
public static bool HasItem(this ProjectRootElement root, string itemType, string include)
|
||||
{
|
||||
string includeNormalized = include.NormalizePath();
|
||||
GlobOptions globOptions = new GlobOptions();
|
||||
globOptions.Evaluation.CaseInsensitive = false;
|
||||
|
||||
string normalizedInclude = include.NormalizePath();
|
||||
|
||||
foreach (var itemGroup in root.ItemGroups)
|
||||
{
|
||||
|
@ -16,10 +20,14 @@ namespace GodotSharpTools.Project
|
|||
|
||||
foreach (var item in itemGroup.Items)
|
||||
{
|
||||
if (item.ItemType == itemType)
|
||||
if (item.ItemType != itemType)
|
||||
continue;
|
||||
|
||||
var glob = Glob.Parse(item.Include.NormalizePath(), globOptions);
|
||||
|
||||
if (glob.IsMatch(normalizedInclude))
|
||||
{
|
||||
if (item.Include.NormalizePath() == includeNormalized)
|
||||
return true;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -6,6 +6,9 @@ namespace GodotSharpTools.Project
|
|||
{
|
||||
public static class ProjectGenerator
|
||||
{
|
||||
const string CoreApiProjectGuid = "{AEBF0036-DA76-4341-B651-A3F2856AB2FA}";
|
||||
const string EditorApiProjectGuid = "{8FBEC238-D944-4074-8548-B3B524305905}";
|
||||
|
||||
public static string GenCoreApiProject(string dir, string[] compileItems)
|
||||
{
|
||||
string path = Path.Combine(dir, CoreApiProject + ".csproj");
|
||||
|
@ -15,6 +18,7 @@ namespace GodotSharpTools.Project
|
|||
|
||||
mainGroup.AddProperty("DocumentationFile", Path.Combine("$(OutputPath)", "$(AssemblyName).xml"));
|
||||
mainGroup.SetProperty("RootNamespace", "Godot");
|
||||
mainGroup.SetProperty("ProjectGuid", CoreApiProjectGuid);
|
||||
|
||||
GenAssemblyInfoFile(root, dir, CoreApiProject,
|
||||
new string[] { "[assembly: InternalsVisibleTo(\"" + EditorApiProject + "\")]" },
|
||||
|
@ -39,6 +43,7 @@ namespace GodotSharpTools.Project
|
|||
|
||||
mainGroup.AddProperty("DocumentationFile", Path.Combine("$(OutputPath)", "$(AssemblyName).xml"));
|
||||
mainGroup.SetProperty("RootNamespace", "Godot");
|
||||
mainGroup.SetProperty("ProjectGuid", EditorApiProjectGuid);
|
||||
|
||||
GenAssemblyInfoFile(root, dir, EditorApiProject);
|
||||
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using DotNet.Globbing;
|
||||
using Microsoft.Build.Construction;
|
||||
|
||||
namespace GodotSharpTools.Project
|
||||
|
@ -10,8 +11,61 @@ namespace GodotSharpTools.Project
|
|||
{
|
||||
var dir = Directory.GetParent(projectPath).FullName;
|
||||
var root = ProjectRootElement.Open(projectPath);
|
||||
if (root.AddItemChecked(itemType, include.RelativeToPath(dir).Replace("/", "\\")))
|
||||
var normalizedInclude = include.RelativeToPath(dir).Replace("/", "\\");
|
||||
|
||||
if (root.AddItemChecked(itemType, normalizedInclude))
|
||||
root.Save();
|
||||
}
|
||||
|
||||
private static string[] GetAllFilesRecursive(string rootDirectory, string mask)
|
||||
{
|
||||
string[] files = Directory.GetFiles(rootDirectory, mask, SearchOption.AllDirectories);
|
||||
|
||||
// We want relative paths
|
||||
for (int i = 0; i < files.Length; i++) {
|
||||
files[i] = files[i].RelativeToPath(rootDirectory);
|
||||
}
|
||||
|
||||
return files;
|
||||
}
|
||||
|
||||
public static string[] GetIncludeFiles(string projectPath, string itemType)
|
||||
{
|
||||
var result = new List<string>();
|
||||
var existingFiles = GetAllFilesRecursive(Path.GetDirectoryName(projectPath), "*.cs");
|
||||
|
||||
GlobOptions globOptions = new GlobOptions();
|
||||
globOptions.Evaluation.CaseInsensitive = false;
|
||||
|
||||
var root = ProjectRootElement.Open(projectPath);
|
||||
|
||||
foreach (var itemGroup in root.ItemGroups)
|
||||
{
|
||||
if (itemGroup.Condition.Length != 0)
|
||||
continue;
|
||||
|
||||
foreach (var item in itemGroup.Items)
|
||||
{
|
||||
if (item.ItemType != itemType)
|
||||
continue;
|
||||
|
||||
string normalizedInclude = item.Include.NormalizePath();
|
||||
|
||||
var glob = Glob.Parse(normalizedInclude, globOptions);
|
||||
|
||||
// TODO Check somehow if path has no blog to avoid the following loop...
