Merge pull request #80860 from RandomShaper/harmonize_track_insert
Simplify right-click track insertion code
This commit is contained in:
commit
d66281c7b8
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@ -4425,7 +4425,7 @@ AnimationTrackEditor::TrackIndices AnimationTrackEditor::_confirm_insert(InsertD
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}
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}
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float time = timeline->get_play_position();
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float time = p_id.time == FLT_MAX ? timeline->get_play_position() : p_id.time;
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Variant value;
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switch (p_id.type) {
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@ -4433,7 +4433,9 @@ AnimationTrackEditor::TrackIndices AnimationTrackEditor::_confirm_insert(InsertD
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case Animation::TYPE_ROTATION_3D:
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case Animation::TYPE_SCALE_3D:
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case Animation::TYPE_BLEND_SHAPE:
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case Animation::TYPE_VALUE: {
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case Animation::TYPE_VALUE:
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case Animation::TYPE_AUDIO:
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case Animation::TYPE_ANIMATION: {
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value = p_id.value;
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} break;
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@ -4449,10 +4451,9 @@ AnimationTrackEditor::TrackIndices AnimationTrackEditor::_confirm_insert(InsertD
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bezier_edit_icon->set_disabled(false);
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} break;
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case Animation::TYPE_ANIMATION: {
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value = p_id.value;
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} break;
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default: {
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// Other track types shouldn't use this code path.
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DEV_ASSERT(false);
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}
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}
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@ -5185,87 +5186,68 @@ void AnimationTrackEditor::_insert_key_from_track(float p_ofs, int p_track) {
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p_ofs += SECOND_DECIMAL;
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}
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EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
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Node *node = root->get_node_or_null(animation->track_get_path(p_track));
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if (!node) {
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EditorNode::get_singleton()->show_warning(TTR("Track path is invalid, so can't add a key."));
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return;
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}
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// Special handling for this one.
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if (animation->track_get_type(p_track) == Animation::TYPE_METHOD) {
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method_selector->select_method_from_instance(node);
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insert_key_from_track_call_ofs = p_ofs;
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insert_key_from_track_call_track = p_track;
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return;
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}
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InsertData id;
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id.path = animation->track_get_path(p_track);
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id.advance = false;
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id.track_idx = p_track;
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id.type = animation->track_get_type(p_track);
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// TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
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id.query = vformat(TTR("node '%s'"), node->get_name());
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id.time = p_ofs;
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// id.value is filled in each case handled below.
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switch (animation->track_get_type(p_track)) {
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case Animation::TYPE_POSITION_3D: {
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if (!root->has_node(animation->track_get_path(p_track))) {
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EditorNode::get_singleton()->show_warning(TTR("Track path is invalid, so can't add a key."));
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return;
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}
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Node3D *base = Object::cast_to<Node3D>(root->get_node(animation->track_get_path(p_track)));
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Node3D *base = Object::cast_to<Node3D>(node);
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if (!base) {
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EditorNode::get_singleton()->show_warning(TTR("Track is not of type Node3D, can't insert key"));
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return;
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}
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Vector3 pos = base->get_position();
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undo_redo->create_action(TTR("Add Position Key"));
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undo_redo->add_do_method(animation.ptr(), "position_track_insert_key", p_track, p_ofs, pos);
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undo_redo->add_undo_method(this, "_clear_selection_for_anim", animation);
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undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", p_track, p_ofs);
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undo_redo->commit_action();
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id.value = base->get_position();
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} break;
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case Animation::TYPE_ROTATION_3D: {
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if (!root->has_node(animation->track_get_path(p_track))) {
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EditorNode::get_singleton()->show_warning(TTR("Track path is invalid, so can't add a key."));
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return;
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}
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Node3D *base = Object::cast_to<Node3D>(root->get_node(animation->track_get_path(p_track)));
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Node3D *base = Object::cast_to<Node3D>(node);
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if (!base) {
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EditorNode::get_singleton()->show_warning(TTR("Track is not of type Node3D, can't insert key"));
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return;
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}
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Quaternion rot = base->get_transform().basis.operator Quaternion();
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undo_redo->create_action(TTR("Add Rotation Key"));
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undo_redo->add_do_method(animation.ptr(), "rotation_track_insert_key", p_track, p_ofs, rot);
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undo_redo->add_undo_method(this, "_clear_selection_for_anim", animation);