|
||||
|
||||
foreach (var existingFile in existingFiles)
|
||||
{
|
||||
if (glob.IsMatch(existingFile))
|
||||
{
|
||||
result.Add(existingFile);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result.ToArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -36,7 +36,9 @@ namespace GodotSharpTools
|
|||
|
||||
public static bool IsAbsolutePath(this string path)
|
||||
{
|
||||
return path.StartsWith("/") || path.StartsWith("\\") || path.StartsWith(driveRoot);
|
||||
return path.StartsWith("/", StringComparison.Ordinal) ||
|
||||
path.StartsWith("\\", StringComparison.Ordinal) ||
|
||||
path.StartsWith(driveRoot, StringComparison.Ordinal);
|
||||
}
|
||||
|
||||
public static string CsvEscape(this string value, char delimiter = ',')
|
||||
|
|
|
@ -0,0 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="DotNet.Glob" version="2.1.1" targetFramework="net45" />
|
||||
</packages>
|
|
@ -30,11 +30,15 @@
|
|||
|
||||
#include "csharp_project.h"
|
||||
|
||||
#include "core/io/json.h"
|
||||
#include "core/os/os.h"
|
||||
#include "core/project_settings.h"
|
||||
|
||||
#include "../csharp_script.h"
|
||||
#include "../mono_gd/gd_mono_class.h"
|
||||
#include "../mono_gd/gd_mono_marshal.h"
|
||||
#include "../utils/string_utils.h"
|
||||
#include "script_class_parser.h"
|
||||
|
||||
namespace CSharpProject {
|
||||
|
||||
|
@ -118,4 +122,109 @@ void add_item(const String &p_project_path, const String &p_item_type, const Str
|
|||
ERR_FAIL();
|
||||
}
|
||||
}
|
||||
|
||||
Error generate_scripts_metadata(const String &p_project_path, const String &p_output_path) {
|
||||
|
||||
_GDMONO_SCOPE_DOMAIN_(TOOLS_DOMAIN)
|
||||
|
||||
GDMonoClass *project_utils = GDMono::get_singleton()->get_editor_tools_assembly()->get_class("GodotSharpTools.Project", "ProjectUtils");
|
||||
|
||||
void *args[2] = {
|
||||
GDMonoMarshal::mono_string_from_godot(p_project_path),
|
||||
GDMonoMarshal::mono_string_from_godot("Compile")
|
||||
};
|
||||
|
||||
MonoException *exc = NULL;
|
||||
MonoArray *ret = (MonoArray *)project_utils->get_method("GetIncludeFiles", 2)->invoke_raw(NULL, args, &exc);
|
||||
|
||||
if (exc) {
|
||||
GDMonoUtils::debug_print_unhandled_exception(exc);
|
||||
ERR_FAIL_V(FAILED);
|
||||
}
|
||||
|
||||
PoolStringArray project_files = GDMonoMarshal::mono_array_to_PoolStringArray(ret);
|
||||
PoolStringArray::Read r = project_files.read();
|
||||
|
||||
Dictionary old_dict = CSharpLanguage::get_singleton()->get_scripts_metadata();
|
||||
Dictionary new_dict;
|
||||
|
||||
for (int i = 0; i < project_files.size(); i++) {
|
||||
const String &project_file = ("res://" + r[i]).simplify_path();
|
||||
|
||||
uint64_t modified_time = FileAccess::get_modified_time(project_file);
|
||||
|
||||
const Variant *old_file_var = old_dict.getptr(project_file);
|
||||
if (old_file_var) {
|
||||
Dictionary old_file_dict = old_file_var->operator Dictionary();
|
||||
|
||||
if (old_file_dict["modified_time"].operator uint64_t() == modified_time) {
|
||||
// No changes so no need to parse again
|
||||
new_dict[project_file] = old_file_dict;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
ScriptClassParser scp;
|
||||
Error err = scp.parse_file(project_file);
|
||||
if (err != OK) {
|
||||
ERR_EXPLAIN("Failed to determine namespace and class for script: " + project_file);
|
||||
ERR_FAIL_V(err);
|
||||
}
|
||||
|
||||
Vector<ScriptClassParser::ClassDecl> classes = scp.get_classes();
|
||||
|
||||
bool found = false;
|
||||
Dictionary class_dict;
|
||||
|
||||
String search_name = project_file.get_file().get_basename();
|
||||
|
||||
for (int j = 0; j < classes.size(); j++) {
|
||||
const ScriptClassParser::ClassDecl &class_decl = classes[j];
|
||||
|
||||
if (class_decl.base.size() == 0)
|
||||
continue; // Does not inherit nor implement anything, so it can't be a script class
|
||||
|
||||
String class_cmp;
|
||||
|
||||
if (class_decl.nested) {
|
||||
class_cmp = class_decl.name.get_slice(".", class_decl.name.get_slice_count(".") - 1);
|
||||
} else {
|
||||
class_cmp = class_decl.name;
|
||||
}
|
||||
|
||||
if (class_cmp != search_name)
|
||||
continue;
|
||||
|
||||
class_dict["namespace"] = class_decl.namespace_;
|
||||
class_dict["class_name"] = class_decl.name;
|
||||
class_dict["nested"] = class_decl.nested;
|
||||
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
|
||||
if (found) {
|
||||
Dictionary file_dict;
|
||||
file_dict["modified_time"] = modified_time;
|
||||
file_dict["class"] = class_dict;
|
||||
new_dict[project_file] = file_dict;
|
||||
}
|
||||
}
|
||||
|
||||
if (new_dict.size()) {
|
||||
String json = JSON::print(new_dict, "", false);
|
||||
|
||||
Error ferr;
|
||||
FileAccess *f = FileAccess::open(p_output_path, FileAccess::WRITE, &ferr);
|
||||
ERR_EXPLAIN("Cannot open file for writing: " + p_output_path);
|
||||
ERR_FAIL_COND_V(ferr != OK, ferr);
|
||||
f->store_string(json);
|
||||
f->flush();
|
||||
f->close();
|
||||
memdelete(f);
|
||||
}
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
} // namespace CSharpProject
|
||||
|
|
|
@ -40,6 +40,9 @@ String generate_editor_api_project(const String &p_dir, const String &p_core_dll
|
|||
String generate_game_project(const String &p_dir, const String &p_name, const Vector<String> &p_files = Vector<String>());
|
||||
|
||||
void add_item(const String &p_project_path, const String &p_item_type, const String &p_include);
|
||||
|
||||
Error generate_scripts_metadata(const String &p_project_path, const String &p_output_path);
|
||||
|
||||
} // namespace CSharpProject
|
||||
|
||||
#endif // CSHARP_PROJECT_H
|
||||
|
|
|
@ -39,6 +39,7 @@
|
|||
#include "../mono_gd/gd_mono_marshal.h"
|
||||
#include "../utils/path_utils.h"
|
||||
#include "bindings_generator.h"
|
||||
#include "csharp_project.h"
|
||||
#include "godotsharp_editor.h"
|
||||
|
||||
#define PROP_NAME_MSBUILD_MONO "MSBuild (Mono)"
|
||||
|
@ -268,7 +269,7 @@ bool GodotSharpBuilds::copy_api_assembly(const String &p_src_dir, const String &
|
|||
if (!FileAccess::exists(assembly_dst) ||
|
||||
FileAccess::get_modified_time(assembly_src) > FileAccess::get_modified_time(assembly_dst) ||
|
||||
GDMono::get_singleton()->metadata_is_api_assembly_invalidated(p_api_type)) {
|
||||
DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
|
||||
DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
|
||||
|
||||
String xml_file = p_assembly_name + ".xml";
|
||||
if (da->copy(p_src_dir.plus_file(xml_file), p_dst_dir.plus_file(xml_file)) != OK)
|
||||
|
@ -280,8 +281,6 @@ bool GodotSharpBuilds::copy_api_assembly(const String &p_src_dir, const String &
|
|||
|
||||
Error err = da->copy(assembly_src, assembly_dst);
|
||||
|
||||
memdelete(da);
|
||||
|
||||
if (err != OK) {
|
||||
show_build_error_dialog("Failed to copy " + assembly_file);
|
||||
return false;
|
||||
|
@ -398,6 +397,18 @@ bool GodotSharpBuilds::build_project_blocking(const String &p_config) {
|
|||
|
||||
bool GodotSharpBuilds::editor_build_callback() {
|
||||
|
||||
String scripts_metadata_path_editor = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata.editor");
|
||||
String scripts_metadata_path_player = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata.editor_player");
|
||||
|
||||
Error metadata_err = CSharpProject::generate_scripts_metadata(GodotSharpDirs::get_project_csproj_path(), scripts_metadata_path_editor);
|
||||
ERR_FAIL_COND_V(metadata_err != OK, false);
|
||||
|
||||
DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
|
||||
Error copy_err = da->copy(scripts_metadata_path_editor, scripts_metadata_path_player);
|
||||
|
||||
ERR_EXPLAIN("Failed to copy scripts metadata file");
|
||||
ERR_FAIL_COND_V(copy_err != OK, false);
|
||||
|
||||
return build_project_blocking("Tools");
|
||||
}
|
||||
|
||||
|
|
|
@ -37,6 +37,7 @@
|
|||
#include "../godotsharp_dirs.h"
|
||||
#include "../mono_gd/gd_mono_class.h"
|
||||
#include "../mono_gd/gd_mono_marshal.h"
|
||||
#include "csharp_project.h"
|
||||
#include "godotsharp_builds.h"
|
||||
|
||||
static MonoString *godot_icall_GodotSharpExport_GetTemplatesDir() {
|
||||
|
@ -86,6 +87,12 @@ void GodotSharpExport::_export_begin(const Set<String> &p_features, bool p_debug
|
|||
|
||||
String build_config = p_debug ? "Debug" : "Release";
|
||||
|
||||
String scripts_metadata_path = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata." + String(p_debug ? "debug" : "release"));
|
||||
Error metadata_err = CSharpProject::generate_scripts_metadata(GodotSharpDirs::get_project_csproj_path(), scripts_metadata_path);
|
||||
ERR_FAIL_COND(metadata_err != OK);
|
||||
|
||||
ERR_FAIL_COND(!_add_file(scripts_metadata_path, scripts_metadata_path));
|
||||
|
||||
ERR_FAIL_COND(!GodotSharpBuilds::build_project_blocking(build_config));
|
||||
|
||||
// Add dependency assemblies
|
||||
|
@ -124,7 +131,7 @@ void GodotSharpExport::_export_begin(const Set<String> &p_features, bool p_debug
|
|||
for (Map<String, String>::Element *E = dependencies.front(); E; E = E->next()) {
|
||||
String depend_src_path = E->value();
|
||||
String depend_dst_path = GodotSharpDirs::get_res_assemblies_dir().plus_file(depend_src_path.get_file());
|
||||
ERR_FAIL_COND(!_add_assembly(depend_src_path, depend_dst_path));
|
||||
ERR_FAIL_COND(!_add_file(depend_src_path, depend_dst_path));
|
||||
}
|
||||
|
||||
// Mono specific export template extras (data dir)
|
||||
|
@ -155,7 +162,7 @@ void GodotSharpExport::_export_begin(const Set<String> &p_features, bool p_debug
|
|||
}
|
||||
}
|
||||
|
||||
bool GodotSharpExport::_add_assembly(const String &p_src_path, const String &p_dst_path) {
|
||||
bool GodotSharpExport::_add_file(const String &p_src_path, const String &p_dst_path, bool p_remap) {
|
||||
|
||||
FileAccessRef f = FileAccess::open(p_src_path, FileAccess::READ);
|
||||
ERR_FAIL_COND_V(!f, false);
|
||||
|
@ -164,7 +171,7 @@ bool GodotSharpExport::_add_assembly(const String &p_src_path, const String &p_d
|
|||
data.resize(f->get_len());
|
||||
f->get_buffer(data.ptrw(), data.size());
|
||||
|
||||
add_file(p_dst_path, data, false);
|
||||
add_file(p_dst_path, data, p_remap);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -191,21 +198,21 @@ Error GodotSharpExport::_get_assembly_dependencies(GDMonoAssembly *p_assembly, c
|
|||
if (has_extension) {
|
||||
path = search_dir.plus_file(ref_name);
|
||||
if (FileAccess::exists(path)) {
|
||||
GDMono::get_singleton()->load_assembly_from(ref_name.get_basename(), search_dir, ref_aname, &ref_assembly, true);
|
||||