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undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", p_track, p_ofs);
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undo_redo->commit_action();
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id.value = base->get_transform().basis.operator Quaternion();
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} break;
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case Animation::TYPE_SCALE_3D: {
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if (!root->has_node(animation->track_get_path(p_track))) {
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EditorNode::get_singleton()->show_warning(TTR("Track path is invalid, so can't add a key."));
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return;
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}
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Node3D *base = Object::cast_to<Node3D>(root->get_node(animation->track_get_path(p_track)));
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Node3D *base = Object::cast_to<Node3D>(node);
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if (!base) {
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EditorNode::get_singleton()->show_warning(TTR("Track is not of type Node3D, can't insert key"));
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return;
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}
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undo_redo->create_action(TTR("Add Scale Key"));
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undo_redo->add_do_method(animation.ptr(), "scale_track_insert_key", p_track, p_ofs, base->get_scale());
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undo_redo->add_undo_method(this, "_clear_selection_for_anim", animation);
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undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", p_track, p_ofs);
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undo_redo->commit_action();
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id.value = base->get_scale();
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} break;
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case Animation::TYPE_BLEND_SHAPE:
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case Animation::TYPE_VALUE: {
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NodePath bp;
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Variant value;
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_find_hint_for_track(p_track, bp, &value);
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undo_redo->create_action(TTR("Add Track Key"));
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undo_redo->add_do_method(animation.ptr(), "track_insert_key", p_track, p_ofs, value);
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undo_redo->add_undo_method(this, "_clear_selection_for_anim", animation);
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undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", p_track, p_ofs);
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undo_redo->commit_action();
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_find_hint_for_track(p_track, bp, &id.value);
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} break;
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case Animation::TYPE_METHOD: {
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if (!root->has_node(animation->track_get_path(p_track))) {
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EditorNode::get_singleton()->show_warning(TTR("Track path is invalid, so can't add a method key."));
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return;
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}
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Node *base = root->get_node_or_null(animation->track_get_path(p_track));
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ERR_FAIL_NULL(base);
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@ -5287,12 +5269,7 @@ void AnimationTrackEditor::_insert_key_from_track(float p_ofs, int p_track) {
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arr[3] = 0.25;
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arr[4] = 0;
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undo_redo->create_action(TTR("Add Track Key"));
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undo_redo->add_do_method(animation.ptr(), "track_insert_key", p_track, p_ofs, arr);
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undo_redo->add_undo_method(this, "_clear_selection_for_anim", animation);
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undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", p_track, p_ofs);
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undo_redo->commit_action();
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id.value = arr;
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} break;
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case Animation::TYPE_AUDIO: {
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Dictionary ak;
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@ -5300,22 +5277,18 @@ void AnimationTrackEditor::_insert_key_from_track(float p_ofs, int p_track) {
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ak["start_offset"] = 0;
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ak["end_offset"] = 0;
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undo_redo->create_action(TTR("Add Track Key"));
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undo_redo->add_do_method(animation.ptr(), "track_insert_key", p_track, p_ofs, ak);
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undo_redo->add_undo_method(this, "_clear_selection_for_anim", animation);
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undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", p_track, p_ofs);
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undo_redo->commit_action();
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id.value = ak;
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} break;
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case Animation::TYPE_ANIMATION: {
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StringName anim = "[stop]";
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undo_redo->create_action(TTR("Add Track Key"));
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undo_redo->add_do_method(animation.ptr(), "track_insert_key", p_track, p_ofs, anim);
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undo_redo->add_undo_method(this, "_clear_selection_for_anim", animation);
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undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", p_track, p_ofs);
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undo_redo->commit_action();
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id.value = StringName("[stop]");
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} break;
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default: {
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// All track types should be handled by now.
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DEV_ASSERT(false);
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}
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}
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_query_insert(id);
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}
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void AnimationTrackEditor::_add_method_key(const String &p_method) {
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@ -464,6 +464,7 @@ class AnimationTrackEditor : public VBoxContainer {
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Animation::TrackType type;
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NodePath path;
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int track_idx = 0;
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float time = FLT_MAX; // Defaults to current timeline position.
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Variant value;
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String query;
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bool advance = false;
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