GDMono::get_singleton()->load_assembly_from(ref_name.get_basename(), path, &ref_assembly, true);
|
||||
if (ref_assembly != NULL)
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
path = search_dir.plus_file(ref_name + ".dll");
|
||||
if (FileAccess::exists(path)) {
|
||||
GDMono::get_singleton()->load_assembly_from(ref_name, search_dir, ref_aname, &ref_assembly, true);
|
||||
GDMono::get_singleton()->load_assembly_from(ref_name, path, &ref_assembly, true);
|
||||
if (ref_assembly != NULL)
|
||||
break;
|
||||
}
|
||||
|
||||
path = search_dir.plus_file(ref_name + ".exe");
|
||||
if (FileAccess::exists(path)) {
|
||||
GDMono::get_singleton()->load_assembly_from(ref_name, search_dir, ref_aname, &ref_assembly, true);
|
||||
GDMono::get_singleton()->load_assembly_from(ref_name, path, &ref_assembly, true);
|
||||
if (ref_assembly != NULL)
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -41,7 +41,7 @@ class GodotSharpExport : public EditorExportPlugin {
|
|||
|
||||
MonoAssemblyName *aname_prealloc;
|
||||
|
||||
bool _add_assembly(const String &p_src_path, const String &p_dst_path);
|
||||
bool _add_file(const String &p_src_path, const String &p_dst_path, bool p_remap = false);
|
||||
|
||||
Error _get_assembly_dependencies(GDMonoAssembly *p_assembly, const Vector<String> &p_search_dirs, Map<String, String> &r_dependencies);
|
||||
|
||||
|
|
|
@ -31,6 +31,8 @@
|
|||
#include "mono_bottom_panel.h"
|
||||
|
||||
#include "../csharp_script.h"
|
||||
#include "../godotsharp_dirs.h"
|
||||
#include "csharp_project.h"
|
||||
#include "godotsharp_editor.h"
|
||||
|
||||
MonoBottomPanel *MonoBottomPanel::singleton = NULL;
|
||||
|
@ -148,6 +150,10 @@ void MonoBottomPanel::_errors_toggled(bool p_pressed) {
|
|||
|
||||
void MonoBottomPanel::_build_project_pressed() {
|
||||
|
||||
String scripts_metadata_path = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata.editor");
|
||||
Error metadata_err = CSharpProject::generate_scripts_metadata(GodotSharpDirs::get_project_csproj_path(), scripts_metadata_path);
|
||||
ERR_FAIL_COND(metadata_err != OK);
|
||||
|
||||
GodotSharpBuilds::get_singleton()->build_project_blocking("Tools");
|
||||
|
||||
MonoReloadNode::get_singleton()->restart_reload_timer();
|
||||
|
|
|
@ -52,7 +52,7 @@
|
|||
|
||||
#define PROJECT_DECLARATION "Project(\"{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}\") = \"%0\", \"%1\", \"{%2}\"\nEndProject"
|
||||
|
||||
#define SOLUTION_PLATFORMS_CONFIG "\t\%0|Any CPU = %0|Any CPU"
|
||||
#define SOLUTION_PLATFORMS_CONFIG "\t%0|Any CPU = %0|Any CPU"
|
||||
|
||||
#define PROJECT_PLATFORMS_CONFIG \
|
||||
"\t\t{%0}.%1|Any CPU.ActiveCfg = %1|Any CPU\n" \
|
||||
|
|
|
@ -0,0 +1,486 @@
|
|||
#include "script_class_parser.h"
|
||||
|
||||
#include "core/map.h"
|
||||
#include "core/os/os.h"
|
||||
|
||||
#include "../utils/string_utils.h"
|
||||
|
||||
ScriptClassParser::Token ScriptClassParser::get_token() {
|
||||
|
||||
while (true) {
|
||||
switch (code[idx]) {
|
||||
case '\n': {
|
||||
line++;
|
||||
idx++;
|
||||
break;
|
||||
};
|
||||
case 0: {
|
||||
return TK_EOF;
|
||||
} break;
|
||||
case '{': {
|
||||
idx++;
|
||||
return TK_CURLY_BRACKET_OPEN;
|
||||
};
|
||||
case '}': {
|
||||
idx++;
|
||||
return TK_CURLY_BRACKET_CLOSE;
|
||||
};
|
||||
case '[': {
|
||||
idx++;
|
||||
return TK_BRACKET_OPEN;
|
||||
};
|
||||
case ']': {
|
||||
idx++;
|
||||
return TK_BRACKET_CLOSE;
|
||||
};
|
||||
case '<': {
|
||||
idx++;
|
||||
return TK_OP_LESS;
|
||||
};
|
||||
case '>': {
|
||||
idx++;
|
||||
return TK_OP_GREATER;
|
||||
};
|
||||
case ':': {
|
||||
idx++;
|
||||
return TK_COLON;
|
||||
};
|
||||
case ',': {
|
||||
idx++;
|
||||
return TK_COMMA;
|
||||
};
|
||||
case '.': {
|
||||
idx++;
|
||||
return TK_PERIOD;
|
||||
};
|
||||
case '#': {
|
||||
//compiler directive
|
||||
while (code[idx] != '\n' && code[idx] != 0) {
|
||||
idx++;
|
||||
}
|
||||
continue;
|
||||
} break;
|
||||
case '/': {
|
||||
switch (code[idx + 1]) {
|
||||
case '*': { // block comment
|
||||
idx += 2;
|
||||
while (true) {
|
||||
if (code[idx] == 0) {
|
||||
error_str = "Unterminated comment";
|
||||
error = true;
|
||||
return TK_ERROR;
|
||||
} else if (code[idx] == '*' && code[idx + 1] == '/') {
|
||||
idx += 2;
|
||||
break;
|
||||
} else if (code[idx] == '\n') {
|
||||
line++;
|
||||
}
|
||||
|
||||
idx++;
|
||||
}
|
||||
|
||||
} break;
|
||||
case '/': { // line comment skip
|
||||
while (code[idx] != '\n' && code[idx] != 0) {
|
||||
idx++;
|
||||
}
|
||||
|
||||
} break;
|
||||
default: {
|
||||
value = "/";
|
||||
idx++;
|
||||
return TK_SYMBOL;
|
||||
}
|
||||
}
|
||||
|
||||
continue; // a comment
|
||||
} break;
|
||||
case '\'':
|
||||
case '"': {
|
||||
bool verbatim = idx != 0 && code[idx - 1] == '@';
|
||||
|
||||
CharType begin_str = code[idx];
|
||||
idx++;
|
||||
String tk_string = String();
|
||||
while (true) {
|
||||
if (code[idx] == 0) {
|
||||
error_str = "Unterminated String";
|
||||
error = true;
|
||||
return TK_ERROR;
|
||||
} else if (code[idx] == begin_str) {
|
||||
if (verbatim && code[idx + 1] == '"') { // `""` is verbatim string's `\"`
|
||||
idx += 2; // skip next `"` as well
|
||||
continue;
|
||||
}
|
||||
|
||||
idx += 1;
|
||||
break;
|
||||
} else if (code[idx] == '\\' && !verbatim) {
|
||||
//escaped characters...
|
||||
idx++;
|
||||
CharType next = code[idx];
|
||||
if (next == 0) {
|
||||
error_str = "Unterminated String";
|
||||
error = true;
|
||||
return TK_ERROR;
|
||||
}
|
||||
CharType res = 0;
|
||||
|
||||
switch (next) {
|
||||
case 'b': res = 8; break;
|
||||
case 't': res = 9; break;
|
||||
case 'n': res = 10; break;
|
||||
case 'f': res = 12; break;
|
||||
case 'r':
|
||||
res = 13;
|
||||
break;
|
||||
case '\"': res = '\"'; break;
|
||||
case '\\':
|
||||
res = '\\';
|
||||
break;
|
||||
default: {
|
||||
res = next;
|
||||
} break;
|
||||
}
|
||||
|
||||
tk_string += res;
|
||||
|
||||
} else {
|
||||
if (code[idx] == '\n')
|
||||
line++;
|
||||
tk_string += code[idx];
|
||||
}
|
||||
idx++;
|
||||
}
|
||||
|
||||
value = tk_string;
|
||||
|
||||
return TK_STRING;
|
||||
} break;
|
||||
default: {
|
||||
if (code[idx] <= 32) {
|
||||
idx++;
|
||||
break;
|
||||
}
|
||||
|
||||
if ((code[idx] >= 33 && code[idx] <= 47) || (code[idx] >= 58 && code[idx] <= 63) || (code[idx] >= 91 && code[idx] <= 94) || code[idx] == 96 || (code[idx] >= 123 && code[idx] <= 127)) {
|
||||
value = String::chr(code[idx]);
|
||||
idx++;
|
||||
return TK_SYMBOL;
|
||||
}
|
||||
|
||||
if (code[idx] == '-' || (code[idx] >= '0' && code[idx] <= '9')) {
|
||||
//a number
|
||||
const CharType *rptr;
|
||||
double number = String::to_double(&code[idx], &rptr);
|
||||
idx += (rptr - &code[idx]);
|
||||
value = number;
|
||||
return TK_NUMBER;
|
||||
|
||||
} else if ((code[idx] == '@' && code[idx + 1] != '"') || code[idx] == '_' || (code[idx] >= 'A' && code[idx] <= 'Z') || (code[idx] >= 'a' && code[idx] <= 'z') || code[idx] > 127) {
|
||||
String id;
|
||||
|
||||
id += code[idx];
|
||||
idx++;
|
||||
|
||||
while (code[idx] == '_' || (code[idx] >= 'A' && code[idx] <= 'Z') || (code[idx] >= 'a' && code[idx] <= 'z') || (code[idx] >= '0' && code[idx] <= '9') || code[idx] > 127) {
|
||||
id += code[idx];
|
||||
idx++;
|
||||
}
|
||||
|
||||
value = id;
|
||||
return TK_IDENTIFIER;
|
||||
} else if (code[idx] == '@' && code[idx + 1] == '"') {
|
||||
// begin of verbatim string
|
||||
idx++;
|
||||
} else {
|
||||
error_str = "Unexpected character.";
|
||||
error = true;
|
||||
return TK_ERROR;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Error ScriptClassParser::_skip_type_parameters() {
|
||||
|
||||
Token tk;
|
||||
|
||||
while (true) {
|
||||
tk = get_token();
|
||||
|
||||
if (tk == TK_IDENTIFIER) {
|
||||
tk = get_token();
|
||||
|
||||
if (tk == TK_OP_LESS) {
|
||||
Error err = _skip_type_parameters();
|
||||
if (err)
|
||||
return err;
|
||||
continue;
|
||||
} else if (tk != TK_COMMA) {
|
||||
error_str = "Unexpected token: " + itos(tk);
|
||||
error = true;
|
||||
return ERR_PARSE_ERROR;
|
||||
}
|
||||
} else if (tk == TK_OP_LESS) {
|
||||
error_str = "Expected identifier before `<`.";
|
||||
error = true;
|
||||
return ERR_PARSE_ERROR;
|
||||
} else if (tk == TK_OP_GREATER) {
|
||||
return OK;
|
||||
} else {
|
||||
error_str = "Unexpected token: " + itos(tk);
|
||||
error = true;
|
||||
return ERR_PARSE_ERROR;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Error ScriptClassParser::_parse_class_base(Vector<String> &r_base) {
|
||||
|
||||
Token tk;
|
||||
|
||||
while (true) {
|
||||
tk = get_token();
|
||||
|
||||
if (tk == TK_IDENTIFIER) {
|
||||
bool generic = false;
|
||||
|
||||
String name = value;
|
||||
|
||||
tk = get_token();
|
||||
|
||||
if (tk == TK_OP_LESS) {
|
||||
generic = true;
|
||||
Error err = _skip_type_parameters();
|
||||
if (err)
|
||||
return err;
|
||||
} else if (tk == TK_COMMA) {
|
||||
Error err = _parse_class_base(r_base);
|
||||
if (err)
|
||||
return err;
|
||||
} else if (tk != TK_CURLY_BRACKET_OPEN) {
|
||||
error_str = "Unexpected token: " + itos(tk);
|
||||
error = true;
|
||||
return ERR_PARSE_ERROR;
|
||||
}
|
||||
|
||||
r_base.push_back(!generic ? name : String()); // no generics, please
|
||||
|
||||
return OK;
|
||||
} else {
|
||||
error_str = "Unexpected token: " + itos(tk);
|
||||
error = true;
|
||||
return ERR_PARSE_ERROR;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Error ScriptClassParser::_parse_namespace_name(String &r_name, int &r_curly_stack) {
|
||||
|
||||
Token tk = get_token();
|
||||
|
||||
if (tk == TK_IDENTIFIER) {
|
||||
r_name += String(value);
|
||||
} else {
|
||||
error_str = "Unexpected token: " + itos(tk);
|
||||
error = true;
|
||||
return ERR_PARSE_ERROR;
|
||||
}
|
||||
|
||||
tk = get_token();
|
||||
|
||||
if (tk == TK_PERIOD) {
|
||||
r_name += ".";
|
||||
return _parse_namespace_name(r_name, r_curly_stack);
|
||||
} else if (tk == TK_CURLY_BRACKET_OPEN) {
|
||||
r_curly_stack++;
|
||||
return OK;
|
||||
} else {
|
||||
error_str = "Unexpected token: " + itos(tk);
|
||||
error = true;
|
||||
return ERR_PARSE_ERROR;
|
||||
}
|
||||
}
|
||||
|
||||
Error ScriptClassParser::parse(const String &p_code) {
|
||||
|
||||
code = p_code;
|
||||
idx = 0;
|
||||
line = 0;
|
||||
error_str = String();
|
||||
error = false;
|
||||
value = Variant();
|
||||
classes.clear();
|
||||
|
||||
Token tk = get_token();
|
||||
|
||||
Map<int, NameDecl> name_stack;
|
||||
int curly_stack = 0;
|
||||
int type_curly_stack = 0;
|
||||
|
||||
while (!error && tk != TK_EOF) {
|
||||
if (tk == TK_IDENTIFIER && String(value) == "class") {
|
||||
tk = get_token();
|
||||
|
||||
if (tk == TK_IDENTIFIER) {
|
||||
String name = value;
|
||||
int at_level = type_curly_stack;
|
||||
|
||||
ClassDecl class_decl;
|
||||
|
||||
for (Map<int, NameDecl>::Element *E = name_stack.front(); E; E = E->next()) {
|
||||
const NameDecl &name_decl = E->value();
|
||||
|
||||
if (name_decl.type == NameDecl::NAMESPACE_DECL) {
|
||||
if (E != name_stack.front())
|
||||
class_decl.namespace_ += ".";
|
||||
class_decl.namespace_ += name_decl.name;
|
||||
} else {
|
||||
class_decl.name += name_decl.name + ".";
|
||||
}
|
||||
}
|
||||
|
||||
class_decl.name += name;
|
||||
class_decl.nested = type_curly_stack > 0;
|
||||
|
||||
bool generic = false;
|
||||
|
||||
while (true) {
|
||||
tk = get_token();
|
||||
|
||||
if (tk == TK_COLON) {
|
||||
Error err = _parse_class_base(class_decl.base);
|
||||
if (err)
|
||||
return err;
|
||||
|
||||
curly_stack++;
|
||||
type_curly_stack++;
|
||||
|
||||
break;
|
||||
} else if (tk == TK_CURLY_BRACKET_OPEN) {
|
||||
curly_stack++;
|
||||
type_curly_stack++;
|
||||
break;
|
||||
} else if (tk == TK_OP_LESS && !generic) {
|
||||
generic = true;
|
||||
|
||||
Error err = _skip_type_parameters();
|
||||
if (err)
|
||||
return err;
|
||||
} else {
|
||||
error_str = "Unexpected token: " + itos(tk);
|
||||
error = true;
|
||||
return ERR_PARSE_ERROR;
|
||||
}
|
||||
}
|
||||
|
||||
NameDecl name_decl;
|
||||
name_decl.name = name;
|
||||
name_decl.type = NameDecl::CLASS_DECL;
|
||||
name_stack[at_level] = name_decl;
|
||||
|
||||
if (!generic) { // no generics, thanks
|
||||
classes.push_back(class_decl);
|
||||
} else if (OS::get_singleton()->is_stdout_verbose()) {
|
||||
String full_name = class_decl.namespace_;
|
||||
if (full_name.length())
|
||||
full_name += ".";
|
||||
full_name += class_decl.name;
|
||||
OS::get_singleton()->print(String("Ignoring generic class declaration: " + class_decl.name).utf8());
|
||||
}
|
||||
}
|
||||
} else if (tk == TK_IDENTIFIER && String(value) == "struct") {
|
||||
String name;
|
||||
int at_level = type_curly_stack;
|
||||
while (true) {
|
||||
tk = get_token();
|
||||
if (tk == TK_IDENTIFIER && name.empty()) {
|
||||
name = String(value);
|
||||
} else if (tk == TK_CURLY_BRACKET_OPEN) {
|
||||
if (name.empty()) {
|
||||
error_str = "Expected identifier after keyword `struct`. Found `{`.";
|
||||
error = true;
|
||||
return ERR_PARSE_ERROR;
|
||||
}
|
||||
|
||||
curly_stack++;
|
||||
type_curly_stack++;
|
||||
break;
|
||||
} else if (tk == TK_EOF) {
|
||||
error_str = "Expected `{` after struct decl. Found `EOF`.";
|
||||
error = true;
|
||||
return ERR_PARSE_ERROR;
|
||||
}
|
||||
}
|
||||
|
||||
NameDecl name_decl;
|
||||
name_decl.name = name;
|
||||
name_decl.type = NameDecl::STRUCT_DECL;
|
||||
name_stack[at_level] = name_decl;
|
||||
} else if (tk == TK_IDENTIFIER && String(value) == "namespace") {
|
||||
if (type_curly_stack > 0) {
|
||||
error_str = "Found namespace nested inside type.";
|
||||
error = true;
|
||||
return ERR_PARSE_ERROR;
|
||||
}
|
||||
|
||||
String name;
|
||||
int at_level = curly_stack;
|
||||
|
||||
Error err = _parse_namespace_name(name, curly_stack);
|
||||
if (err)
|
||||
return err;
|
||||
|
||||
NameDecl name_decl;
|
||||
name_decl.name = name;
|
||||
name_decl.type = NameDecl::NAMESPACE_DECL;
|
||||
name_stack[at_level] = name_decl;
|
||||
} else if (tk == TK_CURLY_BRACKET_OPEN) {
|
||||
curly_stack++;
|
||||
} else if (tk == TK_CURLY_BRACKET_CLOSE) {
|
||||
curly_stack--;
|
||||
if (name_stack.has(curly_stack)) {
|
||||
if (name_stack[curly_stack].type != NameDecl::NAMESPACE_DECL)
|
||||
type_curly_stack--;
|
||||
name_stack.erase(curly_stack);
|
||||
}
|
||||
}
|
||||
|
||||
tk = get_token();
|
||||
}
|
||||
|
||||
if (!error && tk == TK_EOF && curly_stack > 0) {
|
||||
error_str = "Reached EOF with missing close curly brackets.";
|
||||
error = true;
|
||||
}
|
||||
|
||||
if (error)
|
||||
return ERR_PARSE_ERROR;
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
Error ScriptClassParser::parse_file(const String &p_filepath) {
|
||||
|
||||
String source;
|
||||
|
||||
Error ferr = read_all_file_utf8(p_filepath, source);
|
||||
if (ferr != OK) {
|
||||
if (ferr == ERR_INVALID_DATA) {
|
||||
ERR_EXPLAIN("File '" + p_filepath + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode.");
|
||||
}
|
||||
ERR_FAIL_V(ferr);
|
||||
}
|
||||
|
||||
return parse(source);
|
||||
}
|
||||
|
||||
String ScriptClassParser::get_error() {
|
||||
return error_str;
|
||||
}
|
||||
|
||||
Vector<ScriptClassParser::ClassDecl> ScriptClassParser::get_classes() {
|
||||
return classes;
|
||||
}
|
|
@ -0,0 +1,74 @@
|
|||
#ifndef SCRIPT_CLASS_PARSER_H
|
||||
#define SCRIPT_CLASS_PARSER_H
|
||||
|
||||
#include "core/ustring.h"
|
||||
#include "core/variant.h"
|
||||
#include "core/vector.h"
|
||||
|
||||
class ScriptClassParser {
|
||||
|
||||
public:
|
||||
struct NameDecl {
|
||||
enum Type {
|
||||
NAMESPACE_DECL,
|
||||
CLASS_DECL,
|
||||
STRUCT_DECL
|
||||
};
|
||||
|
||||
String name;
|
||||
Type type;
|
||||
};
|
||||
|
||||
struct ClassDecl {
|
||||
String name;
|
||||
String namespace_;
|
||||
Vector<String> base;
|
||||
bool nested;
|
||||
bool has_script_attr;
|
||||
};
|
||||
|
||||
private:
|
||||
String code;
|
||||
int idx;
|
||||
int line;
|
||||
String error_str;
|
||||
bool error;
|
||||
Variant value;
|
||||
|
||||
Vector<ClassDecl> classes;
|
||||
|
||||
enum Token {
|
||||
TK_BRACKET_OPEN,
|
||||
TK_BRACKET_CLOSE,
|
||||
TK_CURLY_BRACKET_OPEN,
|
||||
TK_CURLY_BRACKET_CLOSE,
|
||||
TK_PERIOD,
|
||||
TK_COLON,
|
||||
TK_COMMA,
|
||||
TK_SYMBOL,
|
||||
TK_IDENTIFIER,
|
||||
TK_STRING,
|
||||
TK_NUMBER,
|
||||
TK_OP_LESS,
|
||||
TK_OP_GREATER,
|
||||
TK_EOF,
|
||||
TK_ERROR
|
||||
};
|
||||
|
||||
Token get_token();
|
||||
|
||||
Error _skip_type_parameters();
|
||||
|
||||
Error _parse_class_base(Vector<String> &r_base);
|
||||
Error _parse_namespace_name(String &r_name, int &r_curly_stack);
|
||||
|
||||
public:
|
||||
Error parse(const String &p_code);
|
||||
Error parse_file(const String &p_filepath);
|
||||
|
||||
String get_error();
|
||||
|
||||
Vector<ClassDecl> get_classes();
|
||||
};
|
||||
|
||||
#endif // SCRIPT_CLASS_PARSER_H
|
|
@ -377,34 +377,24 @@ GDMonoAssembly **GDMono::get_loaded_assembly(const String &p_name) {
|
|||
|
||||
bool GDMono::load_assembly(const String &p_name, GDMonoAssembly **r_assembly, bool p_refonly) {
|
||||
|
||||
return load_assembly_from(p_name, String(), r_assembly, p_refonly);
|
||||
}
|
||||
|
||||
bool GDMono::load_assembly(const String &p_name, MonoAssemblyName *p_aname, GDMonoAssembly **r_assembly, bool p_refonly) {
|
||||
|
||||
return load_assembly_from(p_name, String(), p_aname, r_assembly, p_refonly);
|
||||
}
|
||||
|
||||
bool GDMono::load_assembly_from(const String &p_name, const String &p_basedir, GDMonoAssembly **r_assembly, bool p_refonly) {
|
||||
|
||||
CRASH_COND(!r_assembly);
|
||||
|
||||
MonoAssemblyName *aname = mono_assembly_name_new(p_name.utf8());
|
||||
bool result = load_assembly_from(p_name, p_basedir, aname, r_assembly, p_refonly);
|
||||
bool result = load_assembly(p_name, aname, r_assembly, p_refonly);
|
||||
mono_assembly_name_free(aname);
|
||||
mono_free(aname);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
bool GDMono::load_assembly_from(const String &p_name, const String &p_basedir, MonoAssemblyName *p_aname, GDMonoAssembly **r_assembly, bool p_refonly) {
|
||||
bool GDMono::load_assembly(const String &p_name, MonoAssemblyName *p_aname, GDMonoAssembly **r_assembly, bool p_refonly) {
|
||||
|
||||
CRASH_COND(!r_assembly);
|
||||
|
||||
print_verbose("Mono: Loading assembly " + p_name + (p_refonly ? " (refonly)" : "") + "...");
|
||||
|
||||
MonoImageOpenStatus status = MONO_IMAGE_OK;
|
||||
MonoAssembly *assembly = mono_assembly_load_full(p_aname, p_basedir.length() ? p_basedir.utf8().get_data() : NULL, &status, p_refonly);
|
||||
MonoAssembly *assembly = mono_assembly_load_full(p_aname, NULL, &status, p_refonly);
|
||||
|
||||
if (!assembly)
|
||||
return false;
|
||||
|
@ -425,6 +415,32 @@ bool GDMono::load_assembly_from(const String &p_name, const String &p_basedir, M
|
|||
return true;
|
||||
}
|
||||
|
||||
bool GDMono::load_assembly_from(const String &p_name, const String &p_path, GDMonoAssembly **r_assembly, bool p_refonly) {
|
||||
|
||||
CRASH_COND(!r_assembly);
|
||||
|
||||
print_verbose("Mono: Loading assembly " + p_name + (p_refonly ? " (refonly)" : "") + "...");
|
||||
|
||||
GDMonoAssembly *assembly = GDMonoAssembly::load_from(p_name, p_path, p_refonly);
|
||||
|
||||
if (!assembly)
|
||||
return false;
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
uint32_t domain_id = mono_domain_get_id(mono_domain_get());
|
||||
GDMonoAssembly **stored_assembly = assemblies[domain_id].getptr(p_name);
|
||||
|
||||
ERR_FAIL_COND_V(stored_assembly == NULL, false);
|
||||
ERR_FAIL_COND_V(*stored_assembly != assembly, false);
|
||||
#endif
|
||||
|
||||
*r_assembly = assembly;
|
||||
|
||||
print_verbose("Mono: Assembly " + p_name + (p_refonly ? " (refonly)" : "") + " loaded from path: " + (*r_assembly)->get_path());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
APIAssembly::Version APIAssembly::Version::get_from_loaded_assembly(GDMonoAssembly *p_api_assembly, APIAssembly::Type p_api_type) {
|
||||
APIAssembly::Version api_assembly_version;
|
||||
|
||||
|
@ -480,7 +496,14 @@ bool GDMono::_load_core_api_assembly() {
|
|||
}
|
||||
#endif
|
||||
|
||||
bool success = load_assembly(API_ASSEMBLY_NAME, &core_api_assembly);
|
||||
String assembly_path = GodotSharpDirs::get_res_assemblies_dir().plus_file(API_ASSEMBLY_NAME ".dll");
|
||||
|
||||
if (!FileAccess::exists(assembly_path))
|
||||
return false;
|
||||
|
||||
bool success = load_assembly_from(API_ASSEMBLY_NAME,
|
||||
assembly_path,
|
||||
&core_api_assembly);
|
||||
|
||||
if (success) {
|
||||
#ifdef MONO_GLUE_ENABLED
|
||||
|
@ -510,7 +533,14 @@ bool GDMono::_load_editor_api_assembly() {
|
|||
return false;
|
||||
}
|
||||
|
||||
bool success = load_assembly(EDITOR_API_ASSEMBLY_NAME, &editor_api_assembly);
|
||||
String assembly_path = GodotSharpDirs::get_res_assemblies_dir().plus_file(EDITOR_API_ASSEMBLY_NAME ".dll");
|
||||
|
||||
if (!FileAccess::exists(assembly_path))
|
||||
return false;
|
||||
|
||||
bool success = load_assembly_from(EDITOR_API_ASSEMBLY_NAME,
|
||||
assembly_path,
|
||||
&editor_api_assembly);
|
||||
|
||||
if (success) {
|
||||
#ifdef MONO_GLUE_ENABLED
|
||||
|
@ -551,6 +581,8 @@ bool GDMono::_load_project_assembly() {
|
|||
|
||||
if (success) {
|
||||
mono_assembly_set_main(project_assembly->get_assembly());
|
||||
|
||||
CSharpLanguage::get_singleton()->project_assembly_loaded();
|
||||
} else {
|
||||
if (OS::get_singleton()->is_stdout_verbose())
|
||||
print_error("Mono: Failed to load project assembly");
|
||||
|
|
|
@ -199,8 +199,7 @@ public:
|
|||
|
||||
bool load_assembly(const String &p_name, GDMonoAssembly **r_assembly, bool p_refonly = false);
|
||||
bool load_assembly(const String &p_name, MonoAssemblyName *p_aname, GDMonoAssembly **r_assembly, bool p_refonly = false);
|
||||
bool load_assembly_from(const String &p_name, const String &p_basedir, GDMonoAssembly **r_assembly, bool p_refonly = false);
|
||||
bool load_assembly_from(const String &p_name, const String &p_basedir, MonoAssemblyName *p_aname, GDMonoAssembly **r_assembly, bool p_refonly = false);
|
||||
bool load_assembly_from(const String &p_name, const String &p_path, GDMonoAssembly **r_assembly, bool p_refonly = false);
|
||||
|
||||
Error finalize_and_unload_domain(MonoDomain *p_domain);
|
||||
|
||||
|
|
|
@ -457,6 +457,20 @@ GDMonoClass *GDMonoAssembly::get_object_derived_class(const StringName &p_class)
|
|||
return match;
|
||||
}
|
||||
|
||||
GDMonoAssembly *GDMonoAssembly::load_from(const String &p_name, const String &p_path, bool p_refonly) {
|
||||
|
||||
GDMonoAssembly **loaded_asm = GDMono::get_singleton()->get_loaded_assembly(p_name);
|
||||
if (loaded_asm)
|
||||
return *loaded_asm;
|
||||
#ifdef DEBUG_ENABLED
|
||||
CRASH_COND(!FileAccess::exists(p_path));
|
||||
#endif
|
||||
no_search = true;
|
||||
GDMonoAssembly *res = _load_assembly_from(p_name, p_path, p_refonly);
|
||||
no_search = false;
|
||||
return res;
|
||||
}
|
||||
|
||||
GDMonoAssembly::GDMonoAssembly(const String &p_name, const String &p_path) {
|
||||
|
||||
loaded = false;
|
||||
|
|
|
@ -128,6 +128,8 @@ public:
|
|||
|
||||
static void fill_search_dirs(Vector<String> &r_search_dirs, const String &p_custom_config = String());
|
||||
|
||||
static GDMonoAssembly *load_from(const String &p_name, const String &p_path, bool p_refonly);
|
||||
|
||||
GDMonoAssembly(const String &p_name, const String &p_path = String());
|
||||
~GDMonoAssembly();
|
||||
};
|
||||
|
|
|
@ -141,7 +141,7 @@ SignalAwaiterHandle::~SignalAwaiterHandle() {
|
|||
|
||||
if (exc) {
|
||||
GDMonoUtils::set_pending_exception(exc);
|
||||
ERR_FAIL_V();
|
||||
ERR_FAIL();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -30,6 +30,8 @@
|
|||
|
||||
#include "string_utils.h"
|
||||
|
||||
#include "core/os/file_access.h"
|
||||
|
||||
namespace {
|
||||
|
||||
int sfind(const String &p_text, int p_from) {
|
||||
|
@ -128,6 +130,7 @@ String sformat(const String &p_text, const Variant &p1, const Variant &p2, const
|
|||
return new_string;
|
||||
}
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
bool is_csharp_keyword(const String &p_name) {
|
||||
|
||||
// Reserved keywords
|
||||
|
@ -156,3 +159,28 @@ bool is_csharp_keyword(const String &p_name) {
|
|||
String escape_csharp_keyword(const String &p_name) {
|
||||
return is_csharp_keyword(p_name) ? "@" + p_name : p_name;
|
||||
}
|
||||
#endif
|
||||
|
||||
Error read_all_file_utf8(const String &p_path, String &r_content) {
|
||||
PoolVector<uint8_t> sourcef;
|
||||
Error err;
|
||||
FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err);
|
||||
ERR_FAIL_COND_V(err != OK, err);
|
||||
|
||||
int len = f->get_len();
|
||||
sourcef.resize(len + 1);
|
||||
PoolVector<uint8_t>::Write w = sourcef.write();
|
||||
int r = f->get_buffer(w.ptr(), len);
|
||||
f->close();
|
||||
memdelete(f);
|
||||
ERR_FAIL_COND_V(r != len, ERR_CANT_OPEN);
|
||||
w[len] = 0;
|
||||
|
||||
String source;
|
||||
if (source.parse_utf8((const char *)w.ptr())) {
|
||||
ERR_FAIL_V(ERR_INVALID_DATA);
|
||||
}
|
||||
|
||||
r_content = source;
|
||||
return OK;
|
||||
}
|
||||
|
|
|
@ -42,4 +42,6 @@ bool is_csharp_keyword(const String &p_name);
|
|||
String escape_csharp_keyword(const String &p_name);
|
||||
#endif
|
||||
|
||||
Error read_all_file_utf8(const String &p_path, String &r_content);
|
||||
|
||||
#endif // STRING_FORMAT_H
|
||||
|
|
Loading…
Reference in New Issue